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Bioware is there going to be a third option?


208 réponses à ce sujet

#201
Grand Admiral Cheesecake

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Genre savvy can't exist in-character.

 

This is literally the only thing you've posted that I out and out disagree with.

 

It is very possible to be both genre savvy and in-character. Difficult? Yes. Unrealistic? Of course but not impossible.



#202
Sylvius the Mad

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This is literally the only thing you've posted that I out and out disagree with.

It is very possible to be both genre savvy and in-character. Difficult? Yes. Unrealistic? Of course but not impossible.

And I did concede that later.

#203
Grand Admiral Cheesecake

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Augusto Pinochet.

 

Several of the more successful Roman and "Byzantine" emperors. I could start listing them by name but David will just dismiss all of it with a wave of his HEROISM.



#204
Steelcan

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Several of the more successful Roman and "Byzantine" emperors. I could start listing them by name but David will just dismiss all of it with a wave of his HEROISM.

 

of course the most effective were both loved and feared, the ones who inspired both a Cult of Personality and also were capable of using force, fear, and coercion, Augustus, Caesar, Sulla, Marius, Trajan



#205
Augustei

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Several of the more successful Roman and "Byzantine" emperors. I could start listing them by name but David will just dismiss all of it with a wave of his HEROISM.

Davids favourite ruler is probably King Richard the Lionheart, he was heroic =P. Doubtless a great and successful ruler in his eyes LOL

But yeah there are many examples of rulers sucessfully ruling through fear that pushed their countries foward...No Heroes among them though sorry so I doubt any of the answers would be accepted.
 



#206
In Exile

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It can be rather fragile though. If your political power comes from fear, no-one will be there for you when you're weak. Or when you look weak, which can thus amount to the same thing.


This is about a situation when you already have power. In DA:O (and most RPGs) we don't have power.

#207
Devtek

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I can't speak for all of BioWare, but I love that stuff to pieces.  But yeah, I don't think many do unfortunately.  I loved Fallout's timer too.

 

Isn't that the point of an ending for a game like this though? You make choices, choices that are supposed to have consequences. I know that this doesn't always end up being the case in many games as the choices just seem to end up being flavour along the way but having an ending that actually accounts for the stuff i did (or didn't do) is one thing I love about games like this.  If you want a "perfect" (and what is "perfect" anyways?) then use a guide that tells you the exact steps to get that X ending.  I for one love to find out how badly I f'd up the world by letting that one person go or burning that building etc.  It gives the choices you make meaning and for me something to talk to my buddies about "Oh ya, how did your game end up?" and so on.



#208
Vegeta93

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Will there be a third option yeah but not for the Templar mage war.



#209
Eralrik

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I chose both 3rd options as If I have the power to do it I will try and save everyone and I usually don't go to redcliff till well after I've done the Dalish, dwarves, mages tower and urn, leaving Redcliff last so that when presented with the 3rd option to use Lyrium instead of sacrificing Isolde and have a better chance to run to the tower and back to redcliff as a matter of urgency.

 

I chose the Diplomatic option for the dalish and the werewolves <Captain Picard must be rubbing off on me> and prefer that option and even let the humans go after they had been released from the curse even on my Dalish Warden.