Hey man, no need to get snarky here.
I don't strictly disagree, except that the sword animations are still considerably more flashy with the basic attacks than a spear animation. Swords are just generally more flexible weapons with a greater variation of movement than you'd see with a spear. That's just a fact of the weapon. Spears were more common because they were cheaper and easier to train in, not because they were better. There's a reason knights and nobility preferred swords over spears when given a choice between the two.
That said, I don't disagree that it could be done, but reasons that have already been brought up (opportunity cost of making more animations being the big one) is why I mention that Glaives or Poleaxes could easily be included into the game using the two-handed animations and skill tree. You could have a glaive in the game already without a significant change to the game.
Another game that has Spears in it, I just realized, is Torchlight and they do a fairly decent job with it. Well, "spears", it includes a number of polearms. They do have unique animations for polearms, but they generally just use the 2 handed weapon tree. There are a few classes from mods that use polearms specifically.
I'm not sure why you think the warrior classes preferred swords to spears. That is simply not the case. The sword was the common side arm of the knight, it was definitely the symbol of their class, but the primary weapon of the knight on the field of battle was the spear or lance or polearm depending on the situation.
There's no way in heck any knight would choose a sword over a spear in say a judicial combat, unless he wasn't given an option. On the other hand, there's no way a knight would ever part with his sword - it was a side arm for a reason: it was a versatile and effective weapon, it just wasn't the best option at all times.





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