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The Lounge: Discuss Your DA World States


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#1226
Evamitchelle

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I suspect you're right.

 

Although I wouldn't rule out the possibility that some minor choices may be reflected in other, similarly minor ways, just as some minor ME1 choices didn't actually affect the later games in any significant way but did result in Shepard receiving an email in ME2.

 

Logically though, even if this is the case, the only minor decisions which are likely to generate even a brief, passing reference of that nature would be those already represented by a tile in the Tapestry. Tiles which are still being added in response to feedback are unlikely to be referenced in-game or they'd already be there.

 

I'd have thought!   :)

 

They could be referenced in DLC or future games however. 



#1227
chefman22

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I found siding with the templars rather easy actually.

 

My Bethany was a Warden so that wasn't an issue, and basically this is how I saw it:  Siding with the mages seems like the right and noble thing to do, but for one you lose anyway and Orsino turns to blood magic and you're forced to kill him no matter what, secondly if you were to win out in that fight at the end you'd be left with a mini Kirkwall version of Tevinter.  You can think "no it would be different, mages in Kirkwall aren't as evil as those nasty Tevinter mages!"  But just look at the final battle and just how many of the mages turned to blood magic during the fight, that means they'd been tainted by a demon and from then on out they'd be much more likely to push their limits even further, creating a mini Tevinter should the templars be removed.  Finally, many of the templars are good people, Agatha and Cullen, Thrask (even though he's dead anyway... poor guy...), and many more, so supporting the Templar's ideals in order to save the city and restore peace seemed like a much better choice then helping the mages start a full scale rebellion.

Of course that's not the circles fault and mainly on Anders being driven by Justice/Vengeance and Meredith overreacting due to her already festuring insanity, but instead of all turning to blood magic and destroying the city the mages should have either fled or appealed to the sensible Templars, who in the end turned on Meredith as well.  If they had asked for a peaceful resolution I'm positive the Templars (who already doubted Meredith anyway, as was seen through the templar side of quests in Act 3) would have just turned on Meredith earlier and saved the city.

So yeah, supporting the templars seemed like the better choice to me lol

I understand this, and frankly it makes no difference who you side with as the result is always the same (which I do not get at all. Same with my mage/Hawk. No one seems to notice I'm casting spells all over Kirkwall. :/). I don't know why Meredith aggravates me to the point she does, lol, but she does and I can not see her way clear no matter how much sense it is. I know as a mage now, even with Bethany dead, I can not side with her. Someone mentioned that Meredith actually stabs Bethany at some point. I never saw that in game and I'm glad. lol. I like Bethany. I'm going to have to make a very cold warrior I guess and do a quick play through and force myself to side with them. While I can't stand Meredith, it irks me I can not plat the trophies in this game because of it. (and I hate trophies so I don't know why this whole thing is an itch I can't stratch. :/)

 

I can not wait for the next game so I can just move on. Besides every trailer I see makes me drool for the game more.



#1228
Devil's Avocado

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I understand this, and frankly it makes no difference who you side with as the result is always the same (which I do not get at all. Same with my mage/Hawk. No one seems to notice I'm casting spells all over Kirkwall. :/). I don't know why Meredith aggravates me to the point she does, lol, but she does and I can not see her way clear no matter how much sense it is. I know as a mage now, even with Bethany dead, I can not side with her. Someone mentioned that Meredith actually stabs Bethany at some point. I never saw that in game and I'm glad. lol. I like Bethany. I'm going to have to make a very cold warrior I guess and do a quick play through and force myself to side with them. While I can't stand Meredith, it irks me I can not plat the trophies in this game because of it. (and I hate trophies so I don't know why this whole thing is an itch I can't stratch. :/)

 

I can not wait for the next game so I can just move on. Besides every trailer I see makes me drool for the game more.

Only possible if you didn't max her friendship/rival and you side with the templars (and she's a circle mage). She'll stay with the mages for a time at the final battle but after the battle with Orsino she'll asked to come back to your side when you can accuse her of betrayal. Then Meridith offers to kill her and you can say yes so in a way you kill Bethany.



#1229
riverbanks

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It's really easy to save Bethany when siding with the Templars, all you gotta do is say lol nope when Meredith threatens to kill her and she will immediately stand down. You only get Bethany to die if you sign her death sentence yourself.

 

Bethany's sense of betrayal when Orsino reveals he knew about Quentin all along is 10000x better represented on the Templars side, too. The way her voice quivers then is heartbreaking. "You could have stopped him. You could have saved her." Poor Beth.



#1230
MarcieV

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ok so far I have made the good girl world state where I tried to do everything right keep all my companions with me and happy.  this is how I actually played the game most of the time.  I hated it when Sten and Alistair didn't like me, But then I went through and made a world state that is the total opposite of me and how I played betraying all my companions at every turn.  I have to say I felt those decisions were so polar opposite of me that I promptly deleted that world state.  For now I know my first play through will be my good girl set up.  After I beat dai once and see how that plays out then Jacka** I shall become.



#1231
Champion1

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I never have it in me to be the self-absorbed bad-guy, so my World-States only differ slightly, mostly based on the Origin of the Warden and a few other minor things.  Some of my guys respect ambition more than honor or just didn't care about politics so they side with Bhelen and redeem Loghain, plus I make a note of who trusts/fears/doesn't care about magic so the Circle of Magi got annulled more than once.  If the Circle gets annulled then poor Connor dies and I shed a tear :(   My elven mage was too broken up and guilt-ridden over Jowen and the feeling of responsibility for what happened after she left the Tower, so that was my one Ultimate Sacrifice.  My human mage was a hardline Libertarian who hated the Chantry so he almost defiled the Urn, but he decided that if it wasn't a powerful magical artifact, nothing was.

 

Who my seven Hawkes sided with in DA2 really depended on what happened to Bethany/Carver.  If Carver was a Templar, Hawke sided with them, so the only World-State where Bethany is alive and Hawke goes Templar is when she went to the Wardens.  My anti-Chantry Hawke was the only one that kept Anders around, and my Templar Hawkes killed him.  Not much change otherwise aside from if I killed Castillon, helped with the Eluvian, and if Fenris killed his sister.

 

PS: Killing Castillon should really be a Keep choice IMHO.  It kinda says if you were friend/rival with Isabela(kinda like if you gave Martin his goods or not), and one less major slaver in the world has to effect something!


Modifié par Champion1, 26 octobre 2014 - 07:30 .


#1232
Jedi Master of Orion

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But both friends and rivals of Isabela can kill or spare Castillion. It isn't like Merrill and the Eluvian.



#1233
Natureguy85

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ok so far I have made the good girl world state where I tried to do everything right keep all my companions with me and happy.  this is how I actually played the game most of the time.  I hated it when Sten and Alistair didn't like me, But then I went through and made a world state that is the total opposite of me and how I played betraying all my companions at every turn.  I have to say I felt those decisions were so polar opposite of me that I promptly deleted that world state.  For now I know my first play through will be my good girl set up.  After I beat dai once and see how that plays out then Jacka** I shall become.

 

But in these games, it's fun to play the role of the jerk. Sometimes there is good writing you will miss. While it's not a good/bad choice, everyone wants to hug Tali when she finds her father dead in Mass Effect 2, but she has her best dialogue if you don't.

 

The only game I have ever not explored all choices was FarCry 3. I had no interest in the other ending because it was gross and insane. I read about it and I was happy to learn the game punishes you, similar to choosing the dark side in the Force Unleashed games.



#1234
halfnhalf

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So I killed Zevran...and Wynne (Morrigan's idea). I can reflect the first but not the second unfortunately :(

 

And I wish I could have represented my love triangle with Morrigan and Leliana!



#1235
Goth Skunk

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I can't remember where I saw it/read it, but love triangles in BioWare games (with the exception of Jade Empire) are significantly harder to account for from a programming perspective than monogamous relationships. If you managed to successfully engage in romantic relationships with both Lelianna and Morrigan, my understanding is that 'you weren't supposed to.'



#1236
Natureguy85

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So I killed Zevran...and Wynne (Morrigan's idea). I can reflect the first but not the second unfortunately :(

 

And I wish I could have represented my love triangle with Morrigan and Leliana!

 

You may have had a love triangle at one point, but you didn't end with one. Morrigan will make you choose. If you didn't and left it hanging, well then you didn't complete either romance as far as the game is concerned.



#1237
Vicarious117

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If you managed to successfully engage in romantic relationships with both Lelianna and Morrigan, my understanding is that 'you weren't supposed to.'


Yeah this one is actually kinda funny, and I totally did it just cause I could lol

But basically you had to fully romance Morrigan and do her Grimoire quests entirely, then when she asks you to break up with her you say have to say yes, THEN you could talk to Leliana. If you did anything that could start a romance with Leliana prior to doing all of that then you'll get the feud where you must end it with one of them and the game will recognize that. BUT if you do that first THEN start a romance with Leliana you finish the game with Leliana as your love interest yet Morrigan will still be in love with you, obviously so cause I did that and at the end of the Witch Hunt DLC it still had her make out with my Warden even though I broke it off (and the epilogue with Morrigan's ring and "her feelings" was still shown).

Like you said though it's not supposed to happen, but that might just be why some people are confused as to why it can't be in the keep. Basically the game forgets you broke it off with Morrigan, and if you didn't and tried romancing them at the same time you'd have to pick and the game WOULD recognize that. And if you didn't then I believe Leliana just breaks it off herself.

But in any case yeah, you only ever come out of the game with one romance unless you tricked the game into believing something that it wasn't supposed to lol

#1238
riverbanks

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So I killed Zevran...and Wynne (Morrigan's idea). I can reflect the first but not the second unfortunately :(

 

There are two different tiles available for killing Wynne (one during Broken Circle and one during Sacred Ashes), what exactly is the issue you're having setting her as dead?



#1239
Thandal N'Lyman

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But in any case yeah, you only ever come out of the game with one romance unless you tricked the game into believing something that it wasn't supposed to lol

 

And let's not even start with "I used the Equal Love mod and romanced Morri as a FemWarden, then performed the DR myself.  (Or romanced Alistair as a male Warden and am now 'Queen' of Ferelden.)  Why doesn't the Keep let me select that  world-state?!?"  :lol:


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#1240
Natureguy85

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And let's not even start with "I used the Equal Love mod and romanced Morri as a FemWarden, then performed the DR myself.  (Or romanced Alistair as a male Warden and am now 'Queen' of Ferelden.)  Why doesn't the Keep let me select that  world-state?!?"  :lol:

 

Good point. Why can't I import my Hurlock Champion from Darkspawn Chronicles and play the worldstate where the Archdemon wins?



#1241
Thandal N'Lyman

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Good point. Why can't I import my Hurlock Champion from Darkspawn Chronicles and play the worldstate where the Archdemon wins?

 

'Cuz you're referring to "The DLC Which Must Not Be Named"!  Never happened, so doesn't exist.  :sick:


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#1242
DARKGMM

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Ok, i've just finished setting up my 'original world state'  :)  !!! It has been made from the 'save' choices i made while playing DA:O and DA II, with a first time character and first time choices. So that means what happned, happened, good or bad. Its just more realistic to me that way :P . Also it took me over 10 hours or so to do, mainly because DA II has a really empty journal, with almost no outcomes referenced in it. So my real big help was the 'Dragon Age Wiki' site!!!! Thanks for that community!!!! Other then that, i had real fun doing it, and rememberd a LOT ;) .

 

It would help A LOT, especially with the Keep opening to the grand public soon, to note from what quest that particular choice was so that people can look it up (in the DA wiki :P :P ), instead of spending a lot more time figuring things out. (some are impossible, and you just have to guess, or hope you have a save that will cover the info, because it will almost NOT be in the journal :P )

I still can't use the feedback tool to let them know a few things, but for the save import wise, it's all READY TO GOOOOOOO!!!!!!!!!!!



#1243
Thandal N'Lyman

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Also it took me over 10 hours or so to do, mainly because DA II has a really empty journal, with almost no outcomes referenced in it.

 

Wow!  I had zero problem remembering my choices from DA2.  It was DAO that had me scratching my head a few times.

(But then I don't think I've spent more than 20 minutes establishing any one of my world-states.)



#1244
Natureguy85

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'Cuz you're referring to "The DLC Which Must Not Be Named"!  Never happened, so doesn't exist.  :sick:

 

The Keep dictates what happened :)



#1245
paperw1ngs

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This might be a kinda naive question, but if editing your data in the keep will give you the most personal and individual experience, aren't you guys afraid it will also make you miss out on more things/events than the Default Worldstate? People being dead and so forth.

 

It's not a bad thing, just don't know what I want my first playthrough to be. :?



#1246
Hydwn

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This might be a kinda naive question, but if editing your data in the keep will give you the most personal and individual experience, aren't you guys afraid it will also make you miss out on more things/events than the Default Worldstate? People being dead and so forth.

 

It's not a bad thing, just don't know what I want my first playthrough to be.  :?

 

This is part of the reason my "canon" playthrough is my last, not my first.  I know I'm going to miss stuff, and some of that stuff will be because of decisions I made.  But that's been my approach to BioWare games long before the Keep.

 

After I've done a pure roleplaying playthrough, I load up another worldstate and actually look at guides to see what I missed.

 

That said, I'm with a lot of people expecting Connor, now grown-up, to be in the game.  He's one of my favourite characters, but he'll be dead on my first playthrough :P



#1247
Evamitchelle

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This might be a kinda naive question, but if editing your data in the keep will give you the most personal and individual experience, aren't you guys afraid it will also make you miss out on more things/events than the Default Worldstate? People being dead and so forth.

 

It's not a bad thing, just don't know what I want my first playthrough to be.  :?

 

I think it's actually more likely to miss out on things with the Default Worldstate, since it's been deliberately set up as a 'no loose ends' kind of world (most quests not completed, no romance, most secondary characters dead etc.)  


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#1248
DAJB

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This might be a kinda naive question, but if editing your data in the keep will give you the most personal and individual experience, aren't you guys afraid it will also make you miss out on more things/events than the Default Worldstate? People being dead and so forth.

 

It's not a bad thing, just don't know what I want my first playthrough to be.  :?

I'd draw a comparison with ME3. Play that as a stand-alone game and it's an okay but slightly hollow experience; solid action sequences, but none that aren't done just as well elsewhere. On the other hand, play with your ME2 saves imported, and you have some form of personal investment in almost every mission, whether it's seeing how Jack has finally found her place in the world, seeing Mordin seek redemption, or just hearing Kasumi drool over Jacob (again!)

 

Personally, my first playthrough of DA:I will therefore be with a World State as close to my usual decisions as possible, and all my erstwhile companions alive. Eventually I will play it with a default world state (i.e. the one that comes in the box!) just to see how much difference my earlier choices really made. But I'm not going to risk a possibly "hollow" experience on my first playthrough. I'll do it, but it can wait!



#1249
Darth Krytie

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I'd draw a comparison with ME3. Play that as a stand-alone game and it's an okay but slightly hollow experience; solid action sequences, but none that aren't done just as well elsewhere. On the other hand, play with your ME2 saves imported, and you have some form of personal investment in almost every mission, whether it's seeing how Jack has finally found her place in the world, seeing Mordin seek redemption, or just hearing Kasumi drool over Jacob (again!)

 

Personally, my first playthrough of DA:I will therefore be with a World State as close to my usual decisions as possible, and all my erstwhile companions alive. Eventually I will play it with a default world state (i.e. the one that comes in the box!) just to see how much difference my earlier choices really made. But I'm not going to risk a possibly "hollow" experience on my first playthrough. I'll do it, but it can wait!

 

I agree totally. I've never played ME3 without an import, but I'm aware of how bare it is without it. There are SO many little touches that are directly related to imports.

 

 

Even DA2 was more fleshed out with an import. And I did play that with a default state.

 

 

I think that DAI will be best experienced with an imported world state. Just so you can see the outcomes of the choices you made in the past play out. Whether it's a quest-long cameo or having a familiar face or two in a town or hold. It'll make the experience richer.

 

 

Then, if you're like me, after the first playthrough or two, I meta the hell out of a world state to specifically make decisions to get specific outcomes. And, eventually, I'll settle on a preferred import state for my later playthroughs. (I tend to do this when I'm simply playing through for new romances.)



#1250
DARKGMM

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Wow!  I had zero problem remembering my choices from DA2.  It was DAO that had me scratching my head a few times.

(But then I don't think I've spent more than 20 minutes establishing any one of my world-states.)

 

Yeah for me it was that i remembered the main plot line and several side missions/companion quests, but the keep just offered a choice with minimal or no explanation. Like wether you attacked templars and killed them, made them leave or turned he mages over to the templars. I could remember the quest clearly...but not the outcome of my first playthrough, and because i did more then 1 playthrough with diff characters it became a fuzzy thing ;p.

 

But by starting DA:O i had access to the journal, and quest outcomes and minor detailing was all in there...not so much for DA II, there was barely anything in the log. Some choices of DA:O Awakening i couldnt remember for the life of me ;p, because i played through that DLC only once the my first char. Who the hell was Nathaniel? ;p, now i kind of remember with the help of the DA wiki.
That said, I loaded my DA:O+all DLC profile into DA II back then and i found out (just yesterday, because of the Keep system), that there was a glitch. I was supposed to meet Nataniel in DA II but never did, because the game registred him as dead (he wasnt, it's a known glitch ;p), I got the quest to help Yevhen and his 2 boys in Act 2. So when i turned both options on in the Keep, it gave me a promt that both choices together could not exist ;p. so had to figure that out too..

 

O well, i'm done now, and hoping they will not reset things when it goes public or whatever. If they do though, I know everything yet again ;p.