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Large areas = long load times?


19 réponses à ce sujet

#1
BrotherDragon2

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I'm concerned that by creating really big maps we'll have to wait and wait for them to load. That gets 'really, really boring' as Leliana said to Shale. In that vein I currently have only regular hard drive storage and wonder if I should consider a solid state drive to improve load times. Money is as always an issue but I intend to be playing DA:I a lot.
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#2
Guest_Rubios_*

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Yes you should, SSDs are the biggest PC upgrade since dual core CPUs.

 

Even a "slow" one like 120Gb Crucial M500 will make an immense difference.



#3
The Night Haunter

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Actually the dev's mentioned a while back that they were keeping this in mind and doing a type of dynamic level loading that allows you to play a region without having the whole region loaded, it would simply load the areas adjacent to the PC and update while they moved.



#4
tmp7704

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It depends on the game engine. The old DA engine had to load entire area before you could play in it, but if the engine is made with the possibility in mind, it's possible to stream the content of levels as you move around, instead of preloading. Witcher 3 allegedly does it with its entire game world, e.g. -- there's no loading times whatsoever.

If the Frostbite engine DA uses now allows such thing then BW is likely taking advantage of it, in some way.

#5
Gtdef

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Waiting to see is probably the best option. If you are unhappy you can buy one, a couple of days with slower loading can't be a deal breaker imo. Unless of course you were planning the upgrade anyway. A SSD is always a good investment for a gamer.



#6
azrael_1289

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Frostbite engine they are using supports streaming meaning they don't need to load the whole of the level onto memory. It happens dynamically based on many parameters. In-fact, I would be hugely surprised if it's even possible to load complete levels that big onto memory. So, big levels don't necessarily mean longer loading times. 



#7
Guest_ThisIsNotAnAlt_*

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Yeah I see them using a sort of Z-Buffer mechanic to load up areas of the map. Sort of how paging works in operating system and virtual memory. Switching up between allocating memory in RAM and secondary devices.  It is probably dynamically loaded into memory and switched around.



#8
AkiKishi

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There is not supposed to be any loading. But that looks like it only applies within a geographical area not the game as a whole, I imagine the areas themselves will take a while to load.

 

No idea when it comes to going from and outdoor to indoor location and vice versa.



#9
Zelanthair

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Wouldn't it be worth it though? I wouldn't mind waiting 5 minutes for an area to completely load. I mean an entire area is open. There are no loading screens for buildings, caves, etc. It's completely open. In my opinion, that's worth it.



#10
Allan Schumacher

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Frostbite engine they are using supports streaming meaning they don't need to load the whole of the level onto memory. It happens dynamically based on many parameters. In-fact, I would be hugely surprised if it's even possible to load complete levels that big onto memory. So, big levels don't necessarily mean longer loading times. 

 

For some of the levels it definitely would not.



#11
Wulfram

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As a rule I'd probably rather have one long load time than many short load times, I think.



#12
AkiKishi

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Five minutes is a bit much. Funny thing is since switching to the PS4 I barely have time to read the tips in game before the new area loads. 

 

In Oblivion (think that was the one) the land would load and occasionally you would get a stutter or a pause, but it was generally seamless and that's an old game with a larger area. 

 

The major PITA is going to be accidentally going into one area and then having to come back. Hope there is some sort of safe guard around that.



#13
Dubya75

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I'm concerned that by creating really big maps we'll have to wait and wait for them to load. That gets 'really, really boring' as Leliana said to Shale. In that vein I currently have only regular hard drive storage and wonder if I should consider a solid state drive to improve load times. Money is as always an issue but I intend to be playing DA:I a lot.
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I'd say between Processor, RAM and Hard drive, upgrading your processor and RAM would give you much better results than simply upgrading to a solid state drive.



#14
Lebanese Dude

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I'd say between Processor, RAM and Hard drive, upgrading your processor and RAM would give you much better results than simply upgrading to a solid state drive.

 

I'm just going to upgrade all the things.



#15
tmp7704

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Wouldn't it be worth it though? I wouldn't mind waiting 5 minutes for an area to completely load. I mean an entire area is open. There are no loading screens for buildings, caves, etc. It's completely open. In my opinion, that's worth it.

If the streaming is handled properly you get the entire area open and without any loading screens without that waiting for 5 minutes. It just isn't needed.

#16
Kage

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Get the SSD.

Independently of how fast DAI is. Just buy the SSD and install your OS in it.

 

Go. Do it. Now.



#17
themikefest

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I wonder what the load time would be for the ps3?



#18
NoForgiveness

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I as understand it, there will be something to do on the load screen. Not that that wouldn't get boring, but still.



#19
Guest_Rubios_*

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I wonder what the load time would be for the ps3?

 

You can start playing in December if you preorder.



#20
The Night Haunter

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I'd say between Processor, RAM and Hard drive, upgrading your processor and RAM would give you much better results than simply upgrading to a solid state drive.

Actually the single slowest piece of hardware on every computer (even after getting an SSD) is the Hard Drive. CPU Cache runs about 10-20x faster than Main Memmory (RAM) which runs approx 100x faster than a Disk Drive, and about 5-10x faster than a Solid State Drive. You computer is as fast as the weakest (slowest) link. This means of any single upgrade, an SSD will have the most impact on your system. Assuming you don't have a decade old CPU.

If you don't believe me then record how long it takes to start up your computer with a Hard Disk, then install your OS on an SSD and record how long that takes to start up. The difference is amazing. Upgrading a CPU will have a much smaller effect on start up time.