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The Lounge: Discuss Your DA World States


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#1126
Darth Krytie

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Unfortunately, I just can't seem to come up with a good in-character reason to put Bhelen on the throne (except for Dwarf Commoner). I just hate people who aren't nice. But... he ends up being a way better king than Harrowmont. The urge to metagame is strong.

 

When I play as a dwarven noble, I tend to put Bhelen on the throne and it's because my Lady Aeducan wants to keep an Aeducan on the throne. If Bhelen is found in disgrace, it ruins the family name. And she doesn't want that. Plus, if Bhelen is on the throne, he'll get rid of rivals. So, she has a chance to come back, after defeating the Blight, and taking the throne back if it proves that Bhelen's rule is a bad one.


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#1127
Gwyvian

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Unfortunately, I just can't seem to come up with a good in-character reason to put Bhelen on the throne (except for Dwarf Commoner). I just hate people who aren't nice. But... he ends up being a way better king than Harrowmont. The urge to metagame is strong.

The caste system is incredibly unjust among dwarves. It's deliberately depicted as such, I suspect - so regardless of how cruel and deceitful Bhelen is, he promises change, and that long-term goal is far more than we get from Harrowmont. And honestly, after all that inane squabbling, even my purest characters just wanted to shove a boot down their throats to shut them up, the way they put me off and gave me so many conditions just to get an audience. That tells me they really need strong leadership, and a strong leader cannot be squeamish about unpleasant choices, kings have to be able to demand respect and rule by presence, not just calmly invite people to debate. Not to mention the fact that, although he is nice on the surface, Harrowmont himself is unfortunately not leadership material, which is eminently obvious in the way he handles things; he'd do better as a religious leader than a political one.



#1128
Gold Dragon

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Unfortunately, I just can't seem to come up with a good in-character reason to put Bhelen on the throne (except for Dwarf Commoner). I just hate people who aren't nice. But... he ends up being a way better king than Harrowmont. The urge to metagame is strong.


My Human Noblewoman put him on the throne for one simple reason: if she were to decide who rules, then her view on sucession were also to be taken into account. She believed that the line should remain so long as there was a capable scion to do so.

This was done before I actually read the wiki about it.

#1129
Aggie Punbot

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Someone else finds weird that in the ``Kill Marjolaine´´ option there isn´t a skeleton over her,(like most characters if I´m not wrong)? This makes me wonder if she will return to Inquition to give sh*t to our favourite spymaster. Fakin´ her death and all (I wonder how Orlesian bards can fake having their heads separated from their shoulders).

 

In some peoples' games, Leliana did this same trick. She had to learn it from someone. :P


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#1130
Andraste_Reborn

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I'm pretty sure it's not just a bard thing. Zevran can do it when you first fight him, and maddeningly, so can Arl Howe. (I saw this with my Cousland Warden, so during his actual death scene I was sitting there yelling 'you don't get a final line, you bastard! I decapitated you!')

 

Obviously the answer is that all rogues in Thedas have the ability to detach their heads at will and put them back on later :D .


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#1131
ShawnGaetzman

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Wow I think I finally have my first world state ready for my first play through just cant decide if i have an Old God Baby with Morrigan or a regular baby. Plus i cant wait for the Sync Issue to be fixed so i can see all my achievements from DA:O and DA2. Have they announced when it will be back up? 



#1132
Antergaton

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The jokes about Leliana losing her head are funny.

 

Ah well, I have a question, not sure if it's meant to go here or not, it's not an issue with the Tapestry just something I didn't realise, I chose Aveline to leave Hawke while also having Merrill dead, this is a conflict apparently. I didn't even know there was an option for Aveline to leave (presume it's at the end based on friendship) but I'm not sure why there is a conflict in that in order for her to leave, Merrill must be alive. ...

 

.. wait, if I chose to help the Mages, I got kicked out of Kirkwall but Aveline stayed as Captain and Merrill went with Hawke. So it's not a decision about Hawke it's Aveline always being captain of the guard. Right?



#1133
Shelidon

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Ah well, I have a question, not sure if it's meant to go here or not, it's not an issue with the Tapestry just something I didn't realise, I chose Aveline to leave Hawke while also having Merrill dead, this is a conflict apparently. I didn't even know there was an option for Aveline to leave (presume it's at the end based on friendship) but I'm not sure why there is a conflict in that in order for her to leave, Merrill must be alive. ...

 

.. wait, if I chose to help the Mages, I got kicked out of Kirkwall but Aveline stayed as Captain and Merrill went with Hawke. So it's not a decision about Hawke it's Aveline always being captain of the guard. Right?

 

In order to kill Merril, you need to side with the templars and have rivalry with her: she will side with the mages, and you get nice additional lines of dialogue if you were romancing her.

In order for Aveline to leave, you need to side with the mages and have rivalry with her.

That's the conflict: you can't side both with the mages (and see Aveline leave) and the templars (and kill Merril).



#1134
Evamitchelle

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The jokes about Leliana losing her head are funny.

 

Ah well, I have a question, not sure if it's meant to go here or not, it's not an issue with the Tapestry just something I didn't realise, I chose Aveline to leave Hawke while also having Merrill dead, this is a conflict apparently. I didn't even know there was an option for Aveline to leave (presume it's at the end based on friendship) but I'm not sure why there is a conflict in that in order for her to leave, Merrill must be alive. ...

 

.. wait, if I chose to help the Mages, I got kicked out of Kirkwall but Aveline stayed as Captain and Merrill went with Hawke. So it's not a decision about Hawke it's Aveline always being captain of the guard. Right?

 

Aveline can only leave you if you side with the mages and Merrill can only die if you side with the templars. So Aveline leaving and Merrill dying are mutually exclusive. 

 

In order to kill Merril, you need to side with the templars and have rivalry with her: she will side with the mages, and you get nice additional lines of dialogue if you were romancing her.

In order for Aveline to leave, you need to side with the mages and have rivalry with her.

That's the conflict: you can't side both with the mages (and see Aveline leave) and the templars (and kill Merril).

 

That's not really how it works. 

 

If you side with the templars Merrill will turn against you if 1) Anders is a 100% rival and his Act 3 questioning beliefs quest was completed AND 2) Merril's Act 3 quest 'Merril Friend or Foe' was not completed. Being a friend/rival has nothing to do with it.

 

As for Aveline she will leave when you side with the mages if 1) Fenris is at 100% of friend/rival and his act 3 quest (Questioning Beliefs) was completed AND 2) Aveline's quests in Act 2 (The Long Road) and 3 (Questioning Beliefs) were not completed AND 3) Aveline isn't Guard-Captain anymore.

 

This is taken from the Wiki, which may be wrong, but for Merrill at least I can pesonally confirm that being 100% rival with her and siding with the templars doesn't make her turn against you.


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#1135
NukeZen

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They don't want to explain too much but give just enough so that a new player can make the choice despite not having enough context. If I were new player and saw that you can defile a sacred urn in my mind I would think that was bad, but be curious as to what caused such a choice. Meaning I would want to buy the game.

 

If they gave too much explanation then it defeats the purpose of playing the previous games and from a business stand point, not a good idea to lose sales. Besides if they really wanted to, they can check the DA wiki for details.

 

This was all explained during the last Twitch Q&A if you want to see the devs answers to it.

 

So it was done on purpose. Ok, so never mind. Thx for the explanation.


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#1136
Terodil

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As for Aveline she will leave when you side with the mages if 1) [...] AND 2) [...] AND 3) Aveline isn't Guard-Captain anymore.

 

... wow, I didn't even know that you could get Aveline to... what? resign? get fired? How? :o



#1137
Evamitchelle

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... wow, I didn't even know that you could get Aveline to... what? resign? get fired? How? :o

 

According to the wiki she resigns from her position as Guard-Captain if she's not married to Donnic and therefore has to kill some of her guards who turn against her during 'Favor & Fault'. I can't confirm because I've never had the heart not to get Aveline and Donnic together (and their quest is just too funny). 



#1138
Terodil

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Thanks! To be fair, though, the Wiki says she 'considers' it. I agree with you, Aveline + Donnic just makes for a wonderfully blissful and humorous change from the otherwise increasingly grim setting of DA:KW, I never let that chance get away. Can anybody confirm? Or will I have to make an asshat run through DA:KW? =/



#1139
Evamitchelle

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Thanks! To be fair, though, the Wiki says she 'considers' it. I agree with you, Aveline + Donnic just makes for a wonderfully blissful and humorous change from the otherwise increasingly grim setting of DA:KW, I never let that chance get away. Can anybody confirm? Or will I have to make an asshat run through DA:KW? =/

 

The Aveline page says she considers resigning, but The Last Straw page says she actually resigned, so I'm not sure which one is right. 



#1140
Guest_Luther_*

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So, I'm curious. Does anyone else pretend that they're a member of the Shaperate when using the Keep? And that the Keep's world states are their personal version of the Memories?


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#1141
Devil's Avocado

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So, I'm curious. Does anyone else pretend that they're a member of the Shaperate when using the Keep? And that the Keep's world states are their personal version of the Memories?

I never really thought about it. If anything I picture more like we're First of a Dalish clan preserving lore and gathering it with each game, hence the name Keepers.


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#1142
Guest_Luther_*

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When I play as a dwarven noble, I tend to put Bhelen on the throne and it's because my Lady Aeducan wants to keep an Aeducan on the throne. If Bhelen is found in disgrace, it ruins the family name. And she doesn't want that. Plus, if Bhelen is on the throne, he'll get rid of rivals. So, she has a chance to come back, after defeating the Blight, and taking the throne back if it proves that Bhelen's rule is a bad one.

 

I like this and agree. It's possible to come up with good reasons for a Dwarf Noble to either work with or work against Bhelen. I believe you can say as much to Bhelen, something like, "An Aeducan must be on the throne" or something.


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#1143
Shelidon

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If you side with the templars Merrill will turn against you if 1) Anders is a 100% rival and his Act 3 questioning beliefs quest was completed AND 2) Merril's Act 3 quest 'Merril Friend or Foe' was not completed. Being a friend/rival has nothing to do with it.

 

As for Aveline she will leave when you side with the mages if 1) Fenris is at 100% of friend/rival and his act 3 quest (Questioning Beliefs) was completed AND 2) Aveline's quests in Act 2 (The Long Road) and 3 (Questioning Beliefs) were not completed AND 3) Aveline isn't Guard-Captain anymore.

 

This is taken from the Wiki, which may be wrong, but for Merrill at least I can pesonally confirm that being 100% rival with her and siding with the templars doesn't make her turn against you.

 

Thanks for stepping in with more accurate information, my friend: I really appreciate it.  :)

 

Only one thing is weird and puzzles me.

I had a 100% rivalry with Merril, and completed her "Friend or Foe" quest, and I had to kill her when I sided with the templars. Just so you know, this is NOT my canon gameplay. I wonder if there are other variables in the picture, or if any patch is involved...


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#1144
Vicarious117

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One thing I found quite funny was after going through and picking all the options that I actually did on my final full playthrough of all the games and expansions/DLCs I looked at the tapestry from a far just to take it in, and there was one MAJOR distinction between DA:O and DA:2....

 

In DA:O I saved basically everyone, did all their quests, befriended everyone I could, even managed to romance both Morrigan and Leliana without having to go through the whole jealousy phase (it's all in the timing and quest management lol), and so on.  But in DA:2..... my tapestry was filled with skeletons!!!!! lol  I did most the good options too, even though my Hawke was humorous and I even sided with the templars, but I saved as many people as I could!  Yet turns out I killed almost every single person I had an option to select in the tapestry LOL

 

The change between games was kind of astounding! XD

 

Anyway yeah, my DA:O warden was a male dalish elf rogue and I think I'm going to go with the Morrigan romance and followed her through the mirror, seems to be the most interesting to me, and hopefully I'll get to see my warden again in some way, or at least talk about him in depth  (since I've heard many rumors about how he might not physically be in DA:I at all, and most the rumors sadly enough seem very plausible...).  Then for my DA:2 champion I went with a female warrior Hawke and Bethany joined the wardens cause the wardens are awesome, duh  I then romanced Merrill cause she was the only romance option I actually liked, I have serious dislike for every other romance option in the game, was kind of upsetting overall actually :(  Saved most the characters from Origins and killed most the "baddies" that I could, except Danzig just cause after having Fenris do his glowy blue torture thing I kinda felt bad for the dude... so I let him go! lol  Killed Arishok and sided with the Templars, hated Meredith but from the very start of Act 3 I just did not like the idea of helping the mages over throw the templars, cause then what?  Kirkwall would be Tevinter?  I know that didn't ever happen in any of the possible endings, but that was just my first thought lol :P

 

Obviously there are many different things in my tapestry that I'm sure are more unique, but going through all the little minor differences just seems like overkill for an open discussion beta thread lol


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#1145
Shadow_krono

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When I play as a dwarven noble, I tend to put Bhelen on the throne and it's because my Lady Aeducan wants to keep an Aeducan on the throne. If Bhelen is found in disgrace, it ruins the family name. And she doesn't want that. Plus, if Bhelen is on the throne, he'll get rid of rivals. So, she has a chance to come back, after defeating the Blight, and taking the throne back if it proves that Bhelen's rule is a bad one.

 

 

I like this and agree. It's possible to come up with good reasons for a Dwarf Noble to either work with or work against Bhelen. I believe you can say as much to Bhelen, something like, "An Aeducan must be on the throne" or something.

And that´s why i would like a tile of the provings added (been requesting it but need help guys), it´s not only if you helped bhelen or horrowmont, but HOW you helped them, did you participate in the provings to become a spy on house horrowmont? did you honestly fight for horrowmont? did you fight in the provings for the glory of the gray wardens? did you lose in one of the duels? or you didn´t even fight in the provings? (supported bhelen all the way)

 

I know it doesn´t change much in origins, but to me it seemed like the provings were such a big thing for dwarven society, that it could change some views on the warden (why did he fight for horrowmont if he choose bhelen? for example), and how the new ruler will feel about the warden and his actions.

 

Right now i feel like there´s a big piece of story missing in the orzamar part of the tapestry. ;)



#1146
Jaykch

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I had 2 romances in origin. Probably was a bug, can I romance both leliana and morrigan in keep?



#1147
Megaria

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Wow, so I'm new to the Beta, and really enjoyed going through and putting together my main playthrough's world states - everything is pretty typically goody-two-shoes, saved everyone, made friends and peace whenever I could, solved conflicts through nonviolent means whenever possible, etc.

 

Imagine my surprise when I went to say I helped Yehven's sons, because I distinctly remember doing so, to find that changed Nathaniel's state to 'dead'. I was VERY confused by this and it wasn't until I looked up on the wiki that there had been a bug in Awakening where he wasn't with you at the end of the game he could be flagged 'dead' even if he didn't actually die and Yehven only ever showed up if Nate was determined dead as a replacement for Nate's main quest in Act 2. Here I am thinking I only missed seeing Nate in DA2 because I had never done a sibling-becomes-a-warden playthrough, not because I had imported the same DA:O/DA:A game with the same bug every time. Whew! I am GLAD I was able to catch and correct that error with the keep before moving on to future DA games with a bugged save file.



#1148
Devil's Avocado

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I had 2 romances in origin. Probably was a bug, can I romance both leliana and morrigan in keep?

No.

The Keep only recognizes one romance, the one active at the very end of the game(s)



#1149
Devil's Avocado

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Whew! I am GLAD I was able to catch and correct that error with the keep before moving on to future DA games with a bugged save file.

 

I'm a bit confused with this line since there is no bug present nor would your world state been bugged. The Keep is currently accurately showing the dynamic between Fool's Gold and Finding Nathaniel. What it sounds like you didn't have full knowledge of the relationship between the quests.
 



#1150
Megaria

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I'm a bit confused with this line since there is no bug present nor would your world state been bugged. The Keep is currently accurately showing the dynamic between Fool's Gold and Finding Nathaniel. What it sounds like you didn't have full knowledge of the relationship between the quests.
 

 

Yeah, sorry if I worded that wrong! It wasn't bugged in the Keep, it was bugged in the game - obviously without anymore importing I *couldn't* move forward with a bugged save file, but I'm glad the Keep got me to sort out that there had been an error so I could adjust the world state to be the one I wanted (Nate alive and never having encountered Yehven) rather than what I apparently actually played (with Nate mistakenly flagged as 'dead' and having done the Fool's Gold quest) - it just took some research to see WHY those two were connected considering when I was just working with it in the keep I had no clue why saving someone's son would cause Nate to be dead. XD


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