<opening another...>
(Splitting this off the CPP Dev thread)
Problems with danglymesh:
i observed, that most dangly meshes behave correctelly for me. only a few are bugged.
the mentioned part is vanilla and shows up on female dwarves on a standard leather armor +6 (btw: the leather armor +6 has a different chest piece than any other leather armor (+0-5 and 7). maybe also a "bug"?)
in motion it moves very rapidly from left to right with seamingly no frame in between for dangling.
Just to be clear, the other model, used for leather armor +0-5 and 7 works correctly?
Also, does leather armor +6 work correctly for females of other races?
Maybe if I can narrow down the difference between models I can see what's causing this. But that exact model on female dwarves on my Gforce 305m works just fine. So I'm pretty sure the issue will be some interaction with your gfx card.
Having said that, if some work and some don't, let's find out what the difference is, eh? :-)
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