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so, the game releases in 4 months....any word on NG+ yet?


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#76
Gtdef

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go play Darksider 2 on NG+ and tell me if it feels like cheating.

BTW, ME1/2/3 have NG+, BG has NG+, JE has NG+ (an odd version)....DAI does not. It's not like Bioware does not think the feature is valuable given they removed it and then re added it to ME2 because enough people asked for it.

 

I've played ng on all me and je on the hardest difficulty multiple times. They are ****** easy. JE is so hilariously easy with the harmonic combos. Stormdragon, tigerwhatever, repeat. Only hard part is the ghosts at the second chapter and that's because none has the patience to deal with them appropriately. Technically you can just spam upgraded spirit thief forever. It will take 2 hours but it's such a perfect way to beat them that you can use a clicker or something.

 

The most difficult of the 4 has to be mass effect 2 because you get swarmed by lvl 30 blood pack mercs (only type of enemy that has units that consistently rush you in melee except husks) in mordin recruitment and you have shitty weapons. Also all the units have armor so you can't use instakill abilities and heavy pistols are the weakest weapons in this game either because they don't do enough damage or because they don't have enough bullets. But then you get the good weapons and resort back to your old tricks.

 

ME1 you start with max fitness 70% damage reduction plus the first aid skill. Effectively godmod. ME3 I found it a breeze except banshees. 

 

Truth be told, I just completed the runs just for completion sake or for perfect saves to import to the next game.

 

In DAO Nightmare I killed the archdemon in 3 mins or something and that's cause 2 and a half minutes are required to steer the goddamn ballista. DA2 nightmare my shadow assassin rogue with 100% crit and almost 400% crit dmg cuts down Meredith and dlcs like butter. What's the point of ng+ without rescaling?

 

I have no doubt in my mind that DAI will be the same. All bioware games have the exact same endgame once you learn how to play them. The only challenge is to make builds that completely destroy the enemy instead of just destroying him.


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#77
crimzontearz

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I've played ng on all me and je on the hardest difficulty multiple times. They are ****** easy. JE is so hilariously easy with the harmonic combos. Stormdragon, tigerwhatever, repeat. Only hard part is the ghosts at the second chapter and that's because none has the patience to deal with them appropriately. Technically you can just spam upgraded spirit thief forever. It will take 2 hours but it's such a perfect way to beat them that you can use a clicker or something.

The most difficult of the 4 has to be mass effect 2 because you get swarmed by lvl 30 blood pack mercs (only type of enemy that has units that consistently rush you in melee except husks) in mordin recruitment and you have shitty weapons. Also all the units have armor so you can't use instakill abilities and heavy pistols are the weakest weapons in this game either because they don't do enough damage or because they don't have enough bullets. But then you get the good weapons and resort back to your old tricks.

ME1 you start with max fitness 70% damage reduction plus the first aid skill. Effectively godmod. ME3 I found it a breeze except banshees.

Truth be told, I just completed the runs just for completion sake or for perfect saves to import to the next game.

In DAO Nightmare I killed the archdemon in 3 mins or something and that's cause 2 and a half minutes are required to steer the goddamn ballista. DA2 nightmare my shadow assassin rogue with 100% crit and almost 400% crit dmg cuts down Meredith and dlcs like butter. What's the point of ng+ without rescaling?

I have no doubt in my mind that DAI will be the same. All bioware games have the exact same endgame once you learn how to play them. The only challenge is to make builds that completely destroy the enemy instead of just destroying him.

oh good an Übergamer. I am glad you think Bioware games are ludicrously easy, I am nit at your level of awesomeness, neither are quite a few other people for whom NG+ is still good fun (and challenging depending on the game).

Also, you can have a difficulty spike without rescaling

#78
Gtdef

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oh good an Übergamer. I am glad you think Bioware games are ludicrously easy, I am nit at your level of awesomeness, neither are quite a few other people for whom NG+ is still good fun (and challenging depending on the game).

Also, you can have a difficulty spike without rescaling

 

 

Seriously, you make an argument about how difficult some game is in NG+ and when I counter you try to make me a cliche. Ok sure mister casual but skilled player that your smart tactics define you, lets make a fun and mildly challenging mode for you to enjoy while you get immersed into an amazing story with awesome characters and mysteries to solve.

 

I'm out.


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#79
crimzontearz

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Seriously, you make an argument about how difficult some game is in NG+ and when I counter you try to make me a cliche. Ok sure mister casual but skilled player that your smart tactics define you, lets make a fun and mildly challenging mode for you to enjoy while you get immersed into an amazing story with awesome characters and mysteries to solve.

I'm out.

dude...because I realize the importance of tactical options being open that does not mean I am able to take down the archdemon in in 3 minutes on insanity. Nor I am faulting you for being that skilled like I am not faulting the people that can play halo 2 on a no death rule set on legendary or ME2 on insanity without ever leveling up or upgrading and using only a pistol.

it remains that for an average gamer the situation is not the same.

#80
AlanC9

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So your point is that you want to play the whole game with all the toys rather than only getting them when you've leveled up to them, and balance isn't an issue for you?OK.

But seriously, how do you stand ME1 at level 50+? A whole game of that?

#81
crimzontearz

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So your point is that you want to play the whole game with all the toys rather than only getting them when you've leveled up to them, and balance isn't an issue for you?OK.

But seriously, how do you stand ME1 at level 50+? A whole game of that?

not really depending on how it is handled and, as you know it is not really the point.

#82
crimzontearz

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But seriously, how do you stand ME1 at level 50+? A whole game of that?

I could stand it 12+ times over...and I did, same for ME2


also, it is not just the toys but all progression really.
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#83
LPPrince

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I could stand it 12+ times over...and I did, same for ME2


also, it is not just the toys but all progression really.

 

Same here, no way I would've played the Mass franchise as much as I did if NG+ wasn't implemented

 

Mass Effect was 12 times

 

Mass 2 was 15 times(as of launch of ME3)

 

Mass 3(eww) was 4 times

 

If I had to constantly restart from Level 1 just to experience the game again, actually if I had to constantly restart from any level that wasn't the one I left off at, I wouldn't of bothered. I would've called the first two games great stories and left it at that.

 

Dragon Age: Origins? I would absolutely LOVE to go back and play that game as my original Warden with all his stuff, but I can't. I can't even reuse his appearance without recreating it, and I haven't been able to do that(X360).

 

Funny enough, when I tried to play the game as other Wardens, I would use the exploit in Ostagar to max my level before even meeting Morrigan. It was about the closest I could get to NG+ in that game.

 

So yeah, I'd absolutely LOVE NG+ implemented in DA.



#84
XxPrincess(x)ThreatxX

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ME2 on insanity without ever leveling up or upgrading and using only a pistol


People have seriously done that?

#85
frostajulie

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 That is the appeal of NG+. All tactical options and all you have worked for available to you for you to enjoy for more than a couple of hours at endgame.

Exactly why I enjoy the option



#86
crimzontearz

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Same here, no way I would've played the Mass franchise as much as I did if NG+ wasn't implemented

Mass Effect was 12 times

Mass 2 was 15 times(as of launch of ME3)

Mass 3(eww) was 4 times

If I had to constantly restart from Level 1 just to experience the game again, actually if I had to constantly restart from any level that wasn't the one I left off at, I wouldn't of bothered. I would've called the first two games great stories and left it at that.

Dragon Age: Origins? I would absolutely LOVE to go back and play that game as my original Warden with all his stuff, but I can't. I can't even reuse his appearance without recreating it, and I haven't been able to do that(X360).

Funny enough, when I tried to play the game as other Wardens, I would use the exploit in Ostagar to max my level before even meeting Morrigan. It was about the closest I could get to NG+ in that game.

So yeah, I'd absolutely LOVE NG+ implemented in DA.

THANK YOU

#87
AkiKishi

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People have seriously done that?

 

The game scales it's not as hard as it sounds. Kind of like how Oblivion was really easy at low levels and then got very hard at higher levels.



#88
crimzontearz

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People have seriously done that?

or claimed to yes

#89
Gtdef

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I do find it curious that there are people that enjoy playing with max skills without rescaling or extra difficulty. The reason I actually started playing on highest difficulty only was that when I saw I could do it, the easiest difficulties seemed boring as hell. Why switch to normal if it just takes 2 seconds longer to kill the enemy?

 

DA2 was an eye opening experience. It's pretty easy to reach the rock wraith on nightmare. But when you try the first time it seems totally hopeless. And then you check youtube to see if it can be done, you see someone playing on Nightmare and destroying the wraith in 15 secs and you want to do it.

 

The other part of playing on Nightmare is that decisions that would be "hey, why negotiate with these guys when we can kill them", suddenly become "omg, if I don't negotiate there is no way I can kill them". So by the time I can play the game with whatever party I want and make any decisions I want, I know I completed this game and there is no point on playing it anymore. For DA games that's about 3-4 playthroughs which is pretty easy.

 

I welcome ng+ if it adds extra challenge. ME2 is the only bioware game that does it. The prospect of just replaying a game being the strongest I can be is extremely boring to me.



#90
crimzontearz

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The game scales it's not as hard as it sounds. Kind of like how Oblivion was really easy at low levels and then got very hard at higher levels.

you can level up and not spend points which still makes the enemies scale without you getting any leveling benefit

#91
crimzontearz

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I do find it curious that there are people that enjoy playing with max skills without rescaling or extra difficulty. The reason I actually started playing on highest difficulty only was that when I saw I could do it, the easiest difficulties seemed boring as hell. Why switch to normal if it just takes 2 seconds longer to kill the enemy?

DA2 was an eye opening experience. It's pretty easy to reach the rock wraith on nightmare. But when you try the first time it seems totally hopeless. And then you check youtube to see if it can be done, you see someone playing on Nightmare and destroying the wraith in 15 secs and you want to do it.

The other part of playing on Nightmare is that decisions that would be "hey, why negotiate with these guys when we can kill them", suddenly become "omg, if I don't negotiate there is no way I can kill them". So by the time I can play the game with whatever party I want and make any decisions I want, I know I completed this game and there is no point on playing it anymore. For DA games that's about 3-4 playthroughs which is pretty easy.

I welcome ng+ if it adds extra challenge. ME2 is the only bioware game that does it. The prospect of just replaying a game being the strongest I can be is extremely boring to me.

and not to me

add optional ironman mode and everyone is happy from Übergamer to average player like Thief did.

#92
deuce985

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I don't know about that but the game appears to have an endgame based on how Mike described dragon battles. It would appear that the game has several areas locked off to the player that can only be accessed deep in the game after they gain certain non-combat abilities or a specific level due to the difficulty of the enemies. It sounds like the game has a very Metroidish design when it comes to backtracking to old locations you missed. I think that's about as close to a NG+ as we're going to get. Beat the game but still be allowed to free roam and do tasks we missed.



#93
LPPrince

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Besides, what I don't get is that if people don't like NG+ and its implemented, you won't have to use it, so why oppose it so strongly?

 

Start a new character. But allow me, someone who enjoys playing as the same character multiple times, the opportunity to take my end game character through the game from the beginning, enjoying the story and gameplay as a serious badass. If the difficulty is increased(instead of Easy, Normal, Hard, Nightmare, something like Easy(NG+), Normal(NG+), etc etc), fine. I'll dig it.

 

But let me have that. You will always have your ability to start anew.



#94
crimzontearz

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I don't know about that but the game appears to have an endgame based on how Mike described dragon battles. It would appear that the game has several areas locked off to the player that can only be accessed deep in the game after they gain certain non-combat abilities or a specific level due to the difficulty of the enemies. It sounds like the game has a very Metroidish design when it comes to backtracking to old locations you missed. I think that's about as close to a NG+ as we're going to get. Beat the game but still be allowed to free roam and do tasks we missed.

which is not NG+ at all.....

#95
XxPrincess(x)ThreatxX

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or claimed to yes


I only finished ME2 on insanity once so far & some parts were very difficult for me with a lvl'd up character, seems impossible with a lvl 1 character using a pistol only

#96
MarchWaltz

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I wouldn't really like it for Dragon Age.

 

Mass Effect was a shooter, and there were not many abilities, in terms of RPG Dragon Age is more of the RPG.

 

Part of the fun, for me anyway, is starting and progressing, and Dragon Age has a bigger progression system than Mass Effect (again, I think).

 

I don't do NG+ plus anyway since I do not want to play with the same Shepard/Grey warden/ Hawke/ Inquisitor. I make a new character and a new class with a new personality. GREAT FUN YO 


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#97
crimzontearz

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Besides, what I don't get is that if people don't like NG+ and its implemented, you won't have to use it.

Start a new character. But allow me, someone who enjoys playing as the same character multiple times, the opportunity to take my end game character through the game from the beginning, enjoying the story and gameplay as a serious badass. If the difficulty is increased(instead of Easy, Normal, Hard, Nightmare, something like Easy(NG+), Normal(NG+), etc etc), fine. I'll dig it.

But let me have that. You will always have your ability to start anew.

NEVER, it would pollute the purity of the game

#98
Gtdef

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and not to me

add optional ironman mode and everyone is happy from Übergamer to average player like Thief did.

 

I actually do like the death = restart modes. I'm currently practicing witcher 2 insane run. Goddamn nekker warriors are oneshotting me. Give for DAI.



#99
crimzontearz

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I actually do like the death = restart modes. I'm currently practicing witcher 2 insane run. Goddamn nekker warriors are oneshotting me.

good. My point remains, more options = more fun

#100
deuce985

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which is not NG+ at all.....

 

No but it's something to do once you beat the game at least. Maybe they don't see the need for a NG+ when the game is probably over 100 hours of content your first time through. They did say just main story is around 50 hours and so one can probably make a safe assumption side activities add a lot more hours to the game. Dragon Age never had a NG+ either.