Does this annoy anyone else? For an example on what I'm talking about: In the dwarf gameplay video we saw the dwarf perform a rush attack towards some enemies and this is accompanied by a magical-looking blue trail that follows behind him. Unfortunately I can't find the video anymore (since the original was removed). Another example would be the "mighty blow" ability (as least I presume it's that) which has been both observed with the warrior Inquisitor and Iron Bull where they slam their weapon into the ground causing an eruption to occur (see 0:47) in a small radius around them. Final example would be in this trailer with Sera jump teleporting away at 0:35.
This certainly hurts immersion for me, especially with the whole idea that only a few people can actually use magic but then we have regular warriors and rogues using abilities which look magical in nature. That was one DA2 feature that I had hoped would skip Inquisition. It's not a game breaker but it's still annoying for me.
Other than that, the ordinary attacks of the warrior seem pretty down-to-earth.
I feel as if Bioware should have gone the route of Dragon's Dogma when it came to abilities. In, DD, the abilities are exaggerated a bit but are still somewhat realistic. Look at the Burst Strike for example:

As you upgrade this ability to its final level (Blitz Strike) a spark will erupt on the ground from where the player initiates the attack and they will travel a further distance with this strike as well as being quicker with it. More dust will also follow with the strike leading to dust emerging from around the character as seen below:

For me it was the perfect ground, unless you're talking "Arc of Deliverance" then that was closer to Inquisition's mighty blow:

But at least it had to be charged. It felt like a strong strike, it was slow and it left you vulnerable. The characters in Inquisition pull of the similar strike relatively easy and the charge attack of the warrior (as seen with the dwarf gameplay) has what looks like magical effects.
Anyone else agree on this matter or do you like the visually exaggerated abilities of the warrior and rogue? Again, it's no deal breaker for me but it's a bit too much visual effect especially when you have magic flying around from the mage in the party.





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