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The Mage Templar Solution


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#51
Gtdef

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Fail you posted all examples being veil torned by mages and those aren't even close to current situation.

 

Yes i know that massive slaughter also weakens the veil but i somehow don't remember non-mages did what mages are doing now not mention that most of torned veil examples are caused by mages. And that is only 1 reason why mages are only causing  damage.

 

 

Seriously, there is an ongoing war and it's the mages that cause damage. Mundane people are as capable for destruction as mages. Just their methodologies vary.

 

You don't know what the breach is so reserve judgement till you know. After all that's what this game is about. What if the breach is something totally alien to thedas as we know it, are you going to kill all the mages that perhaps are the only people that can identify the threat?



#52
Usarean

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Truly I just hope we don't get the extremes all the time. Where most mages are blood mages and templers are out killing kids showing magical signs.


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#53
9TailsFox

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Build Hogwarts 1200 agents.



#54
ManOfSteel

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If it comes down to siding with one faction or the other, I'd side with the Templars every time. I'd be in favour of and would support a compromise of some kind, however.



#55
TheKomandorShepard

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Meh, I wouldn't hold my breath to what it is said in that video. I'll wait to see if it truly ends in this game.
And what you failed to realize is that both pro-mages and pro-templars outcomes I mentioned are both CIRCLES. Of course there'll be differences i those, but those places would still exist, mages would still exist. Your desired outcome basically eliminated the near totality of mages in the setting.
Though yes, I understand that even my outcomes might have tons of problem in being implemented in the save imports. That's why I would wait and see if the war truly ends in DAI, and not expect vastly different outcomes.

Well they could lie but that lie would be rather meaningless unlike talking how game will be super mega awsome. As i said that both otucomes will be circles (we don't know but probably it will) doesn't mean there won't be huge difference just even on basic level what circle will be and how it will work differences huge.Of course i wouldn't be suprised if in da 4 they said screw you and ignored consequences or put event that will make previous pointless bring them to the same fate they did that many times.

 

 

Seriously, there is an ongoing war and it's the mages that cause damage. Mundane people are as capable for destruction as mages. Just their methodologies vary.

 

You don't know what the breach is so reserve judgement till you know. After all that's what this game is about. What if the breach is something totally alien to thedas as we know it, are you going to kill all the mages that perhaps are the only people that can identify the threat?

 

To be honest i love when peoples tell that non-mages can can destruction as mages can do which is lie. Mages have not only potentia lincomparably much bigger damage but also have potential to make it much often than normal person considering sinister and unstable nature of magic.Did non-mages created something smiliar to darkspawn/blight no , did non-mages created smiliar something to the breach no , can non-mage become abomnation no.

 

We know from demo who is responsible for problems with veil mages and i pretty much said it will be mages because no one besides demons that are mostly in thedas thank to mages. There is no non-mage that would cause breach as obvious non-mage can't affect veil.



#56
Sir Ulrich Von Lichenstien

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So all the the mages and templars (or at least a majority big enough to lead to a definitive result), are going to be in the hinterlands? Yeah, why i think there's the chance to end the war, I won't believe it until I play the game.

Well... if you account for what is going to happen at the start of the game, I don't think it would be too hard for the Inquisition if its army grew to a significant level to lay down the law so to speak. It won't necessarily stop it for good as there could easily be something down the line that kicks it off again but as you say, we'll just have to wait and see ;)



#57
Vegeta 77

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Pro templar.  You can never trust a mage.



#58
Gtdef

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To be honest i love when peoples tell that non-mages can can destruction as mages can do which is lie. Mages have not only potentia lincomparably much bigger damage but also have potential to make it much often than normal person considering sinister and unstable nature of magic.Did non-mages created something smiliar to darkspawn/blight no , did non-mages created smiliar something to the breach no , can non-mage become abomnation no.

 

We know from demo who is responsible for problems with veil mages and i pretty much said it will be mages because no one besides demons that are mostly in thedas thank to mages. There is no non-mage that would cause breach as obvious non-mage can't affect veil.

 

You presume too much. Sinister nature? I can argue that there is no nature. I can agree on unstable though. Also darkspawn/blight, you just don't know. We know that they tried to take the city, we don't know what really happened and we don't know what would happen. Same reason that the justice system came to be. If you kill a man it's bad thing. If you kill a man that raped and killed 50 virgins then it's not such a bad thing. Making a decision of such a scale (kill all mages) without really knowing what is what is a rushed decision that can create more problems in the long run. Do you know for a fact that killing all mages will stop any possible threats of magical nature? No.

 

Also I confess I didn't really bother getting too much out of the demo plot, but I doubt that they would give the ultimate answer of the world's problems in a demo. Perhaps it is, but I can still count on twists. I feel way more comfortable with the cautious approach.


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#59
The Elder King

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Well... if you account for what is going to happen at the start of the game, I don't think it would be too hard for the Inquisition if its army grew to a significant level to lay down the law so to speak. It won't necessarily stop it for good as there could easily be something down the line that kicks it off again but as you say, we'll just have to wait and see ;)

Yeah, I don't think this is necessarily a problem. The problem is that we'll see the mage and templar camp. Of course I don't expect to see an exact rapresentation, but if they are too few in numbers It'd be hard to believe that they rapresent thousands of men.
Plus, it's just seem irrealistic to me that thousands of those mages and templars, that were fighting in Nevarra, Orlais, Antiva and The Free Marches move in Ferelden. But that's just me. We'll have to wait and see I guess.

#60
Amy326

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Hi everyone. We all know that one of the main sub-plots of Inquisition is going to be the war going on between the Mages and the Templars. My question to all of you is, how will you roll your Inquisitor in dealing with the conflict? Will you be pro-mage and attempt to attain mage freedom? Or pro-templar and try to subdue the mages once more? Or will you try to drive some sense into these people and find a middle ground?

 

Personally on my first playthrough I will try a Neutral path (presuming there is one); I think both sides have good points, so a compromise is the best choice.

If Bioware allowed for a Quarian/Geth peace I think there should be an option for Mage/Templar peace. So I will definitely try for peace first but assuming that is not possible for whatever reason I will be going Pro-Mage especially since my Inquisitor is going to be an Elf Mage lol.



#61
WardenWade

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Hi everyone. We all know that one of the main sub-plots of Inquisition is going to be the war going on between the Mages and the Templars. My question to all of you is, how will you roll your Inquisitor in dealing with the conflict? Will you be pro-mage and attempt to attain mage freedom? Or pro-templar and try to subdue the mages once more? Or will you try to drive some sense into these people and find a middle ground?

 

Personally on my first playthrough I will try a Neutral path (presuming there is one); I think both sides have good points, so a compromise is the best choice.

If it is at all possible to do, I too would like to compromise and have both mages and templars working together within the Inquisition.  The devs mentioned here, for example, bringing mages into the fold; I am hopeful that may allow making overtures with the templars as well within a playthrough.  The presence of Cullen as a specialist and Vivienne as a companion gives me hope for compromise between the factions as well.



#62
StrangeStrategy

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Well since we're on the topic and I think about this stuff way too often, here's my solution.

 

1.Grant the Circle autonomy and establish as many schools in towns and cities as possible. These would not be prisons, mages would not be forced to go there (though their parents or themselves would be informed that if they did not they would be a chance that they could turn into a monster and start killing people), they would be their temporary homes where they would learn how to control their powers. They would be allowed to visit their homes often, and once they reached the age of a adult, they could leave and live their own lives.

 

2.Templars would become more of a police force than prison guards. They would be tasked with policing any mage or demon activity that could harm anyone.

 

Merrill has my absolutely favorite line in Dragon Age 2 "fear makes men more dangerous than magic ever could." And she's completely right. Most of the harm mages do is out of fear and the loss of their individual freedom, as well as any kind of normal life. This isn't going to solve the problem completely. Mages are still going to turn into abominations and will still at times misuse their powers, and people are still going to die and get hurt because of it. But treating all mages like prisoners and taking away their rights, only makes those things far more likely too happen. 

 

Well, a scared normal person can't give into their fear and turn into an abomination and slaughter their entire village before the Templars arrive... No offense lol, but I don't think Merrill offers ANY wisdom at all. Over the course of DA2, she believed demonic lies twice and nearly got possessed twice. Once in the Fade with Feynriel, and another time when Marethari sacrificed herself to save her.

 

1. I sort of agree with this; except for one thing. Mages must go to the circle, there would be no option. Knight-Commander Meredith as a child had a sister, who was also a mage. Her family kept her a secret, until the day she turned into an abomination and killed 72 innoecents, including her mother and father, before dying herself. That taught Meredith a harsh lesson.

So.... everyone must be sent to the circle to receive teaching.

 

Being locked away forever and having no freedom or communication with family is wrong, but having to stay in the Circle until they pass their Harrowing is the surest way to ensure that no weak mage becomes an abomination. There will always be the odd Blood Mage or insane mage that rises up in the ranks anyways like Uldred, but is there any way to stop people like that anyhow?

 

2. They exist to protect mages, and protect others from mages. Too many Templars seem to forget that, and think of themselves only as "Mage-Killers". Which isn't what the order should stand for.

 

Not only that, but the Chantry must try to put out the message and raise awareness about what mages really do. Truthfully; people think mages are either wise old men reading books all day or insane demon-summoning killers, all depending on whatever rumor they've heard. If Thedas had the internet, this wouldn't be a problem.



#63
Aries_cz

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Not only that, but the Chantry must try to put out the message and raise awareness about what mages really do. Truthfully; people think mages are either wise old men reading books all day or insane demon-summoning killers, all depending on whatever rumor they've heard. If Thedas had the internet, this wouldn't be a problem.

 

So, goals for the Inquisition

  1. Close the hole in the sky
  2. Invent and spread Internet across Thedas


#64
TheKomandorShepard

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You presume too much. Sinister nature? I can argue that there is no nature. I can agree on unstable though. Also darkspawn/blight, you just don't know. We know that they tried to take the city, we don't know what really happened and we don't know what would happen. Same reason that the justice system came to be. If you kill a man it's bad thing. If you kill a man that raped and killed 50 virgins then it's not such a bad thing. Making a decision of such a scale (kill all mages) without really knowing what is what is a rushed decision that can create more problems in the long run. Do you know for a fact that killing all mages will stop any possible threats of magical nature? No.

 

Also I confess I didn't really bother getting too much out of the demo plot, but I doubt that they would give the ultimate answer of the world's problems in a demo. Perhaps it is, but I can still count on twists. I feel way more comfortable with the cautious approach.

I don't think that most mages act like screwd up psychos beacause it is coincidence not mention demonic possession.Nope it won't cause problem on long term why because mages are those problem and that is solution. Yep it will as far every magical incident was caused by mages because non-mages don't have magic and by that resources to cause such incident.

 

Doesn't matter another army of batshit insane mages destroying world sorry but i saw that too much so now im sure that killing mages is best solution instead waiting as some day they success in destroying world.



#65
zambingo

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I think the Chantry/Circle needs reform but other than that I don't know what side to take. I imagine situations will be muddy, so I guess I'll equip some boots. Maybe I'll hum Nancy Sinatra's definitive tune as I play too.

#66
Hanako Ikezawa

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When they said end the war, I see it it less as "determine the end" and more "determine how the end happens". So for example say it will end with a new Circle no matter what. What changes is more the rules of that Circle. So if you side with mages, they are more lax while if you side with Templars, it returns to normal or possibly more strict. I don't see "All mages have no restrictions" or "All mages are massacred" as options, or at least ones that will go over into DA4. 



#67
Nimlowyn

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First playthrough is going to be totally winging it. No plans for romance, conflicts, or allegiances. Just gonna see what happens.

My canon Warden made the circle autonomous, my canon (mage) Hawke was pro-circle reform and sided with the Templars. The closest thing I'm imagining for my Inquisitor is being serious about getting those tears closed. Other than that, totally winging it. That's what I like best about a first playthrough, seeing what I do naturally, without any pre-planning. 



#68
The Baconer

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The Circles will be restored, albeit with some reformations and a restructuring of checks and balances. The current Seekers (barring those who decide to serve the Inquisition *wink*) will be purged. New members will be hand-picked from the Inquisition's ranks. The Templars will be disbanded (or re-branded) and replaced with a new organization and code.



#69
myahele

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For every town/ cities with chantries there's a few templars stationed there. I don't see why can't circle approved mage be sent to these chantries to teach mage children and to help heal the citizens, etc.

Therell still be phylacteries and harrowings. In the end, it'll be up to public opinion. People are scared of mages. Noble families can be ruined if its known they produce mages (Amell) I wouldn't be surprised if mage children and their families are hunted and burned.

#70
BloodyTalon

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I just hope burn them all will be an option.



#71
Altima Darkspells

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I for one welcome our new magical overlords.

They have charged me with the implementation of their three-stage plan of tyranny.

Step number one. The most magical amongst you must pair of and start breeding with great vigor.
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#72
Eveangaline

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I just hope burn them all will be an option.

 

And what of the children? Surely there must be some child mages and child...ok so there's no templar children, but there could be children of templars, I mean not so likely since they apparently don't let them get married unless their spouse has the resources to pay for themselves or whatever they did to explain Aveline having married one.