The biggest problem with ark theory is organics vs synthetics. A new galaxy is likely to have advanced organic life and AI or only AI. It's the same plot in a new setting with a few changes. If bioware can somehow make that a non-issue, I like ark theory. Otherwise, I'd rather stay in the MW with a new plot taking place after the events of ME3.
Ark Theory
#76
Posté 13 juin 2014 - 10:57
#77
Posté 13 juin 2014 - 11:22
The biggest problem with ark theory is organics vs synthetics. A new galaxy is likely to have advanced organic life and AI or only AI. It's the same plot in a new setting with a few changes.
Says who?
The other galaxy might have developed in a completely different direction than ours for all we know. Maybe they don't even have A.I. technology yet. Maybe they rely on true intelligence mixed with technology (sentient organic brain hooked up to a digital interface that operates the machines for example). The possibilities are endless.
#78
Posté 13 juin 2014 - 11:28
I say let go. Onwards to new horizons. It may not be Ark Theory, but starting over gives them the chance to make Mass Effect great again. And I am hopeful for that.
- Butch Cassidy aime ceci
#79
Posté 13 juin 2014 - 11:31
I think ark theory would be the equivalent of starting a new IP, all the effort into creating an interesting galaxy with great worlds would have been wasted. Bioware should just make the destroy ending canon and go forward from there. Fans may not like it but it will give Bioware something to work with and it'll still have all the places that the fans are familiar with.
#80
Posté 13 juin 2014 - 11:39
I think ark theory would be the equivalent of starting a new IP, all the effort into creating an interesting galaxy with great worlds would have been wasted. Bioware should just make the destroy ending canon and go forward from there. Fans may not like it but it will give Bioware something to work with and it'll still have all the places that the fans are familiar with.
It would be more equivalent to a thematic rebirth rather than a new IP. Like I said earlier, the idea is almost reminiscent of Final Fantasy except that this would technically be a true temporal sequel, but just divorced from the ending events.
- Heimdall aime ceci
#81
Posté 13 juin 2014 - 11:51
It would be more equivalent to a thematic rebirth rather than a new IP. Like I said earlier, the idea is almost reminiscent of Final Fantasy except that this would technically be a true temporal sequel, but just divorced from the ending events.
It would feel like a new IP because you are removing a lot of the aspects e.g. setting that people have come to love and throwing it away as if it never existed.
#82
Posté 13 juin 2014 - 11:57
The E3 video has generated many “Scenario’s” of how there would be humans not effected by the Shepard Trilogy.
Yes, the devil is in the details (Who, What, When, How) is glaringly important, its all speculation off “Concept” details.
The “Ark Scenario” technically could work as a base, (ME1) Sovereign killed, two years later the Collector Threat happens, two more years Reapers invade. For instance the eccentric Volus on Klencory, rich and left to his own devices looking for the “Beings of light”
There could be someone influential Etc. that took the Sovereign threat seriously and acted.
Or-
Using humans in the Conceptual video could be a “Red Herring” just to throw us off the scent of that we would be playing races other than humans.
There are endless variations that could unfold to get Bioware away from the Shepard Trilogy, if it’s not sideline info garnered from the trilogy’s it will be a realistic ME idea.
(IMO)
Ryde…
#83
Posté 14 juin 2014 - 12:03
The trick is keeping enough aspects that it still feels like Mass Effect. I think they can do it. Sure, it's a part of the Mass Effect universe that's entirely new to us, but it's still Mass Effect.It would feel like a new IP because you are removing a lot of the aspects e.g. setting that people have come to love and throwing it away as if it never existed.
#84
Posté 14 juin 2014 - 12:07
The trick is keeping enough aspects that it still feels like Mass Effect. I think they can do it. Sure, it's a part of the Mass Effect universe that's entirely new to us, but it's still Mass Effect.
Its not really as simple as that, everything we've come to love about the franchise is in the MW and it has a lot of potential to add so much more, just changing the galaxy will just result in nothing but wasted potential.
#85
Posté 14 juin 2014 - 12:19
The majority of the races can board the arks and take their history of conflict with them. What remains? The Citadel? It's plot significance has been played out (Overplayed, some might say). Tuchanka? Rannoch? Are you only interested in seeing the result of Shepard's actions? Because there isn't much other reason I can think that you'd be interested in returning there.Its not really as simple as that, everything we've come to love about the franchise is in the MW and it has a lot of potential to add so much more, just changing the galaxy will just result in nothing but wasted potential.
What else is important to Mass Effect? Shepard and the Reapers? We already know that they're leaving them behind. They've been central to the franchise since day one. That fact is Mass Effect is going to change drastically in this installment no matter what.
I'm curious, what "potential" do you see in the Milky Way in Mass Effect that justifies having to declare a canon or homogenize the ending decision?
#86
Posté 14 juin 2014 - 12:55
If the next Mass Effect takes place in an entirely different galaxy. what happened in the Shepard Trilogy wont really affect the new galaxy in the slightest.
Ryde...
- Heimdall aime ceci
#87
Posté 14 juin 2014 - 01:09
Says who?
The other galaxy might have developed in a completely different direction than ours for all we know. Maybe they don't even have A.I. technology yet. Maybe they rely on true intelligence mixed with technology (sentient organic brain hooked up to a digital interface that operates the machines for example). The possibilities are endless.
Given that there are all kinds of different organic life in the MW (according to bioware) and Leviathan's witness to all intelligent organic life (even before reaper influence) creating AI along the same path, the new galaxy will have AI. It is likely that bioware will set the game in a galaxy somewhere in the local cluster that has intelligent life. It would be pretty boring to set the game in a galaxy that has not yet produced intelligent life (or any life at all). The closest candidate is Andromeda (also happens to be a mature galaxy). I suppose if this proposed ark team could figure out how to make stasis pods last as long as the protheans managed, it could be another galaxy that has not yet produced intelligent life capable of making AI. (I'm assuming bioware works out the difficulties with ftl). That's the only way bioware can avoid the very problem of the created always rebel against the creators, unless they use space magic to pretend that the problem doesn't exist (that would be strange given how much attention bioware gave to the idea of singularity will end in doom for all organics). Who knows? Maybe they will hand wave it away.
#88
Posté 14 juin 2014 - 01:13
The hand waving would be something like 'these are special organics that never let curiosity get the better of them, so they never, not one of them, created AI'. I find that difficult to believe.
*Geez, had to reload page to edit, sorry for multiple post*
Also: where would the challenge be in meeting species not as technologically advanced? More space magic? Super uber colossal biotics?
#89
Posté 14 juin 2014 - 01:39
The majority of the races can board the arks and take their history of conflict with them. What remains? The Citadel? It's plot significance has been played out (Overplayed, some might say). Tuchanka? Rannoch? Are you only interested in seeing the result of Shepard's actions? Because there isn't much other reason I can think that you'd be interested in returning there.
What else is important to Mass Effect? Shepard and the Reapers? We already know that they're leaving them behind. They've been central to the franchise since day one. That fact is Mass Effect is going to change drastically in this installment no matter what.
I'm curious, what "potential" do you see in the Milky Way in Mass Effect that justifies having to declare a canon or homogenize the ending decision?
Familiar places like the citadel don't have to any purpose of the plot they could just be used to add more exploration in game about that's focused one exploring the uncharted regions of the galaxy nothing more.
Bioware will have to deal with the endings eventually so may as well make destroy canon and go forward from there the rest could be left ambiguous so the player can decide what happens e.g. genophage. There is more to history than conflict and there certain parts of history which can be part of a races identity and it may not be simple as taking it with you e.g. preservation of monuments you can see pictures of them but people would rather see them in person) and if they are gone they are gone for good.
The idea is to expand and build upon the setting that as built in the trilogy explore the new regions and come into contact with new species in the galaxy with new characters. Its a big place with a potential to tell lots of stories there is no need to set it in another galaxy just because just for the sake of avoiding a canon ending.
#90
Posté 14 juin 2014 - 01:53
Conceptually, with a new Galaxy they would not have to "Canon" anything what so ever.
Ryde...
#91
Posté 14 juin 2014 - 02:11
Given that there are all kinds of different organic life in the MW (according to bioware) and Leviathan's witness to all intelligent organic life (even before reaper influence) creating AI along the same path, the new galaxy will have AI. It is likely that bioware will set the game in a galaxy somewhere in the local cluster that has intelligent life. It would be pretty boring to set the game in a galaxy that has not yet produced intelligent life (or any life at all). The closest candidate is Andromeda (also happens to be a mature galaxy). I suppose if this proposed ark team could figure out how to make stasis pods last as long as the protheans managed, it could be another galaxy that has not yet produced intelligent life capable of making AI. (I'm assuming bioware works out the difficulties with ftl). That's the only way bioware can avoid the very problem of the created always rebel against the creators, unless they use space magic to pretend that the problem doesn't exist (that would be strange given how much attention bioware gave to the idea of singularity will end in doom for all organics). Who knows? Maybe they will hand wave it away.
False. The new galaxy COULD have AI, but it might not. They might have banished A.I. development successfully. They might rely on different technology such as hooking brains up to machine interfaces as a replacement for AI.
Then there is of course also the possibility that the reapers and leviathans where wrong in their judgement about AI. Maybe the other galaxies do have AIs but these AIs might actually be friendly.
As I said, the possibilities are endless. Andromeda does not have to be a carbon copy of the Milky Way and it most likely isn't.
BioWare already hand waved away their stupid organics-are-doomed-when-the-singularity-happens premise when they made Legion and the friendly geth post-Rannoch (assuming you didn't side with the Quarians). We already have seen friendly AI in our own galaxy, meaning the AI in another galaxy could also be or have become friendly.
Or you decided to destroy the geth on Rannoch, then also destroyed the reapers with the Crucible. In that case we've already seen our own galaxy being capable of successfully destroying all AI in the galaxy. And not just regular AIs, but pretty god-like mega Cthulhus that outnumbered and outgunned us! If our galaxy can successfully destroy an army of reapers, then it's not at all far-fetched that Andromeda could also succesfully destroy an AI uprising.
So these "issues" you bring up are really not issues at all. There are plenty of ways for BioWare to introduce an interesting new galaxy with or without AIs without the need to revisit that stupid old organics v.s synthetics plot (which was never a good plot to begin with).
#92
Posté 14 juin 2014 - 02:16
Do you remember the Rapture?
Well, something like that. But instead of going to heaven, we go to another galaxy by travelling on a huge ship.
that sounds like what I said the next mass effect game was probably going to be.
#93
Posté 14 juin 2014 - 02:46
In other words, no reason except nostalgia.Familiar places like the citadel don't have to any purpose of the plot they could just be used to add more exploration in game about that's focused one exploring the uncharted regions of the galaxy nothing more.
Bioware will have to deal with the endings eventually so may as well make destroy canon and go forward from there the rest could be left ambiguous so the player can decide what happens e.g. genophage. There is more to history than conflict and there certain parts of history which can be part of a races identity and it may not be simple as taking it with you e.g. preservation of monuments you can see pictures of them but people would rather see them in person) and if they are gone they are gone for good.
The idea is to expand and build upon the setting that as built in the trilogy explore the new regions and come into contact with new species in the galaxy with new characters. Its a big place with a potential to tell lots of stories there is no need to set it in another galaxy just because just for the sake of avoiding a canon ending.
No, no they don't, especially when the only ways to deal with them are to entirely ignore some possible outcomes or homogenize them to the point where player choice may as well not have been there. You may want Bioware to go further down the road of player-choice-doesn't-matter, but I'd much prefer they went in the opposite direction.
Since when have ME races been lugging physical monuments to their history across the galaxy to remember their history by? Since when has that been a huge part of what gives ME races their cultural identity? Maybe in some offscreen capacity on their home worlds, but just because you want the grand tour of the MW homeworlds doesn't mean it has potential. If anything, the loss could make for an interesting immigrant story.
On the contrary, here's no reason to explore new regions in the MW when we can do it in a new galaxy and avoid forced canon as a bonus.
#94
Posté 14 juin 2014 - 02:50
In other words, no reason except nostalgia.
No, no they don't, especially when the only ways to deal with them are to entirely ignore some possible outcomes or homogenize them to the point where player choice may as well not have been there. You may want Bioware to go further down the road of player-choice-doesn't-matter, but I'd much prefer they went in the opposite direction.
Since when have ME races been lugging physical monuments to their history across the galaxy to remember their history by? Since when has that been a huge part of what gives ME races their cultural identity? Maybe in some offscreen capacity on their home worlds, but just because you want the grand tour of the MW homeworlds doesn't mean it has potential. If anything, the loss could make for an interesting immigrant story.
On the contrary, here's no reason to explore new regions in the MW when we can do it in a new galaxy and avoid forced canon as a bonus.
I surely can't be the only one who wants to see the galaxy I saved.
Also, they're going to have to address the ending eventually, better to get it dealt with right off the bat and move forward. Maybe next time they'll make an ending that doesn't back them in to a corner.
- durasteel et Drone223 aiment ceci
#95
Posté 14 juin 2014 - 03:11
Nostalgia has nothing to do with it, they built an interesting galaxy with a potentioal to tell many stories, most of the galaxy hasn't been explored so there is no need to move to another galaxy. Trying to avoid making certain aspects canon will only work to a certain degree sooner or later certain parts of the ME series i.e the ending will have to be canonized in order to progress the series ignoring it won't resolve the issue.In other words, no reason except nostalgia.
No, no they don't, especially when the only ways to deal with them are to entirely ignore some possible outcomes or homogenize them to the point where player choice may as well not have been there. You may want Bioware to go further down the road of player-choice-doesn't-matter, but I'd much prefer they went in the opposite direction.
Since when have ME races been lugging physical monuments to their history across the galaxy to remember their history by? Since when has that been a huge part of what gives ME races their cultural identity? Maybe in some offscreen capacity on their home worlds, but just because you want the grand tour of the MW homeworlds doesn't mean it has potential. If anything, the loss could make for an interesting immigrant story.
On the contrary, here's no reason to explore new regions in the MW when we can do it in a new galaxy and avoid forced canon as a bonus.
#96
Posté 14 juin 2014 - 03:11
You saw the galaxy saved. A grand tour surveying your work isn't something Bioware needs to do, should do, or can do without selecting a canon.I surely can't be the only one who wants to see the galaxy I saved.
Also, they're going to have to address the ending eventually, better to get it dealt with right off the bat and move forward. Maybe next time they'll make an ending that doesn't back them in to a corner.
They really really don't.
#97
Posté 14 juin 2014 - 03:15
You still haven't explained what potential the MW has that can't be exploited in another galaxy.Nostalgia has nothing to do with it, they built an interesting galaxy with a potentioal to tell many stories, most of the galaxy hasn't been explored so there is no need to move to another galaxy. Trying to avoid making certain aspects canon will only work to a certain degree sooner or later certain parts of the ME series i.e the ending will have to be canonized in order to progress the series ignoring it won't resolve the issue.
According to Ark theory, they really don't have to address endings. Ever. There is no contact with the Milky Way necessary.
#98
Posté 14 juin 2014 - 03:16
Then why bother putting in so much effort into making a great setting when you aren't allowed to expand and explore it, it will just be a huge waste of what they made.You saw the galaxy saved. A grand tour surveying your work isn't something Bioware needs to do, should do, or can do without selecting a canon.
They really really don't.
Edit: 99% of the MW is unexplored (its in the codex) so there is tones left to explore the in galaxy.
#99
Posté 14 juin 2014 - 03:18
You still haven't explained what potential the MW has that can't be exploited in another galaxy.
According to Ark theory, they really don't have to address endings. Ever. There is no contact with the Milky Way necessary.
So you expect me to believe that no one ever said "Hey, it's been X amount of years. We should probably see what happened to the Milky Way" and tried to find a way back? Or that eventually, those that lived in the Milky Way didn't start exploring more of the universe and maybe already find them?
#100
Posté 14 juin 2014 - 03:31
Just because its farther afield than you personally want doesn't mean they aren't expanding and exploring the setting. Ark Theory isn't a hard reboot. The events of the trilogy and all the galaxy's history still happened and, sans the ending, they are remembered and recorded by the same races have been interacting with all this time. That is setting, just as if not more than locations. I don't understand the idea that this is somehow an abandonment.Then why bother putting in so much effort into making a great setting when you aren't allowed to expand and explore it, it will just be a huge waste of what they made.
They've explored the core conflicts: resolved the Genophage and Quarian/Geth War. The Origin of the relays, the Citadel, and the Reapers have been explored (Though some would rather they hadn't been). The only thing to do now is introduce a new conflict or a new threat... and those are not possibilities unique to the Milky Way. So please, I'm genuinely curious, what unique potential does the Milky Way possess beyond a tour of nostalgia?





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