Aller au contenu

Photo

The Official Halo Thread


  • Veuillez vous connecter pour répondre
974 réponses à ce sujet

#601
God

God
  • Members
  • 2 432 messages

My opinion entirely.

 

It's like that awkward interval between ME2 and ME3 in almost every way; the inevitable trainwreck you know is coming, but still feel compelled to get onto for old times' sake.

 

I honestly want H5 to be something I want to get, but there's no possible way that's the case with 343i not only having ran the train off the cliff, but actually doubling down on everything they've done and then some.

 

What exactly are you afraid of happening? IMO, 343's material has been polarizing, even within the same work. I adore the MCC due to the sheer amount of effort and continuity put into it. They're doing so much to make the lore more expansive and interconnected.

 

I dislike the tone of how some portrayals are going though. The comics are usually pretty bad, and I don't like how the militarization if the series is falling from the harder end to the softer end (Bungie was shown their work with the military in their games, with them being very accurate and credible, while 343 is moving away from this more and more.)

 

Still, I'm very intrigued with where the story is going, and I want to see what's coming up next. I'm wondering what the 'alien threat' in this game will be. Parts of the marketing even remind me greatly of Mass Effect 2: human colonies are being targeted by an alien threat specifically hunting them, the UNSC and ONI are trying to cover up what's happening (I give them a pass over the alliance given that they're still rebuilding from the HCW, but they're also being mentioned as being much more proactive than the alliance or council), and the Chief has gone rogue to presumably fight the threat (while being treated as a traitor by the UNSC at large).

 

There are some interesting parallels here.



#602
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Has anyone in this thread actually played the beta? Was I the only one? 

 

I went in expecting it to be crap, but I can firmly say its the best Halo MP since 3 (first halo game since then that actually feels like Halo). MP is definitely not what people should be worried about. 


  • EarthboundNess aime ceci

#603
Steelcan

Steelcan
  • Members
  • 23 291 messages

Has anyone in this thread actually played the beta? Was I the only one? 

 

I went in expecting it to be crap, but I can firmly say its the best Halo MP since 3 (first halo game since then that actually feels like Halo). MP is definitely not what people should be worried about. 

I played the beta and was thoroughly disgusted, I played for about an hour before I gave it up



#604
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

I played the beta and was thoroughly disgusted, I played for about an hour before I gave it up

 

Dont get me wrong, I still prefer the originally 3 game's MP, but this is miles better than Reach and 4. To each their own I guess



#605
Steelcan

Steelcan
  • Members
  • 23 291 messages

 

What exactly do you not like about the universe's direction? I'm not agreeing or disagreeing (yet), I just want to hear your thoughts.

For the issue isn't even about the quality of what's put out, its just the actual content.  Everything post-Reach (and even Reach in some areas to be perfectly honest) has been a poor addition in my opinion.

 

Starting with the Forerunner Saga, the books may be decent on their own merits, but I loathe what they added to the lore, ancient astronauts, San Shyuum/Human Alliances, the Precursors being turned into the Flood.  If I had my way that would all be tossed out and forgotten about.  The trend has only gotten worse with Halo 4 and presumably 5 doubling down on this part of the lore.

 

Beyond that there's the current sorry state of the contemporary lore.  The sorry state of ONI, the incredibly annoying Spartan IV's, the most recent books and comics butchering characters like its A Song of Ice and Fire.

 

The lore has gone off the rails into a soft sci-fi free for all, that takes its cues from the worst parts of Mass Effect. 


  • Kaiser Shepard aime ceci

#606
Steelcan

Steelcan
  • Members
  • 23 291 messages

Dont get me wrong, I still prefer the originally 3 game's MP, but this is miles better than Reach and 4. To each their own I guess

Its miles worse than even 4 was.  Instead of excising the stupid sh*t like sprint, they are adding in more useless crap like the air attacks and whatnot.  They've re-worked half the game to work around sprint when it shouldn't even be there in the first place.  Then there's a whole host of other issues like bullet magnetism that I'm not well versed in enough to talk about.

 

I know I'm one of the few people who liked Reach's gameplay better than most of the others so I'll make allowances for that, but even still sprint and rolls should not have become part of the Halo formula.  It doesn't play like Halo CE/2/3 at all, it feels like a version of CoD where everyone gets an extra health bar, but its still useless if you get fired on first, there's no recovery, melee is completely useless, the new "all weapons have a zoom in" (including using the freakin iron sights on some guns) is also annoying, they can't even design decent looking weapons anymore.



#607
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Its miles worse than even 4 was.  Instead of excising the stupid sh*t like sprint, they are adding in more useless crap like the air attacks and whatnot.  They've re-worked half the game to work around sprint when it shouldn't even be there in the first place.  Then there's a whole host of other issues like bullet magnetism that I'm not well versed in enough to talk about.

 

I know I'm one of the few people who liked Reach's gameplay better than most of the others so I'll make allowances for that, but even still sprint and rolls should not have become part of the Halo formula.  It doesn't play like Halo CE/2/3 at all, it feels like a version of CoD where everyone gets an extra health bar, but its still useless if you get fired on first, there's no recovery, melee is completely useless, the new "all weapons have a zoom in" (including using the freakin iron sights on some guns) is also annoying, they can't even design decent looking weapons anymore.

 

At least the map design is somewhat good. And sprint, while I hate it, is balanced properly with the shields being tied to it (they should honestly just scrap it entirely). The ground pound and charge abilities are useless, so even though theyre in there, they barely affect the game.

 

ADS is being tweaked to give no accuracy advantage (see beta feedback notes on waypoint), spartan chatter and kill cams can be toggled off. Also, the fact that there are no armour abilities, loadouts, etc is a breath of fresh air. 

 

Thrusters are actually a good addition that add to the game, rather than make it worse. 

 

The agree on the weapon designs though. Prophets bane, BR and RL all look dumb. thankfully classic RL is coming back, and the classic sword is still in the game as well



#608
Steelcan

Steelcan
  • Members
  • 23 291 messages

and if they don't affect the game, why bother putting them in to begin with, its just a whole host of additions that were best left on the drawing board.  There's nothing wrong with the classic Halo formula, adding in stupid sh*t like this is just unnecessary.

 

There's not much point in no armor abilities or load outs when everyone already has two armor abilities. 

 

343i doesn't know what they're doing, and I hope Halo 5 crashes and burns so they come to their senses



#609
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

and if they don't affect the game, why bother putting them in to begin with, its just a whole host of additions that were best left on the drawing board.  There's nothing wrong with the classic Halo formula, adding in stupid sh*t like this is just unnecessary.

 

There's not much point in no armor abilities or load outs when everyone already has two armor abilities. 

 

343i doesn't know what they're doing, and I hope Halo 5 crashes and burns so they come to their senses

 

I completely agree with your first statement. 

 

I dont see why it would matter if it is a base trait that every player starts with.

 

I really would like them to go back to the old school style, but I think we all know it's never going to happen (sadly)



#610
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages

For the issue isn't even about the quality of what's put out, its just the actual content.  Everything post-Reach (and even Reach in some areas to be perfectly honest) has been a poor addition in my opinion.

 

Starting with the Forerunner Saga, the books may be decent on their own merits, but I loathe what they added to the lore, ancient astronauts, San Shyuum/Human Alliances, the Precursors being turned into the Flood.  If I had my way that would all be tossed out and forgotten about.  The trend has only gotten worse with Halo 4 and presumably 5 doubling down on this part of the lore.

 

Beyond that there's the current sorry state of the contemporary lore.  The sorry state of ONI, the incredibly annoying Spartan IV's, the most recent books and comics butchering characters like its A Song of Ice and Fire.

 

The lore has gone off the rails into a soft sci-fi free for all, that takes its cues from the worst parts of Mass Effect. 

 

This so much.

 

As for the gameplay, I personally didn't necessarily mind H4, and I can't say H5 seems anywhere unplayable... but it's not Halo anymore. At this point it might as well be Call of Duty: Spacejocks. And while I actually do enjoy my CoDs (MW and AW at least), that does leave me with a question: why bother getting Halo anymore? Or rather: why get a 300 buck console just for Halo?

 

It's far from the only worthwhile sci-fi FPS in town now: Advanced Warfare was great, Wolfenstein: The New Order (which I'm getting soon) looks amazing, and I'm certain Titanfall 2 will bring a proper traditional campaign to the table as well. So, at this point, what makes contemporary Halo unique compared to the rest? What makes it worth getting a console for?

 

As for the lore and universe, it's just crazy at this point: to catch up between between Halo 3 and 4, you need to read through six full length novels and a comic series. That's genuinely ****** insane. To go from Halo 4's campaign to 5's, there's H4's Spartan Ops mode which at least in its original incarnation required a Gold subsciption to even view the cutscenes, another (even longer) badly drawn comic series, and another half dozen of novels of various lengths. They've completely lost it, and that's not even getting into the (significantly) lesser quality of the story now to begin with.

 

These people do not - or don't want to - understand what the essence of Halo is about, whether story or gameplay. Either they dislike what Halo and want to turn it into something "softer" that they like instead, they didn't care what it was to begin with and just wanted to create something of their own, or they didn't understand (lots of) parts of Halo and just filled up the gaps with the frog DNA that is Mass Effect. Either way, it leaves us with the current abomination that is Halo in name only.

 

And the thing is, I wouldn't have minded them creating something of their own, as I probably would've ended up liking that for what it is. Hell, I might even have become able to accept the Forerunner trilogy of books and their importance in the lore if they had made a bloody prequel trilogy of games instead. Instead they went with worth videogame storytelling sin possible, multiplied it by god knows how many pieces of pulp "literature" they have out there now, and then went on to ruin practically every aspect of the story they had.

 

Oh! And I almost forgot the disgusting live action mini-series they've been having as well, with the second somehow even managing to be worse than the first.


  • Raizo aime ceci

#611
God

God
  • Members
  • 2 432 messages

For the issue isn't even about the quality of what's put out, its just the actual content.  Everything post-Reach (and even Reach in some areas to be perfectly honest) has been a poor addition in my opinion.

 

Starting with the Forerunner Saga, the books may be decent on their own merits, but I loathe what they added to the lore, ancient astronauts, San Shyuum/Human Alliances, the Precursors being turned into the Flood.  If I had my way that would all be tossed out and forgotten about.  The trend has only gotten worse with Halo 4 and presumably 5 doubling down on this part of the lore.

 

Beyond that there's the current sorry state of the contemporary lore.  The sorry state of ONI, the incredibly annoying Spartan IV's, the most recent books and comics butchering characters like its A Song of Ice and Fire.

 

The lore has gone off the rails into a soft sci-fi free for all, that takes its cues from the worst parts of Mass Effect. 

 

I can agree on some aspects (there has been a distinctly comic book nature to the books and comics as of late), but otherwise, I love all the stuff they've added regarding the Forerunners. 

 

I agree that ONI is slowly being turned into a Cerberus organization (even though they're possibly even more extreme than Cerberus in their physical methods). The S-IV's are possibly even supposed to be seen as inferior to the S-II's and S-III's, and yeah, the books are bringing back characters to kill them off (I assume you're talking about the demise of Team Black, the Rookie getting killed off like a chump, Mickey being arbitrarily turned into an insurrectionist, and whatever the hell happened to Team Saber from Gamma Company that has them listed as KIA.)

 

What exactly did you want to see instead?



#612
God

God
  • Members
  • 2 432 messages

Wow, I am in a minority here (on this site. On Waypoint, I'm more in the middle of two big groups).

 

Story wise, I think Halo's as good, if not better, than it's ever been. There's an interesting difference in the aesthetic between post-war and during the war, and it's sometimes hard to balance them, but I think most of the stuff has been pretty good.

 

I really like Halo 4: Forward Unto Dawn and Halo: Nightfall, and I'm excited for all the new stuff including the new live-action series.

 

To me, the biggest problems of the Halo series right now are the creator's pet Sarah Palmer (who is finally getting her 'break the haughty' moment) and the gameplay evolution. And they're making an effort to go back to the basics.

 

And I am absolutely loving how the lore is being centralized now. No stand alone's. Everything contributes to the larger story. And I like how things are being referenced. I like playing the game and seeing information presented that you will only understand if you read the books or the comics. I want the universe to be fluid and connected like that.



#613
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages

Well, it makes sense that you're a majority over there now: 343i has done their best to scare away everyone who doesn't like how things now are (as has Microsoft themselves back in 2013).

 

The hardcore multiplayer community moved on in no time after Halo 4 already (it's scary how quickly online numbers fell off a cliff), and the collection that should have been a peace offering to them turned out to be a massive catastrophe of epic proportions. It says something when your game's technical shortcomings are now uttered in the same breath as Ubisoft's.

 

And I personally loathe an overreliance on external media in order to tell a story, if only because it's hugely impractical and a financial nightmare to keep up with. It's one thing to have (paid) external literature and other media flesh out a videogame universe, but another thing entirely to put 95% of the story in those books instead and then expect the gamers to still care. Some still do, as you clearly prove, but for most it just isn't worth it anymore.



#614
SmilesJA

SmilesJA
  • Members
  • 3 233 messages

I played the beta and was thoroughly disgusted, I played for about an hour before I gave it up

 

Woah! what happened?



#615
Steelcan

Steelcan
  • Members
  • 23 291 messages

Woah! what happened?

343i went Dr. Frankenstein on Halo, cobbled together a monster of various different FPS with no attention given to what makes a Halo game unique



#616
God

God
  • Members
  • 2 432 messages

Woah! what happened?

 

Indeed? I thoroughly enjoyed the Halo 5 beta. A bit primitive, but they did release it rather early. 

 

I think Halo is going towards a new dawn. I'm excited for the first time in years for the future of it.



#617
God

God
  • Members
  • 2 432 messages

343i went Dr. Frankenstein on Halo, cobbled together a monster of various different FPS with no attention given to what makes a Halo game unique

 

What made a Halo game unique? There's a lot of things, and arguably most of them are still intact.

 

For me, it's the forging and custom games. Those have never changed. Granted, they don't have the charm of Halo 3's forge, which was so glitchy that it was unintentionally hilarious at what would happen when the game glitched.


  • Terca aime ceci

#618
Steelcan

Steelcan
  • Members
  • 23 291 messages

Indeed? I thoroughly enjoyed the Halo 5 beta. A bit primitive, but they did release it rather early. 

 

I think Halo is going towards a new dawn. I'm excited for the first time in years for the future of it.

and I'm dreading every second of it



#619
Steelcan

Steelcan
  • Members
  • 23 291 messages

What made a Halo game unique?

the lack of disrupting abilities or equipment on spawn, weapons were found and fought over, not spawned with, no sprint, a mixture of open maps and close quarters mayhem, the ability to turn the tables on someone who surprised you in a fight, no freakin iron sights



#620
SmilesJA

SmilesJA
  • Members
  • 3 233 messages

I personally enjoyed Halo Reach's multiplayer the most. It had balance issues sure, but It was varied, offering something for everyone.


  • Steelcan aime ceci

#621
TurianRebel212

TurianRebel212
  • Members
  • 1 830 messages

and I'm dreading every second of it

 

Naw, did you play the HALO 5 beta????? It was pure old school HALO. Just sped up in terms of player movement. The time too kill was still very high. And it was the most balanced HALO MP since probably 3. It was like a true HALO 3 sequel in terms of the MP. The single player..... I don't know yet. But HALO 4's single player was really good. Say what you will about HALO 4's MP suite, but the SP was very well done. So I think 343 is gonna do fine with Chief and pals. 



#622
SmilesJA

SmilesJA
  • Members
  • 3 233 messages

I don't think any future Halo multiplayer will ever trump Halo 3's



#623
God

God
  • Members
  • 2 432 messages

the lack of disrupting abilities or equipment on spawn, weapons were found and fought over, not spawned with, no sprint, a mixture of open maps and close quarters mayhem, the ability to turn the tables on someone who surprised you in a fight, no freakin iron sights

 

Disrupting abilities and equipment? I love that stuff. I miss armor lock.

 

Weapons are found and fought over, as they always have been. You don't spawn with any power weapons. Sprint is awesome. Easily the most useful armor ability (maybe the jump jet), and it doesn't make sense to not have a sprint function, when a Spartan can canonically outrun a horse. 

 

Halo still has the open maps and close quarters mayhem, though they do lack the charm that they used to have. 

 

You have the ability to turn the tables on someone who surprised you in a fight. If you can't do that, then you're not a good player. 

 

And iron sights? Really? You don't use them. You have a smart link scope on your HUD. And if it all fails, they ensure that you can shoot accurately. This is not a legitimate complaint.



#624
God

God
  • Members
  • 2 432 messages

I don't think any future Halo multiplayer will ever trump Halo 3's

 

As far as MP went, I think Reach and 3 had the best for matchmaking, Reach had the best custom games, and 3 had the best forge (based on how primitive it was, which made it unintentionally hilarious when something went wrong).



#625
God

God
  • Members
  • 2 432 messages

I will say that what makes Halo special is this.