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Wanting to move up to Gold.


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#1
Mordokai

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And the question is.... how do I do it?

 

I've mostly been playing Silver so far and I've been... decent at it. I've read it somewhere during my random googling that if you manage to extract eight out of ten times, you're ready to move on.

 

I fit that criteria. Yet, every time I try myself on Gold, I either get burned horribly(failure at level five minus) or end up at the end of the scoreboard(third or fourth place). So, the question being... am I ready? I myself would say no, but I know by now that I'm my worst critic.

 

I'm looking for some advice. I have a decent spacial awareness, though, from the looks of it, nowhere near some other players. I play as a team player(almost always get at least silver medal for assists, if not gold) and review whenever possible. Sometimes, when it's not possible. I try to defend pizza carrier, even if it means skipping a few kills. I usually end a match with a lot of medals, but rarely with silver, let alone gold, for kills. That, by what I've seen so far, makes me a lousy player.

 

I've been playing with nothing but pugs so far. I'm a pug by heart myself. Yet, I would love to try it with some more team oriented players, if possible. Yes, this is not-so-thinly-veiled request for you guys to help me.

 

I'm on PS3, going by handle of JohannAnderson. If anybody wants to add me, feel free. And here's a link to my manifest, if that helps any.

 

I need moneys and 30k of Silver just doesn't cut it anymore!



#2
codsquallic

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Don't worry about score, sounds like you're good for gold. I'm on PS3 and can add you, also check out the AHF for players

http://forum.bioware...ard-force™-ps3/



#3
Sket

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Also, check rout the resource library sticky thread. Some good stuff in there to get you started...

#4
LemurFromTheId

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Play with friends as much as possible. Use right-hand advantage. Avoid crutch kits like TGI, Jugg and AIU. Don't use Reegar or Acolyte. Learn to use heavier weapons effectively. Play lots of no-fitness kits with Adrenaline Mod and be as aggressive as you possibly can.



#5
Melee or Die

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Well, when you find a difficulty too boring; that's when I'd say mo' the hell on up! Manifest still needs a bit o' work; just get all those uncommons out the way. But, playin' with those accustomed to dealin' wit' Gold can help ease yo' transition. Because honestly, a bad team can drag anybody down. But, I'd recommend some insanity; just keep poundin' away at it--it'll get easier.
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#6
Pearl (rip bioware)

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Eh, maybe I've been playing for far too long, but I think someone should be able to extract 100% of the time on a difficulty (barring solos and unfortunate sync kills) before moving up.

Not directed at you, OP, just my thoughts on the matter.

Anyway, the fact that you came here and asked for advice tells me that you're ready. Follow the link that codsquallic posted, there are good people in there who will be more than happy to help.

#7
Mordokai

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Play with friends as much as possible. Use right-hand advantage. Avoid crutch kits like TGI, Jugg and AIU. Don't use Reegar or Acolyte. Learn to use heavier weapons effectively. Play lots of no-fitness kits with Adrenaline Mod and be as aggressive as you possibly can.

 

See, I don't even know what the fabled right-hand advantage is all about. And I have one friend and she has moved away from ME3, just lately, as luck would have it.

 

And I love juggernaut, though lately, I've been much more fan of a Destroyer.

 

Well, when you find a difficulty too boring; that's when I'd say mo' the hell on up! Manifest still needs a bit o' work; just get all those uncommons out the way. But, playin' those accustomed to dealin' wit' Gold can help ease yo' transition. Because honestly, a bad team can drag anybody down. But, I'd reccomend some insanity; just keep poundin' away at it--it'll get easier.

 

I've been playing nothing but Insanity lately, provided you refer to single player.Three out of my four ME3 PTs have been on Insanity.



#8
LemurFromTheId

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This great video by Sirian explains most things you should know:

 

 

And about Juggernaut: you may love it, but playing it won't make you a good player.


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#9
TrueBlue69

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Hey Johann, we're at almost the exact same level

 

I'm fairly comfortable on gold, as long as there's no-one weaker than me

 

I think it's important just to leave lobbies that have more than one player at a lower level than yourself, otherwise you probably won't extract

 

Useful also to have a mic and play with others that do - feel free to add me if you have one

 

For me, kills aren't important, it's about being effective enough to create a synergy with your team mates, so many people around our level will pick a character they like without thought for how it can benefit the team

 

This is most apparent when lower level guys play with weapon oriented builds that they simply don't have the firepower to utilise correctly

 

The main source of my damage output has been power based, and will be until I get my manifest levelled...and I recommend you take that route too

 

Look out for players using power based characters and pick one yourself that can prime or detonate enemies, It's so satisfying to see groups of enemies laid waste by power combos

 

My last recommendation is to have 2 or 3+ players on your friends list who are high level and happy to play gold/platinum with newer guys - no-one likes having to carry others, but if you're prepared to listen, and act on their advice, most people are happy to have someone new to play with

 

You probably knew most of this anyway, but I hope it's been some help


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#10
Beerfish

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The biggest thing to note as far as scoring a bit better on gold is spawns,  Keep giving gold a try and you will find that after a while your scores will rise and sooner than alter you will fit in better and contribute better.  Also be a bit choosy in your gold lobbies, to play with better players will make you better.



#11
wufpup76

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As others stated definitely check out the resources here if you haven't already. (Right Hand Advantage is well detailed; in brief, use soft cover to shoot enemies while they can't shoot you). 

 

Generally, all I play are Gold pug matches (xbox) and very seldom do I have a match where there isn't at least one player who probably isn't quite ready for Gold ... that's ok though - it's all in fun. You, however, are here and trying to learn and get better - plus you say you play as a team player, so if you want to go to Gold I'd say go for it. Most folks probably won't mind so long as you're helping w/ objectives, etc. 

 

There's something to be said for 'trial by fire'. Whatever you decide, don't do what I did - which is stick at the lower levels for far too long. It's good that you're concerned about moving up - that said, I personally stayed in Silver for far too long b/c I was hung up on being a burden, not performing well, etc. Only when I started soloing the higher difficulties and playing Gold regularly did I see a large jump in performance level and comfort in playing them with all the characters (I'm still not that good but that's beside the point  :lol: ). 

 

Good luck to you ... keep plugging away and have fun  :) .



#12
path0geN7

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I would recommend watching a lot of gameplay vids on YouTube. Jumpin, Xcal, Cain, Invaderone to name a few channels. I honestly believe it's the best way to learn

#13
Pearl (rip bioware)

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I would recommend watching a lot of gameplay vids on YouTube. Jumpin, Xcal, Cain, Invaderone to name a few channels. I honestly believe it's the best way to learn


Not Jumpin. Anyone but Jumpin.

Hell, even my Mass Effect videos are better than Jumpin's, and I literally expend zero effort on them.
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#14
TheShadyEngineer

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Play with friends as much as possible. Use right-hand advantage. Avoid crutch kits like TGI, Jugg and AIU. Don't use Reegar or Acolyte. Learn to use heavier weapons effectively. Play lots of no-fitness kits with Adrenaline Mod and be as aggressive as you possibly can.

OP, disregard this advice except for the highlighted part. Play with whatever gun you want on whatever kit you want with whatever playstyle you want. As long as you're comfortable and competent with it and are having fun, you're good to go. Couldn't agree more about playing with friends though, it'll make transitioning so much easier.

 

As for whether or not you're ready for gold... I'd say ease up on Spectre packs/PSPs and buy veteran packs until you fully unlock all of your uncommon weapon attachments first. Also I'd check the resource library at the top of the page of this forum, a lot of good information in there.

 

Also a side note: IMO the best way to learn how to gold is to.... play gold. Don't worry if you suck at first, most of us did when we first moved up to gold, just keep trying and you'll get better. After all:

 

8797266167c34c67372ab7887cfdea2a303f2ef6

 

Edit: That video Aedolon posted has great stuff in it, you should take a look.


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#15
Deerber

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Advice with the best "benefit/complexity" ratio would be: try it and stick to it till you learn.



#16
jrandom

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I'd add that it sounds like you're a good team player. If that's the case, I'd focus on covering your team's back. A lot of PUG teams wipe out because nobody took out "that" turret or marauder, while everyone is staring down the atlas or brute. Do it enough times and the rest of your team will figure you out --- you won't need the scoreboard for folks to know you're a good player.

 

Wiping is expensive. At this stage, I'd personally do whatever it takes to get past the Wave 6 gold objective. You'll get enough credits for a Jumbo Pack, so if you use all your consumables, you'll get most of them back. Your team might (happens more than you'd think) respond by using more of their consumables in later rounds, and that means a better chance at extracting. You won't use as many consumables over time, you'll get more practice at later waves, and the game will eventually slow down for you.

 

At least you're not making the same mistake I did. I stayed in silver way too long.



#17
LemurFromTheId

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OP, disregard this advice except for the highlighted part. Play with whatever gun you want on whatever kit you want with whatever playstyle you want. As long as you're comfortable and competent with it and are having fun, you're good to go.

 

Bleh. I'm not telling him to avoid Reegar and AIU etc. because I dislike those things (which I do), but because they actually hold your development back. By always using Acolyte to deal with Phantoms you'll never learn to deal with them using ordinary weapons and headshots. By using no-fitness kits can be painful at first, but it quickly teaches you to avoid being exposed to fire - unlike always playing a Juggernaut.

 

If you disagree with that advice, I'd appreciate it if you'd be more specific on what and why.


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#18
Melee or Die

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I've been playing nothing but Insanity lately, provided you refer to single player.Three out of my four ME3 PTs have been on Insanity.

What actually meant by "insanity" was: Just keep goin' for it, Mordo! You will get better. How much better, that's on you. Right hand advantage is when you stand behind a wall/corner with only your gun exposed. Allowing you to negate most/all (depending on the B.S. the game throws at ya) damage.

That bein' said, do whatever you do that helps ya learn easier--and just go for it.

#19
Pheabus2009

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Well if you're new to Gold, just try those OP combos first: Harrier TGI, Reegar AIU, Javlin GI, you'll take Gold for breakfast :P

After you get bored with above said combos(I'm sure you will), try something you like.

Also you may want to use Cyclonics or tougher kits, Gold enemies deal much more damage than Silver.



#20
cato potato

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Not getting the gold medal for kills does not make you a lousy player, OP. As long as you try to help with objectives and use medigels when necessary then you can consider yourself better than a lot of randoms I meet.

 

If you want more experience of gold or platinum then I'd be glad to help you out, my psn id is cato_84

 

Also, the video from Sirian that's already been posted in this thread is an excellent start. The folk from Alliance Hazard Force are a great group and would surely be willing to give you a hand too.



#21
TheShadyEngineer

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Bleh. I'm not telling him to avoid Reegar and AIU etc. because I dislike those things (which I do), but because they actually hold your development back. By always using Acolyte to deal with Phantoms you'll never learn to deal with them using ordinary weapons and headshots. By using no-fitness kits can be painful at first, but it quickly teaches you to avoid being exposed to fire - unlike always playing a Juggernaut.

 

If you disagree with that advice, I'd appreciate it if you'd be more specific on what and why.

You mean other than ME3MP being a video game that should be fun and people should transition with their favourite kits and guns regardless of whether or not you see them as being "crutches" ?

 

If you want a more practical one- You don't teach a first time student how to drive by making him do 180 reverse turns on icy roads. Do you think OP would be better off transitioning with a Juggy (which admittedly is a kit I have very little love for) with which he's competent and get used to the pacing, intensity, spawns etc. of gold or would he be better with a fitnessless drell, eat pavement most of the game, get frustrated and give up altogether?


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#22
LaughingBanana

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I too was in a same position like you, OP, and now I am quite confident in playing Gold especially when playing with character kits that I am comfortable with such as Human Adept and *especially* Asari Infiltrator.

 

We should play together sometime :) Invite me whenever you play Gold, my PSN is LaughingBanana, and if I am available, I will be more than happy to join you for some good times killing fools for the moneyz, hahaha.

 

Oh, you didn't mention this but, what kits do you usually play with and with what loadouts?

 

Edit: oh, you mentioned Destroyer and Juggernaut. Destroyer can be difficult to play since he is so very weapon dependent (and he can't bloody roll, bah), but the Juggernaut if quite comfortable at staying alive even in Gold if you properly specced him.... Looking at your manifest, might I recommend that you focus on power-dependent classes first before playing characters such as Destroyer in Gold?



#23
LemurFromTheId

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You mean other than ME3MP being a video game that should be fun and people should transition with their favourite kits and guns regardless of whether or not you see them as being "crutches" ?

 

If you want a more practical one- You don't teach a first time student how to drive by making him do 180 reverse turns on icy roads. Do you think OP would be better off transitioning with a Juggy (which admittedly is a kit I have very little love for) with which he's competent and get used to the pacing, intensity, spawns etc. of gold or would he be better with a fitnessless drell, eat pavement most of the game, get frustrated and give up altogether?

 

OP wasn't asking for tips on how to enjoy the game to its fullest. He was asking for advice on how to become a Gold-level player.

 

And please don't think I'm stupid enough to bite into your false dilemmas. Playing with a Jugg may not get him used to the pacing, intensity and spawns and playing a no-fitness Drell doesn't generally lead to frustation and quitting.

 

That said, if the OP was facing a choice of A) only using a Jugg for a month, or B) only using a no-fitness Drell for a month, I guarantee you that by choosing B he'd be a better player than if he chose A. And that was what he was asking for: how to become a better player.


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#24
Mindlog

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The adivce you read about eight out of ten times is incorrect. The rule of thumb is four out of five.

 

Good luck on your difficulty increase. At first it's quite intimidating, but with practice you'll learn that 90% of it is soft right hand cover until you learn to get silly aggressive.



#25
Deerber

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That said, if the OP was facing a choice of A) only using a Jugg for a month, or B) only using a no-fitness Drell for a month, I guarantee you that by choosing B he'd be a better player than if he chose A.

 

This is true. Although he'd have to be sentenced to death later, for using a no fitness Drell :rolleyes:


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