It's not that weird. A lot of the people here care mainly about the stories and characters. Gameplay is either a nice bonus, or something they have to slog through to get to what they care about.
People have different reasons for liking the games. There's nothing wrong or "sad" about that.
Sad was perhaps not the right word. I'll stick to weird. While everyone praised the characters and story of say BG2, I don't recall anyone in the community actually regarding gameplay as something to "slough through". That would indicate a failure of the game IMHO.
Kudos to Bioware that they've managed to expand the fanbase this much, I just hope they can pull off the delicate balance of making a game that can be challenging... and easy, that can be tactical... and button mashy, that can be about exploration and discovery... and a linear storyline to be experienced.
Here's hoping they do! It seems I definitely want a game at least some of the fan base doesn't, and vice versa.





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