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Angry Joe Interview With Cameron Lee


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#176
Bob from Accounting

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Quite.



#177
Allan Schumacher

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Most likely explanation is retail price drops and a second wave of buyers waiting for those price drops. 

 

I'd say there's a good chance that Christmas played a contributing factor, given that the huge drop is the first week after Christmas Day.

 

I'd be curious, however, if there were significant price drops that occurred before Christmas....
 

 

While I do feel DAO is a stronger game, I am curious what the sales charts would look like if the rest of the variables were properly controlled.



#178
Allan Schumacher

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Thank you very much for clearing that up. Are you able to (allowed?) to confirm whether it is necessary to press and hold a specific button to have engage mode enabled? Giant bomb made some reference to that being the case, but would be nice to hear either way from a more official channel

 

At this point the button must be held down.  But this is the type of usability feedback that gets done at this point in the project.  So it may not stay that way.



#179
ManchesterUnitedFan1

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I've mentioned a couple of times that I'm convinced much of the shilling of the Witcher to spite other games lies in the studio being the ideal of what 'hardcore' gamers want, or think they want, when they're frustrated with the big bad American corporations. Their idol to rally behind, so to speak.

 

- A generous DLC policy.

- A lenient DRM policy.

- Supposed 'mature' content. Blood and nudity. 

- A 'dark' or 'grey' setting, which the prevailing viewpoint associates with, again, maturity, intelligence...

 

*Nudity for women

 

Which is part of the greater social problems of the game. And they are many.

 

I played witcher 1 for two hours after buying it for £1.50 in a steam sale, and just could keep playing on after seeing the sex cards and the bouncing breast animations.



#180
Gnoster

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At this point the button must be held down.  But this is the type of usability feedback that gets done at this point in the project.  So it may not stay that way.

 

Thank you again for clearing that up. For my two cents on usability, I hope it is changed so it is not required to actively hold down a button (for both controler and KB&M).


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#181
wolfhowwl

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At this point the button must be held down.  But this is the type of usability feedback that gets done at this point in the project.  So it may not stay that way.

 

Even with mouse and keyboard controls?

 

That sounds awful.



#182
Legenlorn

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If we are talking about the TW v DA fan war then we have to take a few things into account.

 

The company is from Poland. The Polish fans will mostly bash other RPGs that will try to compete with TW. (it has to do with the fan base feeling proud that a Polish company is making a name for itself with a game that is based on a book popular here. [TW at E3 was even mentioned in the news on some channels here - and that does not happen often])

 

Bioware reputation somewhat suffered from ME3 and DA2 and I bet some fans are still riding on that Hate bus.

 

The TW series has nudity. - Now I am not saying this is a bad thing as some characters were good looking (others not so much) but I feel that most of their fan base just wants to see the nudity and not understand the depth of the relationship (again with the main woman).

 

Also I find it funny that people say DA copied Skyrim as it was usually TW reps saying that the 3rd part is bigger than skyrim while DAI is comapred with DA:O and DA2. And wasn't DA:O released before skyrim? (so dragons came before skyrim right?)



#183
Kipp-vas-Xerinae

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I think that there is no point to putting more oil to the fire. We all know that almost every company has their own fanboys (more or less) and the best tactic to fight with them is to simply ignore them :)

 

Plus in the end customers are the face of the company.

 

P.S It's amazes me that people need to attack each other to make their own gaming experience better which is really, really sad :(



#184
LilyasAvalon

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Cameron also said there 20 dragons in the game, possibly more or less upon release. That's a lot more than I thought there would be I figured most areas would have just 1 dragon with only a couple of the really big ones having 2, but this means all of them could have 2 or a few might have more than 2 while others just 1. 

 

Does that count Wyverns?



#185
Maraas

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Could somebody explain to me please why is there comments on how "tactical combat has returned/is back" in almost every single piece covering DAI (not to mention forums)? Did it ever leave? Or does overhead camera equal tactical combat? Because, you know, a certain franchise that long since have gone full action combat-wise still promises "tactical combat" and nobody laughed them outta business yet, but DA2 with it's combat system somehow doesn't have that mojo?

 

Sorry for (somewhat incoherent) ranting, but it really is annoying, because there is tactical combat in DA2. Unholy amounts of it. It's the overhead camera that's making it's comeback, nothing more.


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#186
Nohvarr

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Could somebody explain to me please why is there comments on how "tactical combat has returned/is back" in almost every single piece covering DAI (not to mention forums)? Did it ever leave? Or does overhead camera equal tactical combat? Because, you know, a certain franchise that long since have gone full action combat-wise still promises "tactical combat" and nobody laughed them outta business yet, but DA2 with it's combat system somehow doesn't have that mojo?

 

Sorry for (somewhat incoherent) ranting, but it really is annoying, because there is tactical combat in DA2. Unholy amounts of it. It's the overhead camera that's making it's comeback, nothing more.

It's just a way to quickly convey the return of the overhead camera to those gamers that are looking for it.



#187
ReadingRambo220

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You are fairly correct there.

The witcher 1 had some odd combat mechanics, which after getting used to them was very easy. But it was restricted by the older NWN engine (aurora I think it was called). The combat in witcher 2 (based on REDEngine) cannot be compared, it is a lot more action based (read better), however it has rightly so gotten a lot of flag for being merciless brutal and many dropped the game within the prologue. That was made better with the arena tutorial in the enhanced edition. Whether you need to dodge roll all the time depends on difficulty setting, but dodge roll is the only escape, which is why they have scrapped that in witcher 3 for more emphasis on parry and pirouettes.

.

I bought the witcher 2 enhanced and played for about 20 minutes but had a very difficult time with the combat and interface. I plan on returning to it at some point but for some reason I just couldn't get my head around it that day. The opening cinematic was pretty awesome though.

On topic, this interview was fun to watch, and Cameron Lee seems like a really cool guy and am thrilled about DAI.

And to the poster that said the large amount if dragons cheapens them that just seems silly to me. There is a hole in the fade and dragons are everywhere, why wouldn't there be a lot of dragons?

#188
Das Tentakel

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Could somebody explain to me please why is there comments on how "tactical combat has returned/is back" in almost every single piece covering DAI (not to mention forums)? Did it ever leave? Or does overhead camera equal tactical combat? Because, you know, a certain franchise that long since have gone full action combat-wise still promises "tactical combat" and nobody laughed them outta business yet, but DA2 with it's combat system somehow doesn't have that mojo?

 

Sorry for (somewhat incoherent) ranting, but it really is annoying, because there is tactical combat in DA2. Unholy amounts of it. It's the overhead camera that's making it's comeback, nothing more.

 

It's not really that surprising. DA:O and DA2, on PC at least, are different in 'feel', particularly in the low to medium difficulty settings. The first one does more or less enforce a tactical approach a lot of the time, the second only occasionally. I 'hacked & slashed' my way through most of DA2.

I can't comment on the console versions.

This is probably also the main worry of many players who like things to be 'tactical'; that the presence or absence of the camera is just an extra but not really necessary, meaning DA:I is effectively an action game. That you can play the game tactically is of relatively little value if it turns out to be mostly 'unnecessary extra effort for no extra gain'.

 

But this is something we'll only find out once people have played the game extensively.


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#189
Legenlorn

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Ohh also about the dragons. Someone from BW said that there is a Colosseum in DAI with a few more dragons in it.



#190
hexaligned

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At this point the button must be held down.  But this is the type of usability feedback that gets done at this point in the project.  So it may not stay that way.

Change this please.  Why would that even be a thing.



#191
azarhal

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Definitely agree it was NOT a bad game but it was not worth the $60 it costs when it first came out. 

 

I always found this a strange reasoning. Before Steam existed and PC games sales became a thing, all games cost the same things and nobody ever complained that they didn't got what they paid for.

 

People never went, oh that game with ~30 hours of gameplay, different class and companions should cost less than this award winning game that I can go through in 30 minutes (Final Fantasy vs Mario Bros).
 



#192
fchopin

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I like Angry Joe but was not very impressed with the interview.
He should have asked more important questions.

#193
Mathias

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*Nudity for women

 

Which is part of the greater social problems of the game. And they are many.

 

I don't see any social problems. The nudity and sex in the Witcher series is not for everybody, this is true. But it's not anything worthy of a concern. It's not like Geralt is banging these girls saying "This is all women are good for!" 

 

 

I honestly do not fully understand the hate for the Witcher series that the BSN gives it. WItcher 2 is a very well designed game with a fantastic story. I love both Dragon Age and The Witcher almost equally.


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#194
Maraas

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It's not really that surprising. DA:O and DA2, on PC at least, are different in 'feel', particularly in the low to medium difficulty settings. The first one does more or less enforce a tactical approach a lot of the time

On easy to medium? I don't think so. The difference in "feel" is less about tactics, I think, and more about pacing. When you know what you're doing and with carefully made custom tactics you can "hack-n-slash" your way through both DAO and DA2 even on nightmare. The thing is, it won't be hack and slash, not really. It's just that you know how the game works and it's UI is good enough to play in real time.

 

And combat in both games is real time. So the overhead camera and pause are there for the player's convenience, actually, and not for the challenge. If you don't want to think on your feet and like to play at your own pace, you can pause, observe with the overhead camera, think every move through. This was the case in every Dragon Age game. There wasn't overhead camera in DA2, but you could issue orders to one companion via another—not quite the same usability, but it still offered different viewpoints—and in every other respect the game required tactics: using your resources carefully (due to universally hated waves) and making the most of the cross-class combos.

 

So I think Nohvarr has got it right: it's just shorthand for return of the overhead camera, nothing more. Which still annoys me, because tactics and the overhead camera are not the same.



#195
Legenlorn

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I honestly do not fully understand the hate for the Witcher series that the BSN gives it. WItcher 2 is a very well designed game with a fantastic story. I love both Dragon Age and The Witcher almost equally.

 Think about it the other way around. I am sure that there is equal hate or bigger on any forum related to the witcher. Some of the fan base is especially hostile towards anything that is thought to rival TW.

From experience I know that usually hate creates hate and so on, so there is really no surprise in seeing some anger on any side.

 

Though I will say I was expecting something more from TW2 (especially from what they were talking about at early development stages) - like the weak points system when fighting creatures.

 

Also, I will agree with you on the nudity aspect. They did a rather good job in showing a good romance scene and it did make me more attached to the couple. Plus, they did not show anything that is different than what people do nowadays. 



#196
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I find it important to remember that the rivalry (and especially the hatred) exists more among fans.  

 

Absolutely this. For years here on the BSN, I never understood why Witcher fans would come to these forums and bash Bioware games and solicit their favorite game on a different developer's forums. I eventually played TW1 and 2 and got involved in the official Witcher forums.

 

While you're right that fans want to promote the things they love, even if that means bashing things they consider a rival to the thing they love. But I think it is more than just rivalry, I also think it is in part because the BSN is such a giant and active RPG forum community. I don't mean this as an insult to Witcher games/devs/community, but the official Witcher forums are tiny and very inactive. You can go an entire day without seeing new posts on the Witcher forums. The DAI Scuttlebutt Forum gets more daily traffic than all of the CDPR forums combined. So like I said, this isn't an insult, but there are lots of people who want to talk about the Witcher and the BSN is a more active place to have a conversation about the Witcher than the official Witcher forums. 



#197
CronoDragoon

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So I think Nohvarr has got it right: it's just shorthand for return of the overhead camera, nothing more. Which still annoys me, because tactics and the overhead camera are not the same.

 

Old-school isometric cRPG players have a vested interest in framing "the way I'm used to playing" as "tactical". But in comparison to both Origins and DA2, Inquisition is looking way more tactical. It looks like you'll actually have to pay attention to enemy types and utilize LoS, for instance.

 

At this point the button must be held down.  But this is the type of usability feedback that gets done at this point in the project.  So it may not stay that way.

 

Hmm. What was the goal of this Engage Mode? If you need to hold the button down it sounds like it wasn't meant to be used over anything but a very short period of time (or else it'd get cumbersome). I think cRPG players may like being able to move around the battlefield in overhead not tied to a specific character for long periods of time (forever?), but I'm also not sure what would work given whatever current functionality you guys would have. Is there any room for what was done with the ability/item wheel, where you could choose to hold it down or just hit it once and it stays up until you hit the same button again?



#198
Ihatebadgames

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I liked both Witcher 2 and DA:O. Been a fan of BW since mid 90s if not earlier. Dragons Age was on SNES then. Corri was the main Boss and Logaine showed up at the ending credits, after I killed him. There was also a blerb for DA 2 "coming soon". 14 years later Dragon Age graced the Xbox 360.

I bought DA:O on release day at wallmart. Then bought Awakenings when it was released and all DLC. Then when my Disk started cracking bought the Ultimate Edition.

Just recently I've bought DA: Ultimate for the computer. Will get a new computer when BW releases the system requirements for DA:I So that's 3 copies of DA:O + DLCs.

People buying extra copies could account for a spike or stronger sales over time. If my xbox 360 copy starts to go I'll replace it. :)



#199
azarhal

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 Think about it the other way around. I am sure that there is equal hate or bigger on any forum related to the witcher. Some of the fan base is especially hostile towards anything that is thought to rival TW.

From experience I know that usually hate creates hate and so on, so there is really no surprise in seeing some anger on any side.

 

"Hate only breed more hate" ~Byron, 9:22  (best quote in Dawn of the Seeker)

 

Also, the Witcher official forum has a DAI thread that exist solely to mock the game. I think we can behave a lot more maturely and politely in here. The two series don't have that much in common beside the tag of RPGs anyway.



#200
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I don't see any social problems. The nudity and sex in the Witcher series is not for everybody, this is true. But it's not anything worthy of a concern. It's not like Geralt is banging these girls saying "This is all women are good for!" 

 

 

I honestly do not fully understand the hate for the Witcher series that the BSN gives it. WItcher 2 is a very well designed game with a fantastic story. I love both Dragon Age and The Witcher almost equally.

 

The misogynistic argument is old and overblown. The Witcher 2 fixed what the first game did wrong. Internet uberfeminists have nothing better to do than to point at anything that resembles sex as the objectification of women. The most politically powerful characters of the Witcher 2 are female...


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