She's the strongest squadmate in every ME game. If she keeps dying, you're doing something wrong.
In ME1 there's not even a contest, biotics are extremely overpowered and so a near-pure biotic (lol, useless electronics skill...) is almost mandatory. Adept Shep + Liara is just a breeze.
In ME2 she has Stasis (madly broken) and an instant Singularity.
In ME3 she can detonate her own singularities (instant, again), and, given the fact unprotected enemies are common even on insanity, she provides superiour crowd control. Couple her with biotic Shepard and everything explodes. Though I'll easily admit Adept Shepard doesn't need her at all, as Adept Shep is a detonation machine all by him/herself
If I need to wait for Liara to recharge and detonate her singularities, honestly, I'm doing it wrong. Also, if I need more than one in any battle that isn't those brutes at the end of Priority: Earth, I'm also doing it wrong. Thus, recharge times are completely useless, since I'm already charged up for the next battle.
CC is ultimately not as useful as you think it is, considering the really dangerous enemies are immune to her stasis and Singularity since they are armored, particularly the reaper faction. Quite literally, the only thing she can do is dangle Cannibals, since Husks don't have a ranged weapon to be dangerous, and go down with a shot or two to the legs.
Also, you've massively contradicted yourself. You say that she's redundant with an Adept Shepard, but say she's useful for a biotic. Adepts *are* one of two and a half biotics. The other, Vanguard, has Shepard handle everything on his own with Charge and Nova. The Sentinel has Warp and Throw. If I want to prime multiple targets, I'll use Area Reave (and eat the rest of the health the detonation doesn't get while the enemy is on the ground) or Dark Channel (we all know what that does)
All I see from people praising Liara in gameplay are folks who never bothered to use the other characters or crunch the numbers.





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