Companion specializations
#1
Posté 20 juin 2014 - 10:14
#2
Posté 20 juin 2014 - 10:20
Seems logical, doesn't it? Especially since there's 3 specs from each class, and a 3 companions from each class.
It almost lines up TOO well. I won't be surprised if that's the case, but I won't be shocked if it's not, either.
#3
Posté 20 juin 2014 - 10:36
I hope that it's so. I mean, I like that you can adapt each character to your liking somewhat now, but each character should also have his or her own 'thing'. I loved the class specialisations in DAII, and I hope it's more of the same in DAI
#4
Posté 20 juin 2014 - 10:43
I was speculating this on another thread a while ago. Iron Bull was a reaver in the demo and Viv was something that looked very much like a Knight Enchanter but we never got to see that tree to be sure.
My theory is..
Vivienne: KE, it is a circle mage thing after all and supposedly only the most powerful mages can do it. We know Viv is powerful.
Solas: Rift Mage, if it truly is a fade thing then it's only natural for the fade expert to have that spec.
Dorian: Necromancer, his ex master appears to be a Necromancer of some sort so he cold know such magic.
Iron Bull: Reaver, supposedly reavers get their abilities from a potion made from dragon blood or wyvern Blood. He's a mercenary and could have killed a wyvern before. (edit) His VA video seemed to indicate that he has indeed killed wyverns before.
Cassandra: Templar, she's a seeker. I guess she could also be champion but that seems like it would fir blackwall better.
Blackwall: Champoin, coz reasons. ![]()
Varric: Artificer, I actually have no good reason for this. He was able to upgrade Bianca so I guess the spec could work for him.
Sera: Assassin or Tempest, depending on what Tempest actually is.
Cole: Tempest, it could be some kind of magic/fade rogue and it would make sense for the Inquisitor to have the skill coz of the mark. I could also see cole being an assassin though.
This could also mean that unlocks are back. I'm not sure about it though, the trees could be placeholders and even if these are their specs they still could be different to the Inquisitors.
- twincast et godModeAlpha aiment ceci
#5
Posté 20 juin 2014 - 10:47
Have they said if companions will get special skill trees like in DA2 or if now everyone has the same?
#6
Posté 20 juin 2014 - 10:51
Honestly, after seeing Iron Bull with the reaver spec, I think that the companions don't have unique spec's anymore.
I mean if they were gonna have unique spec's Bioware probably would have put them in by now instead of giving Iron Bull the Reaver spec.
- twincast aime ceci
#7
Posté 20 juin 2014 - 11:52
DAO had specs that no companions came with (blood magic, arcane warrior, ranger, dualist, reaver) and companions with their own skill set (dog, Shale).
DA2 had all companions with custom spec except for the siblings.
I wouldn't take 9 specs + 9 companions to mean that each specs goes to one companion until it is confirmed. Also, it's possible we should count the specialists too. Cullen is a Templar. Leliana have been acting as an assassin for a little while too.
- godModeAlpha aime ceci
#8
Posté 21 juin 2014 - 12:04
DAO had specs that no companions came with (blood magic, arcane warrior, ranger, dualist, reaver) and companions with their own skill set (dog, Shale).
DA2 had all companions with custom spec except for the siblings.
I wouldn't take 9 specs + 9 companions to mean that each specs goes to one companion until it is confirmed. Also, it's possible we should count the specialists too. Cullen is a Templar. Leliana have been acting as an assassin for a little while too.
And Dagna was classified as an Artificer
- azarhal aime ceci
#9
Posté 21 juin 2014 - 12:07
And Dagna was classified as an Artificer
Yep, I forgot Artificer Dagna.
#10
Posté 21 juin 2014 - 12:52
I'm going to guess that they don't line up with specializations neatly.
Warriors:
Iron Bull as Reaver and Blackwall as Champion? Sure. Cassandra as Templar? Eh. I'd rather see her specialization as Seeker.
Rogues
Cole as Assassin? Yep. Varric as Artificer? Maybe, but it's pushing it. Sera as Tempest? Eh, no. Why not make Varric a Bard and Sera an Archer. Also shouldn't Cole's talent reflect his, well, unique talents?
Mages
Solas as Rift Mage? Totally. Dorian as Necromancer. I can definitely see it. Vivienne as Knight-Enchanter? She doesn't really seem like the melee type to me. I imagine an ice queen would like to keep her distance from all the non-magical rabble she has to deal with.
- Lebanese Dude et StrangeStrategy aiment ceci
#11
Posté 21 juin 2014 - 12:58
Dorian as Necromancer. I can definitely see it.
Why are people setting Dorian as a Necromancer when the guy want to change people's perception of Tevinter as creepy evil mages?
#12
Posté 21 juin 2014 - 01:03
Why are people setting Dorian as a Necromancer when the guy want to change people's perception of Tevinter as creepy evil mages?
That's one reason for him not to be a necromancer, sure.
And it is true that the reason I think of him as maybe being a necromancer has nothing to do with the fact that he wants to change the perception of Tevinter mages and everything to do with my perception of Tevinter mages being informed by creepy mages that summon skeletons out of the ground. So you might be right to disagree with me.
That said, necromancers aren't necessarily creepy and evil. If there's a doctor to found in magic, it's the necromancer. Because they're the ones that study the body. Not just death and decay but potentially regeneration as well. So he might have the necromantic background that we associate with Tevinters but be a different kind of Tevinter by being a different kind of necromancer: the doctor that studied corpses to better understand his future patients, so to speak.
- OctagonalSquare et StrangeStrategy aiment ceci
#13
Posté 21 juin 2014 - 01:34
That said, necromancers aren't necessarily creepy and evil. If there's a doctor to found in magic, it's the necromancer. Because they're the ones that study the body. Not just death and decay but potentially regeneration as well. So he might have the necromantic background that we associate with Tevinters but be a different kind of Tevinter by being a different kind of necromancer: the doctor that studied corpses to better understand his future patients, so to speak.
The only known necromancers lore-wise (in the said to practice necromancy sense) are the Mortalitasi of Nevarra. They are embalmers and practice magical thanatology. I don't think the game is going to introduce a "good doctor necromancer" before we even get to meet the creepy version first...
#14
Posté 21 juin 2014 - 03:58
I hope dorian isn't a necromancers because I wanted necromancers to have more of a voodoo/hoodoo vibe going on.
#15
Posté 21 juin 2014 - 04:44
I may irritate some of you with what I'm about to say, but the "unique" character specializations in DA:2 was bullsh*t. They weren't unique, they were renamed/recolored versions of the specializations offered to Hawke.
Only 2 of them were actually unique: Varric and Aveline. If Bioware wants to do more of that, by all means. That's awesome.
2 of them were somewhat unique: Merrill and Anders. By somewhat I mean HALF of their trees were copied from Hawke, the other half is actually original. Starting with Merrill. half of her tree was just a recolored/renamed version of Hawke's blood magic specialization. Anders' healing skills are identical to the Spirit Healer tree, his Vengeance skills were actually original though (and terrible).
The rest were pretty much a bust. Complete (or almost completely) copies of Hawke's specializations.
-Isabela copied the Duelist tree.
- Fenris copied the Reaver, Berserker, and Templar trees.
- Sebastian had a weird combination of the Shadow and Dual Wield trees.
- Bethany and Carver just straight up had one of Hawke's specializations. Regardless of their fate (unless dead, of course).
So before you say "I hope Bioware does specializations like they did in DA:2"...maybe you mean to say "I hope they properly do the concepts of unique specializations like they attempted to but failed in DA:2".
- twincast, oligo, adorkable-panda et 3 autres aiment ceci
#16
Posté 21 juin 2014 - 03:01
I may irritate some of you with what I'm about to say, but the "unique" character specializations in DA:2 was bullsh*t. They weren't unique, they were renamed/recolored versions of the specializations offered to Hawke.
Only 2 of them were actually unique: Varric and Aveline. If Bioware wants to do more of that, by all means. That's awesome.
2 of them were somewhat unique: Merrill and Anders. By somewhat I mean HALF of their trees were copied from Hawke, the other half is actually original. Starting with Merrill. half of her tree was just a recolored/renamed version of Hawke's blood magic specialization. Anders' healing skills are identical to the Spirit Healer tree, his Vengeance skills were actually original though (and terrible).
The rest were pretty much a bust. Complete (or almost completely) copies of Hawke's specializations.
-Isabela copied the Duelist tree.
- Fenris copied the Reaver, Berserker, and Templar trees.
- Sebastian had a weird combination of the Shadow and Dual Wield trees.
- Bethany and Carver just straight up had one of Hawke's specializations. Regardless of their fate (unless dead, of course).
So before you say "I hope Bioware does specializations like they did in DA:2"...maybe you mean to say "I hope they properly do the concepts of unique specializations like they attempted to but failed in DA:2".
To say they weren't unique because some of the skills overlapped is nonsense to me. They were still unique in a sense they were only avaliable to that particular character. None of them were identical copies not even Isabela, to claim that is just a flat out lie. All hands on Deck was an awesome skill that was available only to her.
I don't think they "attempted buy failed", a lot of those were a great combination of lore/mechanics - combining storytelling with game play. The First that's also a blood mage combines her talents into a natury blood magic awesomness. Anders' inner struggle translates to either healing or hurting people, depends on the "mode" he's in. (Justice vs. Vengeance). Those are not failures IMO.
#17
Posté 21 juin 2014 - 03:36
Why are people setting Dorian as a Necromancer when the guy want to change people's perception of Tevinter as creepy evil mages?
Well obviously it's just speculation under the assumption that they wont have unique specs.
Rift Mage just sounds like something to do with the fade, it might not be but if it is it seems like something the "fade expert" would have and Viv's spec Icon on her skill tree was a sword and shield. That fits the KE description. Also it's a circle mage thing and she is the only confirmed circle mage.
As for Dorian as Necro, from the demo it seemed like his old master is a necromancer. He may want to change perception or make Tervinter better but that doesn't mean he is against necromancy or even blood magic for that matter. He could just be against political corruption.
- twincast aime ceci
#18
Posté 21 juin 2014 - 03:53
I was speculating this on another thread a while ago. Iron Bull was a reaver in the demo and Viv was something that looked very much like a Knight Enchanter but we never got to see that tree to be sure.
My theory is..
Vivienne: KE, it is a circle mage thing after all and supposedly only the most powerful mages can do it. We know Viv is powerful.
Solas: Rift Mage, if it truly is a fade thing then it's only natural for the fade expert to have that spec.
Dorian: Necromancer, his ex master appears to be a Necromancer of some sort so he cold know such magic.
Iron Bull: Reaver, supposedly reavers get their abilities from a potion made from dragon blood or wyvern Blood. He's a mercenary and could have killed a wyvern before. (edit) His VA video seemed to indicate that he has indeed killed wyverns before.
Cassandra: Templar, she's a seeker. I guess she could also be champion but that seems like it would fir blackwall better.
Blackwall: Champoin, coz reasons.
Varric: Artificer, I actually have no good reason for this. He was able to upgrade Bianca so I guess the spec could work for him.
Sera: Assassin or Tempest, depending on what Tempest actually is.
Cole: Tempest, it could be some kind of magic/fade rogue and it would make sense for the Inquisitor to have the skill coz of the mark. I could also see cole being an assassin though.
This could also mean that unlocks are back. I'm not sure about it though, the trees could be placeholders and even if these are their specs they still could be different to the Inquisitors.
Was able to save the video showing skill trees, turns out IB had more than Reaver, Mike was cycling through the skill trees for IB, screen caps below shows IB had Reaver, Vanguard, Battle master, weapon and Shield (the resolution was already crap before the screen shots):




- Mornmagor aime ceci
#19
Posté 21 juin 2014 - 04:01
Some companions might have specs same as us, and some could have unique.
Iron Bull did not have just Reaver, as godModeAlpha said, and Vivienne is definetely not a Knight Enchanter, unless they run around in robes casting pewpew with mage staves from 30 ft.
#20
Posté 21 juin 2014 - 04:12
If you look under their names it does say which class the companion belongs too. This is from the Alpha build so who knows what we will end up with
Inquisitor, Sera & Viv:



#21
Posté 21 juin 2014 - 04:18
Some companions might have specs same as us, and some could have unique.
Iron Bull did not have just Reaver, as godModeAlpha said, and Vivienne is definetely not a Knight Enchanter, unless they run around in robes casting pewpew with mage staves from 30 ft.
Yes but those other trees are probably just basic skill trees. We know Reaver is a specialisation and IB had it in the demo.
The fact that Vivienne fights like a normal mage does not mean she can't be a Knight Enchanter. Maybe they just haven't shown her using any of those abilities yet.
Look at her skill tree, what is that Sword and Shield Icon in the middle for if not Knight Enchanter? It's not the spirit tree that we are seeing btw that is the one next to it.
(edit) btw I know this may not be what we end up with in the final game. I am just speculating based on what has been shown.
- twincast et shonawarrior aiment ceci
#22
Posté 21 juin 2014 - 04:25
#23
Posté 21 juin 2014 - 04:44
Yes but those other trees are probably just basic skill trees. We know Reaver is a specialisation and IB had it in the demo.
The fact that Vivienne fights like a normal mage does not mean she can't be a Knight Enchanter. Maybe they just haven't shown her using any of those abilities yet.
Look at her skill tree, what is that Sword and Shield Icon in the middle for if not Knight Enchanter? It's not the spirit tree that we are seeing btw that is the one next to it.
(edit) btw I know this may not be what we end up with in the final game. I am just speculating based on what has been shown.
The Knight Enchanter icon is a heavy helmet surrounded by magic/flames. It could be that blue one, but i can't be sure from this resolution.
If they don't show "spec" abilities yet, then i guess indeed, Vivienne could be a KE. But from what we know about her, and what we know about the KE, if she is one, i'll be surprised.
She doesn't sound like the person who leads a charge into enemy ranks face first. She sounds like the political or strategical person behind the aforementioned one.
But i guess everything goes.
#24
Posté 21 juin 2014 - 04:46
In the Video he said every companion would play a role in the party, which in my opinion I'm translating to having more than i skill trees but one specialized tree.
They also said they didn't want people to be forced to take specific companions like in DA2 because they are specialized in a role before you meet them and that classes can play all roles so you don't have to bring anyone specific.
Right now the Champion spec description spell "I'm THE tank". Whoever is the Champion companion is going to be the only real tank in the group. You're right back to DA2 with: I have to bring Aveline in my party because she's the only tank and I'm not a warrior.
#25
Posté 21 juin 2014 - 04:50
To say they weren't unique because some of the skills overlapped is nonsense to me. They were still unique in a sense they were only avaliable to that particular character. None of them were identical copies not even Isabela, to claim that is just a flat out lie. All hands on Deck was an awesome skill that was available only to her.
I don't think they "attempted buy failed", a lot of those were a great combination of lore/mechanics - combining storytelling with game play. The First that's also a blood mage combines her talents into a natury blood magic awesomness. Anders' inner struggle translates to either healing or hurting people, depends on the "mode" he's in. (Justice vs. Vengeance). Those are not failures IMO.
To each their own. However, I will still rebuttal:
To say they're unique because of one or two original skills is nonsense to me. An entire tree should be completely akin to a character's persona, not just recycled from our protagonist.
True, the descriptions of the companion specializations are nice and original. But the execution is pretty insulting.
Tell me, why did Anders' healing abilities have to be identical to the Spirit Healer's abilities? You mean to tell they couldn't have come up with something different, not even a little bit? Half of his tree was actually original, which i applaud, but everything else, including the other companion's specializations is nonsense. Defending Isabela wih All Hands on Deck, literally one original ability in an entire tree of recycled abilities? That just doesn't make sense to me.
Tell me this, how come Aveline and Varric had completely unique trees? None of their abilities were recycled or cloned from something Hawke has...not a single one. Maybe it's because Bianca cannot be replicated, but still. This shows they are capable of doing unique companion specializations, they just didn't do it for everyone. Therefore, I consider it a failed attempt.





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