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Difficulty and Game Modes


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#1
lordmorbus

lordmorbus
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I hope D.A. Inquisition will have 5 difficulty and game options like Mass Effect 3 did.

e.g.  Difficulty "Narrative, Casual, Normal, Hardcore, Insanity" and modes like "Story,Action and R.P.G"



#2
Deflagratio

Deflagratio
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Wasn't a "Story" or "Narrative" difficult officially denounced in Dragon Age: Inquisition? There will be basic difficulty modes though, Casual through Nightmare I assume.



#3
DumSheeps

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The 2 most important difficulties should be:

1. Nightmare that is harder than Origins and 2. It should be absolute horror to play and only few will complete the game without lowering the difficulty to Very Hard.

2. Story mode, where if someone does not enjoy the combat can bruise through the game.

If they nail these down they are good. I want really, really tough difficulty that will get the best of tactical combat and would require setting tactics in the companion menu.



#4
philippe willaume

philippe willaume
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well a high level difficulty is hard to implement in a Level based game where you can maximize progression and gear and you want to give the player a certain liberty in character creation. So far the difficulty is offset by build mechanics. ie the harder it is the more it promotes unber-build.

 

The only i see around that is classes being built around a varied  tactical and combo setting skill/talent/perks so that the difficulty is offset by how the player uses and adapt to each fight.

 

phil