I suppose that the fact that it currently isn't raining hellfire and brimstone outside slipped my mind. The river of blood seems to have dried up too, what a shame.
Then I have to ask why you bothered making the assertion? It seemed like an attempt at reductio ad absurdum, but I don't think it came across well executed. It gave a stronger inclination that you may not actually understand the issue, however. Such is the challenges with attempting such an argument (or just trying to be funny, in general).
Yes you choose a character, and you can only customize so much of the character. If somebody wants to argue that they should be able to customize more of that character fine, but they shouldn't dress it up with talk of justice and portray it as some sort of struggle against oppression.
This isn't about character customization. This isn't about "hey, you should have let me have the option to have a different character altogether, while maintaining the original character." It's "would the game be any different if instead of a white guy, it was not a white guy?"
I mean, you're implicitly suggesting that the white guy version still exists in your explanation. Why didn't it cross your mind that it actually meant "replace the white guy with a non white guy?"
A tacit approval? Of course not. I'd first need to know which specific change we are referring to here. Any change involves time and effort to implement and should be weighed accordingly. Depending on the game there is usually a list of things I'd rather see improved first.
Precisely. It's always about "thing I want to have." But you seem to be construing "axe to grind" with "feature I'd like to see" as though the features you enjoy are somehow more important by virtue of the current status quo being something you claim to not care about (but actually do, given the inclination to always speak up).
Or are you suggesting that Lee from The Walking Dead takes any significant additional time and effort to implement because he happened to be black instead of white.
I do try to explain situations such as the concept art, or why we only show male inquisitor for so long) about how the problem starts at day 1, not late in development, because the problem is "starting with a male" as opposed to any ostensible measure to avoid showing women. Not everyone has perspective to understand all choices, and I hope I can help people make sense of them. A lot of it is assumptions over how people think games are made.
And I tend not to concede anything to those with an axe to grind. This isn't some matter of human rights, it's just software.
No, it's just a matter of wanting diversity in gaming. Like you say, it's "just software." I have no problems with people asking for a particular feature to be put into a game, regardless of what that feature is.
Everyone has an axe to grind for the game. It's always about something that they would like to have happen in the game. Make it more like DAO. Keep it like DA2. Voiced protagonist. Silent Protagonist. Personal story. More epic story. More action combat. More tactical combat. Romance content. No romance content. LGBT content. Gender diversity. Better writing. More Varric. More Qunari. More choices. Stronger narrative. More exploration. More customization. And so forth.