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Pre-ordering - Not this time


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#176
robertthebard

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How would replicating a male Inquisitor's walk for a female Inquisitor cost more money than coming up with a completely new animation for her?

And either way, I haven't encountered a single person who had a problem with Aveline de Grandpré. There's a precedent for well-designed female characters here.


That's the problem with snipping posts to make a point, you tend to snip the whole point out. It is clear, however, that you don't work in game development, or you'd know that they have to make models to apply those animations to. Making the models isn't free. Getting the animations in isn't free either. If they accidentally make her butt too big, somebody will call them sexist, or accuse them of over sexualizing her. If her boobs bounce too much, the same thing would apply, or if they make them too big. The makeup has to be just right, according to 500 different standards of what's just right, or else she's over sexualized. I could go on, but really, I think you get the picture. As an interesting aside, you can find most of those complaints in these very forums, except maybe the boob thing, at least, I don't remember seeing anyone talking about that.

#177
yk1468

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I wrote this in another thread so I'm in the mood to say it again.

 

 I already pre-ordered it. I believe in bioware because look at what they did with DA2. They were rushed with their game release but they managed to make it a good game. It wasn't as good as origins but it was good.

The thing that's amazing about bioware is that they listen to the fans. And when they showed us the demo they kept their promise to fix the problems that were in DA2. So if anything I will continue to support them. 



#178
Allan Schumacher

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Because people who grew up playing video games as a kid are now old enough to code.

 

These people were predominately male.

 

That's still sort of true today if you remove mobile & facebook games from any poll.

 

So it's not so much sexism as, in the eighties, females that played games were in a extreme minority, and therefore they are less likely to become developers.

 

Sure (I think women gamers are understated, personally, but I may also be biased by my experiences).

Note that women still make up a non-trivial of console focused numbers.  A fellow game dev aggregated some data here that shows that roughly 80 million women buy console video game content (i.e. not casual stuff)

 

 

As for the idea that it's simply because women are less common, it's important to also recognize that some stuff is subconscious.  A recent study on potential gender bias in science took a fake job application.  They gave half the subjects an application with a man's name, and the other half with a woman's name.  The professors being assessed were both men and women.  They found no statistically significant difference between male and female professors (i.e. their ratings were pretty similar).  They did, however, find that both men and women professors rated the applicant more harshly if the name was a woman's.  If we hired purely based on merit, this wouldn't be the case. 

 

So there's assumptions that go on here, and they are likely subtle ones as opposed to "I HATE WOMEN" outspokenness.  The applicants were rated based on competency, hireability, willingness to mentor them, and also suggested a salary.  The women applicants scored worse in every single category but a large enough margin that it's very unlikely that the deviation is due to random noise.

 

You can read the study here  (full text is available too)

 

 

And since this is off topic, I'm closing the thread.  If you wish to discuss my points, do so via PMs to me.


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