In an optimal world they would give us an open world approach, with valid use cases for sniping (and all other engagement types),
as well as sneaking or just running away (err, of course I mean: tactical avoidance of a confrontation)
e.g. like the first Crysis (haven't played the 3rd) or the Stalker series (excluding here MP titles like BF or CoD, CS, whatever)
But combat ranges got shorter in each title until now.
So I hope the next ME gets at least back to ranges past 20m for shooting stuff.
If they allow manipulable environment again ( and maybe even partially destructible) this would be great step in the right direction.