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Who wins?


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#1
Guest_Act of Velour_*

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A bunch of major spacefaring powers suddenly end up in the same galaxy. And they hate each other.

 

Palpatine's Galactic Empire, the Reapers, the Citadel Council Species, Darth Revan's Sith Empire, or the Warhammer Imperium.

 

Which one walks away victorious from a five-way war?



#2
Zazzerka

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From what I know about Warhammer, the Imperium or whatever are retardedly overpowered. That said, while they're busy using that stupid Exterminatius on Council planets, the Reapers can shoot them in the butt. The Star Wars people will be held up quoting philosophy and comparing brown robes.


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#3
Guanxii

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Reapers, obviously. No single empire can defeat the combined might of every empire in history. Reapers > Synthetics > Flood > Forerunners > Protheans > all of the above.



#4
Senior Cinco

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Reapers, obviously. No single empire can defeat the combined might of every empire in history. Reapers > Synthetics > Flood > Forerunners > Protheans > all of the above.

 

According to the game I played, the Reapers were defeated. As for the topic in question... I throw out all non ME collectives. In my ME they don't exist to be compared to. 

 

 

Which one walks away victorious from a five-way war?

 

I guess my question here is... what does this have to do with the future of the ME series? I mean, I see this as a Community Discussion Forum topic.



#5
Guanxii

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I'm sorry I thought we were talking conventional warfare, not plot contrived off switches. The reapers have never and could never be defeated in actual warfare and that still remains.


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#6
kold213

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I'm sorry I thought we were talking conventional warfare, not plot contrived off switches. The reapers have never been defeated conventionally and it's arguable that the reapers win ultimately in all but one ending should you not be capable of controlling them indefinitely.

 

This.



#7
KrrKs

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Reapers, obviously. No single empire can defeat the combined might of every empire in history. Reapers > Synthetics > Flood > Forerunners > Protheans > all of the above.

..but, ... but...

Resistance is futile!

 

 

(I know, the Borg were not included in the OT, but come on!)



#8
kold213

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..but, ... but...

Resistance is futile!

 

 

(I know, the Borg were not included in the OT, but come on!)

 

I'm also alarmed by the serious lack of a UNSC and Covenant alliance.



#9
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I'm sorry I thought we were talking conventional warfare, not plot contrived off switches. The reapers have never and could never be defeated in actual warfare and that still remains.

 

To be fair, I think the Empire might have an advantage there.

 

The largest reapers are "2 kilometers", at max, according to in-game info and the Wiki. The basic Imperial Navy ship, the Imperial Class-II, is 1.6km as the standard. Plus, the Empire has plenty of these lying around...

 

executor.jpg

 

...which are over 15km. One Executor is nearly 10x the size of the largest known Reapers.



#10
Guanxii

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As history goes all empires fall from within. The reapers are infinite because they are not an empire in truth. They don't have homeworlds, don't have an economy, don't fear death, don't need supplies, have infinite numbers because they will turn your own technology and your own people against you. They know what your plans are and they know what your weakness are, while they themselves are free of all weaknesses. Bioware painted themselves into a corner by creating a ridiculously invincible villain - every single person in history. If the reapers didn't voluntarily tell you what shooting the red tube does you are pretty fecked - glorious example of story telling that! If there were no mass relays then there is no way of defeating the reapers, if there were the empire would have developed upon the paths the reapers desired over thousands of years as the protheans did before either encountering the reapers or developing  their own artificial Intelligence with self awareness.



#11
KainD

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Warhammer's Imperium of Man fleet would win. It's just too huge of a freaking fleet, that is not lacking in firepower and technology either.

Imperium of man population ranges in countless trillions across millions of planets. By comparison all the known major Star Wars planets and Mass effect planets can be counted very easily. 



#12
Farangbaa

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As history goes all empires fall from within. The reapers are infinite because they are not an empire in truth. They don't have homeworlds, don't have an economy, don't fear death, don't need supplies, have infinite numbers because they will turn your own technology and your own people against you. They know what your plans are and they know what your weakness are, while they themselves are free of all weaknesses. Bioware painted themselves into a corner by creating a ridiculously invincible villain - every single person in history. If the reapers didn't voluntarily tell you what shooting the red tube does you are pretty fecked - glorious example of story telling that! If there were no mass relays then there is no way of defeating the reapers, if there were the empire would have developed upon the paths the reapers desired over thousands of years or have been cut down long before.

 

The Reapers tell you nothing; the Catalyst does. 

 

They are not the same.



#13
Guanxii

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Okay "synthetic representation of my creators" if you're feeling dramatic. Reapers merely carrying out the will of the leviathans - coordinated by their pet ghost.



#14
whogotsalami

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All I know is that Star Wars Universe tech is on another level compared to ME3.

 

Galactic Empire would suffer casualties but come out victorious.



#15
crimzontearz

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....uhhhh

First off

the Imperium

second, the UNSC would ROLFSTOMP the reapers. A supermac cannon is SEVERAL orders of magnitude more powerful than anything the alliance has and more than capable to one shot a reaper capital ship. That is not to mention the fact that the Covies have weapons that bypass kinetic barriers so they would curbstomp the reapers too


as a comparison an Everest-class dreadnought accelerates one to 1.3 percent of light speed. It impacts with the force of a 38-kiloton bomb.

UNSC Orbital Defense Platforms typically mount larger and more powerful versions of the standard Magnetic Accelerator Cannon, nicknamed "super" MACs or "the big stick."

These cannons fire a 3000-ton ferric-tungsten round at 12,000 kilometers per second, or 4% of the speed of light, impacting with a massive amount of kinetic energy which (assuming the mass is in U.S short tons—even though the standard MAC calculation above uses metric tons) is equal to 5.392531072x1021 joules using standard kinetic energy calculations, 0.5 x (3,000,000 x (0.04x2997924582) )= 5.392531072x1021</ref>.

Against Covenant shield technology, the rounds possess enough kinetic energy to punch through shields, cut through the ship, and, upon exit, still retain enough energy to destroy a second ship, and cripple a third ship.

It is theorized that if a ship's armor or shields were to absorb all the kinetic energy of a super MAC round, the release of thermodynamic energy would still vaporize the ship


so they fire a slug one million time heavier at 3 times the speed (3000 tons = 3.000.000 kilos). Do the math.


oh and a regular cruiser?

The standard ship-mounted Mk. II MAC fires a 600-ton ferric-tungsten projectile with a depleted uranium core at 30 kilometers per second[2][4] The large amount of energy needed to fire the weapon is particularly onerous on a warship, and the extended recharge time is a significant factor in combat against Covenant warships as multiple MAC rounds are required to penetrate Covenant shields. At 2.7e14 Joules per shot (KE = .5 x 600,000 kg x 30 km/s x 30 km/s), it has a standard destructive output of 64.53 kilotons TNT-equivalent.

still more impact force than a dreadnought main gun from ME
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#16
Ajensis

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Which one walks away victorious from a five-way war?

 

Considering your username, I'm disappointed you didn't call it a Battle of Five Armies :( :P