I am trying to change the environment map on a hand-held item, but I can't get the value to change. It just uses the default for the baseitem line.
I've tried TXI, and have previously read that changing the env map in the TXI on items will not do anything at all.
How do I change the environment map on a single model, or individual mesh in a model?
It seems like there was a MDL file line that could do this, but I can't find it searching through the omnibus. I think my problem is simply that I don't know what words I am searching for.
Anybody know this one?
If cube mapping would work on items, could somebody explain to me how I would make that work on them?
I may try texture replacement then changing the env map on that specific texture. Probably wont work either.





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