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I have a lot of minor detail questions i'd like to have answered. help anyone?


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#1
animedreamer

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Miranda Lawson mentions she can, "I can crush a mec with my biotics or shoot it's head off at a 100 yards, take your pick." 

 

Question 1.) How heavy is a mech?

Question 2.) How much force can Miranda apply with her biotics? Is it more or less than a Adept? or Adept Shepard? I know shes not as powerful as Jack or Samara, but I'm guessing she's more powerful than the average Asari.

 

Question 3.) Just how strong is the average Krogan compared to a Super Elite Krogan like Wrex or Grunt? Is there a benchmark for just how strong Krogans are in general compared to the rest of the Alien species in Mass Effect? Let's assume the average human can lift 100 lbs, in comparison how much stronger are Krogans in general to humans?

 

Question 4.) Jacob says he served in the Alliance for 5 years before he quit, but says he worked as a corsair, but Shepard says they've never heard of the Corsairs, while it's possible they've never met before, Shepard in all 3 histories has been practically brought up in the Alliance, by the time ME1 ends she has had what more than 15 years in the alliance and not once caught wind of such a group? I was under the impression that even the rookie soldier catches wind of secret covert ops groups operating for the government they are employed by.,

 

 



#2
themikefest

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You might want to ask those questions in the ME2 section.



#3
cap and gown

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Question 1.) How heavy is a mech?

 

Can't say for sure, but you can lift one about a foot off the ground with a Singularity (once you have stripped its protections).

 

Question 2.) How much force can Miranda apply with her biotics? Is it more or less than a Adept? or Adept Shepard? I know shes not as powerful as Jack or Samara, but I'm guessing she's more powerful than the average Asari.

 

Miranda has Warp and Slam. Samara has Reave, Pull, and Throw. Jack has Pull, Shockwave, and Warp Ammo. So Samara and Miranda have stripping/damaging powers, while Jack does not. What Jack and Samara have are boosts to their cool down time by up to 25%. Jack is labeled as a powerful biotic, but she does not have as fast a cool down as Shepard, and she has no stripping/damaging biotic powers. So the only reason to label her "powerful" is because her cool downs on crowd control powers are lower than Jacob or Miranda.

 

 

Question 3.) Just how strong is the average Krogan compared to a Super Elite Krogan like Wrex or Grunt? Is there a benchmark for just how strong Krogans are in general compared to the rest of the Alien species in Mass Effect? Let's assume the average human can lift 100 lbs, in comparison how much stronger are Krogans in general to humans?

 

In both SP and MP Krogan have 1000 base shields and health. This applies to both Wrex, Grunt, and generic Krogan like the Vanguard, Sentinel or Soldier. The Krogan Warlord Sentinel can also get health regeneration while in Rage mode.



#4
sH0tgUn jUliA

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No one is as powerful a biotic, or as strong as Shepard because Shepard is "The Shepard": the savior of the galaxy. Remember that and all your questions are answered.



#5
Mcfly616

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1-3....Idk, ask mythbusters or sports science. 

 

 

4...is an individual soldier supposed to know every cell in the entire military? Even those that the government and/or military disavow or won't even acknowledge? Not to mention (in terms of 'Career') Shepard is relatively young. He's like 32, been in the military for 14 - 15 years. Tail end of the first 1/3 of being a lifelong military man.


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#6
Kabooooom

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The Corsairs were really a rather clandestine or at least unconventional operation. They didnt use alliance ships, and they were disavowed if caught. I kind of suspect that they existed on a need to know basis to the rest of the military.

#7
Excella Gionne

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A messy post(not in order of questions asked):

 

2) Miranda is a Sentinel. She has the mix of biotics and tech powers that a Sentinel Shepard would have. She's typically a stronger biotic than a normal human or asari, but she is not up to par with Jack and Samara. Biotics are controlled in a telekinetic way.

 

1) The weight of Mechs depends on a lot of technical stuff, really. The basic mechs that Shepard fights in ME2 I would say are probably 100 or more. YMIR Mechs are much, much more.

 

3) Krogans are very strong, because of their natural masculinity and muscle mass. They have primary organs and secondary and tertiary organs. If their primary organs were ever damaged, their body will switch over to secondary systems as a back up. Because of their redundant systems, they possess the krogan "blood rage" where they become dangerously hostile and seem immune to damage. Krogans weigh roughly 800 pounds(w/o armor), and are about a ton in armor. Take your answer...

 

4) Not everyone knows about what goes on within the military they serve. The Corsairs were secretive.



#8
von uber

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Shouldn't oriana be a biotic too (I haven't seen how she kills her dad - same way as miranda?)?

#9
Excella Gionne

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Shouldn't oriana be a biotic too (I haven't seen how she kills her dad - same way as miranda?)?

 

If Oriana is alive only, Shepard must kill Mr. lawson. The other outcome is Oriana killing herself with her dad.



#10
andy6915

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Shouldn't oriana be a biotic too (I haven't seen how she kills her dad - same way as miranda?)?

Maybe. But biotics take a lot of training to use at any level that would actually be dangerous enough to use on an enemy, and she would need an implant with an amplifier installed. Put that together, and it's perfectly possible for a biotic to never use their talents. She could either be unaware she has biotic potential or she did know but chose to not do anything with it.



#11
geth47

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"Miranda has Warp and Slam. Samara has Reave, Pull, and Throw. Jack has Pull, Shockwave, and Warp Ammo. So Samara and Miranda have stripping/damaging powers, while Jack does not. What Jack and Samara have are boosts to their cool down time by up to 25%. Jack is labeled as a powerful biotic, but she does not have as fast a cool down as Shepard, and she has no stripping/damaging biotic powers. So the only reason to label her "powerful" is because her cool downs on crowd control powers are lower than Jacob or Miranda."

 

What you have to consider is that gameplay-wise a character does not have to be a faithful representation of what he or she is story-wise. In the story, Jack is supposed to be a lot more powerful than her gameplay version reflects. This is specially true in fighting games, when the ex-final boss of a certain game becomes playable in a upgrade or a sequel. While still very powerful from a story point, gameplay-wise the character suffers loss of power. 

 

When Jack joins your team, and it can happen while you´re on lower levels (less than level 5) she is quite weak when compared to a level 28 Miranda. But story-wise, she´s very powerful, being able to detonate several heavy-mechs in a matter of instants. 

 

This is something that always happens in videogames. In ME1, even though Shepard if an experient N7 elite solider, he starts with close to no-points, weak abilities (he still needs to learn and improve) and terrible equipment. This isn´t because he´s truly weak, but merely a matter of gameplay mechanics, that demands that your character begins weak and evolve over time.

 

If you question the warden from the purgatory prison (a turian), even he will be impressed by jack´s power, leading credence that she´s much more effective than her gameplay version reflects.



#12
geth47

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"Jacob says he served in the Alliance for 5 years before he quit, but says he worked as a corsair, but Shepard says they've never heard of the Corsairs, while it's possible they've never met before, Shepard in all 3 histories has been practically brought up in the Alliance, by the time ME1 ends she has had what more than 15 years in the alliance and not once caught wind of such a group? I was under the impression that even the rookie soldier catches wind of secret covert ops groups operating for the government they are employed by.,"

 

Shepard did not know about Cerberus untill ME1 as well, and depending on how you decide to play it, he might remain clueless until waking up in ME2.

 

Again, videogame´s tropes. Since the game tries to sell the illusion that you can be shepard, the character displays astonishing ignorance, having to make inquiries about Hanar, Elcor and Krogan regarding matters that would have been obvious for everyone living in the mass effect universe. This happens mostly in the first ME1 moments. It´s actually a clear sign of poor writing. 

 

It would have been better to just leave an ME universe enciclopedia on thenormandy, or available as a codex on shep´s omni tool. During shepard´s first conversions, it´s clear that he/she is clueless to everyting that happened in that universe, and even Anderson has some conversations with the classic ring of "as you should know, Shepard, but I will provide a long explanation in any case, this region of space is problematic because of blablabla...".

 

Mass Effect 3 did a little better. Just look at the palaven mission. James and Liara (or Garrus) still provide a clear explanation for some new clueless players, regarding past events that shepard has to know at that point. It still sounds a bit artificial, but it´s better than in ME1. Liara´s explanation of the monastery, however, seems very natural and believable. 

 

Because, as you know, we can only walk the road if the lights are green. Duh!



#13
geth47

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"Shouldn't oriana be a biotic too (I haven't seen how she kills her dad - same way as miranda?)?"

 

This is uncertain. Miranda had genetic improvements, but it´s unclear if they were done after she was born. Remember Doctor Bashir from Star Trek DS9?

 

Maybe she stole Oriana when she was still an infant (or even from a artificial womb) before any procedures could be done to her, leaving her as close to a natural miranda as possible. 

 

If not, then at most she may only have the same biotic potential as miranda, but she may not even realize that she´s a biotic. 

 

Considering how helpless she appeared to be, I would not be surprised to know that she has no idea about her biotic potential, and until that point never tried to develop it. 



#14
cap and gown

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When Jack joins your team, and it can happen while you´re on lower levels (less than level 5) she is quite weak when compared to a level 28 Miranda. But story-wise, she´s very powerful, being able to detonate several heavy-mechs in a matter of instants. 

 

 

That scene is so misleading that it is almost a crime against the player. I have seen at least one blind playthrough where the player thought that Jack must be this awesome squadmate based on that cut scene so he chose her for a mission based on that info and not what her real game play capabilities are. The two are so divergent as to be laughable.


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#15
KaiserShep

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They really should have just had her dispatch a couple of guards or something, but I guess they really wanted to give her some cutscene mojo. But then, she also tears through the corridors like some kind of biotic freight train too. Seriously, in Shepard's shoes, I'd just cut my losses and leave her there to die, because no way in hell would I want that on my spaceship.


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#16
DeinonSlayer

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Shepard may well know about the Corsairs. Just because the dialogue option asking what they are is present doesn't mean we're compelled to pick it.

#17
KaiserShep

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Shepard may well know about the Corsairs. Just because the dialogue option asking what they are is present doesn't mean we're compelled to pick it.

 

Yeah I always considered that kind of dialogue the same way I would about a lot of other options we might have throughout the trilogy that "educate" the player about these little things. If Shepard automatically nodded and said "Yeah I know those guys", Corsairs would just be a meaningless word.



#18
themikefest

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I wasn't too impressed with Jack. I only used her a few times.

 

With Oriana, she struggles to get away from her father that leads to her death

http://www.youtube.c...h?v=yavqxlfFOBk



#19
zestalyn

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When talking about the strength of these biotics, we shouldn't be using their literal gameplay abilities as reference.

If Jack as a squad mate was actually as 'powerful' as she was written out to be, if she was actually able to destroy mechs in a second like does in cutscenes, then of course she'd be overpowered/unbalanced with the rest of the team. 

Miranda says she can crush a mech herself, but as a squad mate its not like she actually does that lol, no one does... 



#20
Farangbaa

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Yeah, it's funny how Jack is the most useless biotic squadmate in the entire game.



#21
KaiserShep

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Jack can't possibly be the most useless, because Jacob already wins that priiiize. She wins by default for having both Pull and Shockwave, while Jacob only has the former as his offensive talent. If you're gonna be restricted to a single biotic ability, pull is definitely one of the lamest. I kinda wish Jack had warp instead of pull as her second biotic power, but I guess that would've made her overpowered (which is really ironic).



#22
andy6915

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Jack can't possibly be the most useless, because Jacob already wins that priiiize. She wins by default for having both Pull and Shockwave, while Jacob only has the former as his offensive talent. If you're gonna be restricted to a single biotic ability, pull is definitely one of the lamest. I kinda wish Jack had warp instead of pull as her second biotic power, but I guess that would've made her overpowered (which is really ironic).

I agree that she isn't useless. Squad warp ammo kicks all kinds of ass, and saves me from having to waste my bonus power on it. Warp ammo alone makes her a good choice to bring to Collector fights.



#23
cap and gown

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Jack can't possibly be the most useless, because Jacob already wins that priiiize. She wins by default for having both Pull and Shockwave, while Jacob only has the former as his offensive talent. If you're gonna be restricted to a single biotic ability, pull is definitely one of the lamest. I kinda wish Jack had warp instead of pull as her second biotic power, but I guess that would've made her overpowered (which is really ironic).

 

Actually, I found Jacob to be more useful than Jack for my Engineer Shepard. Sounds strange, I know, but hear me out. First, Jacob has squad incendiary ammo right from the start. This is a good CC power because it can panic enemies for a second or two. Jack's Warp Ammo does not have the panic effect. Second, Jacob's Pull syncs up very well with Miranda's (and Thane's) unstable Warp. Both Pull and unstable Warp have 9 second cool downs. So Jacob Pull's, Miranda Warps, then both cool down at the same rate meaning they will both be available again at the same time for the next combo. Jack, OTOH, cools down much faster meaning, but that faster cool down means nothing because I am still waiting on Miranda to cool down before Jack's pull will really be of much use. I have actually found Jacob useful on occasion where my only biotic squad mates were Jacob, Miranda, and Jack.