I've decided the theme for my World 2 will be:
Some (wo)men just want to watch the world burn. There are worse things in the world than blights. I'm one of them.
I'll post the travesty when I finish!
I've decided the theme for my World 2 will be:
Some (wo)men just want to watch the world burn. There are worse things in the world than blights. I'm one of them.
I'll post the travesty when I finish!
Question regarding a plot choice.
Can you complete the Lyrium Smuggling Quest in Dust town, and still have the Circle be annulled with Irving dead?
I've never done it that way in game (usually Orzammar done last), and I've never tried the smuggling task if I've already annulled the circle.
Thanks!
Question regarding a plot choice.
Can you complete the Lyrium Smuggling Quest in Dust town, and still have the Circle be annulled with Irving dead?
I've never done it that way in game (usually Orzammar done last), and I've never tried the smuggling task if I've already annulled the circle.
Thanks!
If you already annulled the circle, you can't complete this as I think the mage is no longer there.
There is also an option in game to convince her to listen to her dad and leave the baby in the deep roads and go back to her family. I did that one kind of on accident.Yeah, the current options are basically the equivalent of a Maury Povich show.
The only option is to go back to the Dwarf and tell him the circle is destroyed. He gets mad and says you're trying to screw him and he attacks you. Now that is if the mage for the quest isn't there. According to the wiki if you didn't intimidate the mage during the circle quest he will still be there. I however did and he wasn't there.Question regarding a plot choice.
Can you complete the Lyrium Smuggling Quest in Dust town, and still have the Circle be annulled with Irving dead?
I've never done it that way in game (usually Orzammar done last), and I've never tried the smuggling task if I've already annulled the circle.
Thanks!
This world state is the closest I could get to my "canon" playthroughs of DA:O and DA][.
Dragon Age: Origins
Hero
Companions
Prologue
The Urn of Sacred Ashed
The Arl of Redcliffe
Nature of the Beast
Paragon of Her Kind
Broken Circle
Denerim
Landsmeet
The Battle of Denerim
Dragon Age ][
Hero
Prologue
Companions
Act 1
Act 2
Act 3
Legacy
My ultimate canon playthrough (even though I've got many goes something like this:
DA: Kirkwall.
Canon Hawke is m!Hawke, sarcastic, and looks different than Varric described.
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soooooooo anyone else see the new companions(as far as romance)as a meh.....iron bull i can see if had a quanri female but since dorian is fully gay as is sera and blackwall is burly old man, solas is a eh ok but no good looking male companion for female inquisitor DA:Origins = Alistair DA][ had eh i guess anders and fenris hope there will be sometime of surprise male character sheesh i need some eye candy here lol

soooooooo anyone else see the new companions(as far as romance)as a meh.....iron bull i can see if had a quanri female but since dorian is fully gay as is sera and blackwall is burly old man, solas is a eh ok but no good looking male companion for female inquisitor DA:Origins = Alistair DA][ had eh i guess anders and fenris hope there will be sometime of surprise male character sheesh i need some eye candy here lol
I'm about 98% sure Iron Bull will be bi, so a female or male can romance him, and for a person of another species I think he is kinda cute.
Dorian is confirmed gay so no love there, Cole is not romanceable to anyone.
Sera is lesbian and I might romance her lol.
Vivienne will be bi in my opinion and if I'm asked I would say Cassandra will be the straight female LI.
Is Blackwall going to be romanceable? I haven't seen if he is, if he is I think he will be straight and I think he will be like Thane and die at the end trying to save someone,
I HOPE Varric will be a LI but I doubt it as he is too obsessed with Bianca.
I think Solas will either be bi or non-romanceable. Don't know why, but either way I think he's kinda cute. Just my opinions if we're going into Romances.
I think Solas will either be bi or non-romanceable. Don't know why, but either way I think he's kinda cute. Just my opinions if we're going into Romances.
I will romance the crap out of Solas if he's a LI. He was my favorite from the start, idk why lol.
Iron bull seems like a man's man but yeah no eye candy....at least for me -shrugs-
I only have two for certain world states right now. My canon main will be in pretty decent state when DAI starts up. Both my heroines, Fem!Mahariel and Fem!Hawke were fairly good types just trying to get by and help people out and they took most of the bad on themselves (poor Kara romanced Alistair and let him go to be king, Lisbette had Anders and we all know how that goes...)
My second world is just going to be one huge disaster. Fem!Amell couldn't do things right to save her life anyways - she skipped recruiting Leliana because she was afraid to walk into the tavern after hearing there were people looking for her there. She spared the Anvil and Branka but put Harrowmont on the throne after supporting Bhelen all the way up until the end because she thought Bhelen couldn't be trusted with it...that causes a war with Ferelden after the game ends, FYI. In 10+ runs of DAO I have NEVER seen that ending before until Jennet pulled it off. She gets paired with a male Hawke who hates mages because of all the trouble they caused his family growing up. So yeah, talk about a screwed up world.
I usually decide on some background information and a reigning personality type for my characters and then just let them run. Depending on how familiar with the game I am, I may know what they're going to do or they may still surprise me.
I had three ideas for the Keep the I submitted. Tell me what you think:
Right now, the Keep populates a default world state; especially for players who never played a DA game in their life. Bearing in mind that the good folks at Bioware are looking to add more context to the decisions, I think this would be a nice alternative:
1) Allow for a "Blank" world state. This will allow users to craft it from scratch. This would allow the player to go through each individual decision and get a better appreciation for the world state. Right now, or at least last I remembered, the Keep doesn't identify the choices that you've changed from the default. So if I forgot to toggle something off of default, I many not realize what I'm walking into as a result.
2) Allow for a "Randomized" world state. Kinda like hitting the "?" when you're in the character selection in a fighting game. I dunno, I think it would be fun to throw caution into the wind and just let the Keep generate something for you, go in blind (if you want) and just see how things shake out. Troll yourself!
Now, for those of us who will do multiple playthrus:
3) Part of the allure in playing Bioware games over again is that you're presented with a chance to "do it differently". I don't know about you, but it's fun to go and do the exact opposite of what you did before in previous games just to see how things turn out in the next game(s).
So, I proposed that the Keep allows you to import an existing worldstate, allowing you to either go in and change things manually OR allow players to hit a "Opposite" button, which would take any binary decisions and flip it to the reverse for you automatically.
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Thoughts?
I had three ideas for the Keep the I submitted. Tell me what you think:
Right now, the Keep populates a default world state; especially for players who never played a DA game in their life. Bearing in mind that the good folks at Bioware are looking to add more context to the decisions, I think this would be a nice alternative:
1) Allow for a "Blank" world state. This will allow users to craft it from scratch. This would allow the player to go through each individual decision and get a better appreciation for the world state. Right now, or at least last I remembered, the Keep doesn't identify the choices that you've changed from the default. So if I forgot to toggle something off of default, I many not realize what I'm walking into as a result.
2) Allow for a "Randomized" world state. Kinda like hitting the "?" when you're in the character selection in a fighting game. I dunno, I think it would be fun to throw caution into the wind and just let the Keep generate something for you, go in blind (if you want) and just see how things shake out. Troll yourself!
Now, for those of us who will do multiple playthrus:
3) Part of the allure in playing Bioware games over again is that you're presented with a chance to "do it differently". I don't know about you, but it's fun to go and do the exact opposite of what you did before in previous games just to see how things turn out in the next game(s).
So, I proposed that the Keep allows you to import an existing worldstate, allowing you to either go in and change things manually OR allow players to hit a "Opposite" button, which would take any binary decisions and flip it to the reverse for you automatically.
Thoughts?
In regards to the first point, I imagine the only way they would be able to do as you've stated is to simply put another option in each question which is blank. In that regards to play Devil's Advocate here, you could easily just as much 'forget to put in an answer' and thus mess it up.
In regards second and third point an obvious flaw in your plan here is that there are several options which have more than 2 answers and further more in regards to the 'Random' one that would require the 'randomiser' to account for variables that can't match up. The only way around that would be a set of 'Pre-determined' Default states ala what we had in Dragon Age 2 with 'The Martyr', 'The Hero of Ferelden' and 'No Compromise'. I suppose a way around that would be to have it so it checks the World States that have been shared to the worldwide web and randomly select one.
In regards to the first point, I imagine the only way they would be able to do as you've stated is to simply put another option in each question which is blank. In that regards to play Devil's Advocate here, you could easily just as much 'forget to put in an answer' and thus mess it up.
In regards second and third point an obvious flaw in your plan here is that there are several options which have more than 2 answers and further more in regards to the 'Random' one that would require the 'randomiser' to account for variables that can't match up. The only way around that would be a set of 'Pre-determined' Default states ala what we had in Dragon Age 2 with 'The Martyr', 'The Hero of Ferelden' and 'No Compromise'. I suppose a way around that would be to have it so it checks the World States that have been shared to the worldwide web and randomly select one.
1) I was thinking of a feature that would not allow you to progress if you forgot to put in an answer.
2) I wouldn't say flaw. More like, "not fully expressed". My thought was that the Keep would then force you to go in and select the non-binary choices and then let you know if you're picking something that's going to create a conflict.
3) For Binary choices, if there is a conflict, then the keep should prompt you to select one and inform you of what additional changes would be made.
4) Or, there are different "defaults" to choose from instead of "randomization". It could "randomize" against some pre-sets?
World State 1: Original Runthrough
The very first playthrough I did that made me absolutely fall in love with the series and kind of gave me a moral quandary at many points and kinda made a profound impact on my life in a way.
-City Elf
-Romance Alistair...but didn't sleep with him.
-Cured the Dalish
-Harromount King
-Smashed the Anvil
-Freed the Circle
-Freed Connor with the blood ritual
-Saved the Ashes
-Found Sten's sword
-Killed the dog...(I don't like dogs. UGh. Actually found a mod that changed it's appearance to be a wolf. That was better.)
-Made Alistair King and broke up with him
-Didn't do the ritual
-Warden died a pure maiden...only only maybe slaughtered thousands of innocents. *shrug*
2nd World State
The Tale of Mage Angelo the most incompentant mage in the Circle of Ferelden. I had plans...but Angelo's personality and inneptitude ruined it.
He was a battle mage and mostly used swords. (I was trying to character role play.) We tried to make Alistair marry Anora then sacrifice Logain to the Archdemon. ...But we goofed. Alistair ended up a drunk instead.
Indulgent World State
Where I do all the girly cute things I wanted to do but maybe only did once.
The "What if" world state
Like many choosing some of the meanest options available. Basically an "everyone dies" situation.
Is it just me or is Zerlinda's thread missing an option? I recall convincing her to take her baby and go to the surface at least once...
Yes, so do I. You can convince her they'll be better off on the surface because there are no castes up there.
Alright, the biggest thing to be understood is that I am a massive weenie who can't ever force himself to make the "evil" choices, even in a neutral environment like the Keep, so my worldstates are all virtually identical except for heroes- I currently use the default Wardens since mine don't even seem to be porting over correctly as per the known bug.
The current ported-to-Inquisition worldstate is as follows:
The Queen and the Blood Mage
Dragon Age Origins- Catherine Cousland
Human Noble, Rogue
Dragon Age II- Aldric Hawke
Mage, Blood Mage / Force Mage
And that's pretty much how my Worldstates all look, save for swapping out Wardens and Hawkes.
It really sucked that I had to kill...

(not in there but found and returned the acorn to the Ancient Oak)
So I've got (currently) about five different world states saved up.
I've got my own personal canon from my "official" playthroughs, an alternate version of my canon with a gender swapped Warden and Hawke who made some different choices here and there, and then a total crapsack world where I made all the worst choices possible to get as many people killed as possible just because, a world where the Warden and Hawke were both hardcore pro-chantry and anti-magic and anti-qunari (think of it as if Mother Petrice was the PC), and one that is your standard human male warriors 100% lightside "good" choices like you would expect to be canon in a Star Wars game since lightside is always canon in Star Wars games.
Any other good ideas?
Guest_Dropkick Hellion_*
Oh my. I started out very "boring" hehe, mainly to get used to the Keep. Some of the choices I didn't even make in any of my actual playthroughs, but I find that is the beauty of this thing. Now I don't have to worry about sitting down and playing through everything over and over to get those plots down.
Anyway, I chose the female Cousland path. Romanced King Alistair and married him and saved the world etc. I am too scatterbrained to bullet list everything because I know I will be going back and making many many many more world states just to try everything out.
I really enjoy having this kind of control over the plot points. It's efficient and saves time. There are bugs - at one point I chose for Alistair to have impregnated Morrigan. The Keep then wanted to change my gender to male. When I went back and reselected this choice, however, everything was fine and my warden stayed female. ![]()
Guest_Dropkick Hellion_*
It really sucked that I had to kill...
As a punk rocker at heart, I too can't think of anything but the Misfits when I fight Danzig. I'd like to think, deep down, there's a Misfits fan of a dev who put him in the game.