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Companion Appearance Customization


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30 réponses à ce sujet

#1
Shadow Quickpaw

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Now: The Old Republic. It had this nifty feature (for subscribers): The ability to not only equip your party with whatever you wanted (within class restrictions) but also to purchase different physical appearance options for them. Granted it definitely wasn't as extensive as a character creator, but still. It was a nice touch for people who didn't necessarily like their companions' default looks.

 

This is perhaps a little out of context, as it is a multiplayer game in which multiple versions of the same companion could be seen on screen at the same time. Thus, without the multilayer element, there is really no need to do so in a single player game (such as the Dragon Age franchise). But because there is precedent, there is the possibility of such features showing up in more Bioware games.

 

My question is, who else would like to see more of this particular feature? I personally would like to see it as an option provided, as it allowed for some freedom of aesthetics without the use of mods (which are pc exclusive).

 

And do you think it would be appropriate to see in the DA games? 



#2
Mes

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Hard to say. This isn't something I personally WANT in Inquisition because I really appreciate the companions' current looks. But I think the ability to make some small superficial changes wouldn't go amiss, like changes to someone's hair style or color.

 

The only companion I was really happy for the chance to mod the heck out of was Zevran. :P



#3
The Night Haunter

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I sincerely doubt it.



#4
berelinde

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Uh... no. I really, really don't see this happening. The art department invests too much time and talent into individualized, iconic looks for them to introduce a feature like that.


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#5
Amfortas

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I created a thread suggesting this not long ago, it didn't get a very good reception. But I still think it would be a great alternative to modding them, which is what I've had to do with the past 2 games. I support this idea even more now that I've seen the way some companions look.



#6
sky_captain

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No. For a few reason. First the premade faces have higher quality to them than anything made in the CC.

 

Second, we have seen how characters appearance has been the subject to character banter, if we could customize their appearance this would not be and option an limit what subject could be covered in character banter.

 

Third, the visual style in how a character "chooses to look" has always been an important aspect of developing and communicating a characters personality, this applies to any medium, books, movies, tv and video games. If we simply just made them look however we like we loose an important aspect of visual storytelling.

 

Fourth, it would take resources of the developer better spent elsewhere.

 

Honestly it it's so important to you, stop complaining and mod it, and if your too lazy to do that then it must not be that bad.


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#7
Hanako Ikezawa

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The most we will be able to customize companions is their armor.



#8
Deebo305

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I don't want this

I like the new iconic looks each character has, making small changes is nice but each having their own style and taste is bettet

I'd feel wrong removing Varrics coat or Vivienne robes for musty old ozammar leathers or boring circle robes
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#9
VilhoDog13

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There's something incredibly pleasing about slightly changing their appearances based on their equipment. 

 

The Vivienne concept art for example. Her gold robes versus her black robes. The art designers probably had a fun time.

 

Plus, I appreciate Bioware for allowing us to upgrade the equipment so we'd be able to keep the look we like best.



#10
Th0r1369

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I don't think OP wants something crazy enough to entirely change the whole look of the companion... just to have a way to better customize their armor and possibly their hair.. (like how in Mass Effect you could have alternate costumes).

 

I would like to see this only because I was HORRIBLY disappointed when I got the armor upgrades in DA:2 and, well, nothing happened... they would glow a gold flame and get an additional attribute to their armor.. but they would look exactly the same.



#11
Th0r1369

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There's something incredibly pleasing about slightly changing their appearances based on their equipment. 

 

The Vivienne concept art for example. Her gold robes versus her black robes. The art designers probably had a fun time.

 

Plus, I appreciate Bioware for allowing us to upgrade the equipment so we'd be able to keep the look we like best.

Ahh, I did forget about this feature..

 

I guess everyone wins, lol.



#12
Inquisitor7

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I just don't want everyone to be ugly and bald. Lol

#13
Uccio

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Iconic look -> lazy design, no rpg. It is rather ridiculous when you have Isabela with no-pants, tavern wench top and dominatrix boots in combat - better than armour. Right.

 

Also, how is it possible to claim iconic look on characters who appear only in one game?



#14
Vapaa

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Iconic look -> lazy design, no rpg. It is rather ridiculous when you have Isabela with no-pants, tavern wench top and dominatrix boots in combat - better that armour. Right.

 

Isabela is a  case of bad iconic desigh, but look at DAI: everyone has sensible equipement.



#15
r1ck182

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It's not that important, but I would like to see Cassandra with the hair she had in DOTS.



#16
Zatche

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I think it's ridiculous enough that we can micromanage our party's choice of weapons and armor, but it's a game mechanic I like, so whatever. I think the idea that we could change our companions hairstyles is a bit much. They have their own personalities and make their own choices. The looks the developers came up with were specifically designed to express those personalities.

 

I haven't played the Old Republic. But as I understand it, the companions in that game are interchangeable mooks. The companions in Dragon Age are not.



#17
Zatche

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Iconic look -> lazy design, no rpg. It is rather ridiculous when you have Isabela with no-pants, tavern wench top and dominatrix boots in combat - better than armour. Right.

 

Also, how is it possible to claim iconic look on characters who appear only in one game?

 

Skimpy armor and not being able to choose your companions' armor are two separate subjects. Skimpy armor is skimpy whether it's an iconic look or whether it's something you can choose for your companion. You can argue that Isabela's armor was poorly designed in this regard, but not Aveline's.

 

And it's not lazy to come up with a unique look for a companion. It's a design choice to help bring a character's personality to life, and it takes a lot of effort by the concept art and design teams. And it's especially not lazy the way they're doing it in Inquisition. Having the same armor look different on different companions seems pretty ambitious to me. I don't know if there's a precedence set for it, but even if there is, it's certainly not prevalent. It's pretty ambitious, actually.

 

And fine, iconic probably isn't technically the correct word, as the character's aren't popular or well enough known yet to be considered iconic. But, it is what they're going for. They want the companions to stand out, to be unique, to be easily recognizable by fans, to be considered iconic after the game is released.



#18
Schreckstoff

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The most we will be able to customize companions is their armor.


And that's all we should get. That and the option to hide helmets oh and have capes.

#19
CENIC

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Eh... leave that for the modders, for better or worse. Appearance mods are usually the first ones out the door. I'd rather BioWare focused on polishing existing content.

#20
r1ck182

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And it's not lazy to come up with a unique look for a companion. It's a design choice to help bring a character's personality to life, and it takes a lot of effort by the concept art and design teams. 

 

As I said, that's not a really important feature, but it has nothing to do with personality. My personality doesn't change when I change my hairstyle, I'm still me, you know... If this feature could even be possible, it should be more like "hey, this character could use his/her hair this way or that way", not "hey, let's put any hairstyle on him/her!". We can ask the girls here: do you change your makeup at some point? Because I think we all change some things every day.

 

Anyway, I don't think it's gonna happen.



#21
AkiKishi

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Seen it done in JPRGs and have no objection to it. It solves those problems of matching NPCs to the players tastes at a stroke. There would probably be limits like Iron Bull having an eye patch, but you could alter other details without much effect on the written part. 



#22
Mr. Homebody

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Now: The Old Republic. It had this nifty feature (for subscribers): The ability to not only equip your party with whatever you wanted (within class restrictions) but also to purchase different physical appearance options for them. Granted it definitely wasn't as extensive as a character creator, but still. It was a nice touch for people who didn't necessarily like their companions' default looks.

 

This is perhaps a little out of context, as it is a multiplayer game in which multiple versions of the same companion could be seen on screen at the same time. Thus, without the multilayer element, there is really no need to do so in a single player game (such as the Dragon Age franchise). But because there is precedent, there is the possibility of such features showing up in more Bioware games.

 

My question is, who else would like to see more of this particular feature? I personally would like to see it as an option provided, as it allowed for some freedom of aesthetics without the use of mods (which are pc exclusive).

 

And do you think it would be appropriate to see in the DA games? 

 

I'm against such kind of modifications. Iconic appearance is a good thing. Although I don't find DA:I companions physically attractive but still I would not change them in any way (except personality influence during the game of course). 
 
I prefer to play games exactly according to vision of creators. I'm not a fan of modding and I prefer to developers used their creative power elsewhere.


#23
Zatche

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As I said, that's not a really important feature, but it has nothing to do with personality. My personality doesn't change when I change my hairstyle...

Sure, changing your hairstyle doesn't change your personality, but I would argue that your personality would affect how you do your hair.

I'm pretty sure if you told Sera she should change her "bad decision hair," she would tell you to sod off and call you a twit :P

#24
r1ck182

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Sure, changing your hairstyle doesn't change your personality, but I would argue that your personality would affect how you do your hair.

I'm pretty sure if you told Sera she should change her "bad decision hair," she would tell you to sod off and call you a twit :P

 

Yeah, that's why I said about predefined options instead of "anything you could think".

 

Let's take Cassandra as example. We could be able to choose between her short hair on DA2 (and now in DAI) or the ponytail she used on Dawn of the Seeker. Shouldn't be THAT difficult to make it happen.



#25
Zatche

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Yeah, that's why I said about predefined options instead of "anything you could think".

Let's take Cassandra as example. We could be able to choose between her short hair on DA2 (and now in DAI) or the ponytail she used on Dawn of the Seeker. Shouldn't be THAT difficult to make it happen.


Err... I suppose I should read posts more thoroughly. I don't really see the draw myself, but that's fair.