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The Lounge: Discuss Your DA World States


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#76
Rabies

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My canon Hawke is a mage too. I love Carver to pieces, the big hotheaded lunk. His banters with Merrill are beyond adorable.

I got lucky in my first playthrough -- I was flirting with Anders so I took him to the Deep Roads along with Carver (because he wanted to go so badly). Now I send Carver to the Wardens every time. He seems to do really well as a Warden.

I will say one thing I really like about the Keep is that it lets you specify whether your Hawke approved of Anders' actions, independently of whether or not you supported the mages or executed Anders. I did execute Anders the first time I played the game, because I felt like, if he'd done something like *that* then he was truly gone. I thought there was no Anders left, only Justice -- it was supposed to be a mercy killing! But the way it played out, Anders so passive and Hawke leaving him to bleed out in the gutter...it felt awful. So I reloaded and let him live, and that felt better.

Sooooo I guess my canon Hawke basically skips off into the sunset to go be a terrorist freedom fighter with her demon-possessed lover, lol. Weirdly that ending actually did feel a lot more triumphant than my canon DA:O playthrough!

 

Yeah, when Bethany died in the Deep Roads I wound up having to restart my game because I just couldn't handle it - especially after Hawke's mother dies. I was like "....all my family are dead." Especially since I was playing an Aggressive Hawke at the time that was devoted to his family and I (somehow) missed recruiting Isabela during Act 1. :(


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#77
lothvamp

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Oh man, the emo feels. My first playthrough, when Leandra got killed I bawled. So much. I think I'd have still gotten a little teary eyed under normal circumstances, but not much more than that... but seeing as I'd very recently lost my mom, it was very... heart wrenching. I think I cried the next several times, too, but now I'm pretty used to the scene, I think.

 

*ahem* As for my actual game deets...

 

I was a rogue first, though I've come to prefer mage gameplay far, far more than I expected I would. Also love broody Carver and his hilarious banter with pretty much everyone. The first time Bethany joined the Circle. Seems to me she does better in the Circle, and Carver better as a Warden, though I've had all variations. The first time I killed Anders even though I did support freedom for the mages. I was so shocked at the betrayal, lol. I was like O__O *gasp* omg, Anders... what did you DO!? It was awesome. I didn't question the favor he wanted, so I didn't get the whole suspicion over his actions thing. I just blithely said: ^__^ ok~ Silly me. Oh, and Isabela took off and never returned on me that first time, too. Good times.


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#78
Sudukie

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My play-through mainly consists of me being a goody-two-shoe, everyone lives, everyone loves me, so cliché. With the Keep I think I can be more evil and unforgiving without crying like a little girl.


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#79
SurelyForth

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My play-through mainly consists of me being a goody-two-shoe, everyone lives, everyone loves me, so cliché. With the Keep I think I can be more evil and unforgiving without crying like a little girl.

 

I have about 900 playthroughs that consist of me being a goody-two-shoes, everyone lives, everyone loves me. I do have one where my Amell spared Loghain and sent Alistair off to be a drunk. That's as hardcore mean as I tend to get in these games.

 

However, I do play around with saves so I can see the "bad options" without tainting my good name.

 

I have a feeling that, by the fifth or sixth world-state I make, I'll be throwing in whole murder sprees just to change things up a bit. 


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#80
lothvamp

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My 'natural' playthroughs tend to be pretty... snarky and neutral, lol. So not a goody-two-shoes type. It's easier for me to change it up by being a jerkface, though I do still tend to be the... ambivalent, sarcastic and/or jerk- face who kinda does the right thing, I guess? =P I will do playthroughs where my charrie is a saint, or an evil sob, but that's def not my natural inclination, and there do tend to be some choices that no matter what I'm likely to go one way or the other. Examples: I can't fathom killing or leaving Dog behind ever... doggy~ *ahem* or going Templar. No matter my Hawke's temperament, class, etc, I had the hardest time siding with them ever. I think, of all the times I've gone through that game, I went full out Templar route once. I think I only annulled the Circle in Origins once, too.


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#81
clafount

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I have a world state right now that isn't actually allowed in the game, but I want to keep it :P In it, I put Alistair and Anora on the throne and recruited Loghain. Of course that is possible in the game, but when you do that Alistair will dump the Warden. According to my World State though, my Warden is still Alistair's mistress.

 

Probably a minor thing in terms of the way the choices affect future games, but I actually really liked that it let me do something I couldn't actually accomplish in Origins :P That'll probably get changed though eh?



#82
Zombie_Alexis

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I finally finished my career tasks! I feel like I accomplished something. Still waiting to see if my Wardens show up. I changed the privacy setting on the Legacy site (I had it set for "only me" on who can view my profile, for whatever reason *shrugs*) so I'm hoping that may have been the problem, because my Wardens boards are green. Fingers crossed! In the meantime, I'm going to see if I can create a world state that shouldn't exist. I'll call it "The Thing That Should Not Be". 


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#83
cnmorgan13

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This is an amazing tool, to get everything just as you want it. My gaming style goes; first playthrough, wing it. Go with what feels right....learn the consequences of those actions. 2nd playthrough, possible class change from rogue to Mage and different romance...if I can lol.
3/4/5 playthrough are the pick up outstanding achievements and my eventual 'perfect save'. Which for me is doing it 'shepherd style' which is the best possible, goody2shoes everyone lives, everyone happy playthrough

Yeah so a click of the button is just awesome for a perfectionist like me ^_^
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#84
hawkethisway

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I tried that so many times. It seems that some of the more "evil" choices, especially for a mage I was able to do. Like kill the guy in cage. Deal with demon possessing Connor. Let Jowan kill Isolde. Defiling the ashes. Even letting the Tevintner mage kill the elves for power. But anything to do with the companions I couldn't do. I remember telling Zevran he should go and his response instantly changed my mind. Even to the point when defiling the ashes caused Wynne to leave. I reloaded and did it again so that she didn't leave. So yes, I will be doing a world stare like that since I could never actually do it in game.

I have a huge problem in that I cannot play as Chaotic Evil (or just plain evil) characters in RPGs. No matter how hard I try, I just can't do it. For the most part, I'm very concerned about hurting pixel people's feelings... except when I play as a purple Hawke.

So yeah: I may or may not end up using the Keep to put together a really vile playthrough so I won't have to get my hands dirty in Origins or DA2. ;)


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#85
J e s s e

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I have a huge problem in that I cannot play as Chaotic Evil (or just plain evil) characters in RPGs. No matter how hard I try, I just can't do it. For the most part, I'm very concerned about hurting pixel people's feelings... except when I play as a purple Hawke.

So yeah: I may or may not end up using the Keep to put together a really vile playthrough so I won't have to get my hands dirty in Origins or DA2. ;)

You're not alone.  Statistics show that most people prefer to play as good guys when given a choice.  I guess empathy is a strong cultural thing (this is not a bad thing either).


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#86
Rabies

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You're not alone.  Statistics show that most people prefer to play as good guys when given a choice.  I guess empathy is a strong cultural thing (this is not a bad thing either).

 

My first playthrough I was determined to be the most evil mage that ever walked. I helped Jowan escape the Circle. I gained Affection from Morrigan like crazy by siding with the Templars to destroy the Circle. I backed Bhelen. I made a deal with the demon in Redcliffe to learn the secrets of blood magic. I slaughted the Dalish, despite being of elven ancestery myself. I sacrificed the elves in the Alienage to grant myself further power. At the end of my campaign I was likely one of the most powerful creatures in Thedas by that point, wearing massive plate armor and wielding Death/Spirit spells to make me a walking nightmare. I betrayed Alistair at the Landsmeet, choosing to let Loghain live because I saw him as a useful general against the Blight.

 

I committed atrocities. I definitely tuned down the mayhem in later playthroughs, but I will always remember my first character as that blood thirsty elven mage. The one who defiled the Sacred Ashes and sought power for power's sake.



#87
J e s s e

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I've had a run pretty similar to that.  Only it was with a dwarven noble instead.  The thing is, I have no issues with being evil, or more accurately pragmatic, in games that allow me the freedom to operate how I wish.  I only have a problem with it when all the evil choices are less about being a real villain, and more about being a jerk.  The mark of a well written villain, is that from his perspective he thinks he is the hero, he thinks he's doing the right thing.  Characters who are evil just so they can laugh at their own evilness are hard to take seriously.  As much as I love the old games, the original KOTOR had this problem.  Most of the light side choices had you being saintly to the point of self-flagellation (I'm trapped and alone on this Sith occupied planet with no resources, here random old man, take all my money to pay off the local crimelord so I can feel good about myself!) to being a sadistic thug (give me all your credits or I'll kill you!  Then kill him anyways just because).  I mean, I want to be a Sith Lord who is intelligent about his actions, not mug people on the street just because I need more dark side points before I can get force lightning.

The nice thing about Dragon Age is, for the most part, these choices are a lot more open to interpretation as to what's really good and what's really evil.


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#88
Siduri

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The nice thing about Dragon Age is, for the most part, these choices are a lot more open to interpretation as to what's really good and what's really evil.

I agree completely, I *love* that about Dragon Age. I think in a lot of ways that Loghain might be the best-written villain I've ever seen in a video game, because he did seriously awful things, and yet if you let him talk for himself, you can see *why* he thought it was the right thing to do.

Anders is the same way. He does something terrible, but he does it because he truly and deeply believes it's the right thing to do.

And the game itself doesn't really take sides! It trusts you to be smart enough to decide for yourself what you think "good" and "evil" mean in this context. I love that the games are so deep and so subtle that people can come away with wildly, radically different positions.

And I really like that the Keep is continuing that tradition -- I *love* that we get to specify whether or not our characters approved of what Anders did, distinct from whether or not we executed him or whether we sided with the mages or templars. In fact I wonder if it might be cool to have a question that lets us say whether our Wardens participated in the Dark Ritual joyfully, or with grave reservations? That kind of thing -- how different people approach the same situation and make radically different choices for radically different reasons -- is to me the essence of Dragon Age.


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#89
J e s s e

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And the game itself doesn't really take sides! It trusts you to be smart enough to decide for yourself what you think "good" and "evil" mean in this context.

Exactly.  It can be kind of jarring when you agonize over a choice wondering what you should do, and then immediately after you finally make whatever decision you get a little pop up saying you earned light or darkside points.  It's like, oh, I just spent 15 minutes debating with myself on what is the right thing to do, but then the game just says "yeah, that was evil because we say so."  It's totally cool to have my party members, or other characters, disagree with me and even argue with me about the ethics of whatever I do if they feel strongly about it, but that's a facet of their character and not the word of God (turn of phrase) saying that was good or evil.

 


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#90
LiketheRiver

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First go round my Warden(Artoo) was a mage & tried to do everything as "good" or what I thought was "good" as possible. Romanced Lelliana. Didn't take Morigan up on the baby. DA2 was almost the same but I went with rogue style & still did everything as "good" as possible, sided with the mages.

It has been pretty fun so far to go in now and play around & see what the choices were for doing other things. Loving the window that pops up whenever you make a choice & it conflicts with something else(Although It would be nice if it didn't come up on the very first choices you were making)



#91
MF50

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The mark of a well written villain, is that from his perspective he thinks he is the hero, he thinks he's doing the right thing. ...

The nice thing about Dragon Age is, for the most part, these choices are a lot more open to interpretation as to what's really good and what's really evil.

 

I love this about the Dragon Age world too. I played through as a pretty ruthless mage Warden, but I could imagine how things looked from his point of view -- he hated the Circle and he was determined to make himself so powerful that no one would ever try to put him back in a prison again.

 

That said, the more I get to know the characters, the harder I find it to screw them over  ;)  Which is why the Keep is awesome. I just built a world state where Zevran, Nathaniel and Wynne are dead, and Hawke handed over Isabela to the Arishok and gave Fenris to Danarius.



#92
J e s s e

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 ...Hawke handed over Isabela to the Arishok...

You could argue this isn't even bad.  I mean it's bad for Isabella, sure, but from the perspective of preventing a bunch more needless deaths...


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#93
Guest_Luther_*

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The nice thing about Dragon Age is, for the most part, these choices are a lot more open to interpretation as to what's really good and what's really evil.

 

Exactly. What is "good" or "evil" can be very much up to the interpretation of the player or the character they're playing. For example, killing the mabari hound at Ostagar is usuallly considered the "evil" option, but one could easily play a character who thinks that it's best to put the poor thing down. We, as players, have the meta knowledge about the cure, but the protagonist might not have that knowledge, or they simply see a quick death as the most humane solution. Maybe not the best example, and there are many just from Origins alone, but the point is that I agree with J e s s e. One of the strengths of the DA series, what helps make the games so replayable--Origins especially, is the multiple ways to resolve ethical dilemmas based on a particular Warden's or Hawke's moral compass.


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#94
LiquidLyrium

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The thing I'm really torn about is how I want Hawke's personality to be remembered for my canon Hawke. I have this beautiful and complicated headcanon that he starts out green with a dash of purple, but after Leandra and All That Remains, he undergoes a dramatic personality shift and goes purple with a dash of red. (Because you were allowed to change your dominant personality type through gameplay). So now I have a huge dilemma, do I flag him as green or purple!? The man he used to be or the man he became? And how would Varric choose to talk about him (b/c I am assuming that is what it is mostly going to impact, Varric's reminiscences about Hawke. 


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#95
J e s s e

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The thing I'm really torn about is how I want Hawke's personality to be remembered for my canon Hawke. I have this beautiful and complicated headcanon that he starts out green with a dash of purple, but after Leandra and All That Remains, he undergoes a dramatic personality shift and goes purple with a dash of red. (Because you were allowed to change your dominant personality type through gameplay). So now I have a huge dilemma, do I flag him as green or purple!? The man he used to be or the man he became? And how would Varric choose to talk about him (b/c I am assuming that is what it is mostly going to impact, Varric's reminiscences about Hawke. 

Probably the one he ended with.  That's presumably how Hawke was when s/he parted on whatever terms with Varric, so it's mostly likely how Varric will remember them.  I mean, I know what you're getting at, a character progression arc (that's what I did with my Warden, and a lot of my Hawke's too), but we can only account for so many variables here.


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#96
sesnrs122112

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I just finished the play through of origins and DA2 that I will probably use for DA:I. I cant count the number of times I have played this and wanted to be that jerk or sarcastic or just plain evil and I cant. I save the elves and werewolves when dealing with the Dalish: I protect and help the mages in the broken circle. I even decided on the dark ritual first time through to protect my best friend Alistair from death. Same with Hawke I protected mages when the Templars stepped out too far and then watched to more noble Templars when blood mages or even their leaders tried to destroy them. I refused to hand Isabella over. I almost always side with the mages except when I went to get the crowning glory achievement. The absolute meanest thing I think I do in this series is I always execute Anders for what he did.

 

I never really believe I myself would side with either the Templars or the Mages. There are those fanatical extremes on both sides. The ones caught in the middle were people like Keran and Cullen, Thrask and Emmeric who tried to do right and paid for it. And that mage Alain who always seemed to be in the wrong place at the wrong time. I could see my Hawke in the end siding with Thrask's plan to out Meredith. People like her and Grace just pushed the situation to its breaking point.

 

This series is one of if not the best I have ever played. Even after all these years losing my family in origins (as a human noble) and in DA2 still gets me emotional.


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#97
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So...My first playthrough (headcannon playthrough) of DA:O featured a rogue city elf named Namea. Every first playthrough of a game I get is a rogue named Namea...when I imported that playthrough to DA2 I sorta just acted out of habit and made...a rogue named Namea.

 

So in my head the two Nameas, if ever they were to meet, would probably just be confused. 

I decided that perhaps they're both named after some antivan legend or something. 

 

And I might just have my first Inquisition character be a Namea as well for the giggles. XD 


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#98
LittleDiegito

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I have created the world state for my canon Warden (human noble) and Hawk (both very diplomatic good guy types) and a world state of the same same characters behaving exactly the opposite and making the exact opposite choices as my canon versions.


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#99
Tahrie

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The first world state I tried to create (or re-create) my favorite play through.  And only then did I realize that I'd missed out on doing a few quests.   Ahhh.. my bad for rushing through!

 

And then I tried to recreate my fumbling first ever play through.  You know, the one some of us do when you refuse to read wiki's, guides or instructions and stubbornly stick out your chin. "I got this, I got this..."   (my sons were snickering behind my back for DAYS).   The play through that I totally missed out on Lieliana (never went into the tavern DOH!), threatened the Revered mother (didn't realize that it would come off THAT aggressive), killed people that I didn't mean to kill and moaned that I just didn't know how to get Alistair to love meeeee.... (ahem).

 

I think the next will be the options that I never managed to follow through on in game (saving Loghain, side with the Templars, kill connar.. all the toughies).   Though it's made me want to play through again. and again.


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#100
Verly

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i created my canon warden/hawke world state

 

Vey Brosca, duel weild rogue   who romanced Zevran, helped the mages, helped redcliff and both boy and mom survived, brokered peace with the werewolves and elves, helped the mages , killed the dragon cult, put Bhelen on the throne (both for her sister and the possibility of giving some rights to the castless).   killed Loghaine, put Anora and Alistiar on the throne and had morrigan and alistair help keep her alive when she killed the archdeamon.  

 

My canon hawke was Vivian., duel weild rogue  she was very snarky.  Bethany survived, but was placed in the Circle. Viv helped the mages in  the end, but Anders did not survive. It just didn't fit her character. 

 

My current playthrough is my dwarven noble (seen in my avatar)  Delamara Aeducan.  She's the one that is going to make all the decisions I've never made. It is going to be so rough on me, but I want to play it rather than use the keep.  the hawke will also be the only one i have so far that will side with the templars


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