The system in DA2 was pretty good, but it was still a little polarizing because you either had to go full friendship or full rivalry to get anything out of it. It would be nice to have a neutral relationship with a companion and still get all of the companion content in some form.
Also, how will approval work with non-companion minions like Cullen? If approval is anything like previous games, there's very little approval to be gained or lost unless those NPCs are actually in your party to watch you murder/spare people. Will DA3 return to the gift spam model of DAO to make up the deficit and approval opportunities, or will characters like Cullen be able to just get max approval from conversations at the keep?
I'd love to see the developers talking about approval in DA3 for a bit.





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