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The Lounge: Discuss Your DA World States


Questa discussione ha avuto 10 risposte

#1
leahrachelle

leahrachelle
  • BioWare Employees
  • 305 Messaggi:

Welcome to the Lounge!

 

Here you can chat about all the awesome World States you're creating with everyone else!

 

So, please keep in mind:

 

  • If you're finding bugs, remember to report them through the Beta Feedback tool in the DA Keep - this is the easiest way for us to organize and keep track of what everyone's finding related to plot bugs, tile art inconsistencies and so on.

Most importantly, remember to be respectful of everyone's Dragon Age story. This should be a fun place to reminisce about your favorite Dragon Age moments and how to recreate them in the DA Keep.


  • A Seberin, Regular Wise Guy e DAYtheELF piace questo elemento

#2
Justin Edmond

Justin Edmond
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I don't see Wardens Keep choices. 

I've been really pushing for more of those as well, but I think we're looking at more of a broad sweeping change to Awakenings rather than just tacking one or two more on.

 

Of course all of this is subject to change at a moments notice :P



#3
Allan Schumacher

Allan Schumacher
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Part of the issue with the Morrigan's Baby plot in the tapestry right now is that it doesn't cover all the possibilities. It basically doesn't allow for Morrigan having a non Old God Baby, which can happen in the game if the Warden romances her, turns down the Ritual  and has Alistair or Loghain kill the Archdemon. This same scenario doesn't allow for that Warden to go through the Eluvian with Morrigan, which is a possibility in game.

 

Isn't it implicit?  If you romance Morrigan and don't do the Dark Ritual, isn't it required that she has a baby with the Warden that isn't the Old God Baby?



#4
Allan Schumacher

Allan Schumacher
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I'd say they should reword the tapestry. Because, and this is just my opinion, the tapestry should reflect choices you can make. You never actually choose to have a baby with Morrigan if you do NOT do the ritual. (I mean, you might set it up to get that epilogue slide in a meta way, but it's not an in-game choice.) Everything in here seems to reflect in-game choices.

 

Yeah, I think it'd probably make more sense for that entry to be specifically about the old god baby/dark ritual.  If Morrigan is romanced, she'll have had a child one way or another.


  • A J e s s e, Darth Krytie e The Bear Muse piace questo elemento

#5
Justin Edmond

Justin Edmond
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I found another slightly oddball discrepancy.  One of my friends had a save file I tried to replicate in the keep and wasn't able to do so. She was playing a Human Noble and during the Landsmeet agreed to marry Alistair in order to become Queen. Then, at the end of the game the Warden died to the Ultimate sacrifice. 

 
This was possible in DA:O, and when imported into DA2 there were instances where both these cases were true. At one point, I think it was Zevran, was talking about the Warden he mentioned his lover dying to save the world, and then right after said he was going to return to Ferelden to see his Queen.
 
Obviously, the bug is in DA2, because the timeline is technically right, but it feels like an option is missing somewhere. To me it feels like the timeline should reflect your choices in each game as well as the state of the world. There almost needs to be a new option to select that both choices at the landsmeet as well as an option to select who, at the end of the game, actually rules Ferelden.

 

 

I've been mulling over this one; but basically this is Warden Sacrifice, Alistair Romance, Alistair king (but the lands meet outcome is Alistiar & Warden joint rule)

 

I think this is one of those questions where we'd need to restructure to capture properly. We don't really support specific landsmeet outcomes that are changed by the ending since the "Who rules Ferelden" is from the lens of the end of the game, not the result of the landsmeet.



#6
Justin Edmond

Justin Edmond
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Sure. My only issue is that this isn't currently reflected in the Keep due to the autosolving and the way the Morrigan's Baby tile is linked to the Who Killed the Archdemon tile. Currently it doesn't allow for a situation where you can select Morrigan having had a child with the Warden without having the Warden also be the one who killed the Archdemon, which isn't right, since you could have had Loghain or Alistair take out the Archdemon but also have had Morrigan end up with a baby.

 

 

Exactly!

 

That seems to be the issue with the Keep right now, where it seems like the Morrigan's Baby tile is making an assumption that the Baby is only coming from the result of the Ritual choice, thus why its linked to who killed the Archdemon.

 

I just think the context of the Morrigan's Baby tile could be  better delineated from the Ritual choice, since the existence of a non OGB from a Warden that turned down the Ritual but romanced Morrigan makes them two different things, but the Keep currently makes them seem like they're all one and the same.

 

Not to mention this discrepancy also seemingly makes it impossible for this sort of Warden to choose to go through the Eluvian in the Keep, since that ends up with the autosolver trying to make Loghain killed by the Warden instead of take the killing blow on the Archdemon, since that's tied back to Morrigan's baby.

 

I'll forward this to QA


  • Brockololly, Arialla MacAllister, Sunegami e 1 altro piace questo

#7
Justin Edmond

Justin Edmond
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I wonder if some of the issues of the auto solver could be fixed by allowing all of the choices to be made first, then "submitting" the options, and that's when it tells you the things you've selected are in conflict.  Having it go option by option sometimes gets confusing because I *know* you can do it, but the choice later down the line hadn't been selected yet.

 

That was actually very similar to our first implementation, but we ran into issues : 

 

It got really confusing for early users when they would get the summary of changes to be made; They got confused over which question was causing the problems, or how to fix them. We tried a lot of ways to try to sort or explain these problems but we have a lot more luck with the current process where at least there is an immediate understanding of cause and effect.


  • Arialla MacAllister piace questo

#8
Brian Mills

Brian Mills
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We (the devs) can still read the old threads as well, so we'll still be able to see any feedback or other comments you left there before they were closed :)



#9
leahrachelle

leahrachelle
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I'm fine with that. The video Bioware released of The Keep is looking mighty nice with it being fully colorized and the video they make for your character looked pretty neat.

 

Hi! Yes, we will likely have to clear out everyone's world states because we've changed a lot of the logic add added plots based on everyone's feedback. 


  • Seberin, BFace, LiketheRiver e 1 altro piace questo

#10
leahrachelle

leahrachelle
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  • 305 Messaggi:

Can we have an option to keep the stretchy heads in the hero section?

 

Okay, I'll stop answering here because this is your thread to chat about world states - but, we can't keep stretchy heads because the image resolution out of DAO isn't enough to make them larger than the thumbnail size. There are a few bugs that I am fond of and this is one of them, so yes, sad to see it go :)


  • A Seberin e The Bear Muse piace questo elemento

#11
leahrachelle

leahrachelle
  • BioWare Employees
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Friendly reminder - This thread the place for you to chat about the DA stories you're creating. We'll do our best to take care of the bugs, but if you find some you can head over to the Beta Feedback tool and let us know about it. 

 

We'll open the Ask a Question thread back up on Monday, so have fun in the meantime!


  • A CissyGraves89, BFace e The Bear Muse piace questo elemento