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The Lounge: Discuss Your DA World States


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#801
Devtek

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Google Chrome. I get kicked to an import screen for Origins (which it doesn't find) and Dragon Age II (which it does).

Try as I might I can't find any option to go to more detailed choices.

 

Try clearing your Cache, I had to do that the first time I logged in.  My first log in gave me an older version of the Keep for some reason that didn't have the YOLO button or the ISS.



#802
Devil's Avocado

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Everything is a lot of work. Making a bunch of unique tiles for the irrelevant Ostagar prisoner, for the irrelevant halla, for the irrelevant dwarf lost in the Deep Roads, for the irrelevant little girl and her demon kitty, for that one mage you saw once for five seconds and don't even remember the name of, all of that is a lot of work. If we can have representation for all of those inconsequential decisions, why can't we have representation for one of your possible playable characters? Is it too much to ask for that some of that "lot of work" goes towards something that is actually relevant, such as the main character of the expansions?

 

The Keep is being presented as the new game hub, where all your decisions throughout all the games are represented, so it stands to basic reason that the Orlesian Warden should be represented too. If one of your playable characters is not relevant enough or worth the "lot of work" it takes to be represented in your long-term game-spanning tapestry, then what is?

When I meant by a lot of work, I mean at this point in the project where the Keep is about to be released. I don't see any feasible way they can include the OW before the Keep's release and by extension before DAI released where knowing who the living Warden is, is rather important. The main reason being the sync (which they're still trying to figure out) they would have to program to keep in such a way where they can sort out which Wardens are which, and make sure people can't select the OW as their hero of ferelden plus connect the necessary tags to all plot points that the OW can be involved in and which ever flags in DAI.

At best I can see them adding a choice (pre DAI) that asks "Who was the Warden Commander?" with one choice being The Hero of Ferelden and the other six being tiles showing the other possible OW, but we can't select our OW assuming the sync is as complicated as it seems.

I do agree that the OW should be there and it's strange that s/he isn't but at the same time if they haven't added it yet then simply knowing whether the warden lived or died is enough to say that the OW is the one out there and that's all the information needed for DAI. They can add detailed information for OW later on.


Or they plan on adding detailed OW in the next update and the devs are laughing at us right now. @___@

 


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#803
Threeparts

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One note in favour of including a separate choice about the Awakening protagonist is that, while the Ultimate Sacrifice flag implies that the WC is an Orlesian Warden, there's no way to include an Orlesian Warden who replaced an Origins protagonist who did not make the sacrifice but who also chose not to continue on with the Wardens (one who sailed off to Par Vollen with Sten, for instance, or was too busy with their new duties as Teyrn of Gwaren). Given that we can import a dead Warden into the post-game DLC and have them miraculously revived and playable, that part of canon is already a little fuzzy, so giving us a chance to once and for all confirm whether or not the Origins and Awakening PC are the same person would be very helpful.

 

(I have an US Orlesian warden and an Orlesian warden who filled in after the the Origin protagonist buggered off to Antiva with his boyfriend and they're both very different people from their predecessors, so I'm invested in having them both represented)


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#804
Kantr

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Everything is a lot of work. Making a bunch of unique tiles for the irrelevant Ostagar prisoner, for the irrelevant halla, for the irrelevant dwarf lost in the Deep Roads, for the irrelevant little girl and her demon kitty, for that one mage you saw once for five seconds and don't even remember the name of, all of that is a lot of work. If we can have representation for all of those inconsequential decisions, why can't we have representation for one of your possible playable characters? Is it too much to ask for that some of that "lot of work" goes towards something that is actually relevant, such as the main character of the expansions?

 

The Keep is being presented as the new game hub, where all your decisions throughout all the games are represented, so it stands to basic reason that the Orlesian Warden should be represented too. If one of your playable characters is not relevant enough or worth the "lot of work" it takes to be represented in your long-term game-spanning tapestry, then what is?

It might be that "Relevant" things are more difficult because they have a lot of interdependences on each other.



#805
Shadow of Light Dragon

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(I have an US Orlesian warden and an Orlesian warden who filled in after the the Origin protagonist buggered off to Antiva with his boyfriend and they're both very different people from their predecessors, so I'm invested in having them both represented)

 

I completely forgot that some people did Orlesian Wardens to accommodate their living Wardens skipping town. Definitely hope this is implemented, but then how does one decide which of the two does various DLC campaigns?


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#806
Mr.Kirgan

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Let's hope the sync starts working again soon. I want to get my character in and try this aswell. Want to watch my characters tapestry, not the default ones.

Other than that the keep looks really nice. I like the look and it's quite easy to navigate.



#807
S Seraff

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I completely forgot that some people did Orlesian Wardens to accommodate their living Wardens skipping town. Definitely hope this is implemented, but then how does one decide which of the two does various DLC campaigns?

 

yeah. there are possibly two wardens out there depending on how it was played through. i can tell the devs dont realy like that because they focus on one warden and hawke, but there it is.

 

if they decided they needed to constrain the story to just one warden, they need to tell us how that works. did the original warden somehow survive?  or is the Olesian warden available only if the original warden died?  that sort of thing. I'd love a direct treatment of this question



#808
Reverendtrigster

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yeah. there are possibly two wardens out there depending on how it was played through. i can tell the devs dont realy like that because they focus on one warden and hawke, but there it is.

 

if they decided they needed to constrain the story to just one warden, they need to tell us how that works. did the original warden somehow survive?  or is the Olesian warden available only if the original warden died?  that sort of thing. I'd love a direct treatment of this question

 

Yeah it's somewhat complicated by the way the original game worked. If you made a new character, it had to be the Orleasian warden, but if you imported a Warden that's supposed to be dead...they're alive again, apparently without explanation.

 

This is why I say the simplest way around this is to either leave it to the game's logic to know that "Ultimate Sacrifice" = "Orleasian Warden" and write any alternate dialogue or codex entires to be non-specific regarding the OW's race, gender or class.

 

I'd actually be interested to know what the actual metrics were regarding how many people even played the OW. I suspect that most would have simply imported their favourite Wardens, rather than create a new, almost certainly weaker character with none of their gear, gold, agency or any backstory to speak of.

 

Again though, in an ideal world I'd love for the OW to be included with all the bells and whistles, but I can very much understand if it's simply not practical to implement.


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#809
S Seraff

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Yeah it's somewhat complicated by the way the original game worked. If you made a new character, it had to be the Orleasian warden, but if you imported a Warden that's supposed to be dead...they're alive again, apparently without explanation.

 

This is why I say the simplest way around this is to either leave it to the game's logic to know that "Ultimate Sacrifice" = "Orleasian Warden" and write any alternate dialogue or codex entires to be non-specific regarding the OW's race, gender or class.

 

I'd actually be interested to know what the actual metrics were regarding how many people even played the OW. I suspect that most would have simply imported their favourite Wardens, rather than create a new, almost certainly weaker character with none of their gear, gold, agency or any backstory to speak of.

 

Again though, in an ideal world I'd love for the OW to be included with all the bells and whistles, but I can very much understand if it's simply not practical to implement.

 

I guess more than anything I would like an Official Heads Up so I know how to build my world states. its just bloody confusing not knowing which Warden to plug into the DLC's.



#810
Reverendtrigster

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I guess more than anything I would like an Official Heads Up so I know how to build my world states. its just bloody confusing not knowing which Warden to plug into the DLC's.

 

I'd like to say it's safe to assume that anything post DAO is attributed to the OW if the HoF is dead (it certainly seems logical enough) but the fact that in the ending cutscene of DA2, Cassandra says The Warden is "gone" whether or not The Warden is alive muddies the waters somewhat.

I mean there's nothing overtly special about the OW. They're just another Warden sent to Fereldan while things settle down. It's not like they'd inherited The Warden's "fate" just by doing the same job for a few months. So I can hardly see how Leliana would connect the OW's disappearance with Hawke's.

 

I suppose there's an outside chance that this could mean that The Warden's corpse is mysteriously "gone"....but perhaps that's reaching a bit...and very creepy.


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#811
bakedpatato

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I suppose there's an outside chance that this could mean that The Warden's corpse is mysteriously "gone"....but perhaps that's reaching a bit...and very creepy.

 

 

"Ah yes, 'reapers' "...

 

On that note the DA series hasn't had a crossover unlike ME2? 



#812
S Seraff

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I'd like to say it's safe to assume that anything post DAO is attributed to the OW if the HoF is dead (it certainly seems logical enough) but the fact that in the ending cutscene of DA2, Cassandra says The Warden is "gone" whether or not The Warden is alive muddies the waters somewhat.

I mean there's nothing overtly special about the OW. They're just another Warden sent to Fereldan while things settle down. It's not like they'd inherited The Warden's "fate" just by doing the same job for a few months. So I can hardly see how Leliana would connect the OW's disappearance with Hawke's.

 

I suppose there's an outside chance that this could mean that The Warden's corpse is mysteriously "gone"....but perhaps that's reaching a bit...and very creepy.

 

;) I think the devs are regretting ever having had the Ultimate Sacrifice option. it does complicate things. But just the same, there it is ;)

I think it's relatively safe to make that assumption too, but it's better not to have to assume :) Either my OW replaced the HoF and therefore needs a (formal) nod so I know he's accounted for; or he must be retrofitted to be the HoF and placed in a different world state... and I need to somehow have my US HoF survive his US ;)

I'd much rather the first, but I'd do the second. I just need to know which way to hop



#813
Jedi Master of Orion

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I think the implication of making the Ultimate Sacrifice and then playing Awakening and Dragon Age 2 is that everything the Hero of Ferelden that was supposed to be dead did in Awakening is actually done by the Orlesian Warden. And it was that Orlesian Warden-Commander that was gone according to Cassandra.


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#814
Fettolini

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As I'm preparing my world states for the Dragon Age: Inquisition, I've decided to go with three of them for the start.

 

The first is based on my original playthrough. I was playing Male Human Warrior with the Noble origin and the Male Mage Hawke. Both were pro-mage and I've killed Arishok on my own... Based on that, the most intriguing option is... female qunari mage as the Inquisitor :)

 

In the second playthrough I've played as a Female Elf Rogue with the Dalish origin and the Female Warrior Hawke. This time they were both pro-templar. I have to decide if my Inquisitor is elf or human, but definitely rogue.

 

The third playthrough is somewhere in the "middle", with various unused options from the quests. I'll use Male Dwarf Warior with the Noble origin and the Female Rogue Hawke. As for the Inquisitor, I'm using Dwarf, but still no decision about the gender.



#815
S Seraff

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I think the implication of making the Ultimate Sacrifice and then playing Awakening and Dragon Age 2 is that everything the Hero of Ferelden that was supposed to be dead did in Awakening is actually done by the Orlesian Warden. And it was that Orlesian Warden-Commander that was gone according to Cassandra.

 

i think this makes the mos sense. id just like that formalized by the devs ... and a picture tile... ;)



#816
SamCSam

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Yeah it's somewhat complicated by the way the original game worked. If you made a new character, it had to be the Orleasian warden, but if you imported a Warden that's supposed to be dead...they're alive again, apparently without explanation.

 

 

That always annoyed me. I figured that importing a file with an US Warden in it would automatically trigger me having to play the game with the OW, perhaps at the same level, specs as your US Warden had been, and all the story choices you made, because loading a new game with the OW makes default story choices (such as Alistair as King) that my choices didn't always reflect.


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#817
Melca36

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Am I doing something wrong? I always leave Alistair a Warden and let Anora rule. When I logged in to the Keep it made me some changes to my world state and that was not included.



#818
Devil's Avocado

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Am I doing something wrong? I always leave Alistair a Warden and let Anora rule. When I logged in to the Keep it made me some changes to my world state and that was not included.

it's most likely a bug, just submit feedback and detail your case.



#819
*Rogue*

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I just started to play with the world states, it's going to take some time to get them how I had them.  I've had numerous Wardens and Hawkes, but I'm going to start with my favourite Warden, so until I can actually import her I'm going with Female Cousland, Rogue, who married Alistair in the end and became Queen.  

 

Am I wrong or am I just missing the part where Morrigan's ritual is mentioned?  When I initially did that part there was only an option for my Warden living or dying, in which case Alistair died, but once I fine tuned it later in it seemed to realise that they both survived the final battle.

 

I've only had time for a quick look, I'll get stuck into it this week for sure.  

 

All this is doing is inspiring me to play the games again though  ^_^



#820
Devil's Avocado

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I just started to play with the world states, it's going to take some time to get them how I had them.  I've had numerous Wardens and Hawkes, but I'm going to start with my favourite Warden, so until I can actually import her I'm going with Female Cousland, Rogue, who married Alistair in the end and became Queen.  

 

Am I wrong or am I just missing the part where Morrigan's ritual is mentioned?  When I initially did that part there was only an option for my Warden living or dying, in which case Alistair died, but once I fine tuned it later in it seemed to realise that they both survived the final battle.

 

I've only had time for a quick look, I'll get stuck into it this week for sure.  

 

All this is doing is inspiring me to play the games again though  ^_^

Under companions there's a Morrigan's baby tile, that's the ritual.
 



#821
*Rogue*

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Thanks.

 

The whole issue - I've since discovered - is that I can't navigate to the right to see the other options (and that includes Morrigan ;) ).  I'm using Safari which is my default browser on my Mac, and I can only get full functionality if I switch to Chrome.  Which I'll do but it's an annoyance that I have to do that.

 

I'll have a play around and see if it's something in my settings and I can get it to work on Safari too.



#822
Last Requiem

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Evening. Was anyone else confused by the Amaranthine/Vigil's Keep choice in the Tapestry? You have the option of saving the city, saving the Keep, or somehow saving both. Now, I've played through the game several times, but I do not recall being able to save both. Perhaps the Tapestry means "Saved Amaranthine and fully upgraded Vigil's Keep?" That's what I did, and the epilouge states that the Keep was rebuilt within five years, after an epic battle. So, that's sort of saving both, right? In a way. If so, it should be clearer...unless there indeed was a way to totally save both that I didn't know about.



#823
Devil's Avocado

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Evening. Was anyone else confused by the Amaranthine/Vigil's Keep choice in the Tapestry? You have the option of saving the city, saving the Keep, or somehow saving both. Now, I've played through the game several times, but I do not recall being able to save both. Perhaps the Tapestry means "Saved Amaranthine and fully upgraded Vigil's Keep?" That's what I did, and the epilouge states that the Keep was rebuilt within five years, after an epic battle. So, that's sort of saving both, right? In a way. If so, it should be clearer...unless there indeed was a way to totally save both that I didn't know about.

That's what it's referring to, I always assumed I did save both even if Vigil's Keep falls over time.



#824
LanceX2

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How come I cant Have Alistair make a god baby and Loghain kill the archdemon?? That's how I did it in game



#825
unclee

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How come I cant Have Alistair make a god baby and Loghain kill the archdemon?? That's how I did it in game

 

You can't. If Loghain survives the Landsmeet then Allister is either killed or leaves the party. Likewise, if you side against Loghain, you or Alister have to kill him. There's no way to have both in the end game. Unless there's an option to do that when you side with Loghain and then Alister still agrees to become king. I thought he had to be in the party to do the ritual, but I've never done a playthrough where I took Loghain and then still convinced Alister to be king.

 

Evening. Was anyone else confused by the Amaranthine/Vigil's Keep choice in the Tapestry? You have the option of saving the city, saving the Keep, or somehow saving both. Now, I've played through the game several times, but I do not recall being able to save both. Perhaps the Tapestry means "Saved Amaranthine and fully upgraded Vigil's Keep?" That's what I did, and the epilouge states that the Keep was rebuilt within five years, after an epic battle. So, that's sort of saving both, right? In a way. If so, it should be clearer...unless there indeed was a way to totally save both that I didn't know about.

 

That's what they mean. If you fully upgrade Vigils Keep and then choose to save Amaranthine then both survive according to the Epilogue.

 

That always annoyed me. I figured that importing a file with an US Warden in it would automatically trigger me having to play the game with the OW, perhaps at the same level, specs as your US Warden had been, and all the story choices you made, because loading a new game with the OW makes default story choices (such as Alistair as King) that my choices didn't always reflect.

 

Yeah, this always seemed like a huge oversight by Bioware. I especially didn't like it because not all of the default decisions that Bioware uses when playing as an OW are ones I like. I enjoy the thought of having the HOF make all the choices I want then the US, but it sucks that you can't import that into Awakening.