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#151
Son of Shepherd

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I'm not, because they'd be running from the Reapers, not lack of resources.

And in the ME universe that we currently know it makes no sense, as every organic ship we're aware of runs on fuel. 

 

How do they acquire and store enough fuel to last for several hundred years?



#152
Malanek

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And in the ME universe that we currently know it makes no sense, as every organic ship we're aware of runs on fuel. 

 

How do they acquire and store enough fuel to last for several hundred years?

That part isn't actually too hard. 2 element zero drives. Accelerate as fast as possible with one drive, then detach it and throw away like we do with rocket boosters currently. Drift for a thousand years with everyone is in stasis running off conventional generators. Use the second drive after they get there.



#153
Heimdall

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And in the ME universe that we currently know it makes no sense, as every organic ship we're aware of runs on fuel. 

 

How do they acquire and store enough fuel to last for several hundred years?

The power of plot.  Besides, I'm sure there are fuel tankers in ME that carry decades worth of fuel in a single load to all those orbital fuel depots.  All they have to do is expand the idea.  This secret cabal I've been talking about has been has probably been assembling the fuel they need for years.  Heck, maybe they hijacked an entire fuel depot in the Terminus systems when nobody was looking.



#154
Heimdall

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That part isn't actually too hard. 2 element zero drives. Accelerate as fast as possible with one drive, then detach it and throw away like we do with rocket boosters currently. Drift for a thousand years with everyone is in stasis running off conventional generators. Use the second drive after they get there.

I think he meant the fuel used to provide power.  Element zero cores can run for centuries before needing replacement



#155
Malanek

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I don't know if this has been suggested before but instead of a Council-sanctioned 'ark' on a mission to preserve life what if its more of a 'lost in space'/Star Trek Voyager type accident? While escaping from a Reaper attack near the end of ME3, a ship full of diverse characters, wounded soldiers and refugees (led by the protagonist) find a mysterious relay(or fall into a wormhole/discover a transporting device we've never seen before, whatever) and are transported to the furthest reaches of the milky way / another galaxy. I think a more grassroots, Firefly-style 'little ship-big world' narrative would be really fun start. 

 

http://forum.bioware...ace/?p=16746651

 

I already suggested something like that.

 

I have a slight preference to it over ark theory. I can't really say why. Part of me doesn't want to play one of the people who ran away. I think having it as an accident would put a more dramatic spin on it as you were completely unprepared and need to adapt to survive. It also gives you a long term goal of getting home.

 

I also have minor concerns about aspects of an ark trip like why they wouldn't simply turn around once the reapers were defeated, they would have quantum entanglement so they would know it happened. Or why the effects of the crucible wouldn't effect them since they would still be in the galaxy.

 

Overall however I would prefer not leaving the milky way. Despite not liking the ending, I actually thought a destroy ending sets a really good scene for a sequel. There is a lot of political tension. There is an opportunity for some species to get ahead. There are dozens of issues and questions which will all be thrown away.



#156
Heimdall

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http://forum.bioware...ace/?p=16746651

I already suggested something like that.

I have a slight preference to it over ark theory. I can't really say why. Part of me doesn't want to play one of the people who ran away. I think having it as an accident would put a more dramatic spin on it as you were completely unprepared and need to adapt to survive. It also gives you a long term goal of getting home.

I also have minor concerns about aspects of an ark trip like why they wouldn't simply turn around once the reapers were defeated, they would have quantum entanglement so they would know it happened. Or why the effects of the crucible wouldn't effect them since they would still be in the galaxy.

Overall however I would prefer not leaving the milky way. Despite not liking the ending, I actually thought a destroy ending sets a really good scene for a sequel. There is a lot of political tension. There is an opportunity for some species to get ahead. There are dozens of issues and questions which will all be thrown away.

Well, I can't give you an answer about quantum entanglement. (They are supposed to be rare though, so...). But the Crucible issue could be solved if they used the Citadel relay to jump start the journey.

#157
Malanek

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I think he meant the fuel used to provide power.  Element zero cores can run for centuries before needing replacement

Well its still not too hard. The Protheans almost did it for 50,000 years. Can element zero simply be used to power life support?

 

Anyhow, people quibbling over us making generators that can provide power for centuries but be completely ok with travelling 15 light years a day seems completely bonkers to me. The second requires a giant leap of faith while the former is actually distinctly possible.

 

I just don't see why people cant accept that.



#158
Heimdall

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Well its still not too hard. The Protheans almost did it for 50,000 years. Can element zero simply be used to power life support?

 

Anyhow, people quibbling over us making generators that can provide power for centuries but be completely ok with travelling 15 light years a day seems completely bonkers to me. The second requires a giant leap of faith while the former is actually distinctly possible.

 

I just don't see why people cant accept that.

Because Mass Effect teaches us "FTL is easy!" but nobody's jumped galaxy's before, therefore it must be out of reach.



#159
Malanek

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Well, I can't give you an answer about quantum entanglement. (They are supposed to be rare though, so...). But the Crucible issue could be solved if they used the Citadel relay to jump start the journey.

I don't really like that idea. There are all sort of practical problems with it. Firstly there is the question of whether it is even possible without it being opened from the other end. I don't see why the Reapers would have built something that allowed the other side to screw up their plans. Even if it was it would take a lot of experimentation and the citadel is probably too public for that to be done easily.

 

More importantly if you were building an ark ship to try and escape the reapers, and you are prepared to fly hundreds of years, why would you then take the risk of jumping through a relay when you have no idea what is on the other side? Logically you would pick a secluded spot as close as practical to where you wanted to head and build your ark ship there.

 

However if there is a bit of hand waving or soft logic, I don't really care too much. The more solid the premise the better though.



#160
Heimdall

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I don't really like that idea. There are all sort of practical problems with it. Firstly there is the question of whether it is even possible without it being opened from the other end. I don't see why the Reapers would have built something that allowed the other side to screw up their plans. Even if it was it would take a lot of experimentation and the citadel is probably too public for that to be done easily.

 

More importantly if you were building an ark ship to try and escape the reapers, and you are prepared to fly hundreds of years, why would you then take the risk of jumping through a relay when you have no idea what is one the other side? Logically you would pick a secluded spot as close as practical to where you wanted to head and build your ark ship there.

*shrug*

 

Writers prerogative.  Maybe this secret cabal has had a team of scientists studying the inner working of Citadel ever since the heard Shepard's story about it being a giant relay.  Maybe they were able to extrapolate where it would end up, or at least that it would send them in the right direction.  Remember though, the Citadel is designed to be opened from this end, that the Keepers didn't respond to the signal to do so was basis for the first game's plot.

 

Part of my idea for this involves the Ark leaving shortly before the Reapers attacked to take the Citadel to Earth, which means some of the stations inhabitants might have been evacuated aboard the Ark(s).  I like the idea because it opens the door to possible returning characters.



#161
Drone223

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*shrug*

 

Writers prerogative.  Maybe this secret cabal has had a team of scientists studying the inner working of Citadel ever since the heard Shepard's story about it being a giant relay.  Maybe they were able to extrapolate where it would end up, or at least that it would send them in the right direction.  Remember though, the Citadel is designed to be opened from this end, that the Keepers didn't respond to the signal to do so was basis for the first game's plot.

 

Part of my idea for this involves the Ark leaving shortly before the Reapers attacked to take the Citadel to Earth, which means some of the stations inhabitants might have been evacuated aboard the Ark(s).  I like the idea because it opens the door to possible returning characters.

That absolutely makes no sense at all, why would a very small team of scientist work and a secret project on a massive scale and still stay hidden its impossible. Especially when everyone in the galaxy is already dedicating all their resources on the crucible which wasn't a secret for so long, everyone would learn of the ark eventually and there is no mention of an "secret ark project" at any point in the trilogy.   


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#162
Heimdall

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That absolutely makes no sense at all, why would a very small team of scientist work and a secret project on a massive scale and still stay hidden its impossible. Especially when everyone in the galaxy is already dedicating all their resources on the crucible which wasn't a secret for so long, everyone would learn of the ark eventually and there is mention of an "secret ark project" at any point in the trilogy.

How is it impossible for this "Ark Cabal", if you will, to employ a team of scientists secreted away on the Citadel? Especially if they're well connected. Remember, this project isn't as large as the Crucible in terms of scale and they've had a lot more time to work covertly than the Crucible Project did, slapping together something the size of the Citadel in a handful of months. Even then, nobody without ties to intelligence agencies knew about the Crucible unless someone told them.

#163
AlanC9

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That part isn't actually too hard. 2 element zero drives. Accelerate as fast as possible with one drive, then detach it and throw away like we do with rocket boosters currently. Drift for a thousand years with everyone is in stasis running off conventional generators. Use the second drive after they get there.


But if you detach the mass effect drive you're back in Einsteinian space, travelling at lightspeed.

#164
Drone223

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How is it impossible for this "Ark Cabal", if you will, to employ a team of scientists secreted away on the Citadel? Especially if they're well connected. Remember, this project isn't as large as the Crucible in terms of scale and they've had a lot more time to work covertly than the Crucible Project did, slapping together something the size of the Citadel in a handful of months. Even then, nobody without ties to intelligence agencies knew about the Crucible unless someone told them.

The logistics's of the crucible were massive and there is no way such a feat would go unnoticed for so long especially if there can be reaper agents lurking about. This would also be the case for an ark, knowledge of it would eventually begin to spread with the shear amount of resources needed to build it, the crucible had the luxury of having the entire galaxy throw all its resources into its construction. The ark on the other hand won't since it would be expensive to gather the resources to build it, let a long operate it.



#165
Malanek

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But if you detach the mass effect drive you're back in Einsteinian space, travelling at lightspeed.

Is it? My "mass effect physics" might be a little fuzzy but Shep had a conversation with a Salarian which confirmed the second half of a ftl journey was spent slowing down. This would imply inertia is not slowing it's progress at all. And also who cares about time dilation effects and relativity any more when you never intend to return from where you came.

 

That actually could answer my previous question about why they wouldn't just turn around when the reapers were defeated. If they were travelling at ftl WITH time dilation then the distortion would mean thousands of years passed in the milky way while the arkship chugged away obliviously.



#166
Heimdall

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The logistics's of the crucible were massive and there is no way such a feat would go unnoticed for so long especially if there can be reaper agents lurking about. This would also be the case for an ark, knowledge of it would eventually begin to spread with the shear amount of resources needed to build it, the crucible had the luxury of having the entire galaxy throw all its resources into its construction. The ark on the other hand won't since it would be expensive to gather the resources to build it, let a long operate it.

Like I said, time and a smaller scale allow room for subtlety. The galaxy is a much bigger place than you give credit. There's room to keep things hidden from the powers that be, especially outside Citadel space but also within if you know the right people. That "luxury" is what made the Crucible such a hard secret to keep. The lack of it, and the possession of a much greater luxury, time, is what makes the Ark plausible both in construction and secrecy. The Crucible needed everyone because its so ridiculously large and needed to be constructed over the course of months. The Ark, or Arks, has some room to assemble resources over time, gradually, without attracting too much suspicion and requiring fewer sheer raw materials overall.

#167
Drone223

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Like I said, time and a smaller scale allow room for subtlety. The galaxy is a much bigger place than you give credit. There's room to keep things hidden from the powers that be, especially outside Citadel space but also within if you know the right people. That "luxury" is what made the Crucible such a hard secret to keep. The lack of it, and the possession of a much greater luxury, time, is what makes the Ark plausible both in construction and secrecy. The Crucible needed everyone because its so ridiculously large and needed to be constructed over the course of months. The Ark, or Arks, has some room to assemble resources over time, gradually, without attracting too much suspicion and requiring fewer sheer raw materials overall.

If the ark intends to leave the galaxy it will be a massive undertaking, since it will take years and years of research, construction and preparation to pull it off (there is no way such a feat would be done in three years) and the logistics of making sure there are sufficient resources and the risk of vital systems going into a state of permanent disrepair, and making said systems work for such a long period of time. The only way ark theory be believable is they do something like the protheans tried to do by going into stasis and waking when the reaper's are gone, but even then it would still take years of research and preparation to make sure it can be done properly (again such a feat can't be done in three years).

 

So ultimately the logistical issue's are one of many reason's why I doubt Bioware won't go with ark theory in their next game.



#168
Malanek

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Also just another question for those who think ark theory is a good idea because it avoids picking an ending to run from, what about other significant choices like Quarian or Geth extinction and Genophage curing? Is it ok to pick one of these in each case? Or should they be worked around in some other way ie saying a scientist on the ark cures the Genophage and Quarians and/or Geth were separate from their fleets and already involved in the ark program (or were not if they don't feature in the game)?



#169
Heimdall

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Also just another question for those who think ark theory is a good idea because it avoids picking an ending to run from, what about other significant choices like Quarian or Geth extinction and Genophage curing? Is it ok to pick one of these in each case? Or should they be worked around in some other way ie saying a scientist on the ark cures the Genophage and Quarians and/or Geth were separate from their fleets and already involved in the ark program (or were not if they don't feature in the game)?

Well, simple enough. I honestly don't see the Geth or the Quarians making this trip. Nobody would trust the Geth enough and the Quarians recalled their population back to the fleet before they attacked Rannoch (Though it might be interesting to see a new offshoot of Quarian culture if the new branch were founded entirely by exiles). As for the Krogan, the passengers might simply have been off world when the Genophage was or wasn't cured. They might have arrived in the new galaxy without females entirely and all the Krogan we meet will be original migrants or they need to sustain their population by cloning. They can make a plot point of it. That's how I'd handle it anyway.

#170
Heimdall

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If the ark intends to leave the galaxy it will be a massive undertaking, since it will take years and years of research, construction and preparation to pull it off (there is no way such a feat would be done in three years) and the logistics of making sure there are sufficient resources and the risk of vital systems going into a state of permanent disrepair, and making said systems work for such a long period of time. The only way ark theory be believable is they do something like the protheans tried to do by going into stasis and waking when the reaper's are gone, but even then it would still take years of research and preparation to make sure it can be done properly (again such a feat can't be done in three years).
 
So ultimately the logistical issue's are one of many reason's why I doubt Bioware won't go with ark theory in their next game.

Three years? Drone, my entire theory has been based on this secret society knowing about the Reapers for at least a decade. Saren and the Illusive Man encountered a Reaper Artifact all the way back during the First Contact War. It's quite possible that another group could have discovered one and worked out its origin.

#171
Drone223

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Three years? Drone, my entire theory has been based on this secret society knowing about the Reapers for at least a decade. Saren and the Illusive Man encountered a Reaper Artifact all the way back during the First Contact War. It's quite possible that another group could have discovered one and worked out its origin.

There are quite problem's with that, first there is indoctrination, exposure to any reaper artifact for a prolonged amount of time results in becoming a reaper servant, there is no way anyone would know what the reapers are without going to reaper artifacts capable of indoctrination and even then they have no idea what they are or what they are capable of. There's also the fact in evolution comic's Saren and TIM are the only ones who knew about the nature of the reaper artifact and given who they are I seriously doubt they tell any one about it. Three you'd think if they knew what the reaper's were they'd tried to warn the galaxy about so they can prepare their fleets/armies for their arrival rather than just go off on some secret project that no one knows about, that is doomed to fail that will only save a select number of species etc.. there are just too many issue's with the theory that makes unbelievable and unfeasible.



#172
Heimdall

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There are quite problem's with that, first there is indoctrination, exposure to any reaper artifact for a prolonged amount of time results in becoming a reaper servant, there is no way anyone would know what the reapers are without going to reaper artifacts capable of indoctrination and even then they have no idea what they are or what they are capable of. There's also the fact in evolution comic's Saren and TIM are the only ones who knew about the nature of the reaper artifact and given who they are I seriously doubt they tell any one about it. Three you'd think if they knew what the reaper's were they'd tried to warn the galaxy about so they can prepare their fleets/armies for their arrival rather than just go off on some secret project that no one knows about, that is doomed to fail that will only save a select number of species etc.. there are just too many issue's with the theory that makes unbelievable and unfeasible.

Who said anything about prolonged exposure? I'm just talking about finding out what's what. Just because Saren and the Illusive Man were the only ones in the comic doesn't mean there couldn't have been others, other artifacts, other groups that managed to discover the truth without being indoctrinated. Then again perhaps their source was Prothean, not Reapers, and they simply reacted differently than Shepard.

Perhaps they simply concluded that if the Protheans couldn't stop the Reapers, they didn't stand a chance? Perhaps they decided to save a few rather than tipping their hand to any potential Reaper agents by going public. Or maybe they just knew nobody would believe them.

All of this is quite feasible.

#173
Malanek

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Well, simple enough. I honestly don't see the Geth or the Quarians making this trip. Nobody would trust the Geth enough and the Quarians recalled their population back to the fleet before they attacked Rannoch (Though it might be interesting to see a new offshoot of Quarian culture if the new branch were founded entirely by exiles). As for the Krogan, the passengers might simply have been off world when the Genophage was or wasn't cured. They might have arrived in the new galaxy without females entirely and all the Krogan we meet will be original migrants or they need to sustain their population by cloning. They can make a plot point of it. That's how I'd handle it anyway.

I accept that solves the problem in a logical way. But are Bioware really likely to remove these species, either entirely or largely, from the next game? If they decide that is not an option are you ok with a little hand waving?

 

By your same logic of trust I find it difficult to figure out why Krogan would be included at all in this sort of project. I could see a handful for security work, but only in very small numbers, not enough to establish a new colony. Could take dna for clones of course but would they be very happy about that? Perhaps this is somehow related to why they have a horn? Not an insurmountable problem, but I think it is something else to consider and another problem with ark theory.



#174
Drone223

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Who said anything about prolonged exposure? I'm just talking about finding out what's what. Just because Saren and the Illusive Man were the only ones in the comic doesn't mean there couldn't have been others, other artifacts, other groups that managed to discover the truth without being indoctrinated. Then again perhaps their source was Prothean, not Reapers, and they simply reacted differently than Shepard.

Perhaps they simply concluded that if the Protheans couldn't stop the Reapers, they didn't stand a chance? Perhaps they decided to save a few rather than tipping their hand to any potential Reaper agents by going public. Or maybe they just knew nobody would believe them.

All of this is quite feasible.

The only source of knowledge the prothean's had on the reapers is only found in the beacon's and the only way to understand them is with the cypher and how exactly did they find these not to mention that the laws require that they share any prothean artifacts they found. This brings up another problem if they do find reaper artifacts and avoid indoctrination, how do they know the reaper's killed the prothean's why not share this knowledge with everyone else and prepare for their arrival.

 

The protheans wost because they were caught off guard and didn't prepare for them, this cycle had the opportunity to prepare for them so it could mean the difference between victory and defeat, a lot of deaths and bad situations can easily be avoided by preparing for them since you know when they'll attack, invest resources on building more warships etc.. prevention is better than a cure.

 

If they can't convince governments about the reapers other methods of getting the warning across e.g. mind meld with asari so they can try and warn the galaxy instead of giving up, put enough pressure on the governments so they have to do something about it. And tbh I think ark theory is going to have a significant amount of plot hole's to it.



#175
dreamgazer

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I don't know if this has been suggested before but instead of a Council-sanctioned 'ark' on a mission to preserve life what if its more of a 'lost in space'/Star Trek Voyager type accident? While escaping from a Reaper attack near the end of ME3, a ship full of diverse characters, wounded soldiers and refugees (led by the protagonist) find a mysterious relay(or fall into a wormhole/discover a transporting device we've never seen before, whatever) and are transported to the furthest reaches of the milky way / another galaxy. I think a more grassroots, Firefly-style 'little ship-big world' narrative would be really fun start. 

 

Now this I can get behind.