You're basing your whole rant on the fact that we would not have prior knowledge.
However, they never said you wouldn't have knowledge about the fact that some companions would alter outcomes.
First of all, for me it would make perfect sense to bring mages to (redcliffe) the mage stronghold. It's very likely that one of them has more to say about it than a random sword-guy. Failing to grasp this isn't bioware's fault. You should've just thought about it.
Secondly. I'm pretty sure bioware will hint at 'this guy knowing that guy' or 'that guy having extra knowledge or an old friend somewhere in that region' beforehand enough if you talk with your teammates. They'd never make you go in blind.
Lastly, the game is about discovery and replayablility. Hearing about things that you didn't do and going 'wow, I could do THAT?' Is what dragon age is about. You're arguing kind of against it...
That said, I do agree with you for another reason. Once I find myself a good team gameplay wise, I tend to stick with it for gameplay purposes. That will cost me in terms of story, but hey, that's what difficulty settings and multiple playthroughs are for ![]()




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