Well, the other PbP forum I'm part of does our combat in more of a storyline format (with each person contributing for their own character) rather than the the way you would for a tabletop game. How well it works depends a lot on the maturity of the writers, but with players who don't try to god mode there haven't been many issues. Combat has a very different tone, but we get through it much faster and there's less of a burden on any particular person keeping track of everything.
I'm not necessarily saying we have to do the same thing since I know that's pretty far from your intentions for this game, but I just wanted to throw that out there as a concept that could potentially be borrowed from a little bit to keep things streamlined. ![]()





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