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The Lounge: Discuss Your DA World States


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#1326
MageTarot

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Good afternoon, all.

 

I hope this is the proper place to ask this: is anyone else having problems saving their info under "New World State 1"? I keep naming it, typing my description, and saving it. If I leave the Keep and come back, the information is lost.

 

Is this a bug? Or is the 1st slot the default slot and can't be named/edited? Any info you may have would be most appreciated. Thank you! 



#1327
AnUnculturedLittlePotato

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Logged into the keep to see one false conflict fixed and another come to light, eh? Before the problem was merril's clan being killed was conflicting with Merril being alive or dead, which don't go hand in hand (it's her questioning beliefs that keeps her alive not A New Path). Although now I've found one I'm not sure of and another I'm fairly certain is a bug. Irving is conflicting with wynne being recruited, I.E. he has to be alive for wynne to be recruited and him being alive isn't conflicting with siding with the templars. Put in a bug report but now I have a question as I'm not sure if this is a bug or not. Can Merrill live if she "doesn't stay with hawke"? It's one of those things where I thought one meant the other but I could be wrong. Like ginis and the viscounts son, picking one automatically means the other is picked but here I'm not to sure for once.



#1328
Senjougahara Hitagi

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Good afternoon, all.

 

I hope this is the proper place to ask this: is anyone else having problems saving their info under "New World State 1"? I keep naming it, typing my description, and saving it. If I leave the Keep and come back, the information is lost.

 

Is this a bug? Or is the 1st slot the default slot and can't be named/edited? Any info you may have would be most appreciated. Thank you! 

 

Do you have that World state locked? It won't work with locked one.


  • MageTarot aime ceci

#1329
MageTarot

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Do you have that World state locked? It won't work with locked one.

 

,,,,aaaaaaand that was part of my problem. I was locking and then saving instead of the other way around.

 

Thanks a million, Senjougahara!!! :)



#1330
thul

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Logged into the keep to see one false conflict fixed and another come to light, eh? Before the problem was merril's clan being killed was conflicting with Merril being alive or dead, which don't go hand in hand (it's her questioning beliefs that keeps her alive not A New Path). Although now I've found one I'm not sure of and another I'm fairly certain is a bug. Irving is conflicting with wynne being recruited, I.E. he has to be alive for wynne to be recruited and him being alive isn't conflicting with siding with the templars. Put in a bug report but now I have a question as I'm not sure if this is a bug or not. Can Merrill live if she "doesn't stay with hawke"? It's one of those things where I thought one meant the other but I could be wrong. Like ginis and the viscounts son, picking one automatically means the other is picked but here I'm not to sure for once.

 

I came across the Wynne issue, too. It appears to be a new bug, as it was never a conflict before. Wynne died in my game. I killed her myself - my journal confirmed it. So, why can't I choose that she died at the events of the Broken Circle without changing my overall allegiance to the mages?



#1331
Gadzilla

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Alright. So has the reverting choices been fixed this time? I know it's been said last time too so...



#1332
Devil's Avocado

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Alright. So has the reverting choices been fixed this time? I know it's been said last time too so...

In regards to the choices such as Kitty, Goldanna etc. yes those have been fixed.



#1333
AshenEndymion

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I came across the Wynne issue, too. It appears to be a new bug, as it was never a conflict before. Wynne died in my game. I killed her myself - my journal confirmed it. So, why can't I choose that she died at the events of the Broken Circle without changing my overall allegiance to the mages?

 

Yeah... I've done the same thing a few times... You are able to kill Wynne, and save the Circle in the game.  Siding with the Circle's should just require Irving to live, and nothing more(I mean, there'd be a conflict if you told Dagna the Circle was destroyed... But, again, Wynne being dead already shouldn't cause a conflict).

 

You should submit a bug report.  I intend to do so....



#1334
Hydwn

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Well, Isabela's original voice actor was Queen Anora.  I assume DA2 didn't want to diverge from that.

 

True.  When I think "characters unchanged between DAO and DAI" Isabela was the first one that popped into my head :P

 

(Seriously, I didn't know she was the same character until she mentioned the Siren's Call.)

 

I prefer the British accent - Traynor was one of my favourite ME3 characters.  I will use them all on my five planned playthroughs, though ^_^



#1335
Gadzilla

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In regards to the choices such as Kitty, Goldanna etc. yes those have been fixed.

Sweet. Also, no new reverts too so far. I'll check again tomorrow.

 

Btw, maybe it's my internet connection but, is the ISS functioning for you guys?

 

Also, I read somewhere that you can create your hawke in the game. Is that true? Unrelated question, but it got me excited.



#1336
thul

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Yeah... I've done the same thing a few times... You are able to kill Wynne, and save the Circle in the game.  Siding with the Circle's should just require Irving to live, and nothing more(I mean, there'd be a conflict if you told Dagna the Circle was destroyed... But, again, Wynne being dead already shouldn't cause a conflict).

 

You should submit a bug report.  I intend to do so....

 

Yup, I reported via Feedback and Twitter. She attacked me because of Morrigan. She should stay dead :D



#1337
Jedi Master of Orion

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You can still side with the templars if Irving is alive by siding with Cullen in the conversation after killing Uldred can't you?



#1338
AshenEndymion

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You can still side with the templars if Irving is alive by siding with Cullen in the conversation after killing Uldred can't you?

 

Yes.

 

Edit: Cullen doesn't make the request, in the game, if Irving is dead...  Is that's something I should point out via feedback on the Keep?


Modifié par AshenEndymion, 29 octobre 2014 - 12:28 .


#1339
AnUnculturedLittlePotato

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Yes.

 

Edit: Cullen doesn't make the request, in the game, if Irving is dead...  Is that's something I should point out via feedback on the Keep?

Not as I know it. Cullens Request is before facing Uldred when he's trapped, which forces Wynne to fight you. Unless it isn't Cullens Request then.
Meh.

 

Yeah... I've done the same thing a few times... You are able to kill Wynne, and save the Circle in the game.  Siding with the Circle's should just require Irving to live, and nothing more(I mean, there'd be a conflict if you told Dagna the Circle was destroyed... But, again, Wynne being dead already shouldn't cause a conflict).

 

You should submit a bug report.  I intend to do so....

You're also able to save Wynne and side with the Templars and kill Irving. which i can't do for some reason.

"Can Merrill live if she "doesn't stay with hawke"? It's one of those things where I thought one meant the other but I could be wrong. Like ginis and the viscounts son, picking one automatically means the other is picked but here I'm not to sure for once."
Ok but also what about that part? That strikes me as another bug but I've never really explored killing companions by actually doing per say, I just know how to or only did it once and never really explored it thoroughly. Doesn't her not staying with hawke force you to fight her? also it seems like "Merrill didn't stay with Hawke" isn't conflicting with siding with the mages? Am I just wrong about what staying with hawke means? It seems like she dies if she doesn't stay with you, which means she can't be alive and you can't side with the mages and all 3 of those can happen at once, as well as siding with the Templars.


Modifié par AnUnculturedLittlePotato, 29 octobre 2014 - 01:00 .


#1340
AshenEndymion

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Not as I know it. Cullens Request is before facing Uldred when he's trapped, which forces Wynne to fight you. Unless it isn't Cullens Request then.
Meh.

 
I assumed, at first, that Cullen's Request was when he pleads with Greagior to kill the mages after Irving survives Uldred, and you are allowed to side with him or not.  But looking at the choice again, it seems you're right.  Cullen's Request seems to regard the mages(including Irving) being held by Uldred...  Which makes it a tad redundant to have it and Irving's fate, right?
 

You're also able to save Wynne and side with the Templars and kill Irving. which i can't do for some reason.


I haven't tried that recently... But you're right, it should also be possible to recruit Wynne, kill Irving, and side with the Templars(it's also should be possible to recruit wynne, save Irving, and side with the Templars)...

 

Wynne's fate doesn't really matter to any option within the Broken Circle...



#1341
AnUnculturedLittlePotato

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I assumed, at first, that Cullen's Request was when he pleads with Greagior to kill the mages after Irving survives Uldred, and you are allowed to side with him or not.  But looking at the choice again, it seems you're right.  Cullen's Request seems to regard the mages(including Irving) being held by Uldred...  Which makes it a tad redundant to have it and Irving's fate, right?
 

Well there's a panel for both Ginis of the winters and The viscout's son, which are both dependent on the same thing. did you save the son or not? If yes Ginis dead. If no ginis alive. So some things might need to be combined.

Edit: It might be there to say how Wynne died, as agreeing to his request forces you to fight Wynne.


Modifié par AnUnculturedLittlePotato, 29 octobre 2014 - 01:09 .


#1342
AshenEndymion

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"Can Merrill live if she "doesn't stay with hawke"? It's one of those things where I thought one meant the other but I could be wrong. Like ginis and the viscounts son, picking one automatically means the other is picked but here I'm not to sure for once."
Ok but also what about that part? That strikes me as another bug but I've never really explored killing companions by actually doing per say, I just know how to or only did it once and never really explored it thoroughly. Doesn't her not staying with hawke force you to fight her? also it seems like "Merrill didn't stay with Hawke" isn't conflicting with siding with the mages? Am I just wrong about what staying with hawke means? It seems like she dies if she doesn't stay with you, which means she can't be alive and you can't side with the mages and all 3 of those can happen at once, as well as siding with the Templars.

 
Merrill didn't stay with Hawke is basically "did you have Merrill at full friendship/rivalry and choose to side with the Templars?"  If yes, then she stays with Hawke, if no, then she fights with the Mages.  Then there's a second point where you can bring her back to your side(like Fenris on if you side with the mages and he's not 100% friend/rival).  If you get her back to your side, you don't kill her.  I suppose that's the reason for the two flags.
 

Well there's a panel for both Ginis of the winters and The viscout's son, which are both dependent on the same thing. did you save the son or not? If yes Ginis dead. If no ginis alive. So some things might need to be combined.

Edit: It might be there to say how Wynne died, as agreeing to his request forces you to fight Wynne.

 
Wynne could die on the ground floor though.  That's why it's iffy to me.  You can kill Wynne before she becomes a companion by saying you're there to annul the Circle(or bringing Morrigan with you and choosing the right dialogue options). This mean Wynne is dead.  You can still agree with Cullen's request, but it's not what kills her...
 
And that's where the conflict comes up with Wynne being alive but Irving dead, or Wynne being dead but Irving alive.  Because, by killing Irving, the Keep assumes you agreed to Cullen's request, for which Wynne would turn on you.  But you could say no to Cullen, and still "accidentally" let Irving die...



#1343
Jedi Master of Orion

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Yes.

 

Edit: Cullen doesn't make the request, in the game, if Irving is dead...  Is that's something I should point out via feedback on the Keep?

 

I thought the "Cullen's request" option in the Keep was from right before you reach Irving.



#1344
halfnhalf

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Okay, due to recent changes to the Keep my World State is broken. 

 

I killed Wynne at Morrigan's request in the Broken tower. So Wynne died at the broken tower

But the game is making me side with Cullen and say that Irving died.

I killed Wynne, did not side with Cullen and Irving survived in my game.

 

Similarly if I choose Wynne dying by the Warden's hands.

The game is making me recruit Wynne and assuming that I killed her while poisoning Andrastes Ashes.

I killed Wynne at the Circle, therefore not recruiting her at all and the ashes were not poisoned in my world state.

 

Egad, as Wynne would say. This is might frustrating, Help!



#1345
AnUnculturedLittlePotato

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Merrill didn't stay with Hawke is basically "did you have Merrill at full friendship/rivalry and choose to side with the Templars?"  If yes, then she stays with Hawke, if no, then she fights with the Mages.  Then there's a second point where you can bring her back to your side(like Fenris on if you side with the mages and he's not 100% friend/rival).  If you get her back to your side, you don't kill her.  I suppose that's the reason for the two flags.
 

 
Wynne could die on the ground floor though.  That's why it's iffy to me.  You can kill Wynne before she becomes a companion by saying you're there to annul the Circle(or bringing Morrigan with you and choosing the right dialogue options). This mean Wynne is dead.  You can still agree with Cullen's request, but it's not what kills her...
 
And that's where the conflict comes up with Wynne being alive but Irving dead, or Wynne being dead but Irving alive.  Because, by killing Irving, the Keep assumes you agreed to Cullen's request, for which Wynne would turn on you.  But you could say no to Cullen, and still "accidentally" let Irving die...

Exactly. If I side with the templars I always just sort of..."oops Irving died. Sorry, I'll try better next time. Promise. Maybe" Also Merrill at full friendship/rivalry doesn't matter. It's whether A. you did her questioning beliefs quest and B whether Anders CAN join you. hence why I've never personally been able to kill her. My version has been unpatched for a while and Anders siding with the templars was bugged for the longest time.

Edit: A lot of this could be solved if the Keep added a new tab for conflict alternatives. Things like "Irving could not be saved, despite disagreeing with cullens request" or "Wynne was killed on the ground floor of the tower, whether or not the tower was annulled"


Modifié par AnUnculturedLittlePotato, 29 octobre 2014 - 01:43 .


#1346
AshenEndymion

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Okay, due to recent changes to the Keep my World State is broken. 

 

I killed Wynne at Morrigan's request in the Broken tower. So Wynne died at the broken tower

But the game is making me side with Cullen and say that Irving died.

I killed Wynne, did not side with Cullen and Irving survived in my game.

 

Similarly if I choose Wynne dying by the Warden's hands.

The game is making me recruit Wynne and assuming that I killed her while poisoning Andrastes Ashes.

I killed Wynne at the Circle, therefore not recruiting her at all and the ashes were not poisoned in my world state.

 

Egad, as Wynne would say. This is might frustrating, Help!

 

You should use the Keep's submit feedback option(I'd do a frowny face, but it's up to you).  Click on the "Wynne dies at broken tower" choice, choose "bug report", and put your post in the comments section of the feedback.

 

That's, essentially, what I did...



#1347
Apollo Starflare

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Yup submitted a bug report about the Wynne thing. Seeing as a number of us have caught it I would imagine it gets fixed fairly soon. It's just Wynne trying to cheat death once again!



#1348
bel3338

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Just as a heads up; with the public release the Kitty/Amalia decision has been enhanced - glad I checked otherwise the little girl I saved would have suddenly wound up possessed



#1349
halfnhalf

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You should use the Keep's submit feedback option(I'd do a frowny face, but it's up to you).  Click on the "Wynne dies at broken tower" choice, choose "bug report", and put your post in the comments section of the feedback.

 

That's, essentially, what I did...

 

 

Yup submitted a bug report about the Wynne thing. Seeing as a number of us have caught it I would imagine it gets fixed fairly soon. It's just Wynne trying to cheat death once again!

 

Thanks to the both of you. I'll go ahead and do that.



#1350
QueenPurpleScrap

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If you send a mage into the fade to fight the demon, and said mage is not the PC, then the mage will not even converse with the demon.  Only the PC is weak enough(or strong enough, depending on your viewpoint) to make a deal with the demon...

 

edit: It shouldn't let you change the tile to "connor possessed" when you have a non-mage as the Warden...  I'd file a bug report.

 

After you change the tile to "Connor possessed" did you check to see if your Warden was changed to a mage? Even if the conflict screen didn't pop up your Warden could have been changed. That happened to me once but I don't remember which tile caused it.

 

I've got that "Sailing is like sex" speech in my head in that accent now ... and I don't think it'll ever leave  :crying:

 

In an effort to attempt to expunge that audio snippet, there's one choice on the tapestry that I haven't locked in yet and wondered what others picked for it. Lost to the Curse, with Athras and his wife Danyla who succumbed to lycanthropy - the keep currently has two options, you tell him or you don't tell him. But in my last playthrough, I spoke with Athras to begin the quest, but never spoke to Danyla, so you don't end up killing her. Therefore, after curing the werewolves, it's theoretically possible for her to survive; in game even Athras expresses his hopes for finding her. I submitted a plot request for this but I think its really unlikely that it'll get implemented, so what of the two options is the best/happiest one do you think?

 

I wondered this as well. It looked to me like those elves who were cursed but hadn't turned into werewolves yet required some medical treatment. Athras may go searching for Danyla but is she cured or is she dead? If you do talk to her she is certainly in a great deal of pain so perhaps her transformation is not complete despite appearances? Since 'went searching the woods for his wife' is not an option I think he's happier knowing the truth. And telling him is a nose-thumbing at Zathrian, so added bonus.

 

You can still side with the templars if Irving is alive by siding with Cullen in the conversation after killing Uldred can't you?

 

After the fight is over, with Irving alive, Cullen will insist the mages could still harbor demons. You can peacefully side with the templars by telling Greagoir you can't be too careful. Even Irving will agree with you and the mages all go to Aeonar.

 

I didn't know that if you killed Wynne at the beginning of the Broken Circle quest you could still decide to save the rest of the mages. Is that correct? (I've never killed Wynne in any of my games).