So are you wanting both ambient dialogue as well as conversation stuff?
Yeah, that's probably best. The mod is short, so opportunities for camp dialogue are really, really limited. "Ambient" dialogue may be the only opportunity the player has to connect with your characters.
It doesn't have to be just
Etienne (upon finding Borren): "Ew, I think I'm going to be sick."
It can be, though! Or it could be something that solicits player input.
Etienne (upon finding Borren): "Maker... I can't..."
1 "What's wrong?"
2 "If you're going to throw up, don't do it on me."
3 " Pull yourself together."
E1 I've never seen a dead body before. And he looks like the Circle's latest apprentice....
E2 Right... excuse me for a moment...
E3 I'm trying!
It could even be longer than that if you want, but I think you get the idea. If it works for your character, it works for me.





Retour en haut




