Does the chance/ease of priming or stunning an enemy depend on the type of protection the enemy has?
In other words,
Since disruptor has huge damage multiplier to shields and barriers, is it easier to prime/stun an enemy with shields or barriers as opposed to health (reduced damage boost) or armor (no damage boost)?
While my experience says no, the numbers and analysis could be different.
I ask this because I read a post which says that incendiary ammo priming is related to damage per shot (a javelin can prime in one shot where as a harrier needs more shots and more time). So, since disruptor has 4x vs. shields/barriers, I got curious if the damage per shot mattered.





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