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I trust the developers and publishers of DAx on pretty much all but two things....


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43 réponses à ce sujet

#26
Sceptenar

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The only one that bothered me was the memory leak (or something similar), that made the game crash eventually, if you played it for long enough. 

 

Long enough didn't usually translate to "long" in my experience, sometimes it would crash every hour or so. And if it didn't crash it would just slow to crawl after a bit.

 

And of course the disappearing Warden's Keep and all associated equipment is fun, almost as fun as loosing all your equipment in the Architect's base and not realizing the bug until it was too late to go back and load a save.



#27
Mr.House

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Was DAO that buggy? There was the money bug at the beginning, and the Rally ability that got stronger every time you travelled between maps. What else?

I literally never encountered anything I would call a bug in DAO except for those I added with mods. I expect there were some, but I didn't see them.

The dexterity bug.



#28
Sylvius the Mad

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Visual effects would slow the game down hard and made your eyeballs and denture teeth visible in cutscenes. Then there was stuff like items becoming unelectable, abilities not being able to be used even if cooled down, dialogue not playing, constant shuffling for attacks, invisible body parts, going into dimension X, and of course this.

 

dragon-age-head-explode-o.gif

I never encountered any of those things, and some of those weren't bugs (the shuffling, for example).  And that image you posted was from pre-release QA, if I'm not mistaken.



#29
Sylvius the Mad

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The dexterity bug.

That one I knew about, and it bothered me.



#30
ShinsFortress

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I still want to know how things like Stealing and the Silverite Mines bugs could get past any half-decent QC whose management gave a crap about it's customers....



#31
Fast Jimmy

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That one I knew about, and it bothered me.


And this is why I agree with Sylvius' prior requests for a combat log a player can review after a fight. Not to mention a clearer description of the game's mechanics to show what math is (at least supposed to be) going on. It would have been incredibly easy for a player to identify these gaps. If Dex was supposed to be combined with Strength to determine damage for Rogues, it would have been easy for a player to review a combat log and see that their damage didn't increase if the leveled up and dumped all points in Dex, yet their attack damage didn't go up at all.

If that was the case, maybe that would have been caught and fixed before 1.4, almost a year after release.
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#32
Guest_EntropicAngel_*

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I love this statement, and am absolutely going to use it in the future. 

 

I think Sylvius just said, "It's not a bug, it's a feature!"

 

Edit...wait...Dex somehow adds damage to Strength? I didn't know that. Seems stupid to me, but interesting.



#33
Elhanan

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Already pre-ordered the Deluxe version. Oops! Must have been pre-occupied while re-playing DA2 and ME3 again....

 

^_^



#34
Nashiktal

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Already pre-ordered the Deluxe version. Oops! Must have been pre-occupied while re-playing DA2 and ME3 again....

 

^_^

 

I really wish you wouldn't preorder but I respect your right to do so.

 :/

 

Not for anything about inquisition in particular. I just feel it is a toxic practic to the industry.



#35
Elhanan

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If it makes you feel any better, pre-ordering is not a standard practice for me.  Of the games I have purchased,  around three have been pre-ordered.  Generally, I prefer to wait for consumer Word of Mouth to gain critiques and information, as well as a lowered price.

 

In this case, I had the funds for the purchase set aside last year before the delay announcement, and have been careful to not to spend it on other entertainment.



#36
Fast Jimmy

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I think Sylvius just said, "It's not a bug, it's a feature!"
 
Edit...wait...Dex somehow adds damage to Strength? I didn't know that. Seems stupid to me, but interesting.


I believe it is for Rogues only. Since doing a high strength beefy rogue that also had to do Dex dumps to meet requirements on equipment seemed silly from a build perspective - it seemed counterintuitive to have a rogue required to be high strength to do good damage.

This was slightly circumvented in DA2 with the class-specific damage stat (Str for warriors, Dex for rogues, Mag for Mages), but then was flubbed with the role of Cunning as the primary Defense stat, making rogues who dumped Dex and Cun not only high damage dealers, but also very high defense. This is why Isabella or a dual wielding Hawke is one if the most destructive forces in the game if leveled right.

#37
The Baconer

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Bugs are just opportunities to enjoy the game in a different way.

 

True, but only to a certain point. There are definitely good bugs and bad bugs.

 

This, for example:

 

lZi2BTYl.jpg

 

Is absolutely one of the good bugs. But I don't think a lot people would agree.



#38
Guest_JujuSamedi_*

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Bugs are just opportunities to enjoy the game in a different way.

I hate that patching is now likely to be mandatory.

 

I wish my clients thought so.



#39
Guest_EntropicAngel_*

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I believe it is for Rogues only. Since doing a high strength beefy rogue that also had to do Dex dumps to meet requirements on equipment seemed silly from a build perspective - it seemed counterintuitive to have a rogue required to be high strength to do good damage.

This was slightly circumvented in DA2 with the class-specific damage stat (Str for warriors, Dex for rogues, Mag for Mages), but then was flubbed with the role of Cunning as the primary Defense stat, making rogues who dumped Dex and Cun not only high damage dealers, but also very high defense. This is why Isabella or a dual wielding Hawke is one if the most destructive forces in the game if leveled right.

 

I hate class specific damage. I don't understand why Dex would give greater damage. It should only give higher melee accuracy, even for us rogues.

 

And yeah, my dual-wielding Hawke was pretty indestructible in the final stages of DA ][.



#40
Fast Jimmy

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I hate class specific damage. I don't understand why Dex would give greater damage. It should only give higher melee accuracy, even for us rogues.
 
And yeah, my dual-wielding Hawke was pretty indestructible in the final stages of DA ][.


Well, for me, I think weapon damage should be WEAPON specific, if anything. A magical staff shouldn't be dependent on strength, but, then again, neither should a bow and arrow. But a two handed sword definitely should.
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#41
Guest_EntropicAngel_*

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Well, for me, I think weapon damage should be WEAPON specific, if anything. A magical staff shouldn't be dependent on strength, but, then again, neither should a bow and arrow. But a two handed sword definitely should.

 

That's fair. Though I would definitely say a bow & arrow should depend somewhat on strength. Ever tried to shoot one?

 

Maybe less so that a melee weapon. A lower proportion, percentage, damage modifier, whatev.



#42
Fast Jimmy

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That's fair. Though I would definitely say a bow & arrow should depend somewhat on strength. Ever tried to shoot one?
 
Maybe less so that a melee weapon. A lower proportion, percentage, damage modifier, whatev.


Yeah, shooting a bow and arrow does require strength. Then again, have you tried running and swinging a dagger in leather armor? It's not exactly like going for a jog in a t-shirt. Everything that battle includes requires an above-average strength level, for sure.

#43
Guest_EntropicAngel_*

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Yeah, shooting a bow and arrow does require strength. Then again, have you tried running and swinging a dagger in leather armor? It's not exactly like going for a jog in a t-shirt. Everything that battle includes requires an above-average strength level, for sure.

 

Except those lazy mages. I mean really, just point the staff! Babies.



#44
Kantr

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I really wish you wouldn't preorder but I respect your right to do so.

 :/

 

Not for anything about inquisition in particular. I just feel it is a toxic practic to the industry.

What about the witcher 3 pre-order? With all the goodies, price discount for owning the other two, and money back in games?

 

(cant think of any other pre-order )