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Ever think spears will make a comeback?


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#176
Kinthalis ThornBlade

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Hey man, no need to get snarky here.

I don't strictly disagree, except that the sword animations are still considerably more flashy with the basic attacks than a spear animation. Swords are just generally more flexible weapons with a greater variation of movement than you'd see with a spear. That's just a fact of the weapon. Spears were more common because they were cheaper and easier to train in, not because they were better. There's a reason knights and nobility preferred swords over spears when given a choice between the two.

That said, I don't disagree that it could be done, but reasons that have already been brought up (opportunity cost of making more animations being the big one) is why I mention that Glaives or Poleaxes could easily be included into the game using the two-handed animations and skill tree. You could have a glaive in the game already without a significant change to the game.

Another game that has Spears in it, I just realized, is Torchlight and they do a fairly decent job with it. Well, "spears", it includes a number of polearms. They do have unique animations for polearms, but they generally just use the 2 handed weapon tree. There are a few classes from mods that use polearms specifically.

 

I'm not sure why you think the warrior classes preferred swords to spears. That is simply not the case. The sword was the common side arm of the knight, it was definitely the symbol of their class, but the primary weapon of the knight on the field of battle was the spear or lance or polearm depending on the situation. 

 

There's no way in heck any knight would choose  a sword over a spear in say a judicial combat, unless he wasn't given an option. On the other hand, there's no way a knight would ever part with his sword - it was a side arm for a reason: it was a versatile and effective weapon, it just wasn't the best option at all times.


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#177
AresKeith

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Even if the player themselves can use them, I'd still like to see spears, halberds/polearms appear
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#178
Gtdef

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If they are like swords with different names and animations then no. I'd like different weapons if they are tied to the gameplay. If they add reach and bonuses against enemies with short reach sure. If they just add them so the player can do flashy staff spinning moves then it's pointless.

 

Weapons types don't matter in DA games other than roleplaying reasons. Let them focus on their strengths.



#179
AkiKishi

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There's no way in heck any knight would choose  a sword over a spear in say a judicial combat, unless he wasn't given an option. On the other hand, there's no way a knight would ever part with his sword - it was a side arm for a reason: it was a versatile and effective weapon, it just wasn't the best option at all times.

 

Bit like why we carry pistols today. Not the best weapon, but versatile and easy to carry compared to other options.


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#180
Zatche

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Hey man, no need to get snarky here.
 


I was actually trying to poke fun at myself for not considering/remembering how the sword and shield animations currently work in DAI, and for not thinking about how they could possibly be applied similarly to spears. But I can see how you thought I was being snarky towards you. My bad.



#181
SNascimento

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You could wear a sword anywhere without it being too awkward. Can't really carry a spear around in the same way.

Not really valid since there are some greatswords in DA2 that look utterly ridiculous. I was trying to post images but the site didn't allow me. 



#182
Merwanor

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I would love to see spears return to gaming, as it is one of my favorite weapon types. Always bugs me that they are not present in most games these days. Spear was probably one of the most used weapons in medieval times.



#183
Kinthalis ThornBlade

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I would love to see spears return to gaming, as it is one of my favorite weapon types. Always bugs me that they are not present in most games these days. Spear was probably one of the most used weapons in medieval times.

 

Most used pretty much throughout human history (or at least since there was civilization) up until relatively modern times.



#184
UC SIM

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Time to throw in my two florins I guess.

 

The spear is not used in the same way as daggers/swords, its purpose is more of a defensive weapon, creating distance from you and your enemy.

In combat its more frequently found in formation fights.

 

The sword and to a degree the daggers should be better in a 1vs1 fight, allowing the combatant to come inside the spears effective range, with much shorter/faster swing/stab.

 

Staff(as in monks not the ingame staffs that mages use) fighting, they could create animations and make it a valid 1vs1 fighting style in game but I don't think there has ever been much interest in that.

 

I'd also argue that the reason that the spear is more common than swords is the effective cost of making them, metal heads can be mass produced in comparison to the process of swords - then the rest of the weapon is a wooden shaft, something found abundantly. In fact the spear was so mass produced that combatants would often carry more than one.

But while we are at it, why is the javelin and sling not in fantasy games often?

 

Additional; which class would you give the spear too?



#185
Kinthalis ThornBlade

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That's not what actual masters of the era (medieval at least) said about the spear. Many point out that a skilled spearman can take on 3 decent swordsman. Reach is critical in melee combat.

 

Also, swords WERE very much mass produced, again, speaking strictly of the high middle ages. There were entire industries devoted to weapons and armor crafting. A blade might be forged and tempered in Passau, then shipped to an Italian city for fittings (handle, crossbar, etc), then shipped back up to France or Britain for sale.


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#186
Han Shot First

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Most used pretty much throughout human history (or at least since there was civilization) up until relatively modern times.

 

Technically it is still in use, although rarely.

 

When you attach a bayonet to the end of a rifle you've converted that rifle into a crude spear. People may not think of it in that fashion, but it is a spear. Some of the techniques that are taught in modern militaries are also identical to techniques that would have been used with short spears. In that sense the spear outlived the sword, which has become entirely obsolete. 


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#187
metatheurgist

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But while we are at it, why is the javelin and sling not in fantasy games often?


The sling was a staple in D&D games.

#188
Schreckstoff

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Didn't she have like 3 comebacks already?
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#189
Han Shot First

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The sling was a staple in D&D games.

 

The sling would be fun just for the animation.



#190
Gamemako

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Bit like why we carry pistols today. Not the best weapon, but versatile and easy to carry compared to other options.


Pistols are not generally issued to enlisted personnel in the U.S. military, though officers in some branches are issued a service pistol. They are a small self-defense weapon rather than a combat weapon.

Not really valid since there are some greatswords in DA2 that look utterly ridiculous. I was trying to post images but the site didn't allow me.


Since we're discussing length, it's not really that much of an issue. Keep in mind that real two-handed swords from the 15-17th centuries would push 6' in length. Combat weapons weren't really made to be carried around in public anyway.

...In that sense the spear outlived the sword, which has become entirely obsolete.


We still manufacture parade swords for naval officers, too. :P

#191
Chaeden

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Actually Feybrad while Sunnydxmen is the most blatant and idiotic form of troll incapable of even using the spellcheck on their computer I noted the comment on no anti-calvary swords.*and before I go further I FOUND this topic because I want spears in DA...and other things in general since its my preferred weapon*

http://upload.wikime...a/Zhanmadao.jpg

The Zhanmadao was a Chinese anti-cavalry sword made for chopping the legs out from under a horse. For that matter some believe the Zweihander was used for a similar purpose though those claims are of dubious historical accuracy. It is the ONLY anti-cav sword that I know of however. Throwing swords however aren't liable to be found but swords that could be USED for throwing maybe.

 

On the topic of polearms and such, I'd love to have spears, halberds and glaives as they are commonly my preferred weapon in any game. Also Lucern hammers but that's being picky since I'm sure they'd just make a war hammer with a tiny head and go 'there you have your damn lucern hammer.'.

 

Unrelated for some reason I can't paste anything here, and when I tried to quote the specific post I was referring to the quote never showed up. Anyone know why this is?



#192
TeraBat

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What I'm surprised no one has brought up yet is how useful a spear is against an armored opponent. It was vaguely alluded to in the Oberyn/Gregor bits, but, just to clarify: 

 

One of the biggest advantages you have with a spear when you're fighting someone in armor is that you can jab the spear into gaps in the armor. Fun fact: attaching a chainmaille (or scale) sleeve to a shirt is surprisingly difficult when it comes to the armpit, and so a lot of armorsmiths don't bother. Peer at the Dalish armor; it's fairly accurate when it comes to making chain/scale armor. Which is not a huge thing if you're fighting someone with a sword, but an opponent with a spear can get in a perfectly-aimed jab, and, well, hope you weren't planning on carrying anything with that arm ever again. 

 

Even the heavier plate armor still has a bunch of convenient holes where you can proceed to poke holes in your enemies (otherwise, the plate-armor wearer couldn't move). And since your opponent is armored, they will be slower. Ideally, you as the spear-wielder will be lightly armored and can take better advantage of greater mobility and speed. So in the DAverse, that means rogue - but there's basically no effective mechanical difference between a dual-wielding rogue and a spear-wielding rogue. It's still about jabbing your weapons into gaps in your opponents armor, and ducking out of the way before they get you back. 

 

(Though, for what it's worth, I have seen some very flashy spear fighting. You've got to be very fast, but it's possible to do some nifty things with spears you can't do with other weapons!) 


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#193
Ashagar

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Medieval pole arms such as poleaxes, Halberds, crows beaks and others which were designed to slash though and pierce heavy plate used the same basic fighting techniques as staff fighting though of course in the middle ages they held staffs the same way one would hold a spear and the shafts were reinforced to be able to block sword blows.

 

Halberds espically were highly verstiale being useful against anything from heavy and light infantry, to heavy Calvary and pike men and saw use into the 18th century as weapons issued for garrison and bodyguard forces as well as a issued weapon on the battlefields for sergeants into the mid late18th century.



#194
DrSteveBrule

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Oh my god I love this!!! Please spears please!!! That's all I use in assassins creed unity and its soooo fulfilling DA and elder scrolls need to get in on this immediately! Spears are making waves again! Viper is my hero by the way so that may influence my love for spears, but my love for spears has existed for years and years, assassins creed may suck in a lot of ways but they have spears and that's all I need

#195
Han Shot First

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Here is hoping that it will be a weapon class in the next game.

 

Unfortunately spears & polearms usually don't make it into fantasy RPGs because they require different animations from swords, axes, and maces. 



#196
Maniccc

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I don't see what difference it makes.  So few games have realistic types of combat, it's all lame hot bar nonsense, and brain dead auto-attack (or in the case of DAI, no auto attack but a "basic" attack, or whatever).  Mount and Blade is about it.  TES could go that route all the way and actually have good combat for once, but I doubt it.



#197
Guest_Roly Voly_*

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*Sigh*  No, don't let them come back.  You let spears in, then the next thing you know you let tanks in, then you have spears killing tanks and the world's gone ******'s up.


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#198
Ashagar

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No what kills tanks are legionaries and samurai. ;)



#199
Guest_Roly Voly_*

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You really need to play Civ 1 and 2, though kudos for getting the reference!

#200
Ashagar

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Never played the first one but played the rest. Civ 2 had the best advisers out of the series.