Aller au contenu

Angry Joe Interview With Cameron Lee


302 réponses à ce sujet

#26
deuce985

deuce985
  • Members
  • 3 567 messages

Yeah, the animosity between the Witcher and Dragon Age fan bases has really grown old. Bioware and CD Projekt are both excellent companies that make very  different style of games. Comparing the merits of both franchises is, in my opinion, an exercise in futility.

 

Can't we all just get along?

 

It's very annoying to read it everywhere you go especially on Youtube.

 

"Oh DAI looks good but W3 stomps all over it who cares about DAI lulz" or some stupid comment like that. I just laugh at the stupidity of all the comments because I'll be enjoying both games. Let the close-minded deprive themselves of 2 great experiences.


  • Atecia, Estelindis, cindercatz et 4 autres aiment ceci

#27
Lucy Glitter

Lucy Glitter
  • Members
  • 4 996 messages

Not to be a negative nancy here but I don't like it when games pack so much content in them. I prefer smaller more polished experiences. When I see games like Witcher 3 or DAI brag about their game length, it makes me groan. I've never in my life played a game that's over 50 hours that either

 

1.) Has great pacing throughout

 

or

 

2.) Lacks an untold amount of filler content that's boring

 

It's a bad tradition in RPGs I'd like to see changed someday. I don't think any game needs a main story over around 25 hours because I've never played a game past that point that had good pacing throughout. 25 hours seems like the sweet spot for me in a game because I think all that needs to be told can be done at that point. It's not something that's going to make or break a game for me, I'm just saying I prefer shorter more compact and polished experiences. I want everything to feel meaningful including all the side content. I don't want to run around and do Fed-Ex quests that go from point A to B to deliver dirty socks and they really have no impact on your world, story or environment. If I'm going to do a bunch of side content that has no impact on story, then I want it to revolve around Thedas. I want each quest to feel meaningful and expand on the lore in Thedas. Discover new ruins about an ancient civilization that no longer exists or something like that. It doesn't have to deal with our main stories because it's side content. I'd take less quests for more meaningful experiences like this.

 

At least it will have a ton of content to mow through. I'm sure the main story will satisfy me plenty even if it does have pacing problems like DAO ran into. The side content is optional, so hopefully I run into some activities I really enjoy. All that being said, I'm going to love this game.

 

My 139 hours of Skyrim gameplay would like to disagree with you.

 

I'm like Brad Shoemaker. I'm a total completionist and have to do every single sidequest that is in the game otherwise I am not happy. I enjoy that. So yeah. 


  • twincast, Cigne, fchopin et 5 autres aiment ceci

#28
Setiweb

Setiweb
  • Members
  • 710 messages

 

Really, can't even get Morrigan's name right, or is there some hidden lore character named Morgana that I'm forgetting?

Only in the Excalibur universe.



#29
NUM13ER

NUM13ER
  • Members
  • 959 messages

Not to be a negative nancy here but I don't like it when games pack so much content in them. I prefer smaller more polished experiences. When I see games like Witcher 3 or DAI brag about their game length, it makes me groan. 

Honestly I play rpgs for exactly the opposite. Huge worlds, massive amounts of optional side quests and an enjoyable story. A Bioware game with epic scope and storytelling sounds like it's going to be worth every penny for me. 

After all if you have no interest in the side content, then don't play it. And it's more likely people would complain if the game's main campaign was short considering it's an RPG. If it truly is around 50 hours, just for the main story, I'll be a very happy man. Provided the plot and gameplay are fun of course.


  • Lucy Glitter, twincast, dutch_gamer et 5 autres aiment ceci

#30
Gold Dragon

Gold Dragon
  • Members
  • 2 399 messages

Who's morgana?

 

 

Morgana! Morgana... Morgana? Who is she? LOLOL?

 

Don't you just "love" it when someone can't get a name correct?  Even when told just 5 minutes earlier?

 

 

IIRC, she's the sister of King Arthur.  Joe is just fixated on her, or is describing HIS first DA:I char, one.  He certainly isn't talking about Morrigan....



#31
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Cameron also said there 20 dragons in the game, possibly more or less upon release. That's a lot more than I thought there would be I figured most areas would have just 1 dragon with only a couple of the really big ones having 2, but this means all of them could have 2 or a few might have more than 2 while others just 1. 

Elf warden: So how many High dragons have you killed?

MageHawk:2. One was made out of Lighting.

Elfwarden: Ha.... I've killed 5, one was undead and one was made of Lighting. I win.

 

Elf warden: And You inquisitor.

 

Qunquisitor: I've killed 20 Atashi(Dragons).

 

Elf warden:.....No one likes a Show off.


  • twincast, Cigne, Aran Linvail et 8 autres aiment ceci

#32
archav3n

archav3n
  • Members
  • 486 messages
Sorry I can't resist but I was lmao watching Angry Joe review on Dragon Age 2. It was epic XD

#33
Ihatebadgames

Ihatebadgames
  • Members
  • 1 436 messages

The more hours the better. 20 dragons more or less is good. Making it harder to resist preordering. :)


  • twincast aime ceci

#34
CENIC

CENIC
  • Members
  • 1 714 messages

Not to be a negative nancy here but I don't like it when games pack so much content in them. I prefer smaller more polished experiences. When I see games like Witcher 3 or DAI brag about their game length, it makes me groan. I've never in my life played a game that's over 50 hours that either

1.) Has great pacing throughout

or

2.) Lacks an untold amount of filler content that's boring

It's a bad tradition in RPGs I'd like to see changed someday. I don't think any game needs a main story over around 25 hours because I've never played a game past that point that had good pacing throughout. 25 hours seems like the sweet spot for me in a game because I think all that needs to be told can be done at that point. It's not something that's going to make or break a game for me, I'm just saying I prefer shorter more compact and polished experiences. I want everything to feel meaningful including all the side content. I don't want to run around and do Fed-Ex quests that go from point A to B to deliver dirty socks and they really have no impact on your world, story or environment. If I'm going to do a bunch of side content that has no impact on story, then I want it to revolve around Thedas. I want each quest to feel meaningful and expand on the lore in Thedas. Discover new ruins about an ancient civilization that no longer exists or something like that. It doesn't have to deal with our main stories because it's side content. I'd take less quests for more meaningful experiences like this.

At least it will have a ton of content to mow through. I'm sure the main story will satisfy me plenty even if it does have pacing problems like DAO ran into. The side content is optional, so hopefully I run into some activities I really enjoy. All that being said, I'm going to love this game.

I only buy one, maybe two games a year. Those games have to last me a year, if not longer (we're in a serious RPG drought right now)
I guess I could understand not appreciating long games if you buy a dozen games a year and don't have enough time to play all of them, but such luxuries are beyond my experience :P
  • twincast, Aran Linvail, TCBC_Freak et 2 autres aiment ceci

#35
ghostzodd

ghostzodd
  • Members
  • 629 messages

Not to be a negative nancy here but I don't like it when games pack so much content in them. I prefer smaller more polished experiences. When I see games like Witcher 3 or DAI brag about their game length, it makes me groan. I've never in my life played a game that's over 50 hours that either

 

1.) Has great pacing throughout

 

or

 

2.) Lacks an untold amount of filler content that's boring

 

It's a bad tradition in RPGs I'd like to see changed someday. I don't think any game needs a main story over around 25 hours because I've never played a game past that point that had good pacing throughout. 25 hours seems like the sweet spot for me in a game because I think all that needs to be told can be done at that point. It's not something that's going to make or break a game for me, I'm just saying I prefer shorter more compact and polished experiences. I want everything to feel meaningful including all the side content. I don't want to run around and do Fed-Ex quests that go from point A to B to deliver dirty socks and they really have no impact on your world, story or environment. If I'm going to do a bunch of side content that has no impact on story, then I want it to revolve around Thedas. I want each quest to feel meaningful and expand on the lore in Thedas. Discover new ruins about an ancient civilization that no longer exists or something like that. It doesn't have to deal with our main stories because it's side content. I'd take less quests for more meaningful experiences like this.

 

At least it will have a ton of content to mow through. I'm sure the main story will satisfy me plenty even if it does have pacing problems like DAO ran into. The side content is optional, so hopefully I run into some activities I really enjoy. All that being said, I'm going to love this game.

 

 

RPG's are suppose to be long, if you want a short game I don't think RPG's are for you


  • twincast, fchopin, Kimarous et 3 autres aiment ceci

#36
Wissenschaft

Wissenschaft
  • Members
  • 1 607 messages

Yeah, the animosity between the Witcher and Dragon Age fan bases has really grown old. Bioware and CD Projekt are both excellent companies that make very  different style of games. Comparing the merits of both franchises is, in my opinion, an exercise in futility.

 

Can't we all just get along?

 

NO, have you not watched Highlander? THERE CAN ONLY BE ONE!

(Sorry, I couldn't help myself :P )



#37
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

NO, have you not watched Highlander? THERE CAN ONLY BE ONE!

(Sorry, I couldn't help myself :P )

"Two games enter...One game leaves."

"Two games enter...One game leaves."

:devil:


  • Browneye_Vamp84 aime ceci

#38
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 802 messages

I played The Witcher for an hour once and haaaaaaated it ... and I still think the "rivalry" is ridiculous. Some people will like one franchise, some the other, and plenty of people enjoy both. More CRPGs is a good thing for the genre, even if that particular series is not to my personal taste.


  • twincast, Kimarous, Tootles FTW et 4 autres aiment ceci

#39
Guest_AedanStarfang_*

Guest_AedanStarfang_*
  • Guests

It's very annoying to read it everywhere you go especially on Youtube.

 

"Oh DAI looks good but W3 stomps all over it who cares about DAI lulz" or some stupid comment like that. I just laugh at the stupidity of all the comments because I'll be enjoying both games. Let the close-minded deprive themselves of 2 great experiences.

I'm already tired of people complaining that Inquisition "copied Skyrim" when all they have to go off of is a 20-some odd minute gameplay video. The fact that people are already comparing Witcher 3: Wild Hunt and Dragon Age: Inquisition is especially baffling as neither game has been released  :huh:


  • Cigne, Dirthamen et Caja aiment ceci

#40
Travie

Travie
  • Members
  • 1 803 messages

I wish he would have pressed him on that 'What have you changed base on negative feedback of DA2?' question. I'm sure it's on a lot of people's minds, and he basically dodged it.



#41
Deflagratio

Deflagratio
  • Members
  • 2 513 messages

RPG's are suppose to be long, if you want  short game I don't think RPG's are for you

 

 

Transistor is one of the finest RPG's (Games) ever made.. It only clocks in at eight hours.

 

A game is only supposed to be what it is intended to be, narrowing what defines a game or even a genre is like banning the color Blue from anything that also has Red.



#42
Travie

Travie
  • Members
  • 1 803 messages

I'm already tired of people complaining that Inquisition "copied Skyrim" when all they have to go off of is a 20-some odd minute gameplay video. The fact that people are already comparing Witcher 3: Wild Hunt and Dragon Age: Inquisition is especially baffling as neither game has been released  :huh:

 

If anyone is saying they think DA:I is copying Skyrim they probably either are pretty young and don't remember any games before it, or just don't have much experience in the RPG genre. 

 

However, there are lots of things that can be already compared with W3 and DA:I, like the art design. I've heard quite a few discussions about that already. 



#43
Gnoster

Gnoster
  • Members
  • 675 messages

Regarding this whole Witcher versus Dragon Age debate I like one of the comments on Joe's video; that comparing the two is like comparing Lord of the Rings with Game of Thrones, sure there are similarities but ultimately they are two completely different games within the same genre. I really enjoy both fantasy settings (DA and Witcher) and their respective games, but for totally different reasons. I think we should all be happy more than one company make great RPGs, the more the better I say (and hopefully not go of another rant about the two companies once Mass Effect 4 and Cyberpunk 2077 are close to release)

 

I would personally never compare Dragon Age with Skyrim. I think what Skyrim did for the genre is move it toward more open world settings, but my experience with Skyrim is that it counted on you as the player to create your own story, which it did a fantastic job of. If you entered the world of Skyrim and expected a full connected world where choices matter, you were in for a huge dissappointment. Bioware games have a history of giving you a narrative and then have you affect that story through your gameplay.

The huge question still to be answered is whether it is possible to create a deep connected story where your choices have a lasting effect in an open world setting, both Bioware and CD Project Red are hoping to accomplish this. Personally I hope they both success as the RPG genre will be better for it, but it is a daunting task to be sure.


  • Cigne, TanithAeyrs, fchopin et 6 autres aiment ceci

#44
Guest_Morrigan_*

Guest_Morrigan_*
  • Guests

I wish he would have pressed him on that 'What have you changed base on negative feedback of DA2?' question. I'm sure it's on a lot of people's minds, and he basically dodged it.

 

I'm sorry, but I have to disagree with you on this. Bioware has been extremely transparent throughout the entire design process. Watch almost any interview on Youtube with Cameron Lee, Mike Laidlaw, or Mark Darrah and they discuss how the franchise has evolved since DA 2.

  • DA 2 was a personal story whereas Inquisition is much more in the vein of Origins (warring factions, conflict on a global scale).
  • Inquisition has unique, handcrafted environments that dwarf anything in Origins and DA2 in terms of scale.
  • Tactical combat has returned.
  • DA 2 had a one year development cycle. Inquisition has been in production for over three years.
  • There is more emphasis on crafting, customization and development of skill trees.
  • DA 2 forced you to play as a particular protagonist, whereas Inquisition allows you to make your own character like in Origins, and choose from four races.

Need I go on? Open your eyes, people. Inquisition is nothing like Dragon Age 2 (which, by the way, I actually enjoyed).


  • Kimarous, TCBC_Freak, Tootles FTW et 4 autres aiment ceci

#45
Guest_Renmazuo_*

Guest_Renmazuo_*
  • Guests

Always like Angry Joe reviews. He can be hit or miss with his interviews and rants though.



#46
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

Hmm, Cameron Lee seems a lot more in PR mode with AngryJoe than he was with that Gamermd girl.

 

I used to think more content was just better, but then Darksiders 2 overstayed its welcome by a pretty wide margin IMO. Too much content can be fatiguing. (or maybe that was just too much tedious content)



#47
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Open world games should pace themselves since you can pick and choose what you want to do. Open world without scaling, not so sure about, seems like a sure fire way to break the difficulty curve and make the game very easy and ultimately boring.



#48
archav3n

archav3n
  • Members
  • 486 messages

Always like Angry Joe reviews. He can be hit or miss with his interviews and rants though.

 

He seems like he's less angrier than before.


  • Cyr8 aime ceci

#49
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

He's more like slightly annoyed Joe these days.


  • TCBC_Freak aime ceci

#50
TheLittleTpot

TheLittleTpot
  • Members
  • 102 messages

Can't wait for him to rename his fanbase "The Moderately Irritated Army".


  • TCBC_Freak et cindercatz aiment ceci