No companions that were possible romantic partners in past games will be romantic partners again in later games for new playable characters.
That doesn't mean a tumble is out of the question, though.
No companions that were possible romantic partners in past games will be romantic partners again in later games for new playable characters.
That doesn't mean a tumble is out of the question, though.
Aye, but the subject is full romantic companionship, so I think they'll get the point.
Aye, but the subject is full romantic companionship, so I think they'll get the point.
Being able to process context simply by reading? You're not accustomed with the American school system, apparently. ![]()
That doesn't mean a tumble is out of the question, though.
There is Zevran, you've got a point. And Isabela. If they appear even on worldstates where they were romanced I really don't think it's a bug so much as an indication of an open relationship. Esp for Isabela, if you choose the threesome with bugged-or-not-romanced Zevran, that could be a choice that would decide whether she shows up even if you romanced her. Same for a romanced Zevran and the Pearl.
You have never been to Thedas so you have no idea what is realistic for that world.
Wah. Of course we do.
First of all, there's lore and there is the world that we experience. How many human/dwarf-halfbreeds did you meet on your journeys through Thedas? How many Qunari/elf-halfbreeds? How many Qunari-Dwarf-love affairs? How often have you heard outright disgust or simple inability to understand towards other races?
Secondly, and more importantly, I get tired of hearing people cry out "don't use realistic when it comes to a fantasy world". Even that fantasy world relies in many ways to standards that we know or can imagine from our home world, especially when it concerns romances. Such that there are individual people, who are capable of love and romance towards individual another individual person, based to some degree on attraction (not neccessarily physical). There are men and women and some people (not all of them!) only feel romantic towards either men or women. And that feeling is often (not always) acompanied with sex. All that is totally realistic and we can expect it to be true to Thedas as well.
So as an extension of that, I think it is absolutely realistic that the companions have an individual taste and preference and chose to go into a romance based on that taste and preference.
I think the best/only thing that needs to be said about this is that player choice is unaffected, it is the characters choice as to whether or not they're attracted to you. You have no control over that.
I wonder how the non-forumgoers that partake in the DA romances are gonna feel.
I wonder how the non-forumgoers that partake in the DA romances are gonna feel.
"Oh, hey, this person likes my character." Or "oh, this character doesn't like me. Oh well, better try someone else."
"Oh, hey, this person likes my character." Or "oh, this character doesn't like me. Oh well, better try someone else."
iHope
iPray
iBelieve
Guest_Avejajed_*
I don't expect much realism in a fantasy game. I think they should have made everyone bi for my own personal nefarious purposes but they didn't and now I've got to live with only being able to do 3 people instead of 6 or whatever. I'll live.
"Oh, hey, this person likes my character." Or "oh, this character doesn't like me. Oh well, better try someone else."
Ahhh, a simpler time... ![]()
"Oh, hey, this person likes my character." Or "oh, this character doesn't like me. Oh well, better try someone else."
That sounds like me while I was playing Origins for the first time. I also going, "Wait, I can romance this character as a woman? Sweet, this Leliana girl is pretty cool!"
That sounds like me while I was playing Origins for the first time. I also going, "Wait, I can romance this character as a woman? Sweet, this Leliana girl is pretty cool!"
I remember when i first played Origins and knew nothing about it or any of the characters and romances (this also led to killing Wynne, randomly), but I was really surprised when I realised my female PC could be in a relationship with Leliana. She didn't in the end, but it was so pleasantly unexpected. I'd been mostly conditioned into thinking most romances in games were always hetero.
I remember when i first played Origins and knew nothing about it or any of the characters and romances (this also led to killing Wynne, randomly), but I was really surprised when I realised my female PC could be in a relationship with Leliana. She didn't in the end, but it was so pleasantly unexpected. I'd been mostly conditioned into thinking most romances in games were always hetero.
I'd be totally lying if I said that s/s romance options were what brought to Bioware games too. I played BG and BG 2 waaaaay back in the day, but, while I loved them, I never really had Bioware specifically ping on my radar as being awesome. Then, KOTOR came out and I knew I had to play it and completely fell in love it with it. That's when I realized that it was made by the same people as BG and BG 2 and Bioware become "awesome" to me. Granted, at this point, I was locked out of the romances in all of the games (I never really played NWN seriously, so I don't count it personally, but there were still no m/m options in that game either).
Then I discovered Jade Empire and found out that I could do an m/m romance in it and was completely a dedicated loyal Bioware fan for life. It was really a life-changing moment (I know that sounds dramatic, but I mean it) in the fact that I was finally able to play a major release RPG and be an openly gay character who engages in scripted romance story arcs (unlike Fable or the Sims). It was really amazing.
On topic: I feel pretty confident that we will have around 6-8 romance options this time around. Six would technically be "more than any other DA game in the past", but I have a sneaking suspicion that the extended dev time allowed them to put in one or two race-gated romances (like Varric or Iron Bull). So I suspect it will be Cullen, Cassandra, Sera, Dorian, Solas, and Scribe Girl as the "regular romances" and Varric and/or Iron Bull as the "race-gated" romances.
I'm pretty damned excited about potentially have three male characters who might be bi or gay. It's never been done before.

The reactions here on the forums would be totally worth it.
Depth in regards to story telling is a very general term. Usually when applied to an argument regarding a character or story arc, it's meant to describe when something added or used to create this piece of fiction grounds the character/story in a way that connects the player/reader/ watcher to the mythos in a very real and organic way.
'Depth' when I used it to describe the Inquisition romances was meant in this manner. It makes the characters more 'real', more relatable, and therefore makes them deeper and more well rounded examples of fictional characters (much unlike what we had to suffer through DA2 with).
Writing a character is easy, making that character feel alive is more difficult. A good character will feel like a real person. Regardless of their visual appearance, their presence should invoke a sense of individuality instead of just being a bland chess piece written in order to pander to the masses of romantic fan fiction writers.
When I read this post, however, it comes across as suggesting that bisexual people are less real. While they may be less "relatable" I'm not sure if that is a compelling reason to not have bisexual content.
When I read this post, however, it comes across as suggesting that bisexual people are less real. While they may be less "relatable" I'm not sure if that is a compelling reason to not have bisexual content.
Last I check. Bisexuality is a thing in real life. So saying a romance in that regard isn't as real as a gay or lesbian romance is just silly to me.
When I read this post, however, it comes across as suggesting that bisexual people are less real. While they may be less "relatable" I'm not sure if that is a compelling reason to not have bisexual content.
Diversity includes gay, straight, and bisexual people to me. As a bisexual person in the American South, it irks me to be told I'm straight or gay.
I don't disagree. (To be clear, I put "relatable" in quotation marks strictly from the standpoint of "this person is different than I am" and don't mean it in a disparaging sort of way).
On the topic of realism, the most unrealistic aspect of our romances is that your potential partners are so utterly and exceptionally limited. I mean, in DAO there's at most 3 people interested in having a long term relationship with you, while in DA2 there's at most 4. I can't decide that that cute shop clerk is fascinating and ask her out on a date.
As such, the reality is that our romances are always created under the exceptional unrealistic circumstances of "needing us to create them."
Diversity includes gay, straight, and bisexual people to me. As a bisexual person in the American South, it irks me to be told I'm straight or gay.
Oh dang, the South? Yikes.
Anyway, this is a fantasy game, and if a world full of bi people is the most unrealistic thing you run into, I'd really like to know what you encounter in your day-to-day life.
I don't disagree. (To be clear, I put "relatable" in quotation marks strictly from the standpoint of "this person is different than I am" and don't mean it in a disparaging sort of way).
On the topic of realism, the most unrealistic aspect of our romances is that your potential partners are so utterly and exceptionally limited. I mean, in DAO there's at most 3 people interested in having a long term relationship with you, while in DA2 there's at most 4. I can't decide that that cute shop clerk is fascinating and ask her out on a date.
As such, the reality is that our romances are always created under the exceptional unrealistic circumstances of "needing us to create them."
(I didn't mean to imply you were! I just meant that it often gets brushed aside in culture here.)
Oh dang, the South? Yikes.
Anyway, this is a fantasy game, and if a world full of bi people is the most unrealistic thing you run into, I'd really like to know what you encounter in your day-to-day life.
You know how if you go into Walmart at midnight, or a gas station after 10 pm? Imagine that, but 24/7.
I don't disagree. (To be clear, I put "relatable" in quotation marks strictly from the standpoint of "this person is different than I am" and don't mean it in a disparaging sort of way).
On the topic of realism, the most unrealistic aspect of our romances is that your potential partners are so utterly and exceptionally limited. I mean, in DAO there's at most 3 people interested in having a long term relationship with you, while in DA2 there's at most 4. I can't decide that that cute shop clerk is fascinating and ask her out on a date.
As such, the reality is that our romances are always created under the exceptional unrealistic circumstances of "needing us to create them."
That's because people think if they don't get laid in the game, they will be forever alone. Not that it matters, if you die, or the world is destroyed.
You know how if you go into Walmart at midnight, or a gas station after 10 pm? Imagine that, but 24/7.
where I'm from, going to Wal-mart at 3 in the morning is the equivalent of clubbing. Oh, the rural South. how i wish to leave you, now that Arizona tea and Mcdonald's have made sure that sweet tea's gone national.