Geth Juggy Double Siege Pulse Build
#1
Posté 12 juin 2014 - 04:11
Geth Juggy with a Krysae
Weapon/Gear: Krysae with Extended Barrel and Spare Ammo mods.
Disruptor IV ammo
Sniper Rifle Amp III
Operative Package V
Cyclonic/Power Amp/Adrenaline/whatever you want in that slot really..
You can build the Juggy however you want, as long as it has Siege Pulse. You fire the Krysae then shoot a Siege Pulse, detonating a Tech Burst.. over and over and over again.
The Krysae with Disruptor ammo has bonuses vs every protection type in the game since the Krysae gets 50% to armor, and Disruptor gets bonuses vs Barrier and Shields. If you take the 'extra damage vs protections evo' in Siege Pulse.. Then all your ranged attacks now have bonuses vs everything. Add in that all these attacks/tech bursts stagger and have AOE.. now you have a recipie for spawn destruction.
It's really fun, effective and uses the often forgotten Krysae.. as well as that giant pile of Disruptor ammo that keeps piling up. It brutally punishes Cerberus and Geth.. does pretty good vs Collectors and Reapers.
- drfeelgood2002, Peer of the Empire, Grim68 et 4 autres aiment ceci
#2
Posté 12 juin 2014 - 04:13
10/10 would read again.
But seriously, can confirm, is good build.
Kind of wish the krysae was more than an ammo applicator primarily though. I miss it when it was overpowered.
#3
Posté 12 juin 2014 - 04:26
10/10 would read again.
But seriously, can confirm, is good build.
Kind of wish the krysae was more than an ammo applicator primarily though. I miss it when it was overpowered.
I think shot for shot, it does about as much damage as a Siege Pulse without a power amp. It's really like having 7 Siege Pulses.. and the rhythm while alternating shots is fine off host.. unlike the straight up Siege Pulse spam build which needs to be on host to feel right.
#4
Posté 12 juin 2014 - 04:31
I put the Krysae on my Juggernaut once.
Long story short: I'm never doing THAT again...
I'm convinced that the Crusader is the best weapon for this kit. Amazing.
#5
Posté 12 juin 2014 - 04:42
I think shot for shot, it does about as much damage as a Siege Pulse without a power amp. It's really like having 7 Siege Pulses.. and the rhythm while alternating shots is fine off host.. unlike the straight up Siege Pulse spam build which needs to be on host to feel right.
But at least you feel like a Geth Prime. By no means is it the most efficient, but hey, this is the juggy. How wrong can you go if you're spamming combos? And that's the beauty of it, being able to sit back and not care much about the game.
#6
Posté 12 juin 2014 - 04:49
But at least you feel like a Geth Prime. By no means is it the most efficient, but hey, this is the juggy. How wrong can you go if you're spamming combos? And that's the beauty of it, being able to sit back and not care much about the game.
The amount of stagger and ragdolling is comparable to the Slayer. True Geth Stunlock BS!!
#7
Posté 12 juin 2014 - 04:57
- CEBK aime ceci
#8
Posté 12 juin 2014 - 05:00
slowpoke.jpg
- Kalas747 aime ceci
#9
Posté 12 juin 2014 - 05:21
slowpoke.jpg
Maybe if you contributed something like build threads/ideas.. instead of lolGeth Trooper/lolReegar, gawk at my bulging epeen speedrun vids, more people would know about it.
#10
Posté 12 juin 2014 - 05:29
#11
Posté 12 juin 2014 - 05:33
Maybe if you contributed something like build threads/ideas.. instead of lolGeth Trooper/lolReegar, gawk at my bulging epeen speedrun vids, more people would know about it.
I'm just surprised it took you a randomizer to pair a stagger/priming weapon to the Juggernaut. Idk, priming with a weapon and detonating with a weapon is as old as the world since disruptor always primed for TBs iirc?
- Kalas747 aime ceci
#12
Posté 12 juin 2014 - 05:41
I'm just surprised it took you a randomizer to pair a stagger/priming weapon to the Juggernaut. Idk, priming with a weapon and detonating with a weapon is as old as the world since disruptor always primed for TBs iirc?
I always felt there were better options.. especially vs armor. I typically ran the Siege Pulse build with the Claymore/Executioner/Talon.. that and I also have bad memories about the Krysae from the pre-nerf days.
#13
Posté 12 juin 2014 - 05:55
I always felt there were better options.. especially vs armor. I typically ran the Siege Pulse build with the Claymore/Executioner/Talon.. that and I also have bad memories about the Krysae from the pre-nerf days.
It's true there are better options for armor out there, but it's definitely decent enough I would say. Have you tried incendiary vs Reaper/Collector instead of disruptor? I haven't played in a while so I'm not 100% sure, but that may yield better results, case depending.
#14
Posté 12 juin 2014 - 06:17
The amount of stagger and ragdolling is comparable to the Slayer. True Geth Stunlock BS!!
I have two extractions on my Slayer to flip the Earth Challenge.
Slayer Krysae sounds like an interesting combo I've never used.
#15
Posté 12 juin 2014 - 08:53
It's true there are better options for armor out there, but it's definitely decent enough I would say. Have you tried incendiary vs Reaper/Collector instead of disruptor? I haven't played in a while so I'm not 100% sure, but that may yield better results, case depending.
I'm not sold on the idea that fewer FE > more tech bursts in this case. If it weren't for that pesky 3 second FE burnout window.. they'd always be better.
#16
Posté 12 juin 2014 - 09:27
I'm not sold on the idea that fewer FE > more tech bursts in this case. If it weren't for that pesky 3 second FE burnout window.. they'd always be better.
Disruptor might as well be > incendiary for this, true. Actually, incendiary might be a little bit ahead against geth if your can strip shields w/o disruptor, though I think I'd still pick disruptor because spamming TBs off of a Prime and watching all the stuff clustered around it die is quite fun. x)
#17
Posté 12 juin 2014 - 09:34
(I'm kidding, let's not start it again
#18
Posté 12 juin 2014 - 09:47
Well now, I guess the only problem you have is getting in line of fire to a spawn before it's obliterated...
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(I'm kidding, let's not start it again)
That's just the first spawn.. and that problem is great minimized for this build since the range is so long.
I love you Derpbear
#19
Posté 12 juin 2014 - 10:29
Megascrub, have you tried it with 4 charge SP? I've tried 3 charge SP early, but always prefered having 4. I might try it again, if I ever get a reset (and a reason to play lol), because I like GJ.
- cato potato aime ceci
#20
Posté 12 juin 2014 - 10:33
#21
Posté 12 juin 2014 - 11:13
Will try this the next time I'm on!! Sounds like fun!
#22
Posté 12 juin 2014 - 12:03
I run my Juggy kinda unconventional. I actually use the Eagle with Melee Stunner, and Power amp. Omni Capacitors, pistol (or str amp doesn't matter), incendiary IV (or disrupter), and power amp. It's about the squishiest a juggy can get, so the turret is specced for healing. But man the explosions... My SP recharges almost as fast as it takes to discharge it 4 times.. so it's nearly constant spam... the Eagle sets up priming swiftlly due to rapid fire. and since I PUG 100% of the time... occasionally I must melee. I still score 120-130k easily on gold
#23
Posté 12 juin 2014 - 02:37
Maybe since the juggernaut is taller, the krysae won't always hit swarmers... or maybe not... at least the stunlock will hide the terrible refire on the krysae
Kishock isn't bad either if you time the siege pulse to hide the reload.
#24
Posté 12 juin 2014 - 03:01
#25
Posté 12 juin 2014 - 03:09
Seriously, sometimes I have forgotten to and I hip-fired it





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