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The Lounge: Discuss Your DA World States


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#1201
Natureguy85

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Hawke is easier to bring back in a non-playable capacity, because they are voiced and have set personalities to work from. It would be considerably harder to bring back the Warden because they are a silent protagonist with no discernible personality. Not to mention that the Warden could be dead by the time of Inquisition. 

 

Dragon Age was never supposed to be a trilogy, so I guess the answer is that they'll keep making DA games as long as 1) the games sell 2) they have stories to tell. 

 

Yeah, that was the design stuff I referred to. I'm intrigued to know this isn't supposed to be a trilogy. I wondered when the second one was inexplicably called Dragon Age 2. As long as I eventually get a game about Corphyus, the fade, and resolve the dark spawn problem. If it happens in Inquisition or not.



#1202
Hydwn

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I think it was David Gaider who confirmed that the Warden would not appear in Inquisition, while Hawke has been seen in several trailers. 

 

Here's the precise quote, which had me wondering:

 

A couple of things, to clarify without giving away much in the way of spoilers:

 

The Warden of DAO will not be seen in-game, as you already know.

 

He/she is more than simply mentioned in passing, however. There is some story, though I won't say more than that.

 

If you were expecting DAI to be "the continued adventures of the DAO Warden", however, then no, it will definitely not be that. I feel quite comfortable in saying that will never happen, sorry.

 

 

So the Warden's story will be important, though having their picture in the Keep is unnecessary.  He also tweeted once that the Warden won't be in DAI but added something like "sort of," which made me wonder if it was a flashback or a Fade sequence or something.


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#1203
KaitoXIII

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Hey Guys,

Can someone help me? Did you support the mages or the templars? In my opinion mages have the right to be free, but the power of magic which they wield is too powerful, so without the leadership of the chantry or the abuse of the templars the cicrcles could be a nice place .

And is the magic different to lyrium?



#1204
Evamitchelle

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Here's the precise quote, which had me wondering:

 

So the Warden's story will be important, though having their picture in the Keep is unnecessary.  He also tweeted once that the Warden won't be in DAI but added something like "sort of," which made me wonder if it was a flashback or a Fade sequence or something.

 

(Vague Inquisition Spoilers) 

 

I didn't remember the entire quote, though thinking back on it I remember vaguely hearing about collecting banners for the Warden or something similar. At least it looks like I don't have to worry about re-creating my Warden's face in the CC, which would probably take me hours. 



#1205
DAJB

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Hey Guys,

Can someone help me? Did you support the mages or the templars? In my opinion mages have the right to be free, but the power of magic which they wield is too powerful, so without the leadership of the chantry or the abuse of the templars the cicrcles could be a nice place .

And is the magic different to lyrium?

In the Mage Character's prologue to DA:O, the Circle does indeed seem to be considered a nice place - at least for any mage who successfully completes their Proving (a kind of initiation).

 

Those who don't complete the Proving are killed lest they become Abominations. Those who aren't considered capable of undertaking the Proving are made Tranquil (i.e. given a kind of magical lobotomy!)

 

So, yeah - it's not black and white.

 

Lyrium is not the same as magic, but the two are linked. Lyrium is a mineral (or a potion) which can boost/restore a mage's magical abilities. Lyrium is also used by Templars to (if I remember rightly) boost their resistance to magic. Unfortunately, it's highly addictive and, after many years of exposure, it can leave a Templar brain addled!

 

In DA2, on balance, I tend to side with the Mages. It's not a difficult decision because either your Player Character is a mage himself/herself, or their sister is. Plus Knight-Commander Meredith (leader of the Templars in DA2) is a pretty unlikeable character - ruthless, intolerant and dictatorial.

 

Of course, there are lots of examples in DA2 of mages gone to the dark side and so siding with the Templars can be justified if you want to go that route. Try experimenting with both!



#1206
Hydwn

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Hey Guys,

Can someone help me? Did you support the mages or the templars? In my opinion mages have the right to be free, but the power of magic which they wield is too powerful, so without the leadership of the chantry or the abuse of the templars the cicrcles could be a nice place .

And is the magic different to lyrium?

 

In the last DA2 game I played, I had a character who felt that the circle was a good thing for mages, without the abuse.  She sided with Meredith, but let her own sister and the three non-blood mages who cry for mercy go.  It was about sorting the good from the bad.

 

Lyrium seems to be like liquid magic - the Chantry believes it's stuff leftover from the primal chaos when the Maker made the world.  It's both inside and outside the Fade, which is why you can find Lyrium veins in both places.  But like so much in Dragon Age, everyone has an opinion, and there's usually two or three answers that might be right.

 

Interestingly, there are spells that can only be cast with blood, like mind-control magics, so I don't think lyrium is supposed to help with those.  And Templars drinking lyrium don't become mages.  So there are some differences between magic and lyrium.



#1207
Natureguy85

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Hey Guys,

Can someone help me? Did you support the mages or the templars? In my opinion mages have the right to be free, but the power of magic which they wield is too powerful, so without the leadership of the chantry or the abuse of the templars the cicrcles could be a nice place .

And is the magic different to lyrium?

 

What you you want help with? That dichotomy is at the heart of the issue and is what makes the relationship compelling. If all mages were evil or the templars were complete tyrants, then it would be boring. Dragon Age 2 went to both extremes with rampant blood mages and abusive templars.



#1208
Devil's Avocado

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Hey Guys,

Can someone help me? Did you support the mages or the templars? In my opinion mages have the right to be free, but the power of magic which they wield is too powerful, so without the leadership of the chantry or the abuse of the templars the cicrcles could be a nice place .

And is the magic different to lyrium?

Honestly I don't think this is a question you can get a solid answer from since the way it's presented in DA is purposely grey and ultimately driven by fear and misunderstanding on both sides.

I side with mages only because of the current system of order is corrupt and flawed, I still believe some level of order needs to be in place, just like any society.

 



#1209
AbsolutGrndZer0

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ah, i should have guessed that!  didnt know all possible endings.

just the same, i want to be sure the game knows which version happened and i'm not sure the Keep covers it.

for example, "who did you romance?" doesnt have the option to add, "did you break up?"  as far as I can see, the details of the Keep so far cant didtinguish between "hawke didnt approve of anders' decision, but stayed with him," and "hawke didnt approve of anders decision, and broke up with him." both options are available to a hawke who sides with the mages.

 

knowing the Keep can make this distinction is important to me

 

Because the only thing that matters is your relationship when DAI takes place.

 

For a real life example, are you married (or have a boyfriend/girlfriend?) That matters today. You are in a romance with them.

 

Did you date someone else before you met your husband/wife/boyfriend/girlfriend? That doesn't matter.  You broke up with them.  You are not in a romance with them.



#1210
AbsolutGrndZer0

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In the last DA2 game I played, I had a character who felt that the circle was a good thing for mages, without the abuse.  She sided with Meredith, but let her own sister and the three non-blood mages who cry for mercy go.  It was about sorting the good from the bad.

 

Ha yeah my first playthrough is going to be both my Warden and my Hawke were very pro-Templar (though my Warden was nice about it, she didn't HATE mages, she just did what she felt was best.)  My Hawke sided with the Templars every time, killed every mage she could, and when Meredith was like "Your sister is a mage, she must die too!" she was like yeah. Kill her.   The way I played it, she hated Bethany for forcing her and Carver to always be on the run, kind of like Carver's attitude but worse.  Even fully rivalry Carver still sides with you over Meredith. My Hawke didn't. She hated her sister. Going to use that world state (have it all set up) and play a mage haha.  Hopefully when she meets my Hawke, the dialogue will take into account that she killed her own sister, so she will be very unfriendly to a mage Inquisitor.



#1211
Devil's Avocado

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Because the only thing that matters is your relationship when DAI takes place.

 

For a real life example, are you married (or have a boyfriend/girlfriend?) That matters today. You are in a romance with them.

 

Did you date someone else before you met your husband/wife/boyfriend/girlfriend? That doesn't matter.  You broke up with them.  You are not in a romance with them.

BUT what happens if your ex suddenly wanted to get back together and won't stop obsessively calling you and your current SO's lover from eight years ago shows up at your door step with a gun and demand to see any and all sides of affective for their one true love and suddenly your ex from high school shows up in a get away truck and hits on your SO and they start a love parallelogram with the next door neighbor with the sexy smile?

DA DRAMA.



 


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#1212
TheRevelator

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Probably a known issue but Oghren and none of the Awakening companions save Nathaniel are in my keep at all



#1213
Devil's Avocado

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Probably a known issue but Oghren and none of the Awakening companions save Nathaniel are in my keep at all

Look in the awakening expansion for Oghren's tiles.

It's not an issue but  at the time they were adding most of these, there wasn't a large demand for them. It's a large demand now but only time will tell when they're going to be added.



#1214
RedUnit10

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I'm not talking about the Calling. I'm talking about the Ultimate Sacrifice. 

 

Well they brought back Leliana, and she was just a companion. So, I don't know, a main protagonist might have plot armor.

 

Plus, this is BioWare we're talking about, who's to say they couldn't make a plot as intricate as dealing with a Warden who died and a Warden who lived? Seriously.



#1215
Senjougahara Hitagi

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Most of the characters we killed in DA:O and DA2 can easily return if Bioware needs them to. They just do with them what they did with Wynne - say she's possessed by a friendly spirit from a Fade. I bet that even if we killed Wynne in our play-through, she still got up and went on to cause the Mage's uprising in the White Spire, no matter what. It would be too complicated to come up with different set of events for a World state where she's supposed to be dead.  



#1216
ChaosMarky

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Well i really hope the warden gets some form of closure , the awakening epilogue even went as far to mention that:

 

 A few years later, the Warden vanishes. Nobody knows why, but "neither does anyone think her tale is complete ..."



#1217
chefman22

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I was just wondering, regarding DA2, if there was anyone else who (even though they tried very hard to do so lol) found it impossible to side with the templars? No matter how many times I play the game (and set out to side with them to get the two trophies) just can not do it? I can't. Meridith just pisses me off so much, even though I know it's coming, I can not side with her. lol... this is sad.



#1218
Devil's Avocado

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I was just wondering, regarding DA2, if there was anyone else who (even though they tried very hard to do so lol) found it impossible to side with the templars? No matter how many times I play the game (and set out to side with them to get the two trophies) just can not do it? I can't. Meridith just pisses me off so much, even though I know it's coming, I can not side with her. lol... this is sad.

Nope cause I'm a cold hardened bastard who allowed Meridith to stab Bethany.

 

It all depends on role playing, if you get into the mind set that you're playing a specific personality it makes it a lot easier even if evil. At least in Meridith's case I actually agree with many of her points and she isn't wrong at all, she just goes too far with her views.


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#1219
Senjougahara Hitagi

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Spoilers ahead:

 

It's not that hard. I couldn't do it with Bethany in the Circle, but while she is with the Wardens, there is really nothing that's stopping me from siding with... well not Meredith but with templars as a whole. You just have to look at it from the right angle. I mean, before it comes to the final showdown, you save a bunch of mages, kill a bunch of templars but what do you get in return? They abduct your sister and try to kill her? Start using blood magic like it's no big deal? Orsino knew the whole time there is a mad blood mage killing woman and said nothing, your mother died because of him. No way I'm siding with these douchebags. Also. While templars tend to attack just the mages, mages with their spells are bound to kill a lot of innocent people. 

 

I was for example never able to play anything other then warrior. I completed the game like 5 times but every time it's female warrior. There is no way I'm playing mage if that means I'm stuck with that jerk Carver. And playing rogue would mean I'd have to sacrifice the banter you get from Varric and Isabela 'cause there is no way you can justify 3 rogues in a party. 



#1220
Shini_the_Megami

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If Morrigan and Leliana are both alive, the Warden could easily live to this time frame. He/She is not an older warden like those who head to the Deep Roads, so his/her taint has not yet mature enough to corrupt him or her.

Plus, at the end of Dragon Age 2, the warden is mentioned as 'missing'.

However BioWare pulls it off, no one is going to be happy. It's not the wrap up to the warden's tail anyone wants.

But, doesn't it say somewhere that wardens created during a Blight tend to get their calling earlier than those created outside of a Blight?
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#1221
Vicarious117

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I was just wondering, regarding DA2, if there was anyone else who (even though they tried very hard to do so lol) found it impossible to side with the templars? No matter how many times I play the game (and set out to side with them to get the two trophies) just can not do it? I can't. Meridith just pisses me off so much, even though I know it's coming, I can not side with her. lol... this is sad.

 

I found siding with the templars rather easy actually.

 

My Bethany was a Warden so that wasn't an issue, and basically this is how I saw it:  Siding with the mages seems like the right and noble thing to do, but for one you lose anyway and Orsino turns to blood magic and you're forced to kill him no matter what, secondly if you were to win out in that fight at the end you'd be left with a mini Kirkwall version of Tevinter.  You can think "no it would be different, mages in Kirkwall aren't as evil as those nasty Tevinter mages!"  But just look at the final battle and just how many of the mages turned to blood magic during the fight, that means they'd been tainted by a demon and from then on out they'd be much more likely to push their limits even further, creating a mini Tevinter should the templars be removed.  Finally, many of the templars are good people, Agatha and Cullen, Thrask (even though he's dead anyway... poor guy...), and many more, so supporting the Templar's ideals in order to save the city and restore peace seemed like a much better choice then helping the mages start a full scale rebellion.

Of course that's not the circles fault and mainly on Anders being driven by Justice/Vengeance and Meredith overreacting due to her already festuring insanity, but instead of all turning to blood magic and destroying the city the mages should have either fled or appealed to the sensible Templars, who in the end turned on Meredith as well.  If they had asked for a peaceful resolution I'm positive the Templars (who already doubted Meredith anyway, as was seen through the templar side of quests in Act 3) would have just turned on Meredith earlier and saved the city.

So yeah, supporting the templars seemed like the better choice to me lol



#1222
Evamitchelle

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Well they brought back Leliana, and she was just a companion. So, I don't know, a main protagonist might have plot armor.

 

Plus, this is BioWare we're talking about, who's to say they couldn't make a plot as intricate as dealing with a Warden who died and a Warden who lived? Seriously.

 

That's not really the point I was making. Hawke is always alive at the end of DA2, the Warden is not. That makes it more difficult to include the Warden in any meaningful capacity in DAI. 


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#1223
Sartoz

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i've now made 6 world states,mostly all quite different,hoping to see differences in the game.....eg,Anders alive/Anders dead! I even have Logain alive and father to Morrigans child! 

so,i'll see how it all plays out through multiple play throughs!

 

Hmm...

I believe you will see no change.  Simply because the game must prune the logic trees to manage the myriad choices.  Varric's narration points to only the major events in DAO and DA2 which supports my view. It's  all about RELEVANCY and the CANON. And the CANON is Bioware's solution for cementing certain choices/events and some are counter to yours and mine.

 

Example of CANON Choices vs Gamer Choices:

In DAO, Flemeth died when I killed her in Dragon form, yet there she was in DA2 and in the upcoming Inquisition.

 

To sum up, all the "little" choices we made in DAO and DA2 have no impact/influence in Inquition and will not be carried over.

 

Well, that's my view anyway.



#1224
Evamitchelle

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Hmm...

I believe you will see no change.  Simply because the game must prune the logic trees to manage the myriad choices.  Varric's narration points to only the major events in DAO and DA2 which supports my view. It's  all about RELEVANCY and the CANON. And the CANON is Bioware's solution for cementing certain choices/events and some are counter to yours and mine.

 

Example of CANON Choices vs Gamer Choices:

In DAO, Flemeth died when I killed her in Dragon form, yet there she was in DA2 and in the upcoming Inquisition.

 

To sum up, all the "little" choices we made in DAO and DA2 have no impact/influence in Inquition and will not be carried over.

 

Well, that's my view anyway.

 

This isn't really a good example because even Morrigan, the one who asked you to kill her, doesn't actually believe you can permanently kill her. And it's explained quite clearly how she got to Sundermount despite the fact that the Warden might have killed her. 

 

There are several other 'little' choices from Origins which had an impact (however minor) on DA2: siding with Avernus or Sophia, is Nathaniel alive or not, did the Warden/Alistair/Leliana sleep with Isabela etc. Besides, the OGB and Anders' fate aren't exactly 'little choices'. 



#1225
DAJB

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To sum up, all the "little" choices we made in DAO and DA2 have no impact/influence in Inquition and will not be carried over.

 

Well, that's my view anyway.

I suspect you're right.

 

Although I wouldn't rule out the possibility that some minor choices may be reflected in other, similarly minor ways, just as some minor ME1 choices didn't actually affect the later games in any significant way but did result in Shepard receiving an email in ME2.

 

Logically though, even if this is the case, the only minor decisions which are likely to generate even a brief, passing reference of that nature would be those already represented by a tile in the Tapestry. Tiles which are still being added in response to feedback are unlikely to be referenced in-game or they'd already be there.

 

I'd have thought!  :)