I like most about this it confirms the cast is running with you and people will stop thinking they appear out of nowhere.
Screener video of the Demo (18 mins)
#126
Posté 12 juin 2014 - 08:32
#127
Posté 12 juin 2014 - 11:46
A nice video showing off what certainly looks to be a great RPG.
I am starting to become more and more curious about the functionality of the tactical camera view though, not once have Bioware shown that you can traverse the world out of combat in tactical view like you could in DA:O, it's always in 3rd person. And in combat the only time tactical view is ever used is when the game is paused, in fact going by the demo it looks like the only way to pause is to go to tactical view and then when you unpause it automatically reverts to 3rd person. I hope Bioware shows some pure tactical view traveling and live combat just to ease the minds of those of us, who are looking forward to that option.
Good point, this would be really good to get a clarification on.
#128
Posté 12 juin 2014 - 02:50
I guess.It sucks.
Anyway the video and the area was pretty impressive.
But I'm going to feel terrible about killing those dragons...those baby dragons are so cute...you butcher them and then you go on your way to cripple the mother some more.
I love the Iron Bull with his "Mayheeem .Sera."
Gotta agree with this guy. Did not enjoy watching the dragon get injured and struggle to stand.
- llandwynwyn, werqhorse et KC_Prototype aiment ceci
#129
Posté 12 juin 2014 - 02:54
I am finding it hard to feel bad for a large dragon that is rampaging across the land.
- MisterJB et Ihatebadgames aiment ceci
#130
Posté 12 juin 2014 - 02:57
I am finding it hard to feel bad for a large dragon that is rampaging across the land.
I find it incredibly difficult to feel bad for a large dragon that's going to give me lots of EXP.
- realguile et Roninbarista aiment ceci
#132
Posté 12 juin 2014 - 08:25
The video doesn't work anymore ![]()
#133
Posté 12 juin 2014 - 08:38
yea so EA made em take down the video, well was nice while it lasted
#134
Posté 12 juin 2014 - 09:16
I like most about this it confirms the cast is running with you and people will stop thinking they appear out of nowhere.
Where do you see this? In the video when he's riding they never show behind the mount or do we get to see the companions. It's only in that village area wher epeople "assume" it's banter (to me it sounds like npc's standing around talking).
Unless I missed something.
#135
Posté 12 juin 2014 - 09:45
Aww! EA took the video down. ![]()
#136
Posté 12 juin 2014 - 10:10
any other link guys?
#137
Posté 12 juin 2014 - 10:31
So City Elves don't have American accents anymore?
I can't imagine it's him, but what I could make out from Iron Bull's dialogue sounded like he was voiced by Chris Metzen.
The Mage-Templar bit was interesting. It looked like the Inquisition was fighting both of them.
- KC_Prototype aime ceci
#138
Posté 12 juin 2014 - 10:48
thanks. EA.... really... just. Thanks.
- KC_Prototype aime ceci
#139
Posté 12 juin 2014 - 11:10
A nice video showing off what certainly looks to be a great RPG.
I am starting to become more and more curious about the functionality of the tactical camera view though, not once have Bioware shown that you can traverse the world out of combat in tactical view like you could in DA:O, it's always in 3rd person. And in combat the only time tactical view is ever used is when the game is paused, in fact going by the demo it looks like the only way to pause is to go to tactical view and then when you unpause it automatically reverts to 3rd person. I hope Bioware shows some pure tactical view traveling and live combat just to ease the minds of those of us, who are looking forward to that option.
Oh, I never even thought about that. It doesn't concern me because I always played Battle in Tac-Cam and Over The Shoulder exploring (Felt more natural, see farther, etc) but still a damn fine question. Dr. Twinkletits gives you a Banana sticker.

#140
Posté 13 juin 2014 - 12:19
I hope the telescope thing does not break the immersion. I don't want the area just to be a giant puzzle/theme park. Oh yeah and .. was it on normal difficulty ? That look retardly easy . Please crank up the difficulty a bit.
Oh and that wall of fire. i wonder why they never had a combo like with wind ? Like you're creating a wind wave and the fire grow and goes toward the direction of where you blow it .. man that would be so epic.
Their probably over leveled for that section of the game. Also, how would having the telescope thing break immersion? It's nothing but helpful. And I would love a wind skill line. Just think of the attacks! Wing Gust, Suction, Tornado! Man that be coool.
#141
Posté 13 juin 2014 - 01:48
you really shouldn't be surprised they took it down. You weren't really supposed to be filming in those screenings anyways.
#142
Posté 13 juin 2014 - 02:35
So City Elves don't have American accents anymore?
I can't imagine it's him, but what I could make out from Iron Bull's dialogue sounded like he was voiced by Chris Metzen.
The Mage-Templar bit was interesting. It looked like the Inquisition was fighting both of them.
I noticed that too. The inquisitor and co just ran up and attacked both sides, who had already been engaged fighting each other. I am kinda surprised you aren't siding with a faction there.
#143
Posté 13 juin 2014 - 02:53
So the inquisitor is going to stop the mage/templar war by killing them all?
#144
Posté 13 juin 2014 - 03:36
I noticed that too. The inquisitor and co just ran up and attacked both sides, who had already been engaged fighting each other. I am kinda surprised you aren't siding with a faction there.
Maybe they needed a collective butt-whipping. Who knows!





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