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The Lounge: Discuss Your DA World States


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#726
S Seraff

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Sigrun is alive and well in her happiest ending. And Velanna only disappears to search for her sister who was abducted by the Architect, so that's almost a perfect setup if they wanted to bring her back for more Grey Warden plot. Either way though, both are much more important than many of the people who did make it into the Keep.

 

 

I honestly don't think the game recognizes such a choice as you play it. The dialogue Hawke seems to get for anything other than killing him or sending him away seems hard to interpret as anything other than approval of his actions. Supporting him seems to count as supporting what he has done. Even breaking up with him before the final battle sounds more of a recognition that Anders will always be more dedicated to his cause than to his love life rather than disapproval of what he did.

 

i guess what i would like is a field that addresses Hawke's Fate. does he flee with Anders?: does she go with Sebastian? does he stay in Kirkwall?  that sort of thing. so we are reassured the game explicitly knows that information.



#727
AbsolutGrndZer0

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i guess what i would like is a field that addresses Hawke's Fate. does he flee with Anders?: does she go with Sebastian? does he stay in Kirkwall?  that sort of thing. so we are reassured the game explicitly knows that information.

 

 

Well, I think that Hawke's reasons for leaving Kirkwall (and Hawke DID leave, Dragon Age 2 made that abundantly clear, that's the whole reason Cassandra is interrogating Varric)  As for whether Hawke is with others, I think also that is easily addressed by the "alive & well" and "Romance" flags.  It's been confirmed that Hawke will return in some capacity in Inquisition, so maybe then we'll find out.


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#728
AbsolutGrndZer0

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And yes, I am very much wanting to see Sigrun and Velanna in the Keep! I Mean we know what happened to Justice, that's a no brainer.  But, Sigrun and Velanna just poof who cares they didn't exist? Will they be retconned that they were wardens and survived no matter what? These are things we have to wonder.



#729
voteDC

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Ah, I see the problem! The interactive story only shows the big decisions, but there are more than a hundred tiles in the Tapestry if you want to set all the other choices that way. (By my count, we're currently at 132 with at least a few more to come.)

 

While there are a handful of things that aren't in there which I would like to see, it's got a lot of content.

How would I access those choices. I know I'm likely being blind on this, observation was never my strong point I confess, but I genuinely can't see how to switch to those choices.



#730
Jedi Master of Orion

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I've always been nice to him, but I've heard his personality can change if you're consistently mean and disagreeable.

 

Oh is that actually true? Does anyone know? That would make the decision much clearer. There was one fairly pro-mage Hawke that I had which I honestly don't remember what my in character feelings were towards Cullen, but she still gets all polite dialogue from him.



#731
xSammy13x

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I just want some of the stuff that happened in the books, to be reflected in the Keep, too. There are certain characters that you can kill in the games that still appear in the books, since they have their own canon.

 

That's fine, but I want to know how that changes for me in the game, if I did killed them. What happens to my game's storyline, if in the books Character A is already dead before it takes place...because clearly Character B can't meet Character A then, you know? So how will that effect the story for them, going into Inquisiton?

 

I think anyone who has read the books, probably knows which characters I am referring to. I'm trying to avoid spoilers for others, though.



#732
Devil's Avocado

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How would I access those choices. I know I'm likely being blind on this, observation was never my strong point I confess, but I genuinely can't see how to switch to those choices.

When you first log into the Keep you should be at the tapestry automatically which has all the tiles, do you not see it? What web browser are you using?
 

 

I just want some of the stuff that happened in the books, to be reflected in the Keep, too. There are certain characters that you can kill in the games that still appear in the books, since they have their own canon.

 

That's fine, but I want to know how that changes for me in the game, if I did killed them. What happens to my game's storyline, if in the books Character A is already dead before it takes place...because clearly Character B can't meet Character A then, you know? So how will that effect the story for them, going into Inquisiton?

 

I think anyone who has read the books, probably knows which characters I am referring to. I'm trying to avoid spoilers for others, though.

For the books it's assumed the plotlines still occur one way or another but ther could be slight alterations depending on keeping certain events consistent.

Spoiler


There has been some mention of adding whether you've read the books to the Keep but I see it more being added to the list like the achievements or you owning the DLC. I can't see how it could affect the Keep except add a choice "Did you read Asunder?" and then it auto changes your choices so you must follow Asunder's or Masked Empire or the comics canon.



#733
Jedi Master of Orion

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i guess what i would like is a field that addresses Hawke's Fate. does he flee with Anders?: does she go with Sebastian? does he stay in Kirkwall?  that sort of thing. so we are reassured the game explicitly knows that information.

 

Isn't that sort of thing determined by which ending you chose? Hawkes who chose to help the mages flee Kirkwall with their love interest. Hawkes who chose to help the Templars stay in Kirkwall with their love interest. In the case of Anders, presumably he wouldn't be with Hawke if he or she told him to leave.



#734
AbsolutGrndZer0

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I just want some of the stuff that happened in the books, to be reflected in the Keep, too. There are certain characters that you can kill in the games that still appear in the books, since they have their own canon.

 

That's fine, but I want to know how that changes for me in the game, if I did killed them. What happens to my game's storyline, if in the books Character A is already dead before it takes place...because clearly Character B can't meet Character A then, you know? So how will that effect the story for them, going into Inquisiton?

 

I think anyone who has read the books, probably knows which characters I am referring to. I'm trying to avoid spoilers for others, though.

 

You have to look at the books as an alternate timeline.  They managed to make it work with Mass Effect to a point, like how when they made Udina the councilor in the books, they explained that in Mass Effect 3 that Anderson got sick of the backroom political bull**** and resigned, giving the job back to Udina.

 

But, with the novels you really can't do that because the differences that we see are MUCH MUCH larger.  Like oh I let Loghain live, excuted Alistair, and married Anora...  Well, that blatantly contradicts every novel because in them Alistair is King without Anora or the Warden.

 

So, as nice as it would be for there to be "no canon in Dragon Age" for the sake of the novels, there has to be.   But, it was never their intention to step on anyone's toes in regards to saying "You made the wrong choices" it was just something that had to be done.

 

So, for example if you killed Wynne then obviously she didn't go adventuring with Shale.  SO maybe Shale went alone, or maybe you killed Shale too.  Then neither of them went.   What happens in the books will either not happen in the games, or someone else will do it.  But, those kinds of things are beyond the scope of the Keep.  I am sure though that if we get a reference to Shale, assuming she is not dead in your game, there will be references to the books, either with or without Wynne, assuming she isn't dead.



#735
AbsolutGrndZer0

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When you first log into the Keep you should be at the tapestry automatically which has all the tiles, do you not see it? What web browser are you using?
 

 

For the books it's assumed the plotlines still occur one way or another but ther could be slight alterations depending on keeping certain events consistent.

Spoiler


There has been some mention of adding whether you've read the books to the Keep but I see it more being added to the list like the achievements or you owning the DLC. I can't see how it could affect the Keep except add a choice "Did you read Asunder?" and then it auto changes your choices so you must follow Asunder's or Masked Empire or the comics canon.

 

Well, the DLC matters.  Like what happened to Avernus, if you didn't kill him he's still out there doing his research.   I think the books don't need referenced, because I'm sure if we encounter characters from the books, Bioware has thought of stuff like what happens to Evangeline if Wynne and/or Shale were not present, especially since "Shale was not recruited" and "Shale was killed in the battle with Caridin" are both options.

 

Now, does whether you kissed Tallis and/or made her angry matter to Inquisition? It might, it might not.  However, it has potential to mean something, as really where did they come up with those as the tiles?  "Made Tallis angry" really...   Why is that even there if it doesn't matter at some point?



#736
Jedi Master of Orion

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I understand why they could include questions about whether you read the books or not. It would just affect the exposition dialogue like it did in Mass Effect 3. For example, since I played Lair of the Shadow Broker but not Arrival, Liara's dialogue was customized to talk about Shepard helping her become the Shadow Broker but not about Shepard blowing up the relay.

 

The Tallis thing I like. Those two choices basically account for what Tallis and Hawke thought of eachother. It decides If they were friends or not and if they were more or not.

 

But the Avernus thing actually bothers me. I don't know if this was an issue that was discussed in the time before I joined the Keep beta but there's no option to say you never encountered Avernus. And I'm pretty sure I saw that option on a previous twitchstream demo of the Keep, so I must assume they removed it. That doesn't really seem fair, considering you have the option to ignore other non main side quests. Even Tallis has a "never encountered Tallis" option. I never downloaded Warden's Keep, so I don't even really have an in depth understanding of exactly what Avernus research is or why it's ethical or unethical. I also don't know what is involved with killing Avernus or Sophia or both.


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#737
drummerchick

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I never downloaded Warden's Keep, so I don't even really have an in depth understanding of exactly what Avernus research is or why it's ethical or unethical. I also don't know what is involved with killing Avernus or Sophia or both.

Same here. I read through the walkthrough on the Wiki, but still don't have the best understanding. And the information icon only says "How did you deal with Avernus?"   I'm sure others have already done so, but I submitted a request for a little more background info for that one.

I also never played MotA and the Wiki gave me no clues as to How I would make Tallis angry. I even read through all the dialogue listed. (some really funny bits in there)  I opted for the "never encountered Tallis."  

I really hope that for all side quests / DLC that have an effect on Inquisition, the Keep will provide a bit more context for those who never encountered the content and want to make an informed decision, instead of using the default.



#738
Devil's Avocado

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I understand why they could include questions about whether you read the books or not. It would just affect the exposition dialogue like it did in Mass Effect 3. For example, since I played Lair of the Shadow Broker but not Arrival, Liara's dialogue was customized to talk about Shepard helping her become the Shadow Broker but not about Shepard blowing up the relay.

 

The Tallis thing I like. Those two choices basically account for what Tallis and Hawke thought of eachother. It decides If they were friends or not and if they were more or not.

 

But the Avernus thing actually bothers me. I don't know if this was an issue that was discussed in the time before I joined the Keep beta but there's no option to say you never encountered Avernus. And I'm pretty sure I saw that option on a previous twitchstream demo of the Keep, so I must assume they removed it. That doesn't really seem fair, considering you have the option to ignore other non main side quests. Even Tallis has a "never encountered Tallis" option. I never downloaded Warden's Keep, so I don't even really have an in depth understanding of exactly what Avernus research is or why it's ethical or unethical. I also don't know what is involved with killing Avernus or Sophia or both.

I agree they should add a "Didn't encounter so and so" for a good chunk of the DLC even if assumed that the events of the DLC happened whether we played them or not. One consideration I had which is actually the opposite problem, one choice for Witch hunt is we didn't go through the Eluvian with Morrigan. This worries me since does that imply I didn't met up with Morrigan, or that my Warden still did Witch hunt whether I played it or not.



#739
Neverwinter_Knight77

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Yeah, I had a few Wardens who didn't romance Morrigan, but still played Witch Hunt with them anyway, to see off their friend.

#740
Freskione2

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Okay, I guess I'm the only idiot on this site (everyone else seems to be hummin' along figuring out The Keep etc) because I seriously can not figure out how to set up the New World State thing and how to get things to save etc etc. Anyone know where there is a 'set of instructions' for someone like me (a bit tech challenged) somewhere? 



#741
The Bear Muse

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Okay, I guess I'm the only idiot on this site (everyone else seems to be hummin' along figuring out The Keep etc) because I seriously can not figure out how to set up the New World State thing and how to get things to save etc etc. Anyone know where there is a 'set of instructions' for someone like me (a bit tech challenged) somewhere? 

 

There's a tutorial listed under the tapestry menu in the upper left corner. :)

 

As for making a new world state, you can do that in the right hand menu, which you can access by clicking the globe in the upper right corner.


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#742
Jedi Master of Orion

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I agree they should add a "Didn't encounter so and so" for a good chunk of the DLC even if assumed that the events of the DLC happened whether we played them or not. One consideration I had which is actually the opposite problem, one choice for Witch hunt is we didn't go through the Eluvian with Morrigan. This worries me since does that imply I didn't met up with Morrigan, or that my Warden still did Witch hunt whether I played it or not.

 

Since there is an option in Witch Hunt to not go through the Eluvian, I would assume it refers to that rather than not meeting her.



#743
Celebwen Skye

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Since there is an option in Witch Hunt to not go through the Eluvian, I would assume it refers to that rather than not meeting her.

Maybe needs a "didn't encounter Morrigan at eluvian" tile?



#744
Jedi Master of Orion

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I can see them considering Witch Hunt to be one of the "mandatory" stories. It's a little arbitrary which is which, but it's the very ending of Origins so I can see maybe considering Witch Hunt to be canon.

 

With Warden's Keep, I think they had a "Did not encounter Avernus" and removed it.



#745
movieguyabw

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I can see them considering Witch Hunt to be one of the "mandatory" stories. It's a little arbitrary which is which, but it's the very ending of Origins so I can see maybe considering Witch Hunt to be canon.

 

With Warden's Keep, I think they had a "Did not encounter Avernus" and removed it.

 

Also, I believe whatever Morrigan left for the Warden at the end of Witch Hunt is important to the plot of Inquisition.  (I believe it's shown to be a book - and very well could be the book that Leliana has at the end of DA2)  So regardless of whether the Warden went through the Eluvian or not, they still showed up with the mage and elf (for the life of me I can't think of their names right now - but the 3 only came together because the Warden was looking for Morrigan) and whoever left the bone pit took the book with them.



#746
boissiere

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There is something I find strange. You can have the deal with Morrigan after the battle of Denerim.



#747
Sagar DKar

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I noticed they didn't have a tile for the golems of amgarrak dlc. Would like to see how the dwarves fend off all those harvesters. I guess the only choice in it was destroy or save the thaig. It results in same ending.

#748
Statulos

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Yeah, I asked the same about Golems and realized that there is not much choice to be taken there. And with that in consideration, a simple acknowledge should be enough. Same for Leliana´s Song as it´s a prequel.



#749
Ran Dra

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Hello everybody, that's to be honest my first day of participating in Dragon Age: Keep beta-tests, therefore I would like to share with you about my main world-state, which would be used in my first Inquisition game. Not sure however If anyone would read it, but whatever...  :D

 

Basically, this game state is based on decision that I've made during my first gameplays in Origins and Dragon Age II. For scratch, I will tell you that both of mine characters - The Warden (Ran Cousland) and Anthony Hawke were human warriors. Playing as male human in RPG's for me was always natural choice, so now you will perhaps guess, who would I play in Inquisition at the begging? Arramis Trevelyan of course, human templar and Herold of Andraste.

 

Back to the topic, these are main decision made during the Dragon Age: Origins:

  • The Warden killed the Archdemon, stopping the Blight, performing the Dark Ritual with Morrigan, who was his lover (as well as Leliana earlier);
  • Loghain mac Tir live has been saved during the Landsmeet (mainly because I managed to understand his motivations and fact, that in my opinion arl Howe is the one who was responsible for many terrible things),
  • Anora became a Queen,
  • Alistair became a wandering drunk,
  • The Urn of Sacred Ashes weren't poisoned, Connor had been free of demon, and Isolde didn't have to sacrifice herself,
  • Circle of Magi's survived as the Mages were supported by Warden,
  • Peace had been persuaded between elves and werewolfs, and they were cured from their curse,
  • Branka has been defeated and the Caridin's Anvil - destroyed,
  • Bhelen Aeducan became ruler of Orzammar,
  • Dagna has been sent to the Cirlce of Magi,
  • Avernus continued his studies in ethical way,

Awakening:

  • The Architect has been slain by the Warden,
  • Virgil's Keep has been proteced,
  • Oghren didn't became Grey Warden (I didn't want to risk his death during the ritual)

Dragon Age II:

  • Sided with Larius in the Corypheus prison,
  • Arishok had been killed in duel by Hawke,
  • Feynriel was sent to Dalish and then to Tevinter,
  • Bartrant wasn't killed and Varric didn't keep the idol,
  • Merril destroyed Eluvian,
  • Hawke and Cullen were not friends,
  • List of Qunari agents were given back to Tallis
  • Mages were supported, and Anders was executed


#750
Sephard

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I actually have an alternative "catastrophic" world state ...

So basically my thoughts behind these two (when DAI is out, three) characters is, that they're the three Chaos Brothers.
Even though they weren't born into the same family, they share the same chaotic characteristics ... and they even look alike.

For starters, they ARE mages and they ARE Blood-Mages, which is very important not to forget, so everything they do and everything the third brother will do in Inquisition is about POWER and BLOOD. I decided to give them names of "catholic importance" like Bishop and Cardinal, just for fun, since they hate the Chantry and everything related to it.

Bishop was a Circle mage, he never wanted to bow down - and he never actually did - to the Templars or to Irving.

He betrayed Jowan because he didn't really care ... but in the end he did side with the Circle, because he still had the decency to acknowledge, that a lot of the mages are NOT in the Circle because of their free will ... so he actually plans (planned?) on freeing them, what he somewhat accomplished by pleading for their independence before King Alistair Theirin.

He was pleased with Morringan's plan (the Dark Ritual) and was happy to conceive the OGB, since it would be the first of its kind. Later he actually went with her through the Eluvian, just in order to find his child and kill Morrigan ... because she kidnapped his son, you know? 

Bishop actually poisoned the Ashes, he didn't like Andraste anyway. Destroying one of the most important things to the Chantry filled him with joy.

Even though he did not agree with Bhelen on his agenda (Bishop is a straight-forward guy, either you do or you don't is his motto), he did make him king and even gave him the Anvil, in order to get these powerful golems to the battlefield. PLUS - he would have the support of the whole Dwarven Kingdom and the Dwarven King himself! Doing this, he also ensured, that Orzammar can become a hotspot for apostates and maleficar ...

I think you already know where this is going, my Warden was very power-hungry and never bailed on anything, that could make him more powerful (Avernus, etc... ). I think he even let the Architect die, just because he was interested in his research. Oh! And he did not destroy the ancient spirit in the Elven Ruins, after it gave him the knowledge of the Arcane Warriors! Maybe that should be an option in the Keep too ;)