A list of what I'd love to see in future RPG games.
- Dynamically changing armor that show dents when shot or clothing that show rips or burns upon damage. Not just in cut-scenes.
- Grow hair/beard/moustache/sideburns over the course of the game and allow players to shave/haircut/trim at a base location or in the privacy of their home/room.
- Apply tattoos or remove them at a base location.
- Change hairstyles throughout the game. Limited changes in a bathroom, but completely new hairstyles at a barber/hair salon.
- Re-apply makeup/change makeup throughout the game. Change nail polish color.
- Ability to purchase clothing, shoes, jewelry and wear them at will.
- Personality affecting fidgets and movement. More than just renegade or paragon options chosen at the beginning of the game. Something more real and organic that's based on player choices. I'm looking for attitude that comes through even when player isn't controlling the character.
- Ability to personalize space ... expanded. I like the knick knacks Shepard collects, but I'd like more! Change linens, add paint color, see that toothbrush on the sink. Add décor that suits the players tastes.
- Especially difficult mission where the protagonist got clocked? Show that hole in the mouth where his/her tooth got knocked out. (Ability to repair in medical bay/hospital/dentist). Show the dislocated nose. Show the bruises and cuts. Show the character limping, or nursing that shoulder/hand/elbow etc... Or does medi-gel grow new teeth and bone?
You get the idea. I know MEU games are not simulations, but why not add more simulation elements to the game? Role-playing to its natural destiny.





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