I don't see hyper-masculinized. Varric is a dwarf with a stocky dwarven body, no facial hair and low cut shirt. Blackwall is a warrior in full armor. Hyper is too strong a word. It seems to me like the forums are not a great indicator- it is prone to histrionics and hyperbole. These women are lovely, but hardly what you would find in most video games. Bioware has done a good job of allowing them to be different types of women physically and in regards to personality. It does a better job with them than the men, but DA2 was an improvement from DAO in terms of moving beyond "men are smelly, stupid, love sex, reticent, and violent." Forunately they are not all gravelly voiced, sullen and covered in 5 o'clock shadow.
Varric is short, but he's extremely masculine. For his size, he's very muscular and broad, as dwarves are. His "chesthair" and "Paragon of Manliness" quips are his hook. He's got very squared, strong features that are associated with masculinity. He gives off a pretty typical "bro" attitude and jokes about women, drinks, etc. He's a classic wingman type. Blackwall is enormous for a human. His base size looks nearly as big as Iron Bull, bigger than other male companions. He's a hardened, weathered, veteran warrior type. He's got rough features and a huge beard. Definitely very traditionally masculine, by any standards I'm aware of.
But I'm not saying, "don't make types like this love interests". I'm saying, don't give us multiples of them instead of variety. People like different things, so it's nice to have varried options, both physically and in personality.