Different strokes for different folks.
Yeah, no doubt about that.
Different strokes for different folks.
Yeah, no doubt about that.
Diplomatic/Paragon. And slutty. Gimme all the love.
I hope the game will make it so that the game is just as rewarding for playing more complex characters. I hate how ME compels you to either be 100% paragon or 100% renegade.
human mage who's afraid of casting spells (abominations, demons, templars and such), because of that he is pretty much useless in the fight. in order to actually survive he has to manipulate others to fight for him. if there are stats like persuasion, he will have it maxed out as a first skill/talent/stat/perk/coat/bunny/icecream. if not - then well, he's not lvling up for sure. if it comes to romances i'll make him a sexphobe (literally scared of sex... like arachnophobia? he'll run and scream like a little girl at any innuendo)
i'm not sure the game would let me play this char tho, if not - headcanoning entire 50 hours (or so)
but seriously. i hope we will have some non-combat abilities, so we could play the game w/o spending any point in combat ones. kind of - my puppets are fighting, i'm doing the thinking
Hes just a Male Human Champion who doesn't want to be the leader
I've got a hero of the people playthrough planned and a Tywin Lannister playthrough planned.
Hope to be like alot of my Hawkes were, snarky but menacing too.
Hopefully not a depressing stick-in-the-mud like how my Warden ended up. ![]()
My characters tend to be self inserts. Usually on the chaotic side of good. Kind, fair, but with no tolerance for fools or ignorance. If he runs into those kinds of things, heads will roll. My Inquisitor will devotedly protect those he considers to be friends or family, and will annihilate any who threaten them.
I have two Lines ready to go and one in the Making.
One of them is the Warrior Line. Started by Warden "Saint Aeducan", who was the perfect positive Example of a dwarven Prince. He knew next to nothing about the Surface, but when he was forced t go there he did as best as he could. He was an absolutely good Character. You can't say the same about "Queen Hawke", who came to Kirkwall to make a living but quickly found the Luxury and Power appealing. She was generally an amiable Person, but as the mages started getting out of Control, she ended up cooperating with the Templars, while actively gunning for the Title of Viscount.
Next in my Warrior Line will thus be a Character with very questionable Morality. Although he won't agree, for that Matter. The Qunari Warrior may have been born outside of the Qun, but he will more than embrace it. But since the ideals of the Qun often clash with our View of Morality, he will in the End go to all Lengths to deliver Thedas to the Arishok and his People.
The other one I call the Mage Line. The elven Mage never wanted to leave the Circle, she was quite contempt there. She even betrayed Jowan to Irving out of fear of punishment and was thus very distraught about being conscripted into the Wardens. Her following Decisions were thus lead by her Instinct for Survival alone, even though her kind, frigid Heart had Moments to shine. Her Morality was ambigous. On the other hand, the Hawke that followed was everything Cassandra feared. An Apostate Terrorist, seeking kirkwall out as the Catalyst for a Rebellion. He quickly allied himself with Anders to wreak Havoc upon the City in Favor of his fellow Mages. But when all came down, he discarded him as just another pawn and left the City behind while it burned. He was an evil bastard.
So the elven Mage Inquisitor that will follow is his Opposite. While she is convinced mages as well as her People deserve Freedom, she is also convinced that the Lengths many People go to reach that Goal are too far. She has the Opinion, that if you want to do something like freeing mages and Elves, you have to do it the right Way. And she sets out to do exactly that.
I prefer chaotic good characters overall and typically tend to roll Mages, since I enjoy that despite their ability to wield cosmic power, they're less than second-class citizens in Thedas, even below the City Elves in terms of persecution and lack of freedom.
My Human Mage Warden was an intelligent chessmaster, who despite being a genuinely nice person, wasn't afraid to bend or flex their morality when the situation demanded it, in view of the bigger picture at hand. This was why they spared Avernus, sided with the Architect and concieved the Old God Child, because they believed that despite the questionable nature of these acts, might provide some insight into the nature of the Darkspawn, the Old Gods and could offer new possibiltities when it came to ending the Blights. Similarly, he provided a nice counterpoint to Morrigan in their relationship, tempering some of her more negative traits with his positive ones, allowing her to become less closed off.
My Mage Hawke on the other hand never wanted to get involved and tried to avoid conflict as best as they could, but nevertheless couldn't help but get drawn into helping people and interfering when the situation demanded it. While Hawke sympathised with Anders and the Mage Rebellion, not agreeing with the Circle nor the Templar Order that sought to leash Mages, they nevertheless understood that magic was a dangerous thing to wield and needed policing in some form or another. Hawke however would have preferred Mages to police Mages, rather than the type of anarchy that Anders desired, where mages would have no oversight. Likewise, despite clashing with the Qunari throughout the game, Hawke nevertheless developed a respect for their people and disliked those who sought conflict with them, believing that everyone has the right to live as they want to (even if the Qunari wouldn't say the same about an Aspostate like them).
Unlike my more careful and thoughtful Warden and sarcastic and neutral Hawke, I'm thinking that the Inquisitor will be more of a reactionary individual, caught up in the chaos and sometimes doesn't necessarily think before acting, but tries to do the right thing (or what they think is the the right thing). That being said, I think they'll revel in the fact that they've got the option to change things for the better and tear down some of the old institutions, something as a Mage they'll feel are long overdue.
Got to be utter paragon Elven Femquisitor Mage.
With the new system, it is hard for me to say. If it were DAII system, I would say a strong mix of deadpan and dozes of direct when elves, mages or her friends are threatened and diplomacy when dealing with said friends in need.
However in this new system, if I get to go outside those constraints, I want my elven mage inquisitor to be a proud sort (becomes DALISH = BEST), but rather easy going. She had a nice life, unlike my Warden and Hawke, in a clan full of people who loved her and supported her magic. She left them because she knew the only way they would reclaim anything was if they sought it out. However, I want her to have the most terrifying rage button on all of Thedas. She sees threats? She takes them down. SO on one hand she has her friends & family face, and on the other her Inquisitor "I am here to get things done" face. I for some reason imagine season 8 Buffy fits her "GET IT DONE" personality.
My dwarfette I want to be a total cad with a mean revenge streak if you get on her badside. However, with how much I adore sarcastic/humorous responses, my elven mage might get some of that too. Even my Warden was funny, but in a deadpan "I can't tell if she is joking" way and less of Hawke's outright spurs. I would say I aspire her to be like Locke from The Lies of Locke Lamora by Scott Lynch.
Qunari warrior will be the "strong silent type", but is incredibly gentle and a bit naive in certain areas. When he fights there is an almost zen quality to it and he feels most himself with his blade in hand. He is my secret idealist. He acts solemn and probably even pessimistic, but he'd push this order to the brink to bring peace. His flaw would probably be his being too ready to be martyred for that cause. I base his personality a lot on Ratonhnhakéton from ACIII.
Chaotic evil/neutral.
Take no ****.
Probably a Mage, Arcane Warrior, what do they call it this time around though? Warrior Enchanter? Knight Enchanter?
Markus Trevelyan(Warrior):
Calisifer (Mage):
Kundar Adaar(Warrior):
Guest_StreetMagic_*
There better be a hunting game in this. The more and more I think about it, I just want to wander around alone a lot, fish, shoot deer, and make my own jerky.
That's who my Inquistor will be, ideally. Probably not happening though. There's that whole green fist and hole in the sky thing. The jerky will have to wait.
First run with be with a pragmatic Dalish rogue. Planning on making good decisions when she can, but she is well aware of the ruthless arithmetic of war (nods to Garrus). Will come up with more of a back story once I have played through the opening scenes of the game.
Will probably play an idealist at some point and several other types of characters. I don't do well playing evil characters though - never finished my b****** Cousland run in DAO - couldn't stand the character after awhile.
I always play Mass Effect and Dragon Age games first as myself - to see how I'd do and what my results would be. Then I usually play a perfectionist run. Then a SUPER quick run doing things negatively (it's too hard for me to do that..negative run-throughs are devestating). Annnnd then I'll go back to making decisions I'd normally make. Usually positive. Actually, very positive. My brother calls me goody-two-shoes. But it's ok because everyone lives in my games.
My so far unnamed lady qunari will probably follow my mage!Hawke? Lots of anger, hostility, surprising sense of humour and dashes of sarcasm, but ultimately trying to do good things? "Good is not nice/soft" and all that. (secretly an easily flustered dork regards tiny lady elves)
But just like other DA/ME games it'll probably take the second or third run for me to refine her.
I typically like to aim for lighthearted, snarky characters that prefer adventure and fortune-seeking, so this won't be any different, should the game permit it. Of course, there would be liberal dashes of idealism thrown in.
I pretty much always play good characters... Just the motivations/means that they do good things changes.
First playthrough I usually just wing it. I'll probably do a human female rogue - almost a self-insert type where I try to make decisions I would make in real life. A whole lot of just getting used to the game mechanics, and letting the story and characters surprise me, while trying to keep everyone (myself included) alive.
I do have a vague idea for a female mage, who is very much a circle reformist (believing that mages should run the circles themselves, and have the freedom to choose how they live). An ice queen type, fascinated with arcane and perhaps forbidden magic, doesn't really have many friends, selfish, pragmatic, maybe a bit nerdy? An unwilling hero, who eventually comes into her own, and finds out what it means to fight for the greater good.
And then I'd like to play a female qunari warrior, who is sweet and gentle to the extreme
She hates that fact that people find her frightening, and has spent a large part of her life trying to be as unassuming and un-intimidating as possible. But, being the good person she is, the whole world coming to an end, people needlessly suffering, seriously ticks her off. And that rage puts her in touch with her inner dark side! She'll definitely be a berserker, mowing down her enemies with a giant axe or something.