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Wow, Citadel council (spoilers)


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#1
shinobi602

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I can't believe we don't actually get to see the old council or the new human council. REALLY LAME BIOWARE.

#2
Barker673

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Mass Effect: Galaxy happened.



It's not that lame, elections and shifts would likely have taken place after an event like the Siege of the Citadel occurred, etc. I don't think it's that important anyhow.

#3
shinobi602

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Sure, it's not that important, but...I mean it's just pointless not to put it in. I don't think see how elections are "likely", I mean nothing indicates that. It would've been cool to come back and see the old council again and shock them by still being alive.

Meh.

Modifié par shinobi602, 23 janvier 2010 - 08:03 .


#4
sporeian

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This blows.



I wanted to see my renegade human takeover!

#5
Gambit One

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why would you want that turian d-bag back? I saved the council, but idk if the old council is still there.



BioWare never even gave them names, they clearly weren't that important

#6
sporeian

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Gambit One wrote...

why would you want that turian d-bag back?


Because we could be a D-bag back to him.

#7
Titan7771

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That is kinda lame, but at the same time it's to be expected. Making separate lines of dialogue, animations, etc. for 2 different councils would be a lot of time/money.

#8
SpectreSebz

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You CAN see the old Council.

Holograms are now in COLOR!!!

#9
UndercoverDoctor

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A lot can happen in 2 years.

#10
matt-bassist

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ah man seriously? who confirmed this? lame. I mean they need to have 2 different options anyway, one where the alien council lived and one where you let them die and humanity took over. why not just keep the original council? I hope they have a good explination.

#11
DharmaIniative108

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I'd like to see the full council come back for at least a cameo.



But they are probably still just as useless as the League of Nations and the United Nations combined.

#12
Mr. MannlyMan

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DLC, maybe?



The Council could ask Shepard for a favour.



I just hope we get to see Udina in the game.

#13
Niddy'

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UndercoverDoctor wrote...

A lot can happen in 2 years.


Nice, now Conrad plays a bigger role than just Liara.

#14
UndercoverDoctor

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A lot of good things can happen in 2 years.

#15
Fragglespank

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I have no desire to see council again anyway.

Well, maybe the asari councilor(:wub:), but not the other two.

#16
GnusmasTHX

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shinobi602 wrote...

I can't believe we don't actually get to see the old council or the new human council. REALLY LAME BIOWARE.


Really, where do you people get this stuff?

I just "saw" the old council. (Holos)

All these assumptions are getting pretty pathetic, seeing as how this is like the 2nd or 3rd thread about being wrong.

Modifié par GnusmasTHX, 23 janvier 2010 - 09:22 .


#17
Niddy'

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Barker673 wrote...

Mass Effect: Galaxy happened.

It's not that lame, elections and shifts would likely have taken place after an event like the Siege of the Citadel occurred, etc. I don't think it's that important anyhow.


Yes, because it makes sense to save them just for them to be replaced in the next game. Right.

#18
Mox Ruuga

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shinobi602 wrote...

I can't believe we don't actually get to see the old council or the new human council. REALLY LAME BIOWARE.


All three of the BIGGEST impact choice carryovers (pointed out by the devs themselves) with our save games have been found out to have miniscule impact in the story. I wonder if Bioware has enough chutzpah to try and fool us to "wait for ME3".

#19
SmilingMirror

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shinobi602 wrote...

I can't believe we don't actually get to see the old council or the new human council. REALLY LAME BIOWARE.

You do see them and your absolutely wrong. Play more of the game.

My guess is you tried to go to the council in citadel space but couldn't. But they make cameos across the game. You'll have to wait and see.

Modifié par SmilingMirror, 23 janvier 2010 - 09:26 .


#20
shinobi602

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GnusmasTHX wrote...

I just "saw" the old council. (Holos)

All these assumptions are getting pretty pathetic, seeing as how this is like the 2nd or 3rd thread about being wrong.


From the review on NowGamer.  It says:

"For example, your decision to let the council die or to save them is
mentioned in a number of conversations, but you’ll never get to
actually meet the new – or old – council itself."


#21
Bio Addict

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Just like to point something out. There should be 3 variations on the councils composition:



Paragon or Renegade/Save the Council = orignal council with new human member

Paragon/Sacrifice the Council = New Council with human chairman but with alien members

Renegade/Sacrifice the Council = New Council composed entirely of humans

#22
ODST 3

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What are you talkin? Councilman Anderson is in the game.

#23
Enoch VG

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Meh. They were hilariously poorly written in the first game, anyway. They might as well have been wearing a "we're the sci-fi version of the cliched police captain who yells at the hero cop for not doing all his paperwork" sign around their collective necks.



The game is better if that kind of lazy characterization is left out. (Although, on the other hand, the way they finished each others sentences was funny-- I liked to picture them rehearsing it beforehand and arguing over who gets to say which parts.)

#24
Jonny_Evil

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Mox Ruuga wrote...

shinobi602 wrote...

I can't believe we don't actually get to see the old council or the new human council. REALLY LAME BIOWARE.


All three of the BIGGEST impact choice carryovers (pointed out by the devs themselves) with our save games have been found out to have miniscule impact in the story. I wonder if Bioware has enough chutzpah to try and fool us to "wait for ME3".


That's not really surprising. Did anyone think these decisions would be anything but cosmetic? The only way Bio can track and reference all these decisions is to make them fundamentally irrelevant in the new game. Sure there'll be cosmetic differences, like Alenko instead of Ash, or Wrex instead of random Krogan, but they can't make them actually matter too much because of the huge amount of work involved that half of the old players and all of the new players won't actually see.