Bioware making fun of the haters
#51
Posté 23 janvier 2010 - 01:44
Which one?
There is no story? Oh my.
#52
Posté 23 janvier 2010 - 01:48
For me it's like missing half of the game. Or to describe it better for you it's like a RPG without story. It's as important for me as the Story. It's my motivation to play a RPG more than one time.
#53
Posté 23 janvier 2010 - 01:52
Role Playing Games are about Role Playing, creating a character and guiding him through the well-written story. Character development is secondary at best.
#54
Posté 23 janvier 2010 - 01:53
#55
Posté 23 janvier 2010 - 01:54
#56
Posté 23 janvier 2010 - 02:02
Maybe it's not an important part for you but for me it's the only motivation to play through it a second time when i know the story
Modifié par Xeper84, 23 janvier 2010 - 02:03 .
#57
Posté 23 janvier 2010 - 02:07
#58
Posté 23 janvier 2010 - 02:20
Xeper84 wrote...
yea remember those rpgs where you had skills and had to put thought in your character development old games like Dragon Age ^^.
It's a funny video but i'am still sad that they removed a vital part of every rpg i don't want to play a shooter with a dialogue system.
You need to cut your mushroom usage... last i checked main character and all the companions have skills that player must develop (you can see it in all the class reveal videos and other gameplay videos)!
On the topic... fuuny video, especially RPG part (take that, haters)! :happy:
Modifié par NINJ4 R4BBID, 23 janvier 2010 - 02:26 .
#59
Posté 23 janvier 2010 - 02:27
#60
Posté 23 janvier 2010 - 02:33
#61
Posté 23 janvier 2010 - 02:36
I can understand that they removed a lot of the skills for the soldier class i also understand that a lot of people thought it was stupid to put points on a weapontype to actually hit something. But a Biotic-expert with 5 skills? I can't be the only one who things that this is poor.
And no armors or Weapons? I really don't understand that descision
#62
Posté 23 janvier 2010 - 02:42
#63
Posté 23 janvier 2010 - 02:43
Cerbin aep Dol Blathanna wrote...
Hah, I'll say what I've said many times before.
Role Playing Games are about Role Playing, creating a character and guiding him through the well-written story. Character development is secondary at best.
No, you are thinking of adventure games. Like King's Quest.
RGPs are about the character. The skills and stats of the character matter in RPGs.
Of course the RPG haters are saying fewer skills are better and weapon skills are stupid and that the actual character's skills shouldn't matter in an RPG. Soldier and infiltrator should be equlally good at bypassing security measures......
#64
Posté 23 janvier 2010 - 02:45
Xeper84 wrote...
each class has 5 or 6 skills thats nothing. System shock or Bioshock (both shooters) had more skills.
I can understand that they removed a lot of the skills for the soldier class i also understand that a lot of people thought it was stupid to put points on a weapontype to actually hit something. But a Biotic-expert with 5 skills? I can't be the only one who things that this is poor.
And no armors or Weapons? I really don't understand that descision
Depends how you count... for every skill you have 2 evolved versions (thats allmost like every skill counts as 3 slightly different skills)... on top of that you get bonus skills during the game.
#65
Posté 23 janvier 2010 - 02:45
Xeper84 wrote...
yea remember those rpgs where you had skills and had to put thought in your character development old games like Dragon Age ^^.
It's a funny video but i'am still sad that they removed a vital part of every rpg i don't want to play a shooter with a dialogue system.
I dunno. I see what you mean, but DeusEx was a good game too.
I mean, if ME2 will be more like DeusEx, I won't complain.
Off course, we won't know for sure before the game's released.
Also, to whomever, it's No Mutants Allowed, and seriously, they tended to keep to themselves, in my experience.
#66
Posté 23 janvier 2010 - 03:05
#67
Posté 23 janvier 2010 - 03:14
#68
Posté 23 janvier 2010 - 03:24
#69
Posté 23 janvier 2010 - 03:26
It's as stupid as saying, "FPSer Moron = Anyone who is the slightest bit in favor of the improvements to combat must, inevitability, be a brainless HALO/GoW/MW2-playing idiot who doesn't have a scintilla of the intelligence God gave the common dog, and this is why the FPSer Moron will never be able to appreciate good story and character development."
I love simple-minded dichotomies. They make the world so much easier to understand. Kudos to those who can see beyond a world of black and white. Everyone else... you deserve each other. /rant off
#70
Posté 23 janvier 2010 - 03:26
Nice rock you got there. It seems to have totally smashed your brains as well.Xeper84 wrote...
each class has 5 or 6 skills thats nothing. System shock or Bioshock (both shooters) had more skills.
I can understand that they removed a lot of the skills for the soldier class i also understand that a lot of people thought it was stupid to put points on a weapontype to actually hit something. But a Biotic-expert with 5 skills? I can't be the only one who things that this is poor.
And no armors or Weapons? I really don't understand that descision
Ok firstly the classes in ME1 had 7-8 skills TOPS. And you couldn't max them. The way I did it was get everything to level 2 and get my weapon of choice maxed out. In ME2 you can max out and EVOLVE your skills. Your point about the biotic expert is null. In ME1 It took about 40seconds(This is an estimate that I am pretty much taking out my ass, but it should be pretty close.) to recharge your skills. Basically you would use them and then have to rely on your pistol or team to finish everything off. Here you can continuously use those skills and really be a "biotic-expert".
And then your final comment totally flabergasts me. No armor or weapons? Have you even looked at the game info section of the site? Weapon blueprints can be found through out the game and I assume upgraded. Armor is totally customizable and you can mix and match it for your own personal bonsuses. How does that translate to no armor and weapons?
If after all that you still think that ME2 is missing RPG elements then you should just not play the game or alternatively rent it first.
#71
Guest_Shavon_*
Posté 23 janvier 2010 - 03:27
Guest_Shavon_*
But yeah, it's a funny clip, esp the dig on sports games players, lol
#72
Posté 23 janvier 2010 - 03:28
Yeah, those people deserve to be made fun of.
#73
Posté 23 janvier 2010 - 03:32
For the record, folks who insist tons of skills = better RPG? There are RPGs with NO SKILLS. RPGs that have won /awards/. Look at some of Evil Hat's games, like Don't Rest Your Head. Or Trollbabe, which also won awards.
The RPG genre is far, far broader than you seem to think.
Modifié par Nimander, 23 janvier 2010 - 03:33 .
#74
Posté 23 janvier 2010 - 03:33
#75
Posté 23 janvier 2010 - 03:34
Jzier wrote...
Guys its obviously just a joke. That isn't an actual dialog in the game. Notice how the Salarian's mouth rarely opens
I'll be sad if that's the case.




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