Let's go back to the (video) game for a moment. In the Mage Origin, Lily says that the wards need to feel the touch of mana. She says "Any spell will do," so I'm going to extrapolate that to mean that creatures and objects that are sensitive to magic are capable of detecting it. That might also explain why templars like Ser Bryant are capable of sensing that the Warden is a mage. The lyrium in his blood heightens his sensitivity. It might also explain why Kirkwall templars don't have the ability. For one thing, they're standing on top of a hellmouth and there is probably too much ambient magic to narrow it down. For another, it seems that Kirkwall templars receive more lyrium than those in Ferelden. They may be amped up too much already to notice localized spikes.
So I'm going to rule that as a "Yes."
Edit: That's actually a good point, Chachi. I'm going to rule that they can detect a presence and perhaps intent (hostile vs. benevolent) but not a specific "flavor," e.g. they can't tell if it's Heroic Offense or Heal, but they know it won't hurt them.





Retour en haut





