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Angry Joe Interview With Cameron Lee


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#126
ghostzodd

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They have discussed how they addressed negative feedback in a round-about way several times, but it doesn't change the fact that he just dodged the question when Angry Joe asked him directly. 

 

Often when I talk about DA:I with friends the conversation turns towards how Bioware has handled their forums after the last few titles were released, especially about how concerns were written off as "confirmation bias" and the sometimes belittling tone that the Devs used when discussing peoples concerns at the time. 

 

Like it or not, it's something that turned a lot of people off to Bioware games. 

 

Dude Cameron Lee curved Joe when he asked him straight up about how bad DA2. Bioware will never come out and say how bad that game even though we know it was, it is what it is I guess. as long as they learn from it then make all future Bioware games better.



#127
Ravenmyste

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what i want to know is why are they saying it copied skyrim when in fact they even stated that  when you damage a dragon its not the entire dragon its that part that you hit when in skyrim you hit dragon say on the head the whole body takes damage even when you hit its on the tail or wing the entire body takes damage compared to what the devs say the dragon fights are going to be intense and fun to fight and knowing that you have to find the sweet spot on killing the dragon is going to hard for some players who wont be used to fighting like that..



#128
Mes

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I'm excited about the dragon fights. However I wasn't as pumped as Cameron was, because Dragon's Dogma (from around 2011 I think) had already implemented that kind of combat. Not just with dragons, but with all enemies.


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#129
Eternal Phoenix

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I'm excited about the dragon fights. However I wasn't as pumped as Cameron was, because Dragon's Dogma (from around 2011 I think) had already implemented that kind of combat. Not just with dragons, but with all enemies.

 

Yeah, it did. Plus you could climb up the giant enemies and grab regular ones. (It was from 2012 actually)


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#130
Stormy

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Um... who the <explicative> is Morganna?  Does Morrigan know she's been replaced? o.O


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#131
Guest_Morrigan_*

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Dude Cameron Lee curved Joe when he asked him straight up about how bad DA2. Bioware will never come out and say how bad that game even though we know it was, it is what it is I guess. as long as they learn from it then make all future Bioware games better.

 

They will never come out and say DA 2 was a bad game because they don't believe that it was, and I agree with Bioware.

 

You and many others may not have enjoyed the game, and that's fine. But there are an equal number of people, at least from what I have seen, that thought it was a worthwhile product.

 

I'm perfectly willing to admit that it had its faults (repetitive environments, lack of tactical combat, etc.), but I appreciated the story and characters.

 

@Travie - what aspects of DA2 did you not like which you feel that Bioware has not addressed in its interviews? I'm just curious. The typical complaints are reused levels, lack of a solid pc interface and tactical combat, being confined to a single city, lack of choice when it comes to creating a protagonist. From all of the videos that I have seen, these issues have been addressed. 


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#132
Alan Rickman

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Dude Cameron Lee curved Joe when he asked him straight up about how bad DA2. Bioware will never come out and say how bad that game even though we know it was, it is what it is I guess. as long as they learn from it then make all future Bioware games better.

 

Even if DA2 was remotely close to the Antichrist of RPG's that people still make it out to be (protip: it isn't), what do you expect them to do? Come out and say "hay guise, we made a super shitty game last time with absolutely no redeeming qualities but this one is going to b rely gud! I promise!"?


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#133
ghostzodd

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They will never come out and say DA 2 was a bad game because they don't believe that it was, and I agree with Bioware.

 

You and many others may not have enjoyed the game, and that's fine. But there are an equal number of people, at least from what I have seen, that thought it was a worthwhile product.

 

I'm perfectly willing to admit that it had its faults (repetitive environments, lack of tactical combat, etc.), but I appreciated the story and characters.

 

@Travie - what aspects of DA2 did you not like which you feel that Bioware has not addressed in its interviews? I'm just curious. The typical complaints are reused levels, lack of a solid pc interface and tactical combat, being confined to a single city, lack of choice when it comes to creating a protagonist. From all of the videos that I have seen, these issues have been addressed. 

 

I never said I did not enjoy it, however it was a bad game, whether you think so or not sales/ feedback say otherwise ;)



#134
Melca36

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Not to be a negative nancy here but I don't like it when games pack so much content in them. I prefer smaller more polished experiences. When I see games like Witcher 3 or DAI brag about their game length, it makes me groan. I've never in my life played a game that's over 50 hours that either

 

1.) Has great pacing throughout

 

or

 

2.) Lacks an untold amount of filler content that's boring

 

It's a bad tradition in RPGs I'd like to see changed someday. I don't think any game needs a main story over around 25 hours because I've never played a game past that point that had good pacing throughout. 25 hours seems like the sweet spot for me in a game because I think all that needs to be told can be done at that point. It's not something that's going to make or break a game for me, I'm just saying I prefer shorter more compact and polished experiences. I want everything to feel meaningful including all the side content. I don't want to run around and do Fed-Ex quests that go from point A to B to deliver dirty socks and they really have no impact on your world, story or environment. If I'm going to do a bunch of side content that has no impact on story, then I want it to revolve around Thedas. I want each quest to feel meaningful and expand on the lore in Thedas. Discover new ruins about an ancient civilization that no longer exists or something like that. It doesn't have to deal with our main stories because it's side content. I'd take less quests for more meaningful experiences like this.

 

At least it will have a ton of content to mow through. I'm sure the main story will satisfy me plenty even if it does have pacing problems like DAO ran into. The side content is optional, so hopefully I run into some activities I really enjoy. All that being said, I'm going to love this game.

 

While I understand your concern and some of your points, I will have to respectfully disagree. 

 

For $70 I want a $70 game. I want replayability.  I need replayability.  As fun as DA2...it was not worth the $60 I paid for it.  

 

Perhaps I will agree with you after I play the game but right now I am excited. :D


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#135
Melca36

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They will never come out and say DA 2 was a bad game because they don't believe that it was, and I agree with Bioware.

 

You and many others may not have enjoyed the game, and that's fine. But there are an equal number of people, at least from what I have seen, that thought it was a worthwhile product.

 

I'm perfectly willing to admit that it had its faults (repetitive environments, lack of tactical combat, etc.), but I appreciated the story and characters.

 

@Travie - what aspects of DA2 did you not like which you feel that Bioware has not addressed in its interviews? I'm just curious. The typical complaints are reused levels, lack of a solid pc interface and tactical combat, being confined to a single city, lack of choice when it comes to creating a protagonist. From all of the videos that I have seen, these issues have been addressed. 

 

 

Definitely agree it was NOT a bad game but it was not worth the $60 it costs when it first came out. 



#136
MarchWaltz

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DA2 was a crap game from Bioware. I expect great games from Bioware; not the shitstorm of DA2.

 

The only good things in DA2 was the combat and the dialogue wheel/voiced character.



#137
Andraste_Reborn

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I never said I did not enjoy it, however it was a bad game, whether you think so or not sales/ feedback say otherwise ;)

 

So if other people think a game is bad, I'm somehow obligated to agree with them? Does that also mean that I have to agree with the majority when they think a game is good? Because if we're judging purely by sales, that means we all have to give up Dragon Age and go play Battlefield or Super Mario Brothers or Grand Theft Auto.

 

I don't care what anyone else thought of Dragon Age 2, I've played it eight times and I'm not bored yet.


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#138
ghostzodd

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So if other people think a game is bad, I'm somehow obligated to agree with them? Does that also mean that I have to agree with the majority when they think a game is good? Because if we're judging purely by sales, that means we all have to give up Dragon Age and go play Battlefield or Super Mario Brothers or Grand Theft Auto.

 

I don't care what anyone else thought of Dragon Age 2, I've played it eight times and I'm not bored yet.

 

Okay



#139
Trinityangel666

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I thought AngryJoe did a good job with the interview. He's fun to watch. I always liked AngryJoe. I don't always agree with his game reviews but most of the time he gives good points that justify his opinion. His DA2 review was hilarious and he give it a fair score despite all the hate from the fans.

 

My goto for DA:I info on youtube is GamerMD83 and LadyInsanity, they are always on top of everything bioware.


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#140
Arllekin

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so... you can't target the wings? 



#141
Deflagratio

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So if other people think a game is bad, I'm somehow obligated to agree with them? Does that also mean that I have to agree with the majority when they think a game is good? Because if we're judging purely by sales, that means we all have to give up Dragon Age and go play Battlefield or Super Mario Brothers or Grand Theft Auto.

 

I don't care what anyone else thought of Dragon Age 2, I've played it eight times and I'm not bored yet.

 

 

Don't you know the rules of the internet? I hate something which means you need to hate it too or I can't prove I'm genetically superior.

 

Also applicable: Misery loves company.


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#142
HiroVoid

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I thought AngryJoe did a good job with the interview. He's fun to watch. I always liked AngryJoe. I don't always agree with his game reviews but most of the time he gives good points that justify his opinion. His DA2 review was hilarious and he give it a fair score despite all the hate from the fans.

 

My goto for DA:I info on youtube is GamerMD83 and LadyInsanity, they are always on top of everything bioware.

He actually said in one of his later videos in 'most disappointing' games of 2011 that he should have been more hard on it.



#143
CronoDragoon

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Don't you know the rules of the internet? I hate something which means you need to hate it too or I can't prove I'm genetically superior.

 

Also applicable: Misery loves company.

 

Don't forget to speak for all fans, who are always united on their opinion of a game.



#144
xXxshemlifexXx

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They will never come out and say DA 2 was a bad game because they don't believe that it was, and I agree with Bioware.

 

You and many others may not have enjoyed the game, and that's fine. But there are an equal number of people, at least from what I have seen, that thought it was a worthwhile product.

lol

DA2DAO-2.jpg

 

DA2 was a bomb, and deservedly so.

The only thing garnering any praise for it is the obsessive nature of the kind of fans that dating sims attract.



#145
Tajerio

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lol
DA2DAO-2.jpg

DA2 was a bomb, and deservedly so.
The only thing garnering any praise for it is the obsessive nature of the kind of fans that dating sims attract.

Very subtle line of reasoning you've got going there. If only you hadn't missed Aribeth's actual point.
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#146
xXxshemlifexXx

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Very subtle line of reasoning you've got going there. If only you hadn't missed Aribeth's actual point.

I was replying to the notion that an equal number of people liked DA2 compared to the number of people who thought DA2 was a waste of money, time and space, which is provably false.



#147
CronoDragoon

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I was replying to the notion that an equal number of people liked DA2 compared to the number of people who thought DA2 was a waste of money, time and space, which is provably false.

 

So you replied to a statement about the division within a population by showing the sample size of the population.


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#148
ghostzodd

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Don't you know the rules of the internet? I hate something which means you need to hate it too or I can't prove I'm genetically superior.

 

Also applicable: Misery loves company.

 

Also applicable: people get overly sensitive on internet forums, and take things to the head



#149
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People keep saying Joe was really blunt and direct on "how awful DA:2" was in the interview. I don't agree. All he did was ask "There was a lot of backlash over certain features in DA:2. Which ones have you responded to and possibly improved them in DA:I?" That's a perfectly reasonable question.


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#150
Guest_Morrigan_*

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lol

 

DA2 was a bomb, and deservedly so.

The only thing garnering any praise for it is the obsessive nature of the kind of fans that dating sims attract.

 

I don't agree that DA 2 should be classified as a "dating sim." The vast majority of the game focused on the mage-templar conflict, restoring the fortune and reputation of Hawke's family, and the Qunarii threat. Similarly, Mark of the Assassin expanded on the Qun's backstory and Legacy dealt with Corypheus' downfall. The romances consisted of what, maybe four to five cut scenes lasting about two minutes each?

 

When people start resorting to ad hominem attacks, it means that they have lost the argument. Moving on.


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