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We shouldn't have fought the reapers


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#126
themikefest

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What's not to like about a secret society that puts their logo on everything including their warship who's design is blatantly ripped off from an Alliance military project?   :D

At least it's better than the SR1



#127
TheMyron

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@Sporkfu, What do you mean? Cerberus still occupied 60% of ME3 combat.

 

That is above and beyond too much for a side-villain.

 

ME3 is like a Don Miguel burrito; too many ingredients crammed into a small space.



#128
SporkFu

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@Sporkfu, What do you mean? Cerberus still occupied 60% of ME3 combat.


The quote I replied to mentioned the ME2 version of Cerberus. :)

#129
ImaginaryMatter

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I hated Miranda in ME2. Part of the reason I decided to romance Jack :) TIM in ME2 felt charismatic, he could set you up for a Collector ambush but calm you down after the mission. In ME3 he became obsessed with control (he had moments like that in ME2 but they were episodic at best and very subtle). Not that I actually liked him in either game but in ME2 I respected him more.

 

I didn't find him particularly charismatic in ME2 or at least convincing. It's hard to talk about that Collector Ship business because the entire set up for the mission hurts my head, but TIM didn't so much calm Shepard as the game forces you to stay with Cerberus. That mission alone is proof that TIM is too untrustworthy and, more importantly, too incompetent and short sided to be followed. ME2 and ME3 are explorations of how unlikely it was that TIM managed to form Cerberus in the first place.



#130
StarcloudSWG

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The Reapers should have been a background threat. Something always lurking, approaching slowly.

 

We should have been building forces and making alliances and dealing with threats for three, four, five more games before the Reapers showed up directly.

 

And the games should have had different protagonists/player characters.

 

It's like in Dragon Age; *A* Blight was dealt with, but the Darkspawn are still out there AND there's the possibility of three more Blights before it's finally over.

 

By not going that way, Bioware wasted a ton of good opportunities.



#131
themikefest

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One missed opportunity was not investigating the weapon that caused the rift on the planet Klendagon.  Could've had a mission investigating it and fighting some creatures and then find plans for the weapon in a hidden bunker nearby  that turn out to be an early copy of the crucible.


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#132
Reorte

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I didn't find him particularly charismatic in ME2 or at least convincing. It's hard to talk about that Collector Ship business because the entire set up for the mission hurts my head, but TIM didn't so much calm Shepard as the game forces you to stay with Cerberus. That mission alone is proof that TIM is too untrustworthy and, more importantly, too incompetent and short sided to be followed. ME2 and ME3 are explorations of how unlikely it was that TIM managed to form Cerberus in the first place.

I never liked or trusted him in either 2 or 3 but at least in 2 he wasn't a pantomime villain. Mind you he gave the impression that he would be one given the chance so perhaps he's not really out of character at all in 3.

#133
Reorte

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One missed opportunity was not investigating the weapon that caused the rift on the planet Klendagon.  Could've had a mission investigating it and fighting some creatures and then find plans for the weapon in a hidden bunker nearby  that turn out to be an early copy of the crucible.

IIRC TIM said that Cerberus found it and there wasn't really anything much left of interest in it (although he could of coruse have been lying, but it didn't seem like it).

#134
themikefest

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IIRC TIM said that Cerberus found it and there wasn't really anything much left of interest in it (although he could of coruse have been lying, but it didn't seem like it).

It was defunct. We have no idea how much was investigated. Still it may of been mass produced. It did takeout the derelict reaper and created the rift on Klendagon



#135
ImaginaryMatter

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I never liked or trusted him in either 2 or 3 but at least in 2 he wasn't a pantomime villain. Mind you he gave the impression that he would be one given the chance so perhaps he's not really out of character at all in 3.

 

Well he does have that going for him back in ME2. My main problem though isn't his villainy status or his ideology. It's that whenever he gets involved in the plot the story just warps around him until it becomes A grade shlock. What makes it worse is that Cerberus is such a comedic mess that it's hard to believe the writers weren't aware of what they were writing; yet the characters go on, the best that they can, pretending that these jokers aren't just a group of idiot, nonsensical mooks -- and this goes back to when they were introduced in ME2. It makes it feel like this is some colossal inside joke on the player and it's very frustrating to have them constantly pop up in the game.



#136
Rosstoration

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we fought Reapers? I thought we just fought Cerberus for half the game... blegh... 


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#137
TheMyron

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Funny how Klendagon's Scar looks an awful lot like Mars' "Grand Canyon".



#138
themikefest

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Funny how Klendagon's Scar looks an awful lot like Mars' "Grand Canyon".

That's because it is. Klendagon artwork is a real life depiction of Mars


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#139
TheMyron

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Pfff. I knew that, I was being facetious.

 

Did you ever take the Mako out on Chohe? It's moon is also Mars.